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Made in us
Confessor Of Sins




WA, USA

 Tannhauser42 wrote:
OK, so the prevailing argument against it is that it is a "setting" and not a "narrative."

So what's wrong with giving us a new setting to play in? We already have the Horus Heresy from Forgeworld. Why not a 41K publication? Because we want the future of 40K to remain a mystery? A lot of mystery can still be maintained even if the timeline gets advanced a bit.


Because of similar reasons as I said. Think about it.

Let's say you release "Warhammer 41k". It is so similar to 40k that playing it is something of tangential game. It introduces new models and units that rarely see use, and is generally seen by the community as a cash grab. Lots of cries of "why can't I use it in 40k" abound. It is a very clear 'tangent' thing that offers nothing really new to the setting.

30k/HH offered very clear and different things we don't see in 40k: Primarchs, Legion rules and Legion-specific things. Not to mention Mechanicus stuff. What truly unique things would be offered in "41k"? The factions of 40k are more or less established. The Imperium ain't throwing out anything brand new. Chaos I doubt we'd see anything other than bigger daemons (which would fit in 40k fine). Necrons/Nids/Orks are going to be more of the same, no massive shifts, same with Eldar and Dark Eldar. The only race that could see considerable and meaningful gameplay changes by an advance in plot would be the Tau, and one (let's be honest) not-so-loved faction isn't going to carry a sequel.

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in au
Missionary On A Mission





Australia

Wow this has been more heated then I expected it to be.

I probably should of made it a bit more clearer when I posted it. Have the 7th edition have the story move forward . I don't see why it is such a big deal though. Honestly and I've only been playing since the last few month's of 5th but these new units for space marines haven't made any sense to me. Sure they right fluff about them to try and add a background to them to make it "oh wait they have always been around all along just off do.g other things". I just don't believe it.
That's why I'm saying they should move it to the next millennia. Have the emperor die but have his death awaken his Primarchs that are still alive and possibly have some of the geneseeds react to it as well and grow new loss Primarchs and have the next Crusade start anew. Then you could have the stagnation of technology but changed and the empire would be able to r&d again and have new units become available.

I hope that has made some sense it's a bit difficult typing from a phone on dakka dakka.

This message was edited 1 time. Last update was at 2014/04/20 08:17:08


: 4500pts

Lothlorien: 3500pts
Rohan: 1500pts
Serpent: 2000pts
Modor: 1500pts 
   
Made in gb
Longtime Dakkanaut




West Midlands (UK)

 captain bloody fists wrote:
Wow this has been more heated then I expected it to be.

I probably should of made it a bit more clearer when I posted it. Have the 7th edition have the story move forward . I don't see why it is such a big deal though. Honestly and I've only been playing since the last few month's of 5th but these new units for space marines haven't made any sense to me. Sure they right fluff about them to try and add a background to them to make it "oh wait they have always been around all along just off do.g other things". I just don't believe it.
That's why I'm saying they should move it to the next millennia. Have the emperor die but have his death awaken his Primarchs that are still alive and possibly have some of the geneseeds react to it as well and grow new loss Primarchs and have the next Crusade start anew. Then you could have the stagnation of technology but changed and the empire would be able to r&d again and have new units become available.

I hope that has made some sense it's a bit difficult typing from a phone on dakka dakka.


Well, do it!

That is the point. GW set up that pre-story from the HH to "present"-day 40K, so you and your gaming group can take it from there and make it the story you want it to be.

The narrative goes on, in each and every gaming-group.

That is the whole appeal. Gaming within a pre-determined conflict, be it the Horus Heresy or the Lord of the Rings or whatever is ultimately boring and unfulfilling, because the results and outcomes do not pivot on my games, the narrative doesn't obey may preferences. 40K on the other hand does.

You want to have Cadia crushed, Primarchs returning, technology go into overdrive again? Cool Stuff! Who is stopping you?

This message was edited 2 times. Last update was at 2014/04/20 08:35:09


   
Made in au
Oberstleutnant






Perth, West Australia

 -Loki- wrote:
In other words, nothing happens?
The one example I gave, Cadia falling to chaos is nothing? We have very different definitions of the word I think. You don't need the Emperor to die or come back to life to constitute "something happening".
   
Made in us
Confessor Of Sins




WA, USA

 Yonan wrote:
 -Loki- wrote:
In other words, nothing happens?
The one example I gave, Cadia falling to chaos is nothing? We have very different definitions of the word I think. You don't need the Emperor to die or come back to life to constitute "something happening".


To go with what you said:




You can have substantial development without it affecting the game negatively. Even major occurences such as chaos overwhelming Cadia wouldn't be problematic - there are likely more Cadians off-planet than there are on-planet so people playing Cadians can continue to do so. If anything, it makes their fights against chaos that much more awesome as they're fighting to reclaim their homeworld.

Tau, Necrons, 'Nids, Chaos could all make large inroads into Imperial space at the same time and it would be business as usual for the Imperium. Then the Imperium could get a saint, push them back in one area, a Lord Solar to push them back in another.




You said yourself that it is 'business as usual' for the Imperium. So...yes, I would argue that nothing has changed. This is an example of story progression without any kind of meaningful impact or teeth. The only reason it is a big deal is because you are saying 'oh man it is such a big deal! Look at how big a deal it is!' This is the fall of Cadia, a moment in the 40k narrative which should be a tipping point, but the way you describe it, it is so sanitized and toothless that it does not affect anything.

A change is only worthwhile if it has meaning. If nothing changes in the armies of any stripe, then why did you make this change?

 Ouze wrote:

Afterward, Curran killed a guy in the parking lot with a trident.
 
   
Made in gb
Lit By the Flames of Prospero





Bearing Words in Rugby

Nobody is stopping you advancing the storyline with your friends or local club. Hell, you could even write a story about it, a lot of people have.

Draft up a campaign, write rules for new units, what is there to stop you? Just because it's not official doesn't make it any less fun. Post up your new units, see what people think of them, write your own army book, bring it to your club and play it!

Do whatever the feth you want, 40k is open-ended for a reason.

Muh Black Templars
Blacksails wrote:Maybe you should read your own posts before calling someone else's juvenile.
 
   
 
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