Gorkamorka is truly possible witha x10 value to the "teef" that Orks use as their "creds".
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It makes for a little more work, but using Gorkamorka's warband and weapon rules is a great way to have Orks and Grots (and their unique brand of weapons) fighting alongside the humans of Necromunda. It could easily get complicated for campaigns, if you wanted to have the Orks advance with their own rules separate from humans, but for one-off games, it works awesomely.
You can even have the supplement (Digganob) which will let you also field Muties on riding mounts, and rebel bands made of just Grots.
Also the vehicle rules from Gorkamorka is a great way to add them to the gangs of Necromunda, whether you even want Orks present or not.
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