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![[Post New]](/s/i/i.gif) 2013/02/28 17:53:22
Subject: Thoughts on Competitave Play
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Old Sourpuss
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I know it's not Malifaux  In Brushfire, there are different scenarios, each scenario has victory conditions and victory severity. You may have won, but at what price? This victory severity determines how many victory points you earn, the person with more victory points wins (That is used mostly for campaign play, but it's written into the base scenarios).
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/28 18:18:36
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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I'll look at it tonight and get back to you tommorrow with some more informed comment.
@Cyp - How would you like NJ Gamer to run a 50 resource beginners tournement at the Warstore Weekend? NJ Gamer would provide the terrain, player packets, tournement materials, several loaner armies and man power. On the Lamb provides their rules knowledge if needed and prize support.
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![[Post New]](/s/i/i.gif) 2013/02/28 18:20:19
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Catyrpelius wrote:I'll look at it tonight and get back to you tommorrow with some more informed comment.
@Cyp - How would you like NJ Gamer to run a 50 resource beginners tournement at the Warstore Weekend? NJ Gamer would provide the terrain, player packets, tournement materials, several loaner armies and man power. On the Lamb provides their rules knowledge if needed and prize support.
Cool!
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/02/28 18:22:43
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Catyrpelius wrote:I'll look at it tonight and get back to you tommorrow with some more informed comment.
@Cyp - How would you like NJ Gamer to run a 50 resource beginners tournement at the Warstore Weekend? NJ Gamer would provide the terrain, player packets, tournement materials, several loaner armies and man power. On the Lamb provides their rules knowledge if needed and prize support.
 Approved.
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![[Post New]](/s/i/i.gif) 2013/03/01 18:23:17
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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Cyporiean wrote: Catyrpelius wrote:I'll look at it tonight and get back to you tommorrow with some more informed comment.
@Cyp - How would you like NJ Gamer to run a 50 resource beginners tournement at the Warstore Weekend? NJ Gamer would provide the terrain, player packets, tournement materials, several loaner armies and man power. On the Lamb provides their rules knowledge if needed and prize support.
 Approved.
We can talk about specifics as the event gets alittle closer, I will however start the leg work from my end...
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![[Post New]](/s/i/i.gif) 2013/03/01 18:51:15
Subject: Re:Thoughts on Competitave Play
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[DCM]
Dankhold Troggoth
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Tonio wrote:What I like the most about the SR scenarios is that you have the choice: you can go for the scenario win, controlling the zones and objectives, but also have the option to go for the kill.
In the same vein, in the others tournament I attended, I liked those with more than one goal, with lets say a primary goal, but also a secondary and tertiary ones, like the Adepticon format, or the way
Malifaux handle it with the Schemes (I'm not sold on the secret part of it though).
Agreed! I just attended a warmahordes tourney this past weekend, and most of the games were won by objective. Only 1 of my 4 games was decided by caster kill, and it was similar for many folks. The new SR2013 really emphasizes objective play, I think, and if Brushfire's could be anything like that I think it would be sweet.
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![[Post New]](/s/i/i.gif) 2013/03/01 19:03:48
Subject: Re:Thoughts on Competitave Play
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Old Sourpuss
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RiTides wrote: Tonio wrote:What I like the most about the SR scenarios is that you have the choice: you can go for the scenario win, controlling the zones and objectives, but also have the option to go for the kill.
In the same vein, in the others tournament I attended, I liked those with more than one goal, with lets say a primary goal, but also a secondary and tertiary ones, like the Adepticon format, or the way
Malifaux handle it with the Schemes (I'm not sold on the secret part of it though).
Agreed! I just attended a warmahordes tourney this past weekend, and most of the games were won by objective. Only 1 of my 4 games was decided by caster kill, and it was similar for many folks. The new SR2013 really emphasizes objective play, I think, and if Brushfire's could be anything like that I think it would be sweet.
Well Brushfire's tournament rules would have to be more objective based, we don't have a caster kill function  And I don't think any tournament ruleset from OTL would change the fundamentals of the game to include such a thing.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/01 19:22:21
Subject: Re:Thoughts on Competitave Play
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Dakka Veteran
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At most, I would think introducing "Commander Kill" as a scenario, not an integral game mechanic.
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Lockark wrote:If you stat it, they will kill it. |
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![[Post New]](/s/i/i.gif) 2013/03/03 19:01:55
Subject: Re:Thoughts on Competitave Play
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Longtime Dakkanaut
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RiTides wrote: Tonio wrote:What I like the most about the SR scenarios is that you have the choice: you can go for the scenario win, controlling the zones and objectives, but also have the option to go for the kill.
In the same vein, in the others tournament I attended, I liked those with more than one goal, with lets say a primary goal, but also a secondary and tertiary ones, like the Adepticon format, or the way
Malifaux handle it with the Schemes (I'm not sold on the secret part of it though).
Agreed! I just attended a warmahordes tourney this past weekend, and most of the games were won by objective. Only 1 of my 4 games was decided by caster kill, and it was similar for many folks. The new SR2013 really emphasizes objective play, I think, and if Brushfire's could be anything like that I think it would be sweet.
You should read through the last few pages of the brushfire thread in the DCM forum...
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![[Post New]](/s/i/i.gif) 2013/03/04 00:30:21
Subject: Re:Thoughts on Competitave Play
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Scribe of Dhunia
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Catyrpelius wrote:
You should read through the last few pages of the brushfire thread in the DCM forum...
I am not familiar with that acronym, can you point me there?
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![[Post New]](/s/i/i.gif) 2013/03/04 00:45:01
Subject: Re:Thoughts on Competitave Play
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Dakka Veteran
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The "Dakka Contributing Member" forum is a subsection for folks that donate to keep Dakka running. You can go to your profile and along the left bar where you avatar is you'll find a donate button.
It's an Elitist Sub-section for Snobby Snobs. (j/k)
We've had a thread going in there for over a hundred pages.
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Lockark wrote:If you stat it, they will kill it. |
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![[Post New]](/s/i/i.gif) 2013/03/04 01:54:04
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Yup occasionally we use it as a staging ground for unreleased stuff.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/05 22:18:09
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Sometimes we just babble incoherently and make off color jokes.
Sometimes it is just me :(
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![[Post New]](/s/i/i.gif) 2013/03/06 11:49:05
Subject: Thoughts on Competitave Play
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[DCM]
Dankhold Troggoth
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I like this forum better for Brushfire discussion  b/c more people can contribute. The DCM thread (it's only one thread) was so long because Brushfire had no subforum!
So don't worry you're not missing out Tonio
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![[Post New]](/s/i/i.gif) 2013/03/06 15:42:53
Subject: Thoughts on Competitave Play
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Old Sourpuss
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RiTides wrote:I like this forum better for Brushfire discussion  b/c more people can contribute. The DCM thread (it's only one thread) was so long because Brushfire had no subforum!
So don't worry you're not missing out Tonio 
I'd like to point out that the regular contributors in this subforum are all DCMs with the exception really of Tonio, Zygrot, and WhiteRoo... not many more people contributing here, than up in DCM land, but you're right you can get more people to contribute here. The problem that say... I'm facing is that I'm looking for feedback on an unfinished product, and the DCM boards gives me a solid staging ground for feedback before I get something to the point and say, "I think I can release this for open testing."
While I'm getting good feedback from the DCM boards, I'm not getting much more thoughts down in this thread. Now if this were the other way, and I were getting plenty of feedback, then I would be farther along, and would be willing to release what I've done for an "open beta" while things get polished.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/06 16:00:29
Subject: Thoughts on Competitave Play
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[DCM]
Dankhold Troggoth
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Tonio, Zygrot, and WhiteRoo have all contributed a lot in here, so imo it's well worth posting in an area where they can also add their thoughts.
Using the DCM thread for something that's not "public" yet is of course fine, but I think if you posted the same things only in this section you would get the same response from the people posting in the DCM thread.
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![[Post New]](/s/i/i.gif) 2013/03/06 16:09:03
Subject: Thoughts on Competitave Play
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Old Sourpuss
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RiTides wrote:Tonio, Zygrot, and WhiteRoo have all contributed a lot in here, so imo it's well worth posting in an area where they can also add their thoughts.
Using the DCM thread for something that's not "public" yet is of course fine, but I think if you posted the same things only in this section you would get the same response from the people posting in the DCM thread.
I'm not saying that Tonio et al aren't contributing to these subforums, I'm just saying that if it got even a 10th of the traffic that WM/H General Discussion got, I would get more feedback and be able to release things here earlier, and get feedback on it quicker.
In the end it's 6 of one thing, half a dozen of another. The lack of feedback is attributed to the age of this subforum and the number of people that post here to begin with.
*shrugs* If I can get the feedback I'm looking for in the DCM forums, I can have something released here by the weekend... *hint hint*
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/06 16:13:51
Subject: Thoughts on Competitave Play
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Dakka Veteran
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That's still would be 3 more people to contribute than you have there.  If you already have 30 people there, it's still 10% more feedback!
Give us something to talk about because this part is pretty silent.
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![[Post New]](/s/i/i.gif) 2013/03/06 16:19:49
Subject: Thoughts on Competitave Play
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Old Sourpuss
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WhiteRoo wrote:That's still would be 3 more people to contribute than you have there.  If you already have 30 people there, it's still 10% more feedback!
Give us something to talk about because this part is pretty silent.
It's more like, "66%" more feedback. The regular contributors to the DCM Brushfire Thread are RiTides, Cy, Misk, Wehrkind, Gym, Casey's Law, and myself >_>
While it's silent here, I'm curious as to what are your thoughts on competitive play.
WhiteRoo, you've been playing a lot of Brushfire recently, what Resource and Hero Level do you play at? How long does it take you to complete a game, what mission do you play?
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/06 16:31:49
Subject: Thoughts on Competitave Play
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[DCM]
Dankhold Troggoth
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I still like 100 resource, 3 hero levels or 200 resource, 5 hero levels. I guess 150 and 4  although I haven't tried that middle size yet.
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![[Post New]](/s/i/i.gif) 2013/03/06 16:41:24
Subject: Thoughts on Competitave Play
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Old Sourpuss
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RiTides wrote:I still like 100 resource, 3 hero levels or 200 resource, 5 hero levels. I guess 150 and 4  although I haven't tried that middle size yet.
It's interesting that you like HLVL 3 for 100 resources, I feel that HVL 2 works well at a 25 (warband) and 50 Resource game, but when you get to 75 Resources you start wanting that third rank to use for talents, as you start to put more bodies on the table. Though with how much you use Heart of the Fatherlands, I'm sure your sense of bodies on the table is skewed  .
I played a 30, 50, and 75 Resource game last Friday*, and I never had more than 7 models on the table not including my hero, whereas every point increase allowed 1 to 2 more Weasel Fusiliers, and at least 1 new badger. My Red Wu were crushed because I was really wanting flaming crossbow bolts as well as the ability to flank automatically with my Celestial Tactician and avoid the KE Roll against that damned mole and ambushing, there just wasn't enough bodies on the table to absorb some fire, and the added heroic or tactical actions could have saved me a bit earlier.
* - I also played a 25 warband game with my Civitas, and then 100 and 150 HLVL 5 games this weekend with my Chugoku.
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/06 17:53:31
Subject: Thoughts on Competitave Play
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Dakka Veteran
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I played 45/45/45 HRLV 3 games mostly. I can only play two matches a week and we are in the learning phase. We are still ironing out the balance problems terrain-wise and forgetting what our units can do. Currently the games are on hold because I started painting the models.
The armies are Ribenguo and Vandalands(I play the vandals).
Because of the low model count Killpoint is the pretty much only scenario we can play. It is wierd that the commanders worth nothing in killpoint victorypoint-wise.
The Ribenguo's ranged coverage was overhelming so far but I learned a few tricks since then.
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![[Post New]](/s/i/i.gif) 2013/03/06 17:55:36
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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Alfndrate wrote:
It's more like, "66%" more feedback. The regular contributors to the DCM Brushfire Thread are RiTides, Cy, Misk, Wehrkind, Gym, Casey's Law, and myself >_>
I'm hurt  ...
See how much I comment on your secret works now.
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![[Post New]](/s/i/i.gif) 2013/03/06 18:04:11
Subject: Thoughts on Competitave Play
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Old Sourpuss
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I KNEW I FORGOT TO INCLUDE SOMEONE! D:
Sorry Caty  I even double checked over the list...
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DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/06 18:05:06
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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Alfndrate wrote:I KNEW I FORGOT TO INCLUDE SOMEONE! D:
Sorry Caty  I even double checked over the list...
You're fired, Caty gets your job.
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![[Post New]](/s/i/i.gif) 2013/03/06 18:07:45
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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Thanks Cyp!
Fortunatly for Alf I already have enough jobs, he can keep his, this time...
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![[Post New]](/s/i/i.gif) 2013/03/06 18:26:00
Subject: Thoughts on Competitave Play
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Old Sourpuss
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Hey everyone, I've got a request for you. When you get the chance within the next week can you do me a huge flavor? Can you take a resource level and HLVL and play a few games? The catch is that I would like you all to change the scenarios in between each game. So if the first game is Kill Point, the second game could be Objective Control, etc... And once you know the scenario and the faction you're facing, make a list that you think would do well against the scenario you're facing. Once you have your list written down, exchange it with your opponent and start playing as normal. Write up your results here so I can use this feed back for list building in tournaments.
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This message was edited 1 time. Last update was at 2013/03/06 18:27:28
DR:80+S++G+M+B+I+Pwmhd11#++D++A++++/sWD-R++++T(S)DM+

Ask me about Brushfire or Endless: Fantasy Tactics |
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![[Post New]](/s/i/i.gif) 2013/03/06 18:31:39
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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It's not going to work Alf, people will not put up with this kind of treatment any longer. You will rue this day!
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![[Post New]](/s/i/i.gif) 2013/03/06 18:33:34
Subject: Thoughts on Competitave Play
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Fixture of Dakka
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How about if folks give Alf some good/decent/any feedback, we announce something really cool at GAMA in about two weeks?
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![[Post New]](/s/i/i.gif) 2013/03/06 18:37:31
Subject: Thoughts on Competitave Play
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Longtime Dakkanaut
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Cyporiean wrote:How about if folks give Alf some good/decent/any feedback, we announce something really cool at GAMA in about two weeks?
You were going to announce something cool at GAMA anyways, I'm calling your bluff
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