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![[Post New]](/s/i/i.gif) 2013/06/05 13:31:41
Subject: Help Building a Grey Knights List
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Xeno-Hating Inquisitorial Excruciator
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Tactical_Genius wrote:You have psycannons... If you really need anti-horde, for cheaper than the DK you can get 9 DCA and 3 Crusaders, which will wreck anything in CC. Give the DCA one axe and one sword each, and let hilarity ensue.
Automatically Appended Next Post:
And Mustefa, the CCS buffs would be wasted, given the fact that all IG infantry are chimera mounted in this list.
Okay, fair enough.
Also, you might want to consider a 5 man purifier unit in a Rhino, as they can get 2 psycannons, and dish out the hurt to hordes.
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![[Post New]](/s/i/i.gif) 2013/06/05 14:44:22
Subject: Help Building a Grey Knights List
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Lieutenant Colonel
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That could work, in fact, I quite like that idea. And five purifiers with two psycannons is only 180pts so it fits in the existing list if I remove the dreadknight.
So, new list:
Primaris Psyker: 70pts
Guardsman Marbo : 65pts
Veterans, 3x Meltagun: 100pts
Chimera: 55pts
Veterans, 3x Plasma Gun: 115pts
Chimera: 55pts
Veterans, 3x Meltagun : 100pts
Chimera : 55pts
Vendetta: 130pts
Coteaz: 100pts
Terminator Squad, 5x Additional Terminator, 2x Psycannon, Psybolt Ammo, Demon Hammer, Master Crafted Demon Hammer: 475pts
Purifiers, 2x Psycannon: 140pts
Rhino: 40pts
1500pts
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This message was edited 1 time. Last update was at 2013/06/05 15:46:15
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![[Post New]](/s/i/i.gif) 2013/06/05 17:26:11
Subject: Help Building a Grey Knights List
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Rough Rider with Boomstick
Wiltshire
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The DCA/Crusader blob I recommended is the same price and more survivable and harder hitting against a wider range of opponents than the purifiers + rhino. The rhino is also easy first blood. The blob does not need a transport. 6" move, 3.5" run turn one, 6" move, 3.5" run turn two - guaranteed turn 3 charge. Earlier if playing something that isn't a gunline.
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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![[Post New]](/s/i/i.gif) 2013/06/05 18:09:14
Subject: Help Building a Grey Knights List
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Lieutenant Colonel
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You think? As I said before, I just see it getting hit by a template turn one and dying.
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![[Post New]](/s/i/i.gif) 2013/06/05 18:28:19
Subject: Help Building a Grey Knights List
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Rough Rider with Boomstick
Wiltshire
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Invulnerable saves go a long way to protecting a 12 man unit from templates... They will survive a heck of a lot longer than 5 purifiers.
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Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. |
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![[Post New]](/s/i/i.gif) 2013/06/06 06:45:46
Subject: Help Building an Imperial Guard/Grey Knights List
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Lieutenant Colonel
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I would have thought the purifiers would have done more damage though because they are in a transport, and so they will get in range faster and, on top of that, the Rhino will protect them for a while, especially if they don't have much long range anti-tank.
Automatically Appended Next Post:
Ok, my list has undergone a major redesign after talking to one of my friends and I have decided to drop the terminators all together and go for PAGK's instead:
Primaris Psyker: 70pts
Guardsman Marbo : 65pts
Veterans, 3x Meltagun: 100pts
Chimera: 55pts
Veterans, 3x Plasma Gun: 115pts
Chimera: 55pts
Veterans, 3x Meltagun : 100pts
Chimera : 55pts
Vendetta: 130pts
Coteaz: 100pts
Strike Squad, 5x Extra Knight, Psybolt Ammo, Psycannon: 230pts
Strike Squad, 5x Extra Knight, Psybolt Ammo, Psycannon: 230pts
Purgation Squad, 4x Psycannon: 180pts
1485
I have 15pts spare. As for concerns, I think I would struggle against any fast combat army, or a flyer spam list. Suggestions?
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This message was edited 3 times. Last update was at 2013/06/06 08:59:37
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![[Post New]](/s/i/i.gif) 2013/06/06 14:04:56
Subject: Re:Help Building a Grey Knights List
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Xeno-Hating Inquisitorial Excruciator
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Tactically speaking, I think the list has mobility issues, so something like noise marines w/ blastmasters would tear up the list and you wouldn't be able to threaten them.
Between the strike squads and the Chimera, you'll have a pretty easy time destroying anything that doesn't completely saturate you with targets.
Flyer-wise, the vendetta is kind of the apex predator, so I think it would only struggle against flyer spam that REALLY spams, like necrons.
Overall, I think it's good. I would do some play testing against a variety of lists.
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![[Post New]](/s/i/i.gif) 2013/06/06 14:09:58
Subject: Help Building a Grey Knights List
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Lieutenant Colonel
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I would love to test it, however I can't do more than math-hammer until I actually buy the models.
Also, by mobility issues, what do you mean? I would have thought, with all the chimeras, this list would be quite mobile.
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![[Post New]](/s/i/i.gif) 2013/06/06 14:41:51
Subject: Help Building a Grey Knights List
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Xeno-Hating Inquisitorial Excruciator
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RaptorsTallon wrote:I would love to test it, however I can't do more than math-hammer until I actually buy the models.
Also, by mobility issues, what do you mean? I would have thought, with all the chimeras, this list would be quite mobile.
Well, things that like to hang out back field, ie LF, Lootas, Noise marines, etc. can take a few turns to reach, meaning that's three turns of firepower your units, particularly transports have to survive to reach them. Something like interceptors can threaten them from turn 1. I guess what I'm saying is that you'll have a hard time closing with long ranged units to bring your full firepower to bear, which is important as you don't have many backfield campers yourself that can trade shots.
Like I said, I don't know how much it will actually hinder you, so it's good to play a few games, when you get the models (Magnetizing you weapons is your friend).
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![[Post New]](/s/i/i.gif) 2013/06/06 17:42:17
Subject: Help Building a Grey Knights List
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Lieutenant Colonel
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Ah right, fair enough. I'm not looking for an unbeatable tournament list, only a competitive, but fun list to play with, so I think I will be ok.
Thanks for all the help guys, if you have anymore suggestions, then feel free to post them.
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![[Post New]](/s/i/i.gif) 2013/06/07 15:12:01
Subject: Help Building a Grey Knights List
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Lieutenant Colonel
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Next thing to do is consider what I would add to make it up to 2000pts. I was thinking something like this:
Vindicare Assassin: 145pts
Storm Raven, Typhoon Missile Launcher, Hurricane Bolters, Psybolt Ammo: 280pts
This leaves me with 90pts spare. What do you think?
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![[Post New]](/s/i/i.gif) 2013/06/21 11:00:53
Subject: Help Building a Grey Knights List
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Lieutenant Colonel
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Anyone? Suggestions for 2k?
Primaris Psyker: 70pts
Guardsman Marbo : 65pts
Veterans, 3x Meltagun: 100pts
Chimera: 55pts
Veterans, 3x Plasma Gun: 115pts
Chimera: 55pts
Veterans, 3x Meltagun : 100pts
Chimera : 55pts
Vendetta: 130pts
Coteaz: 100pts
Vindicare Assassin: 145pts
Strike Squad, 5x Extra Knight, Psybolt Ammo, Psycannon: 230pts
Strike Squad, 5x Extra Knight, Psybolt Ammo, Psycannon: 230pts
Storm Raven, Typhoon Missile Launcher, Hurricane Bolters, Psybolt Ammo: 280pts
Purgation Squad, 4x Psycannon: 180pts
1910
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