The assault cannon has the most potential of doing damage (i.e. have rending to turn against anything to some affect), but the chances of getting those 6's are a bit low. The cyclone missile launcher can do damage more reliably, and at greater range. 2 S8 AP3 shots have a better chance of causing damage to MEQs, and will ID T4 characters it manages to hit, while the frag blasts will cause considerable damage against hordes or lightly armoured infantry. You also get to keep the storm bolter, for what that does. I feel the assault cannon is a bit too situational forrreliable use on termies.
Back to the main topic, I use tactical termies in casual games, and I enjoy using them. They grab a lot of attention due to the wide threat radius, and if it comes to assault, I'll usually get to swing, as most AP2 melee weaponry is at their pace now. I don't play competitively, so I wouldn't know how well they work there.
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