Crazyterran wrote:Vanilla
SM: Level 1, Bolt Pistol + Force Sword, Null Zone + The Avenger. (The Avenger because I don't run Sternguard, and because roasting 5 - 6 enemy models who get close with a S5 AP3 flamer is fun.) When we lose the Psychic Powers in our book and get shifted over to 6th Edition rules, if I run one, it'll still be level 1 and piddle around being a cheap
HQ.
DA: Force Sword, Bolt Pistol, Level 2 Divination. There's no reason to give him much else, since his job is to hang out and bless Prescience on your big guns.
When we have to roll powers, my librarians are going to collect a lot of dust. It's their turn, nothing personal, happens with every edition change.
3rd I fielded a lot of chaplains (Just like the other
HQs, but with a free 4++, power sword, and he hates you)
4th was the era of captains (Ld10 for everyone? sign me up)
5th is Librarians
6th I'm expecting good things for the
MotF, it's his turn.