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Made in ca
Drop Trooper with Demo Charge




Wainwright, AB

You only have two WG in your list where is the 3rd?
   
Made in gb
Ferocious Blood Claw






Something I overlooked. Simple as that.

Same as the runic armour /SotH combo and same as the wolf priests being kitted differently - it's Part of why I posted a list on a forum - so I can get feedback and get pointers on what ive missed o things i should could consider
   
Made in au
Sure Space Wolves Land Raider Pilot





Actually, this is incorrect. There is no difference between a runic 'axe' and a runic 'staff' as they are all just plain "runic weapons" which according to the BRB page 60 is an "Unusual Force Weapon".


Codex > BRB

The codex states on page 36 that a Runic weapon IS a force weapon.

Page 67 shows a runepriest armed with a runic AXE

The FAQ state Njal has a stave (see below)

Page 53 – Njal Stormcaller, Staff of the Stormcaller.
Change the entry to read “Njal’s staff acts as a runic weapon
(stave) that nullifies enemy psychic powers on the roll of a 3+
(see page 36).”

So Runic weapons are the same as force weapons, and carry their same stats.

~ Krieg 6k
~ Necrons 2.5k
~ Space Wolves 5K
~ :Khorne CSM 2k
 
   
Made in hu
Devastating Dark Reaper




For Rune Priests there is a 0 point cost trick, you can change the bolt pistol to boltgun for free.
So you have a RP with bolt pistol, another with boltgun, same cost.

The staff is listed as is, and cannot be changed, so anyway you model it, axe or staff, it's a rune staff.





   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

You have to purchase the Wolf Guard as a unit and display it on your army list as a unit. You don't attach wolf guard to other units until just before you deploy. Hence, after you've built your list.

You have to have at least 3 wolf guard as a unit BEFORE you split them out to lead packs. Thus it takes up an elites choice.

As for the double combi-weapon thing, I can see what you're saying. Replace bolt pistol with one combi and CCW with the other. But you can only fire one weapon per shooting phase. So don't expect to be able to shoot both combis on the same round.

I'm sorry, this list needs some work.

DOOMONYOU wrote:

Codex > BRB

The codex states on page 36 that a Runic weapon IS a force weapon.

Page 67 shows a runepriest armed with a runic AXE

The FAQ state Njal has a stave (see below)

Page 53 – Njal Stormcaller, Staff of the Stormcaller.
Change the entry to read “Njal’s staff acts as a runic weapon
(stave) that nullifies enemy psychic powers on the roll of a 3+
(see page 36).”

So Runic weapons are the same as force weapons, and carry their same stats.


No. This codex came out BEFORE the 6th edition rules - in particular before CCW's had an AP value. The Rule Book entry makes it very clear what the AP value of a "Runic Weapon" is. It is a Force Weapon with unique close combat rules (wounds demons on a 2+) and therefore it is an "Unusual Force Weapon" as per the BRB p. 60. That means it's an AP3 force weapon with the extra rules in the codex. ie...wounds demons in CC on 2+ and nullifies enemy psychic power cast within 24" of the rune priest on a 4+. It's still a force weapon, but it's always AP3 at the user's strength. It is never a force axe or force maul even if it's modeled that way.

If you don't believe me, take it to YMDC.

EDIT : Actually, the YMDC ruling is here...

http://www.dakkadakka.com/dakkaforum/posts/list/507193.page#5278239

This message was edited 3 times. Last update was at 2013/09/20 18:03:40


2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in ca
Drop Trooper with Demo Charge




Wainwright, AB

 Grugknuckle wrote:
You have to purchase the Wolf Guard as a unit and display it on your army list as a unit. You don't attach wolf guard to other units until just before you deploy. Hence, after you've built your list.

You have to have at least 3 wolf guard as a unit BEFORE you split them out to lead packs. Thus it takes up an elites choice.


I agree, that's what I have been saying. It doesnt matter if you split them up when the game starts, they come to the party as elite, so they take up an Elite spot. During they battle if they are split up it they do not count as elite, but in order to table them they take up an elite spot.
   
Made in us
Veteran Wolf Guard Squad Leader





Massachusetts

 Eisensapper wrote:
 Grugknuckle wrote:
You have to purchase the Wolf Guard as a unit and display it on your army list as a unit. You don't attach wolf guard to other units until just before you deploy. Hence, after you've built your list.

You have to have at least 3 wolf guard as a unit BEFORE you split them out to lead packs. Thus it takes up an elites choice.


I agree, that's what I have been saying. It doesnt matter if you split them up when the game starts, they come to the party as elite, so they take up an Elite spot. During they battle if they are split up it they do not count as elite, but in order to table them they take up an elite spot.


Just to be clear, you can't split them up "during battle". You have to decide after you have built the list, but before anyone deploys which wolf guard models are going to be wolf guard pack leaders and of which units. From that point on, they are members of those units. They can't switch in the middle of the game like an independent character can.

But yes...we agree that if you have any wolf guard models at all, they must take up an elites spot. The exception would be if Logan Grimnar was in the army. And then all wolf guard packs count as troops.

This message was edited 1 time. Last update was at 2013/09/20 18:07:46


2500 pts

Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.



 
   
Made in ca
Drop Trooper with Demo Charge




Wainwright, AB

Exactly, when you are deploying your army you must declare "This WG is going to this unit, this WG to this.." and so on. Then those WG are stuck in those unit for the rest of the game. Also as discussed before, they become that type of unit as well. WG joined to BC and GH become troops, WG joined to LF become heavy, WG joined to Scouts still stay Elite.

Again to make sure the horse is dead, the WG are still an elite choice in the FoC because they came to the battle as Elite.

This message was edited 1 time. Last update was at 2013/09/20 18:12:27


 
   
 
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