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Made in gb
Grim Dark Angels Interrogator-Chaplain





Earth

I see what your saying there soom, there is quite a disparity
   
Made in us
Fresh-Faced New User



Glen Burnie MD

Greets All:
My 2 cents:
Having played owned every edition of 40K and WFB, there are still things I liked from earlier versions that appear to be gone now. No matter. It's just a game, so play what/how brings the better game enjoyment.
As collections grow, you may not always have the models necessary to field a "correct" force, so I encourage opponents to just game with what they have. Same holds true for codexes. I'm not going to keep shelling out my hobby budget to have the latest/greatest. I respect "tournament" level gamers who can keep up. Just not that important to me.
If I want to cobble bitz together to make unique units, or mesh GW miniatures with figs from other manufacturers, I just do it. If I'm gaming said minis, I show my opponent beforehand. Same holds true for house rules.
For example, I have a lot of Black Tree Dr Who minis and have no qualms about facing off with any pure GW force.
I think using the base or core mechanics of the systems gives us our start, from there, where ever our individual hobby/interests lead us.
I do respect those who prefer the straight systems as published and recognize the necessary common ground this creates.
Regards,
VonGamer
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

The only real Issue in WH40k and House rules is a few Players who will insist on playing with House Rules even if the rest of us don't want to.

Of course we try to keep out House rules "Light".
Example: We do not like the FAQ'd Wound alication order, it slows the game down so we ignore the FAQ if everyone at the table has no issues with it.

Space Wolf Player Since 1989
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I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

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Made in es
Morphing Obliterator




Elsewhere

Makumba wrote:
The game is intended to bolster creativity and imagination. It is a social game where you talk with your friends to adapt the rules, with the sole objective of getting fun. You are telling them that you know better, that a game design should be "closed" instead of all the crazy stuff 40k has.

Not realy , the parts about do what you want and roll if you don't like something are there in their rulebooks , because of two things. First they are there to protect their butts from criticque how bad rules writeres their are . Second boosting sales. The last thing GW wants is someone to buy 1500pts and stop or not buy a second WK , because you already have a two prisms and a WK .
We are talking about lots of stuff here. There are 60+ pages on "create your own campaign" in the rulebook, in addition to all the WD reports and all official events. W40k was born this way. And GW has produced a lot of stuff in this regard. Sure it sometimes sounds as an excuse, but it is still playing the game as it is intended by the developers
Technicly yes , you can do what ever you want as long your opponent is ok with it . To use Djangos example someone can let a non EE do his cable work for him too . But how offten will that happen ? How offten will an opponent say sure man take the illegal army , am cool with it and even more important how many people will start their army thinking that opponents will let them do what they want ? Examples? This is not the first edition when were are getting the do what you want thing . That jervis guy , has been talking about it in 5th too . So technicly in 5th someone could play tau+eldar too . And as a bonus both armies were not the best thing int he world so people shouldn't have had any problems with that . Why weren't the list building sections of different forums fulls of ally lists ? Because there weren't legal and I doubt that outside of UK anyone plays the game the way GW wants it to be played.

For me it is the other way, I have never played a game with the official rules. Everyone I know changes something: the objectives, all the random terrain rules, banning this or that unit... Even in the most hardcore tournaments, the organizers try to fix the convoluted mess that is w40k. I am yet to find a club accepting everything GW throws at us, and then saying no to anything the players create.

Not the first time we have had this type of conversation I don´t know how you play in your country, but in the ETC (the biggest european tournament) there are lots of fixes. By the way: in 2013 Germany won the ETC, Spain came second and Poland third. So the people from both our countries are not "bad" players. I don´t know what is gonna happen in 2014, but I am sure the ETC will not be played without House Rules.

Also, as other people have pointed out, modifying rules in your favor is not house-ruling, it is cheating. "House ruling units" is usually oriented to Pyrovores, Mandrakes, Sisters of Battle and the like. People have the models and they need help to be playable. I have seen House Rules on Heldrakes and the like, but only to nerf them.

‘Your warriors will stand down and withdraw, Curze. That is an order, not a request. (…) When this campaign is won, you and I will have words’
Rogal Dorn, just before taking the beating of his life.
from The Dark King, by Graham McNeill.
 
   
Made in us
Regular Dakkanaut




I don't wish to play with anyone that adds special rules to a unit. I think units should be played as they're Written in their codex
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





 da001 wrote:
modifying rules in your favor is not house-ruling, it is cheating. "House ruling units" is usually oriented to Pyrovores, Mandrakes, Sisters of Battle and the like. People have the models and they need help to be playable. I have seen House Rules on Heldrakes and the like, but only to nerf them.


Exalted your whole post, but this line is pretty much the thing here.

4000p
1500p

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Made in es
Morphing Obliterator




Elsewhere

@soomemafia: thanks!

Django_Unchained wrote:
I don't wish to play with anyone that adds special rules to a unit. I think units should be played as they're Written in their codex

So you think Mandrakes, Thousand Sons, Pyrovores and Mutilators should be played as they are written? Good luck with that.

You will never see these units. You are missing 99% of warhammer 40000, including the best part: the one you do. You can create new units, new stories, new chapters of space marines, new missions, new rules, entire new factions, new models through conversions.... everything! The setting is there for you to create whatever you want.

‘Your warriors will stand down and withdraw, Curze. That is an order, not a request. (…) When this campaign is won, you and I will have words’
Rogal Dorn, just before taking the beating of his life.
from The Dark King, by Graham McNeill.
 
   
Made in us
Death-Dealing Ultramarine Devastator




Massachusetts

I think flat our refusing to even try changing things up a bit is very short sighted. It's giving a lot of credit to gw to say that they have created a flawless system for us to play in.

I think making some amendments to the existing rule set is a good thing. There are units that, as written, are complete garbage. I'm looking at you pyrovores. To provide them with a few changes to actually make them playable, but not over powered is great.

I think the only people who are against the fun nature of the game and the ability to make it your own are the WAAC players. If something got house ruled that changed their power unit, or made something else viable, they see it as a threat to their WAAC mentality. It's a game, don't be so serious. GW tells us that it's all about the beer and pretzels, so have fun with it.

Overwhelm the enemy with an unrelenting onslaught of the hive mind.  
   
Made in jp
Cosmic Joe





You'd have to house rule half to Chaos Codex. Make Mutilators, 1KSons, Talons, Chosen useful and nerf the Drake so its not holding the whole codex up.
I hate auto-includes and I hate auto-leaves.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Brainy Zoanthrope






They can get extremely annoying when they start getting past stuff like "He and +1 WS" or terrain modifiers or using units no longer in your codex (like ymgarl genestealers)

   
Made in us
Using Inks and Washes




St. George, Utah

 Formosa wrote:
Pure raw is as stupid as attempting pure rai, where rai can be genuinely unknowable in some cases, raw can and is used to justify cheating or idiotic rulings that make no sense whatsoever.

Both together in moderation is what is best
*slow clap that builds into thunderous applause*
Hear, hear. That's essentially what we've done at our FLGS is make "house rules" which are really just our applications to questions with no conclusive rulings or intentions. I even brought up a few things we hadn't discussed as a group Thursday (which is our day at the shop) of a couple things that's come up on Dakka Dakka, like the swapping a weapon component to a piece of wargear. (For the record, we ruled 7:1 in favor of not being able to swap out the weapons fitted on bikes or servo-harnesses further.)
   
 
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