Murdius Maximus wrote:
kerikhaos wrote:I have just one simple question. Does it make blood angels better???
From what I have seen on his posts, no not really. Also I suspect with the new Psyker rules, Mephiston and the Librarian took a huge hit. Basically,
IMO BA need several things to change to make them "better."
1) Let us assault from Deep Strike, or out of any vehicle.
2) Better assault units in general. Assault marines have access to chainswords, not horrible, but not very effective really. I think more access to power weapons, or even an increased
WS and S stat could help a lot here.
3) Better ways to stay in the fight during
CC.
BA are stellar on the charge with a Reclusiarch, but if they can't smear whatever they are charging they get tarpitted very easily and lose in battles of attrition.
4) Lower point costs for units.
5) Allow our Assault Marines to carry boltguns as a wargear option and give them relentless. The relentless could be a buff from a character, I wouldn't mind that, but allowing them to take boltguns would make them a LOT better than they are now. Not that what they can carry now is horrible, but I am of the opinion that they could be better. Take this at face value, it is only my opinion.
6) Allow
FNP on a 4+ again. Like maybe having a sergeant upgrade to a priest that confers this. I actually think this would solve a LOT of problems in of itself.
Outside of that I have various unit gripes that I would like to see, but these are the things overall that need to change and I think a new codex is the only way we will see these changes.
Bear also in mind that a lot of the hate that I see
BA getting is from tourney play standards. These things would bring them close to a competitive army, but seriously, they aren't a bad army to play, and I have fun every single damn time I field them. That is enough for me!