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Made in gb
Pile of Necron Spare Parts




Castleford, UK

This is on page 375 of the iPad version unsure if page is same in BRB.

Models that are 'removed form play' by special rules or attacks are also considered to have been removed as casualties, as far as the game rules are concerned.


Necrons: 5000pts ish
Chaos: 3000pts ash
Dark Angels - 900pts ash

 
   
Made in gb
Prophetic Blood Angel Librarian




 The Home Nuggeteer wrote:
They have the only hard counter to invisibility and the cron player in my group played them with 4+ reanimation protocols and bought his special characters wargear, he was a bit daft.


Not the only hard counter. Inquisitor karamaovs 'at any cost' rule means you can hit invisible units with 3 st6 large blasts if you get a model close enough or in combat.
Also it says more for the OP nature of invisibility rather than crons. Templates and blasts *should* be able to hit invis units.
   
Made in de
Decrepit Dakkanaut





copper.talos wrote:
@sigvatr this edition allows RP after a failed death or glory


...what?

Haha, just checked it. Well played GW. I vote for oversight.

   
Made in gb
Hardened Veteran Guardsman





Reanimation protocols can survive D-weapons which roll 6 on the effects chart. Nuff said'


Rantrantrant.


 Sigvatr wrote:
Just melee and sweeping advance them...you're a Space Wolves player, go play like one >:O



WAAAAAGGHHHHH


<cough>

This message was edited 1 time. Last update was at 2014/08/15 08:22:33


DC:80S--G+M---B---IPw40k08#-D+A+++/eWD-R+T(T)DM+

1500
1500
1500 - Retired
 
   
Made in fi
Longtime Dakkanaut




Poly Ranger wrote:
 The Home Nuggeteer wrote:
They have the only hard counter to invisibility and the cron player in my group played them with 4+ reanimation protocols and bought his special characters wargear, he was a bit daft.


Not the only hard counter. Inquisitor karamaovs 'at any cost' rule means you can hit invisible units with 3 st6 large blasts if you get a model close enough or in combat.
Also it says more for the OP nature of invisibility rather than crons. Templates and blasts *should* be able to hit invis units.


Rather amusingly they made already excellent power even more powerful.

On the topic, at least they made a universal ruling on how models leave the game. Happy..
   
Made in us
Esteemed Veteran Space Marine







Kangodo wrote:

From another thread:
Reanimation Protocol:
It sounds very strong, but people tend to forget Necrons pay 13 points for that.



No, if anything they pay 4 points for RP, another 4 points for Gauss (an ability that, while not OP, is far more useful than people give it credit for), and 5 points for a marine profile with +2 LD and -2 I.
   
Made in gb
Rough Rider with Boomstick



Wiltshire

 ClassicCarraway wrote:
Kangodo wrote:

From another thread:
Reanimation Protocol:
It sounds very strong, but people tend to forget Necrons pay 13 points for that.



No, if anything they pay 4 points for RP, another 4 points for Gauss (an ability that, while not OP, is far more useful than people give it credit for), and 5 points for a marine profile with +2 LD and -2 I.

And no ATSKNF, combat squads, chapter tactics and heavy/special weapon/equipment access.

Note to the reader: my username is not arrogance. No, my name is taken from the most excellent of commanders: Lord Castellan Creed, of the Imperial Guar- I mean Astra Militarum - who has a special rule known only as "Tactical Genius"... Although nowhere near as awesome as before, it now allows some cool stuff for the Guar- Astra Militarum - player. FEAR ME AND MY TWO WARLORD TRAITS. 
   
Made in us
Blood-Raging Khorne Berserker




South Chicago burbs

Also a 4+ save instead of 3+

Warriors are overcosted by a point or 2 IMO.

insaniak wrote:
YMDC has plenty of room for discussion veering away from the RAW, particularly in cases like this where what is being put forward as the RAW is absurd.

11k
4K
4k
 
   
 
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