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Made in us
Yellin' Yoof




Bonney Lake, WA

So in terms of what I would need, does that mean two separate things? Also thank you for your response.
   
Made in au
Longtime Dakkanaut




Brisbane, Australia

 Sachamo wrote:


I see U/A around quite a bit, what does that mean? Also is their a downside to going Jack heavy? I love setting up big turns with Heavy Jacks, third game I played I blitzed down a Carnivean from full health to dust in one turn.


Some units have a Unit Attachment or Weapon Attachments, which are options to add to a unit. U/As are things like the Errants Officer and Standard, or the Attendant Priest for Mercenary units working for us, or the Zealot Monolith Bearer. Not every unit has a U/A, in fact most don't. Menoth does not have any W/As at the moment, but things like flame-thrower guys for Assault Kommandos or Brute Thralls for Mechanithralls would be examples of them. The attachments are usually bought as a separate blister from their main unit.

As for Jack heavy, as a faction we can go pretty jack heavy, but infantry can be quite useful for helping deliver your jacks safely into combat. If your opponent has some movement shenannigans (and there are a lot of movement shenanigans in this game), you can easily find your jacks out there on the front line can get easily picked off in the Alpha Strike, and if you lose a couple it can be difficult to recover. Infantry can help stop that by screening your jacks so they can be delivered into position. They also lighten the Focus load a little, of course.

We can definitely go very Jack heavy, you just have to have a plan for overcoming fast enemies and getting past enemy infantry. eFeora works very well for that, as her feat and bond (if on a redeemer/judicator) allow her to fry enemy infantry very easily, while she also makes her Battlegroup faster, so they don't have to worry about her jacks being alpha-struck so much. Reznik likes a few heavies with him, but generally likes a bit of infantry to take the charge and screen his battle group. A unit of infantry is also a great target for Ignite, as it can benefit the entire unit, which gives a much bigger return on focus than buffing a single jack (though an Ignited reckoner is nice for taking on very heavy targets).

This message was edited 1 time. Last update was at 2013/05/22 03:55:39


Looking for a club in Brisbane, Australia? Come and enjoy a game and a beer at Pubhammer, our friendly club in a pub at the Junction pub in Annerley (opposite Ace Comics), Sunday nights from 6:30. All brisbanites welcome, don't wait, check out our Club Page on Facebook group for details or to organize a game. We play all sorts of board and war games, so hit us up if you're interested.


Pubhammer is Moving! Starting from the 25th of May we'll be gaming at The Junction pub (AKA The Muddy Farmer), opposite Ace Comics & Games in Annerley! Still Sunday nights from 6:30 in the Function room Come along and play Warmachine, 40k, boardgames or anything else! 
   
Made in us
Combat Jumping Rasyat





Palitine Il

 Maddermax wrote:
 Sachamo wrote:


I see U/A around quite a bit, what does that mean? Also is their a downside to going Jack heavy? I love setting up big turns with Heavy Jacks, third game I played I blitzed down a Carnivean from full health to dust in one turn.


Some units have a Unit Attachment or Weapon Attachments, which are options to add to a unit. U/As are things like the Errants Officer and Standard, or the Attendant Priest for Mercenary units working for us, or the Zealot Monolith Bearer. Not every unit has a U/A, in fact most don't. Menoth does not have any W/As at the moment, but things like flame-thrower guys for Assault Kommandos or Brute Thralls for Mechanithralls would be examples of them. The attachments are usually bought as a separate blister from their main unit.

Snip


Just remember you must have the unit to take the UA and/or WA. Khador Winter Guard Infantry (WGI) are a good example. There is the standard unit the UA and a WA meaning you can take them 4 ways ignoring Min or Max size: WGI, WGI+UA, WGI+WA, WGI+UA+WA.
Also you can only have one UA per unit. However as far as I know this only applies to Khador Iron Fangs currently.
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yeah, but most of the time you are limited to 1 of a particular UA in your army anyway. Outside of a tier list that changes it, you can only have 1 Errant UA per warcaster. And all the other Menoth UAs are like that as well.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
 
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