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![[Post New]](/s/i/i.gif) 2013/12/05 01:12:46
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Hauptmann
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Blacksails wrote:Actually, I just had a look through their fleet book. Too much Fore (Fixed) for my taste, way too much. I've never much liked the whole idea of Fore (Fixed) in the game as it just feels finicky watching your opponent line up his models just so to draw that line he needs. Its also frustrating for squadrons trying to line up shots at a shot close to them as they have to angle a lot more.
Meh, I'll wait for the Zenian Fleet book and probably go woth Works Raptor or Rense. Both have great models, I just hope the rules fit my style and taste a little more.
If the fixed-fore on Dindrenzi gave you pause, then Rense may not be for you either since Rense is actually a faction within the Dindrenzi fleet. Thus they have certain tactical similarities.
Works Raptor will be more in line with Directorate-style tactics, so they may be more your speed.
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![[Post New]](/s/i/i.gif) 2013/12/05 01:18:56
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Lord of the Fleet
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Ronin_eX wrote: Blacksails wrote:Actually, I just had a look through their fleet book. Too much Fore (Fixed) for my taste, way too much. I've never much liked the whole idea of Fore (Fixed) in the game as it just feels finicky watching your opponent line up his models just so to draw that line he needs. Its also frustrating for squadrons trying to line up shots at a shot close to them as they have to angle a lot more.
Meh, I'll wait for the Zenian Fleet book and probably go woth Works Raptor or Rense. Both have great models, I just hope the rules fit my style and taste a little more.
If the fixed-fore on Dindrenzi gave you pause, then Rense may not be for you either since Rense is actually a faction within the Dindrenzi fleet. Thus they have certain tactical similarities.
Works Raptor will be more in line with Directorate-style tactics, so they may be more your speed.
Ah okay, thanks! I love the models for the Dindrezi, Works Raptor and Rense only, so that's why I'm leaning towards them. I was hoping the Rense were a little less tactically like the Dindrezi, but I guess it makes sense they'd be similar. I've always like the way the Directorate played whenever I played against my friend's fleet, I just dislike the models.
In that case, now I'm looking to pick up the Works Raptor alliance fleet package...but I'll probably just wait for the alliance manuals to be sure.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/12/05 09:30:40
Subject: Firestorm Armada - v2.0 and new starter set
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Did Fulgrim Just Behead Ferrus?
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Will the new book also include additional background material? The impression I get from their site and forum is that there isn't so much background material available besides the tiny bits of texts on the website itself. Am I correct?
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![[Post New]](/s/i/i.gif) 2013/12/05 13:10:38
Subject: Firestorm Armada - v2.0 and new starter set
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Lord of the Fleet
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Malika2 wrote:Will the new book also include additional background material? The impression I get from their site and forum is that there isn't so much background material available besides the tiny bits of texts on the website itself. Am I correct?
I'm 93.267% sure you're right. I believe the new rule book will contain more fluff for the core factions than previous editions, and I also think the hardcover fleet manuals will have more fluff as well. You can download the fleet manuals, but they only contain the rules, and I'm fairly positive Spartan will release them as books with additional background content.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2013/12/05 16:11:26
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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I will probably be getting the dindrenzi fleet book just because I want more fluff but still use the pdf whenever I'm playing because it will be the most up to date as they've said they'll keep updating the downloads as time goes on.
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![[Post New]](/s/i/i.gif) 2013/12/30 00:10:09
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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Ordered my starter set from the warstore, ups has it now en route  . I also have a 6x4 star battlemat and a pack of sgians in that order. Additionally I have an argus and a gladius on the way from spikeybits. Can't wait to have my fleet fully assembled and finally have a rulebook
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![[Post New]](/s/i/i.gif) 2013/12/30 03:59:58
Subject: Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
Tennessee, USA
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There isn't much fluff in the core rule book but the fleet books are presumably entirely fluff out side the actual ship stats (which you can already DL free).
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I don't make the rules, I just think them up and write them down. |
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![[Post New]](/s/i/i.gif) 2013/12/30 05:24:03
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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Yep, that's what I've been reading on the spartan forums. I plan on getting the fleet manuals as well. I'm still hoping for short story submissions for the fan magazine to help add some flavor.
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![[Post New]](/s/i/i.gif) 2014/01/07 22:32:29
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Fresh-Faced New User
Jessup, MD
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I'm a fan of FSA... I just wish it was more popular in the states. You can barely find any stores that carry it (even online) let alone people who play it. I picked up FSA a few months ago and other than the 1 guy who got a starter set with me I haven't been able to find anybody in all of Maryland that plays lol...
It's a real shame the new starter sets are really nice... as well as the new rules.
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![[Post New]](/s/i/i.gif) 2014/01/07 22:37:59
Subject: Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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I know your pain. You could just maintain 2 fleets so that, like a self-contained boardgame, you can just invite another player, who owns nothing, to play a game or 2 and if they like it you can tell them how to get ahold of the stuff. That's what I'm doing with my starter and I'm also going to run demos and such to drum up support in my community.
Also if your LGS doesn't stock it physically, they may be able to order it and if not, there's always the option of thewarstore.com who are great.
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![[Post New]](/s/i/i.gif) 2014/01/09 18:53:23
Subject: Firestorm Armada - v2.0 and new starter set
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Veteran Wolf Guard Squad Leader
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Boblogik wrote:I know your pain. You could just maintain 2 fleets so that, like a self-contained boardgame, you can just invite another player, who owns nothing, to play a game or 2 and if they like it you can tell them how to get ahold of the stuff. That's what I'm doing with my starter and I'm also going to run demos and such to drum up support in my community.
Also if your LGS doesn't stock it physically, they may be able to order it and if not, there's always the option of thewarstore.com who are great.
This is exactly what I'm doing. Heck - I could maintain 4 fleets and it would still be cheaper than a single WH40K army.
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2500 pts
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2014/01/09 19:47:07
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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No kidding there! I mean a starter gets you about a 500pt fleet for 50$, how can you say no to that? Perfectly playable and easily expanded for little more than that! Very few games boast such a value.
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![[Post New]](/s/i/i.gif) 2014/01/09 19:56:22
Subject: Firestorm Armada - v2.0 and new starter set
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Veteran Wolf Guard Squad Leader
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When I saw the Warstore's price for the 2 player battlebox I thought it was too good to be true. Something had to be wrong with it. I mean, I got...
A Terran starter fleet
A Dindrenzi starter fleet
A bunch of SRS tokens
A Space Station
A hardback copy of the new rules.
Dice.
More Dice.
All of the TAC cards.
A Scenario book.
A bunch of markers (asteroids and game markers)
For $114 with shipping. That was an AMAZING deal. I'm still in shock that all of the resin models were actually really good.
For that much $, I think I could just barely get a Land Raider and enough paint & glue to build it.
ALSO : I need to say this again. The resin models in the battle box were REALLY high quality. I was expecting either the equivalent of Forgeworld quality, or Finecast, but the Spartan models had really crisp edges, very little flash, no warping and were not brittle at all. I even dropped my Dindrenzi battleship on the floor and cringed thinking that it was certainly shattered. But except for a very minor scratch on one corner it was in perfect shape.
I'm really pleased with this purchase. Now if I can just get someone to play the game with me...
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This message was edited 2 times. Last update was at 2014/01/09 20:02:52
2500 pts
Horst wrote:This is how trolling happens. A few cheeky posts are made. Then they get more insulting. Eventually, we revert to our primal animal state, hurling feces at each other while shreeking with glee.
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![[Post New]](/s/i/i.gif) 2014/01/10 22:02:28
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Mekboy Hammerin' Somethin'
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Ronin_eX wrote:The more I've read and seen, the better I've felt. Spartan of the last year or two has actually taken real strides in design and testing and I think it is finally starting to show.
For once, one of their games has core fleets which don't feel like simplistic tweaks on the base design. Each of the six major fleets do actually appear to function almost completely differently. And what's more, the balance doesn't seem to be off either. The Terrans and Directorate look to be just as viable as the Dindrenzi or Sorylians. They all have their own way of going about it of course, but no one seems to be too weak or too strong (at least from a first look at the fleets). This is a pretty good sign. Normally Spartan imbalance was easy to spot in every previous rulebook. So at the very least, if there are balance issues, they are buried deep. A definite improvment over being able to find glaring issues on a mere flip through as you could with Dystopian Wars.
The awesome work they've been doing with the Dystopian Wars upgrade boxes and fleet reworkings is definitely paying dividends in FSA's new rules. This actually feels like they went the extra mile and released a set of rules that wasn't just going to get replaced in a couple of years (for once).
So far, though, what impresses me the most is twofold. First, they fixed mediums. We were starting to see inklings of this in Dystopian Wars (the newest stuff and non-core factions). But they really hit it out of the park here. Almost every cruiser has seen some kind of boost in firepower, survivability or some other facet. They now offer a similar amount of firepower to a battleship, but often for a lower price. And this is because large vessels saw a price increase across the board (as well as some stat tweaks to make them less all-round perfect). Dreads especially have seen a nerf in terms of pricing.
The feared Dindrenzi Retribution had a few stats dumped, a downside added (Ablative Plating, once you're at 50% HP you get a -2 to your CR; this is the new Dindrenzi factional MAR) and some neat improvments (massive range boost and some firepower improvement) but costs 20 more points and handles like a drunk bear (though you can pay a further 35 points to get rid of some downsides; but now it costs 325 points instead of its old 270).
So now mediums actually are the workhorses of the fleet. Larges still pack good firepower in a durable package. But mediums are more mobile and able to bring battleship-level firepower in to range faster. If nothing else, balancing mediums and larges is a huge (HUGE) leap in the right direction. It solves tons of endemic internal balance issues that have plagued Spartan-system games since Uncharted Seas.
But beyond that info is still a little scarce on the more core system changes. Boarding sounds like it has changed completely (which is cool, boarding has never really felt right in any of the Spartan-system games). Small craft have also changed and now have a more limited range mixed with no longer being a way to spam activations. Both of those should be nice general system tweaks.
As for the new starters, they are basically an excuse to re-sculpt the old ships without writing the hulls out of canon. With the new way you buy ships (pick a basic hull class and put add-ons on it to create a variant) this makes a lot of sense. From the sounds of it, they will still be in resin but will come with bits to convert a heavy cruiser in to the mix (making them a nice buy for even established players). And apparently the game will be going to an upgrade box model like Dystopian Wars which should be fun if they can keep a bit of variation and extra bits in there.
All in all, this new version of Firestorm finally feels like Spartan aren't just phoning in a minor reprint with some half-arsed tweaks. They didn't have a lot of good will banked with me for the last little while, but things are actually looking up for the second edition of FSA. I hope Spartan can keep this up. The last major hurdle will be whether or not they have finally managed to pick a layout for the rules that doesn't require the reading of goat entrails to properly divine meaning from (though, again, we've seen snippets from the book and it seems fairly solid so far).
You sold me right here on getting back into this wonderful game with this alone! I hope they fixed the way Allied fleets work. . . I want my Ryushi and Hawkers!
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![[Post New]](/s/i/i.gif) 2014/01/10 22:25:21
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Lord of the Fleet
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Yup, FSA is in a good spot right now. V2.0 has breathed some new life into what was largely a bland and overly simple game. There's always room for improvement, but Spartan is prepared to constantly tweak and build on their lessons learnt.
That and the new models are sooooooo much nicer than they were before.
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Mordian Iron Guard - Major Overhaul in Progress
+Spaceship Gaming Enthusiast+
Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! |
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![[Post New]](/s/i/i.gif) 2014/01/10 23:37:01
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Joined the Military for Authentic Experience
On an Express Elevator to Hell!!
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Wonderful writeup Ronin, thanks for taking the time to do it!
Had been turned off this game for some time because of so many of the descriptions I read of it made it sound as though the mechanics were unsuitable for a space game, better suited for Dystopian wars. But, this sounds a lot more like it..
And now a rather cool looking new starter set? Hmm...
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![[Post New]](/s/i/i.gif) 2014/01/11 00:10:46
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Mekboy Hammerin' Somethin'
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Blacksails wrote:Yup, FSA is in a good spot right now. V2.0 has breathed some new life into what was largely a bland and overly simple game. There's always room for improvement, but Spartan is prepared to constantly tweak and build on their lessons learnt.
That and the new models are sooooooo much nicer than they were before.
I started Aquan in V1 and due to some real workd issues I lost my fleet. Now I plan on restarting. I just want my Ryushi and Hawkers and my Rense (the 3 BEST looking fleets imho) As long as I can run them without any "Must take main fleet" requirements I am happy! Automatically Appended Next Post: Grugknuckle wrote:When I saw the Warstore's price for the 2 player battlebox I thought it was too good to be true. Something had to be wrong with it. I mean, I got...
A Terran starter fleet
A Dindrenzi starter fleet
A bunch of SRS tokens
A Space Station
A hardback copy of the new rules.
Dice.
More Dice.
All of the TAC cards.
A Scenario book.
A bunch of markers (asteroids and game markers)
For $114 with shipping. That was an AMAZING deal. I'm still in shock that all of the resin models were actually really good.
For that much $, I think I could just barely get a Land Raider and enough paint & glue to build it.
ALSO : I need to say this again. The resin models in the battle box were REALLY high quality. I was expecting either the equivalent of Forgeworld quality, or Finecast, but the Spartan models had really crisp edges, very little flash, no warping and were not brittle at all. I even dropped my Dindrenzi battleship on the floor and cringed thinking that it was certainly shattered. But except for a very minor scratch on one corner it was in perfect shape.
I'm really pleased with this purchase. Now if I can just get someone to play the game with me...
Going to have to buy this. . . yes. . . it will be done. . .
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This message was edited 1 time. Last update was at 2014/01/11 00:11:17
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![[Post New]](/s/i/i.gif) 2014/01/11 00:35:18
Subject: Firestorm Armada - v2.0 and new starter set
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Dangerous Outrider
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Yep...they are going to be seeing some money from me real soon.
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![[Post New]](/s/i/i.gif) 2014/01/11 04:45:35
Subject: Re:Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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Lysenis wrote:I started Aquan in V1 and due to some real workd issues I lost my fleet. Now I plan on restarting. I just want my Ryushi and Hawkers and my Rense (the 3 BEST looking fleets imho) As long as I can run them without any "Must take main fleet" requirements I am happy!
Yep you can with all three of those. Check the fleet manuals (free PDFs in Spartans resources section) to make sure though. I know for certain rsn and ryushi have vessels for all 3 tiers but I don't know hawker off the top of my head.
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![[Post New]](/s/i/i.gif) 2014/01/24 00:04:08
Subject: Firestorm Armada - v2.0 and new starter set
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Focused Dark Angels Land Raider Pilot
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Score!
Spartan Games must have had a shipping burp because I received a second 2.0 rulebook today!
The first thing I did was give it to my gaming buddy.
Now there are two of us!!!!!!
Hhahahahahahahahahahahahahahahahahahahahahahahahaahahahahahahahahaha
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Captain Killhammer McFighterson stared down at the surface of Earth from his high vantage point on the bridge of Starship Facemelter. Something ominous was looming on the surface. He could see a great shadow looming just underneath the waters of the Gulf of Mexico, slowly spreading northward. "That can't be good..." he muttered to himself while rubbing the super manly stubble on his chin with one hand. "But... on the other hand..." he looked at his shiny new bionic murder-arm. "This could be the perfect chance for that promotion." A perfect roundhouse kick slammed the ship's throttle into full gear. Soon orange jets of superheated plasma were visible from the space-windshield as Facemelter reentered the atmosphere at breakneck speed. |
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![[Post New]](/s/i/i.gif) 2014/01/24 02:18:31
Subject: Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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That's great. Spread the game! How's he/she liking it? I just primed my starter dindrenzi. Hopefully my starter will get painted by next month so I can start running demos.
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![[Post New]](/s/i/i.gif) 2014/01/25 14:25:52
Subject: Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
Tennessee, USA
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Hawker does have a ship in all three tiers so they can be taken as a fleet on their own. Bonus they're in the same fleet as the Ryushi so you can mix them up so long as one fulfills your primary requirements.
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I don't make the rules, I just think them up and write them down. |
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![[Post New]](/s/i/i.gif) 2014/02/18 20:03:24
Subject: Firestorm Armada - v2.0 and new starter set
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Fresh-Faced New User
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I've recently been listening to theD6G podcast and they've got me super excited about Firestorm Armada. To the point that I'm ready to buy the 2p starter set and give it a whirl. Here's the thing though. I'm totally new to miniatures gaming. The closest I've come is games like heroScape and Battleship Galaxies. I've never assembled a model and haven't really done any painting. I'll be getting into this totally on my own with the hope of roping a buddy in once I get everything assembled and painted and I get a handle on the rules.
So, am I crazy? Is this game accessible enough for someone like me? If not do you have an alternate suggestion?
I'm really excited about this game but I'm afraid I'm getting in over my head.
Thanks,
Eric.
Oh, also, any Canadians care to share where they buy from?
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![[Post New]](/s/i/i.gif) 2014/02/20 15:05:08
Subject: Firestorm Armada - v2.0 and new starter set
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Mortitheurge Experiment
USA
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I don't know much about Firestorm Armada, but a 2 player set is generally a good place to start. Some good general advice, don't buy more models until you A) are SURE you like the game, B) have at least one person to play with on a regular enough basis that you won't let your collection gather dust, and C) paint everything you have if you're inclined to that.
FA models are pretty easy to assemble and should not be that difficult to paint. Buy real hobby paints from Games Workshop or (preferably) Privateer Press or Reaper. There is a lot of painting advice on the interwebs, so do your research and feel free to experiment. You'll get lots of practice if you like it so don't worry, you will get better.
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This message was edited 1 time. Last update was at 2014/02/20 15:06:50
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![[Post New]](/s/i/i.gif) 2014/02/20 18:46:36
Subject: Firestorm Armada - v2.0 and new starter set
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Rookie Pilot
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The great thing about 2player sets is you can kinda make it a self contained game like a board game and you can generate interest using it.
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