Kholzerino wrote:I guess the issue is delivery. 6" movement and 24" range, right? I don't know much, but I know that the things that can hurt that unit (lascannons, iontides etc) are staying out of your range for the game and shooting that unit. Or else the whole army is shooting your troops. Not sure how you take the fight to your opponent. You need gate or some such really. The hardcore cent dev star has Severin Loth for auto gate...
Lascannons, Iontides, and "etc" are generally a lot less scary that you'd think at first. Since the unit is T5, S9 weapons like Lascannons and Iontides don't
ID, and the squad has access to 3++ invulnerable from the Chapter Master and frequently had 4+ cover. Even an Iontide with all the trimmings would usually hit 2-3 models, which is lucky to put just a single wound on the Chapter Master (who is always out front and tanking for the unit).
Playing the out of range game is all well and good in theory, but at the end of the day you have to close for objectives. I beat two good players at the
LVO simply because they tried to stay out of range of the Gravstar. Sure, you can stay out of 30"... and I'll just park them in the middle of the board and you never can leave your deployment zone. You have to be careful about clumping, however, or else the
TFC and OS will wreck you. The Broadsides are another bubble you have to stay out of, because almost every vehicle doesn't want to get within 36" of them. In the meantime, I got every objective, and one game I even got the Relic completely uncontested.
Unless you're (Dark) Eldar, you're not getting past the Gravstar to shoot at my Troops. And even then, that would require very careful movement, since you have to account for my 6" move and you can't clump anything that's vulnerable to an OS or
TFC.
Noctiscoma wrote:I'm not sure if this has been already stated but just make sure you remember that Tau and Inquisition are (Desperate Allies) as of the new inquisition dex.
Yes, I'm aware. It means, at minimum, the Inqusition can't cast psychic powers on Tau units. Which is fine. There was a discussion about it in
YMDC, and generally the conclusion was that the rules about
ICs joining units don't really consider allies. However, since there's nothing that says you should consider a unit to be of mixed type or mixed codex, the
RAW conclusion is that a Space Marine unit joined by a Tau character is still a Space Marine unit. Feel free to contribute to the thread if you know something that they missed. In the end, you should speak to your
TO before you try to run this list (or any, really).