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Asmodai's Undefeated Ravenwing versus Tzeentchian Flying Circus 1850pts:Finished aand Pics Fixed!  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Nimble Dark Rider




Those daemon FMCs are extremely well painted! Loved the report.
   
Made in us
Longtime Dakkanaut





Whorelando, FL

Cool terrain. A strange ending to the game. It looks like daemons just simply ran out of mojo.


Automatically Appended Next Post:
Cool terrain. A strange ending to the game. It looks like daemons just simply ran out of mojo.

This message was edited 1 time. Last update was at 2013/04/10 15:50:09


   
Made in us
Deadly Dark Eldar Warrior



Colorado

I thought the Daemons had it in the bag. Unfortunately, I do think the misplayed vector Strikes played a huge role in the outcome. I say you guys replay it and ensure that vector strikes are played correctly. I would wash this game and re-do it.

7th Edition Tournament Record:

15-2

War in the Mountain GT: Best Overall, 6-0 Dark Eldar

Bugeater GT: 4th, Tournament Runner Up, 5-1 Dark Eldar

Wargamescon: 7th, Best Dark Eldar. 4-1

 
   
Made in us
Nasty Nob






Gardner, MA

Are the Contemptor pattern dreads tournie legal?

A man's character is his fate.
 
   
Made in gb
Secretive Dark Angels Veteran






CaptKaruthors wrote:Cool terrain. A strange ending to the game. It looks like daemons just simply ran out of mojo.


Actually, they kind of ran out of mojo on turn two when I lost 2 Daemon Princes and the Lord of Change!

SCP Yeeman wrote:I thought the Daemons had it in the bag. Unfortunately, I do think the misplayed vector Strikes played a huge role in the outcome. I say you guys replay it and ensure that vector strikes are played correctly. I would wash this game and re-do it.


After turn two, the most they could hope for was a draw really. Losing 3 FMCs out of 5 really shafted the list. The problem with FMCs is their Vector Strike is only 24", and if they get grounded their' shafted. I got off only two to three vector strikes in the game- it wouldn't have changed the final outcome since the game went to turn 6. If it ended on turn 5, maybe.

Even if you go first, the first vector strike you can get off is in turn 2, and if you're holding back then turn 3. If I didn't lose all my FMCs in the second turn it would have been different, but you REALLY cannot fly around with impunity when there are two skyfire Mortis Contemptors shredding you each turn.


kaiservonhugal wrote:Are the Contemptor pattern dreads tournie legal?


If your tourney allows FW, yes.

This message was edited 2 times. Last update was at 2013/04/11 11:33:58


Mechanicus
Ravenwing
Deathwing

Check out my Mechanicus Project here... http://www.dakkadakka.com/dakkaforum/posts/list/570849.page 
   
Made in us
Purposeful Hammerhead Pilot




Vior'la Sept

I like the batrep, thanks for sharing!
   
Made in ca
Deadly Dire Avenger




Canada

that is some amazing terrain!!
   
Made in us
Member of a Lodge? I Can't Say




OK

Daemon princes can't get prescience.



Argel Tal and Cyrene: Still a better love story than Twilight 
   
Made in gb
Jovial Plaguebearer of Nurgle





Liverpool

Just a quick one. I know the vector strike ignores cover has been confirmed but the bikes would not be getting 2+ anyway. Jink is nit modifiable by stealth/shrouded etc. they are different saves. So you would get 3+ if you had turbo boosted but not the extra cover.

8500 White Scars. See my blog, http://www.dakkadakka.com/dakkaforum/posts/list/571324.page
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3000 Dark Eldar
2000 Eldar
1500 Alien themed Nids. See my thread http://www.dakkadakka.com/dakkaforum/posts/list/571308.page 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 McManiak wrote:
Just a quick one. I know the vector strike ignores cover has been confirmed but the bikes would not be getting 2+ anyway. Jink is nit modifiable by stealth/shrouded etc. they are different saves. So you would get 3+ if you had turbo boosted but not the extra cover.


Jink is a cover save. Stealth/Shrouded improve cover saves.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
The Hive Mind





 McManiak wrote:
Jink is nit modifiable by stealth/shrouded etc.

Not an actual rule.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Jovial Plaguebearer of Nurgle





Liverpool

I've always been made to use them as different with my white scars for night fighting and all other bonus etc.

Jink by definition is moving out of the way whereas cover is cover....

Not got brb to hand and hope that I'm wrong as I could be getting a much better save in ruins etc...

8500 White Scars. See my blog, http://www.dakkadakka.com/dakkaforum/posts/list/571324.page
13000 Nurgle CSM http://www.dakkadakka.com/dakkaforum/posts/list/581362.page
3000 Dark Eldar
2000 Eldar
1500 Alien themed Nids. See my thread http://www.dakkadakka.com/dakkaforum/posts/list/571308.page 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 McManiak wrote:
I've always been made to use them as different with my white scars for night fighting and all other bonus etc.

Jink by definition is moving out of the way whereas cover is cover....

Not got brb to hand and hope that I'm wrong as I could be getting a much better save in ruins etc...


Then they are wrong. Stealth/Shrouded does affect Jink, as Jink is a Cover Save.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in us
Been Around the Block




Tbh the vector strike thing is pretty huge also in a game with this much LOS blocking terrain this very well should have been a game heavily in favor of the FMC list. If he would have just hid from the dreads then it woulda been alot easier. Many games I've seen with competitive FMC lists are about more or less staying out of range/sight of things that can hurt you (24 inch move makes that pretty easy) and then just contesting victory conditions late, denying kill points all game, and picking off units out of position. Playing safer with the heldrake would have also been pretty helpful as it is probably one of the best units vs bike marines.
   
 
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