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![[Post New]](/s/i/i.gif) 2013/05/15 05:47:01
Subject: Orks - help building my first army
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Disguised Speculo
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Disregard what I said about ramming trukks. I messed up the ram rules and instead of being fun and awesome, they're pure crap.
Koptas will fail their leadership test the moment one of them keels over. They will then ZOOM off of the board. The only way to use them is as solo units and then they generally don't do enough damage to bother with.
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![[Post New]](/s/i/i.gif) 2013/05/16 19:39:01
Subject: Orks - help building my first army
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Growlin' Guntrukk Driver with Killacannon
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My Favorite Small Green Tides
500 pointz
HQ
Big Mek/Mega Armour/BP
Elite
10 Lootas MegaMek Goes Here Here conveying S&P on this unit..
Troop
19 Shoota Nob/BP (20 Total)
19 Shoota Nob/BP (20 Total)
750 Pointz
HQ
Big Mek/Mega Armour/BP
Elite
15 Lootas MegaMek Goes Here
Troop
DeffDread/2 Skorcha
19 Shoota Nob/BP (20 Total)
19 Shoota Nob/BP (20 Total)
Heavy
Killa Kan/Grotzooka
Killa Kan/Grotzooka
1000 Pointz
HQ
Big Mek/Mega Armour/BP
Elite
15 Lootas MegaMek Goes
Troop
DeffDread/2 Skorcha
24 Choppa Nob/PK/BP (25 Total)
24 Shoota Nob/BP (25 Total)
24 Shoota Nob/BP (25 Total)
Heavy
Killa Kan/Grotzooka
Killa Kan/Grotzooka
Take EM or Leave em I find them fun
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This message was edited 2 times. Last update was at 2013/05/16 19:40:05
'\ ' ~9000pts
' ' ~1500
" " ~3000
" " ~2500
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![[Post New]](/s/i/i.gif) 2013/05/17 15:38:31
Subject: Orks - help building my first army
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Revving Ravenwing Biker
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I find it interesting that you went with a mega mek instead of a warboss. This could be really interesting to play. In your 1000 point list I would almost certainly swap out the mek for a warboss though and put him in with the slugga/choppa boyz. Thats a big ball o green death.
However, I see that you are scaling the army by adding in select units or upping the squads and keeping the previous entiures the same. This is a really smart way to construct a new army!
- VardenV2
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![[Post New]](/s/i/i.gif) 2013/05/17 17:14:08
Subject: Orks - help building my first army
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Been Around the Block
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Since my original post I have manged to aquire a job lot of orks and I have now got some bikers.
A lot of people seem to rate these highly but as a 40k and ork novice I would be interested in how best to use them.
Ork nobs and a warboss seem the best bet from what I read but what is the best tactic for them generally? Are biker nobz forgeworld? And how does that work anyway I'm not really familiar with forgeworld rules etc!?
Probably a bit of an open questions but I'm interested to know what they're capable of and how best to use em.
Got 6 koptas and 3 bikes (soon to be 6) in Fast attack which I want to get up close and personal in my necron friends face  maybe not in a 500 point battle which we have agreed as our first battle to be but once we raise the points cap.
Thanks again for your tip guys much appreciated
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![[Post New]](/s/i/i.gif) 2013/05/17 17:14:55
Subject: Orks - help building my first army
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Growlin' Guntrukk Driver with Killacannon
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@ VardenV2 I have several ork lists I can run But for small table games these work decent..for Medium and Large Table Games I go Mechanized (Small table = standard 4x6) (Large Table = 6 x 12)....
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'\ ' ~9000pts
' ' ~1500
" " ~3000
" " ~2500
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![[Post New]](/s/i/i.gif) 2013/05/18 13:42:55
Subject: Orks - help building my first army
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Been Around the Block
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What's the best way to play orks on objective based games as my friend and I have decided to play ' big guns never tire' as our next game at 500-750 points yet to be decided.
What is the best approach with ork when defending and attacking objectives ? It's my first objective based game so any tips would be helpful
I've read about leaving grots to defend objectives but as i only have a few models and its being a low points game I won't be able to take any.
Should I take smaller units of shoota boys and have some race forward and some to defend instead of a huge group of 20-30?
Any help would be appreciated thanks
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Neo-5 |
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![[Post New]](/s/i/i.gif) 2013/05/26 09:47:00
Subject: Orks - help building my first army
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Been Around the Block
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This maybe a stupid question but some help would be appreciated as I'm new to 40k and orks.
I have read about the biker nobz and see that their rules are in imperial armour 8 so I assumed them to be forgeworld only. But in the ork codex one of the example armies shows 3 biker nobz in a unit of their own. How does this work?
I maybe missing something but I can only see that its possible to upgrade one biker to a nob per unit in the codex.
Making the codex example wrong?
A
Is imperial armour and forgeworld the only way to get biker nobz?
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Neo-5 |
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![[Post New]](/s/i/i.gif) 2013/05/26 09:59:36
Subject: Orks - help building my first army
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Battlefortress Driver with Krusha Wheel
Norway (Oslo)
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Neo-5 wrote:This maybe a stupid question but some help would be appreciated as I'm new to 40k and orks.
I have read about the biker nobz and see that their rules are in imperial armour 8 so I assumed them to be forgeworld only. But in the ork codex one of the example armies shows 3 biker nobz in a unit of their own. How does this work?
I maybe missing something but I can only see that its possible to upgrade one biker to a nob per unit in the codex.
Making the codex example wrong?
A
Is imperial armour and forgeworld the only way to get biker nobz?
biker nobz are from the codex the "real" models on the other hand are forgeworld, go to the ellite section in the book and look up nobz, there you can see on wargear :warbike 25p for each. there is no unit named biker nobz but it is whats their nicknamed.
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This message was edited 1 time. Last update was at 2013/05/26 10:00:13
Waagh like a bawz
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Kaptin Goldteef's waagh! 16250 points 45/18/3 (W/L/D) 7th Ed
6250 points 9/3/1 (W/L/D) sixth-ed
Dark elves: 2350points 3/0/0 (W/L/D)
3400 points 19/6/0 (W/L/D) 8' armybook
Wood Elves 2600 points, 6/4/0 (W/L/D)
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![[Post New]](/s/i/i.gif) 2013/05/26 10:01:38
Subject: Orks - help building my first army
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Lit By the Flames of Prospero
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People always seem to have a go at me for saying stuff like this but: Flyers. You'd probably be best off getting (at over 500pts) a Dakka Jet, or an Aegis Defence Line with a quad gun at least (which can provide a nice cover save for your Lootas ;D), because the new meta is Flying Turkeys and Flying French Bakery, and you're not going to come out of the right end either of those battles playing with the stuff you have at the moment.. Alternatively, if you don't want flyers, you can always just spam a helluva lot of Lootas, and use those to shoot down flyers, but sometimes that doesn't work very well x/
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Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile. |
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![[Post New]](/s/i/i.gif) 2013/05/26 10:58:36
Subject: Orks - help building my first army
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Been Around the Block
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Thanks for the tips and advice I was looking for nobz in biker upgrades :s
Defense line will be my next purchase
Thanks again
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![[Post New]](/s/i/i.gif) 2013/05/27 09:29:10
Subject: Orks - help building my first army
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Cultist of Nurgle with Open Sores
Brighton, UK
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dont forget to put grotz on the gun. If there's no flyers to shoot at. Use the quad gun to shoot at the same unit as the lootaz for an extra 4, super reliable, str 7 shots.
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![[Post New]](/s/i/i.gif) 2013/05/27 10:15:56
Subject: Orks - help building my first army
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Disguised Speculo
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You know, not many people ever consider the bastion, but its really good.
Chuck a small squad inside (because of the firing ports...) and they're almost invulnerable. Then put some more on the roof and get 3+ cover for fortifications ~ who needs +2 to gtg when you can get 2+ anyway, and at least with this, you start at 3+ instead of 4+
On top of that, you get fantastic LoS to the whole board, 4 Heavy bolters and the same weapon options as the Aegis. And get this ~ all of these guns, because its a building, will auto-fire at BS2 if they have no gunner.
Top that, aegis fanbois
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