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Made in us
Brain-Dead Zombie of Nurgle




Delaware

Necron99 is right my dice were awful. I really liked the list. I made the suggestion on the LF+Ordo Hereticus w/ Psyocculum and mastery level 1, due to the complete lack of AA in the list. My storm Raven flew around the board with nothing to worry about.

I played SW allies with my IG over the summer in a couple of GT's and the LF paired with prescience were on point. Also it's 5 shots per turn with the ability to shoot a 2 targets.
   
Made in fr
Regular Dakkanaut




Oh i totally agree that LF with prescience are great, but i am not sure they go well in the list :
- they bring the risk of giving first blood as they are fragile (few of them, just a 3+ and need LOS) while the only other unit on the board at first would be the 3 DK who can be behind LOS blocking terrain and further away


Automatically Appended Next Post:
After some more thinking i think i will take out the Whirlwind, give a standard to the GH pack with RP and take a Landspeeder with 2 Multi melta who will deep strike

This message was edited 1 time. Last update was at 2014/02/08 18:09:17


 
   
Made in us
Discriminating Deathmark Assassin






I think 5 LF + Squad Leader + Inquisitor (that's 7 dudes) in some cover pretty far away would not be a very enticing target when you have thee monstrous creatures and two units of GH+RP sitting on your front door.
   
Made in fr
Regular Dakkanaut




If i have first turn sure, then anyway if i have first turn AND i have not gotten first blood, there really is an issue

But if i play second, i can put the DK behind LOS blocking terrain, i cant do that for LF.
And that is200pts and i dont have 200pts left on my list :(
   
Made in us
Discriminating Deathmark Assassin






In the tournament scene some of us in the US play there's not a whole lot LOS terrain about for something like a DK. Might be something that would give one of the DKs a cover save vs a melta or something but most of the time you're dealing with either things that ignore cover (Tau) or are fast enough to get around LOS cover (Eldar and DE) or will pod in themselves with a bunch of meltas. Now if you did hide your LF in ruins such that your opponent couldn't see them first turn and then you do move them so they can see your inquisitor can TL them and if you give the inquisitor a psyocculum then you'd be BS10 against pskers and their units (another suggestion from Franks1313). And with the inquisitor you can get some servo skulls to inhibit scout/infiltrators and make your pods and missile launchers hyper accurate.

Here's my latest rendition:

HQ: Inquisitor Coteaz

Troops: 3x Warrior Acolytes, Razorback, Psybolt Ammunition
Troops: 3x Warrior Acolytes, Razorback, Psybolt Ammunition
Troops: 3x Warrior Acolytes
Troops: 3x Warrior Acolytes
Troops: 3x Warrior Acolytes

Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator, Nemesis Greatsword
Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator, Nemesis Greatsword
Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator

HQ: Rune Priest in Power Armour, JOTWW, LL
HQ: Rune Priest in Power Armour, JOTWW, MH

Troops: 9x GH, WS, Melta, DP
Troops: 9x GH, WS, Melta, DP

HQ: Ordo Hereticus Inquisitor, Psyocculum, Servo-skulls x3, Upgrade to Psyker

Heavy Support: 5x LF ML, 1x Squad Leader, DP
   
Made in eu
Regular Dakkanaut




I understand the point and the list but still feel that the LF + inquisitor dont go in as well as some WG with multi melta.
Here is my revised list :

HQ : Inquisitor Coteaz

Troops: 3x Warrior Acolytes, Razorback, Psybolt Ammunition
Troops: 3x Warrior Acolytes, Razorback, Psybolt Ammunition
Troops: 3x Warrior Acolytes
Troops: 3x Warrior Acolytes

Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator, Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator,
Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator

HQ: Rune Priest in Power Armour, JOTWW, LL
HQ: Rune Priest in Power Armour, JOTWW, MH

Elites : 10 WG, 10 combi-melta, DP (one will go in GH squad 1) 1 RP goes there
Troops : 8 GH, melta, WS, DP (one WG goes there, 1 RP goes there)
Troops : 10 GH, 2 melta, DP
Fast Attack : Land Speeder 2MM

So i loose 3 acolytes, the LF + inquisitor, the swords and gain lots of Melta (11 on T1 instead of your 2), another squad in ennemy deployment zone (the WG) and the Land Speeder
   
Made in eu
Regular Dakkanaut




Actually after more thinking on your arguments, i am leaning a bit towards your POV (except that i like the WG instead of the GH)
So here is the revised list :

HQ : Inquisitor Coteaz

Troops: 3x Warrior Acolytes, Razorback, Psybolt Ammunition
Troops: 3x Warrior Acolytes, Razorback, Psybolt Ammunition
Troops: 3x Warrior Acolytes
Troops: 3x Warrior Acolytes
Troops: 3x Warrior Acolytes
Troops: 3x Warrior Acolytes

Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator,
Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator,
Heavy Support: Nemesis Dreadknight, Personal Teleporter, Heavy Incinerator

HQ: Rune Priest in Power Armour, JOTWW, LL
HQ: Rune Priest in Power Armour, JOTWW, MH

Elites : 10 WG, 10 combi-melta, DP (one will go in GH squad 1) 1 RP goes there
Troops : 8 GH, melta, WS, DP (one WG goes there, 1 RP goes there)
Heavy Support : 6 LF (5 missiles)

Inquisition ally
Inquisitor, psyker, 2 skulls and the relic that gives a boost depending on ennemy (dont know english name)

This way i get the skulls, the LF with divination (either ignore cover or prescience) and potentially some good boosts (monster hunter vs tyranids, tank hunter vs Necrons mainly), more troops with 6 troops in the main detachment, a better alpha strike then before (with the LF)
   
 
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