See, that's what I thought, but during the conversation in this thread I read the rules over and over... and there is nothing in 6th that says you have to move the max distance.
1) You move the closest model to the closest enemy model
2) You choose the next model to move, and move him into base contact with an enemy model that does not already have one of your models in base contact with it.
3) Repeat step 2 until you are not able to anymore.
And here comes the important part
4) Move the next model you choose to stand within 2" of a model already in combat
That means you don't need to pile everything into the battle reading it
RAW. All you need to do is move them sideways or whatever you choose, to make a wall, 2" behind your models in base contact that will then force your nob to walk around them and by that will not be able to reach.
You don't even need to have that many models to do this, as spacing them so that they have >1" between them also denies the nob the ability to walk between them, allowing you to block off with only a very few models.
There is nothing that says the charging models must use up their entire movement.
It'll look like this:
x x x
o o o
o o o o o
n
Tell me that isn't a beardy tactic?
if the issue was that a few models were not gonna get into combat and you made sure it was your nob, then yes, that's all very fluffy and cool.
But the issue is that we artificially create a situation where you have a bunch of the lads holding one back to go against the
RAI... (" 'old me back, lads!")