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why on earth would u want belial? my opinion of failwing's fearless leader (rant)  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Killer Klaivex




The dark behind the eyes.

DaKKaLAnce wrote:
Honestly they need to lower the amount of AP 2 melee weapons in the game. This way it can make those units that have a 2+ save worth it. So belial is fine the way he is, DS without scatter is good enough. Makes it easier to plan what you want to do


I think the biggest offenders are the large-blast AP2 weapons.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Dark Angels Librarian with Book of Secrets






 j31c3n wrote:
 the_Armyman wrote:
DaKKaLAnce wrote:
Honestly they need to lower the amount of AP 2 melee weapons in the game. This way it can make those units that have a 2+ save worth it. So belial is fine the way he is, DS without scatter is good enough. Makes it easier to plan what you want to do


Sure, I'm down with that. Let's get rid of a lot of the AP2 and AP1 shooting, too. What else should we fix about 40K?


d10 instead of d6


Please don't start this again.

~1.5k
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Made in us
Regular Dakkanaut




I'm pretty fine with Belial's sword being AP3. AP2 would be great and all, but then the only real purpose to the th/ss loadout would be fighting vehicles (he's rolling with terminators, nothing short of a land raider will survive hits from his crew anyways (and even then, chainfists)), concussive, and ++1.

In trade, you throw away wounding ANYTHING on a 2+ at initiave 5, and the ability to make precision shots on a 5+.

Lightning claws on the other hand, pushes him up one more attack and gives him shred. They all have their pros and cons.

I mostly use TH/SS belial to deep strike a unit with 1-2 heavy flamers where they need to go/ go after the warlord for +1 VP, and sit him in the front to tank shots with his 2+3++ (and typically I bring a banner of fortitude for a 5+++) so that his unit remains effective longer.

sword of silence belial goes in with his crew to try to shoot out some heavy/special weapons (not likely, but worth doing) and take advantage of the 2+ wounding vs monstrous creatures like TMC's.

lightning claws belial goes with a command squad with either the dark angels chapter banner or deathwing banner in a land raider full of other lightning claws terminators and a chaplain for a ton of attacks that reroll to hit and wound.


I honestly like him where he's at. He's a bit more expensive than a normal company master, but he has more bling. My only complaint is that I can't bring a normal guy in TDA to unlock DW as troops should I desire. But that's just the way it rolls. It'd also be neat if you could choose at deployment what weapons he was rocking so you could tailor him to your enemy, but that might be a bit much. Or even use his sword like the grey knights champion. chose a stance each turn for either +1 invlun/concussive, fleshbane, or shred/+1 attack.
   
 
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