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Made in us
Rough Rider with Boomstick





Georgia, US

 Unit1126PLL wrote:
HQ:
Leman Russ Exterminator command tank, 200
Heavy Bolter Sponsons, Artificer Hull

Troop 1:
Leman Russ Exterminator 150

Troop 2:
Leman Russ Exterminator 150

There you go, 12 Autocannon shots that are twin-linked, 4 of which are BS4, and 15 Heavy Bolter shots, 9 of which are BS4, on armor 14 platforms with 10 hull points, that can give/receive orders and they can move and shoot every gun at full BS.

How can you have a tank as an HQ? Little bit confused. And what is the "Artificer Hull"?

This message was edited 1 time. Last update was at 2013/10/27 03:13:11


My blog!
 cincydooley wrote:
It don't want none unless you got buns, hon.
1,500 Points II 1,500 Points II 125
Have a nice day. 
   
Made in ca
Hurr! Ogryn Bone 'Ead!





Canada

He's using the Armoured Battlegroup list from Imperial Armour 1 Second Edition.

 Paradigm wrote:
The key to being able to enjoy the game in real life and also be a member of this online community is to know where you draw the line. What someone online on the other side of the world that you've never met says should never deter you from taking a unit for being either weak or OP. The community is a great place to come for tactics advice, and there is a lot of very sound opinions and idea out there, but at the end of the day, play the game how you want to... Don't worry about the hordes of Dakka descending on your gaming club to arrest you for taking one heldrake or not using a screamerstar. Knowing the standard opinion (and that's all it is) on what is good/bad and conforming to that opinion religiously are two entirely separate things.
 
   
Made in us
Rough Rider with Boomstick





Georgia, US

Ok, thank you.

My blog!
 cincydooley wrote:
It don't want none unless you got buns, hon.
1,500 Points II 1,500 Points II 125
Have a nice day. 
   
Made in gb
Ultramarine Chaplain with Hate to Spare





ALSO: as to that 3 tank list, paladins are week to high strength low ap so i thought id like to use all the guardsmen autocannon teams cause they have strength in numbers and
low ap wont be that useful against them cause id only take out one team where as 3 tanks have the same weakness as the paladin squad


Did this make sense when you typed it? So you know the Paladins are weak to low AP high strength weapons so you take guardsmen so that all your opponents low AP high strength weapons have to shoot the Paladins and his low strength high AP weaponry suddenly has something to do?

Take the Magic: The Gathering 'What Color Are You?' Quiz.

Yes my Colour is Black but not for the reasons stated mainly just because it's slimming... http://imperiusdominatus.blogspot.com 
   
 
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