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![[Post New]](/s/i/i.gif) 2015/03/25 13:10:27
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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1) Any information about the Khorne Daemonkin codex counting as a Chaos Daemons or Chaos Space Marines codex when it comes to Forgeworld models?
2) " You can take 1 Helbrute, Defiler, Soul Grinder, Forgefiend, Maulerfiend or Lord of Skulls as War Engine as part of your 1-8 Formation choices per Slaughtercult. So Yes, you can take them as part of the Blood Host. " - Don't know about the "War Engine" type, but does this just mean that they're essential their own single unit formation? - Just found the answer in your first post, thank you.
3) Does this further mean that an army could consist of the Slaughter Cult formation and 8 Soul Grinders?
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This message was edited 1 time. Last update was at 2015/03/25 13:21:31
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/03/25 13:17:00
Subject: Codex: Khorne Demonkin - ask away
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Longtime Dakkanaut
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I doubt the codex will mention frogeworld. We will have to seek clarification from them.. would love the bloodslaughterers to be included. (And all the classy csm vehicles)
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DFTT |
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![[Post New]](/s/i/i.gif) 2015/03/25 13:22:09
Subject: Codex: Khorne Demonkin - ask away
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Fixture of Dakka
Chicago, Illinois
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Wait how much are Possessed in the book? Are they a minimum squad size of 8 now? When you say their 20 more points a base does this mean that its 230 points for a full squad?
I only ask because that's a steep point buy in for the Decurion style formation.
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This message was edited 1 time. Last update was at 2015/03/25 13:27:44
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/25 13:28:50
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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Are you sure about the point increase for Maulerfiends as they, like the Soul Grinder, don't benefit from the Furious Charge.
I also just saw your editing of the 2nd reward when spending Blood point - 4 points maximum for that one is a bummer...
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This message was edited 1 time. Last update was at 2015/03/25 13:35:12
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/03/25 13:34:06
Subject: Codex: Khorne Demonkin - ask away
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Pyro Pilot of a Triach Stalker
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Thanks for posting. Just wanted to snidley point out the sheer lunacy of increasing the cost of possessed, easily among the worst units in the game. Just wow.
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01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2015/03/25 13:35:04
Subject: Codex: Khorne Demonkin - ask away
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Fixture of Dakka
Chicago, Illinois
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Yeah it kind of hurts the entire formation that their required in.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/25 14:53:10
Subject: Codex: Khorne Demonkin - ask away
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Squishy Oil Squig
Albany, NY
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Wouldn't the Bloodthirster replace the dead IC, thus not deepstriking but being added to the table where the dead IC was? Like the old CSM rules in 3.5.
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![[Post New]](/s/i/i.gif) 2015/03/25 15:13:46
Subject: Re:Codex: Khorne Demonkin - ask away
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Longtime Dakkanaut
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What's "Skulls for the Skull Throne!"?
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![[Post New]](/s/i/i.gif) 2015/03/25 15:18:36
Subject: Re:Codex: Khorne Demonkin - ask away
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Gargantuan Gargant
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From what I can tell, it seems like a renamed version of Champion of Chaos, meaning your characters are forced to issue a challenge (which also extends to the daemons as well in the book apparently).
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![[Post New]](/s/i/i.gif) 2015/03/25 15:39:40
Subject: Codex: Khorne Demonkin - ask away
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Fixture of Dakka
Chicago, Illinois
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It's Skulltakers rule, you always have to issue a challenge and you can never refuse a challenge.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/25 15:46:26
Subject: Codex: Khorne Demonkin - ask away
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Fresh-Faced New User
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@GoonBandito
Thanks for the input !
Even though Furious Charge is useless for a Maulerfiend, the fact that it's new considered as a Daemon of Khorne gives you the possibility to benefit from the Blood Throne and its locus.
Any info on the icons ? Scatter or not when deep striking within 6" of a CSM Icon ?
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![[Post New]](/s/i/i.gif) 2015/03/25 16:56:05
Subject: Re:Codex: Khorne Demonkin - ask away
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Savage Khorne Berserker Biker
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Sooo that axe into Bloodthirster relic is pretty crappy then, if you're forced to Deep Strike onto the table with it. You could take 6 wounds before you even get to do anything.
If I understand correctly, only units with the Blood for the Blood God rule generate points when they kill enemy units?
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This message was edited 1 time. Last update was at 2015/03/25 16:57:11
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![[Post New]](/s/i/i.gif) 2015/03/25 17:04:28
Subject: Codex: Khorne Demonkin - ask away
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Morphing Obliterator
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The unwieldly axes are pretty sad, could we get an approx cost on them? if they are super expensive then it is probably better to stick with a power fist if your HQ is a CSM.
Also is Veterans of the Log War still an option for the CSM or is it gone? Dunno about the world meta but I love to pay it on my army, for fluff and because there are so many loyalist armies out there that deserve the hatred.
Also getting rid of the chaos boon table is awesome 80% of the time it gave an useless boon, 15% of the time it made your HQ worst (DP/Spawn) and 5% it was useful. Thank you Khorne
Oh, also are the relics limited to 1 relic per character? or are they one of the replace one weapons for X, meaning that a DP might be able to wear the eternal warrior amour and replace his weapon with one of the axes/sword
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This message was edited 2 times. Last update was at 2015/03/25 17:19:40
CSM 10k points
IG 3k points
Orks 2k points
WoC 3.5k points
VC 2.5k points
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![[Post New]](/s/i/i.gif) 2015/03/25 17:08:27
Subject: Codex: Khorne Demonkin - ask away
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Enigmatic Chaos Sorcerer
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Well my enthusiasm has taken a hit. What messed up way are they playing where assault consistently has to jump through extra hoops and pay a premium for the privilege.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2015/03/25 17:13:58
Subject: Codex: Khorne Demonkin - ask away
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Longtime Dakkanaut
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So no daemonic rewards at all? So grimoire is out... Maybe a tzeentch support package is needed. ( Also tzeenrch brings the only decent AA)
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DFTT |
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![[Post New]](/s/i/i.gif) 2015/03/25 17:27:37
Subject: Re:Codex: Khorne Demonkin - ask away
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Warplord Titan Princeps of Tzeentch
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Wolf_in_Human_Shape wrote:Sooo that axe into Bloodthirster relic is pretty crappy then, if you're forced to Deep Strike onto the table with it. You could take 6 wounds before you even get to do anything.
If I understand correctly, only units with the Blood for the Blood God rule generate points when they kill enemy units?
Yes, you CAN be shot down before you get to do anything.
But you also NEED to be shot down before you get to do anything.
At the very worst, its a "shooting tarpit" kind of unit. if the axe is cheap enough, its worth the deal.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/03/25 17:34:30
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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Now I'm a bit confused. We've seen the actual leaked images ( http://imgur.com/a/tlwTe) and it looks like the new Bloodthirsters were able to take daemonic rewards.
Anyway, if everything is true, this sounds like an extremely disappointing release. Copy-paste all these crappy units and tack on some extra points because of a mediocre new rule....the whole deep striking Daemon Prince/Bloodthirster thing doesn't even make sense. It's supposed to be a character on the table who turns into the daemon. It works that way in the CSM book.
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![[Post New]](/s/i/i.gif) 2015/03/25 17:37:50
Subject: Codex: Khorne Demonkin - ask away
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Enigmatic Chaos Sorcerer
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I think those are for fielding them in a Codex Daemons detachment.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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![[Post New]](/s/i/i.gif) 2015/03/25 17:42:11
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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...which would explain why he also has daemonic instability. Good point, I completely forgot about that.
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![[Post New]](/s/i/i.gif) 2015/03/25 17:48:57
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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Am I blind or aren't the Warlord Traits unveiled?
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This message was edited 1 time. Last update was at 2015/03/25 17:49:12
Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/03/25 17:58:28
Subject: Codex: Khorne Demonkin - ask away
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Morphing Obliterator
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Warlod traits
1. Warlord and all units at 12" reroll distance to assault
2. Warlord has Zealot
3. Warlord gets +1A
4. After killing and enemy carácter in a challenge, you get 2 Blood points instead of only 1.
5. Warlord gets preferred enemy
6. Warlord automatically passes the LD test if he is chosen for the 7. and 8. of the Blood points table. (Becoming a Daemon Prince or a BT)
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CSM 10k points
IG 3k points
Orks 2k points
WoC 3.5k points
VC 2.5k points
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![[Post New]](/s/i/i.gif) 2015/03/25 17:59:10
Subject: Codex: Khorne Demonkin - ask away
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Fixture of Dakka
Chicago, Illinois
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No I think someone posted them somewhere I know one of them is Zealot.
Honestly the Ability to get a 2 for 1 deal with the Decurion detachment and take up to 7 additional Maulerfiends and Soul Grinders is pretty powerful even if you do have the horrible cost of the Possesed which can be made sort of useful if you are just going for a body guard for your Lord who's deep striking maybe.
Still question how many points they are though if their 200+ then it's not worth it.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/25 18:24:40
Subject: Codex: Khorne Demonkin - ask away
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Longtime Dakkanaut
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well those are underwhelming. Automatically Appended Next Post: Urgh its looking like the WD BT is better than the daemonkin one... damn that means I need to buy a WD...
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This message was edited 1 time. Last update was at 2015/03/25 18:25:21
DFTT |
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![[Post New]](/s/i/i.gif) 2015/03/25 18:34:59
Subject: Codex: Khorne Demonkin - ask away
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Lone Wolf Sentinel Pilot
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Looks like I'll be allying in Chaos Daemons for their Bloodthirsters-with-greater-rewards options that are lacking here.
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![[Post New]](/s/i/i.gif) 2015/03/25 18:35:28
Subject: Codex: Khorne Demonkin - ask away
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Fixture of Dakka
Chicago, Illinois
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It'd be nice to get some answers on the Possessed thats a big make or break deal for me personally. If that unit is 200 points that's a 200 point tax that is just to much to pay.
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/03/25 18:38:22
Subject: Codex: Khorne Demonkin - ask away
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Morphing Obliterator
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Hollismason wrote:It'd be nice to get some answers on the Possessed thats a big make or break deal for me personally. If that unit is 200 points that's a 200 point tax that is just to much to pay.
Well 30 pts per possessed is realy only 1 point more that the cost on the CSM codex and on a min unit of 5, maybe 8 because of the new limits, its only 8 points.
I am more concerned about the terrible auxiliary options, all of them except for the warmachines and the gorepack are terrible.
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This message was edited 2 times. Last update was at 2015/03/25 18:39:39
CSM 10k points
IG 3k points
Orks 2k points
WoC 3.5k points
VC 2.5k points
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![[Post New]](/s/i/i.gif) 2015/03/25 18:42:29
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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What are the AP values of the sword which gives a Blood Point for every wound and of the two Axes and how many Dirge Casters are they worth?
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/03/25 18:42:44
Subject: Codex: Khorne Demonkin - ask away
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Gavin Thorpe
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Hollismason wrote:It'd be nice to get some answers on the Possessed thats a big make or break deal for me personally. If that unit is 200 points that's a 200 point tax that is just to much to pay.
More expensive per model but still start as a 5-man squad.
Lord Yayula wrote:The unwieldly axes are pretty sad, could we get an approx cost on them? if they are super expensive then it is probably better to stick with a power fist if your HQ is a CSM.
Also is Veterans of the Log War still an option for the CSM or is it gone? Dunno about the world meta but I love to pay it on my army, for fluff and because there are so many loyalist armies out there that deserve the hatred.
Also getting rid of the chaos boon table is awesome 80% of the time it gave an useless boon, 15% of the time it made your HQ worst ( DP/Spawn) and 5% it was useful. Thank you Khorne
Oh, also are the relics limited to 1 relic per character? or are they one of the replace one weapons for X, meaning that a DP might be able to wear the eternal warrior amour and replace his weapon with one of the axes/sword
3 weapons: 30, 35 and 60 points for each.
No VotLW at all.
1 Relic per character. Very explicit here.
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WarOne wrote:
At the very peak of his power, Mat Ward stood at the top echelons of the GW hierarchy, second only to Satan in terms of personal power within the company. |
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![[Post New]](/s/i/i.gif) 2015/03/25 18:45:15
Subject: Codex: Khorne Demonkin - ask away
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Dakka Veteran
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Yes 30 points a piece, that's 150 points for a unit of 5 Possessed. Remember the usual 3 points go to the Mark of Khorne so we pay 1 point for Daemon of Khorne as no unit is just a Daemon, now it's a Daemon of Khorne.
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Andy Chambers wrote:
To me the Chaos Space Marines needed to be characterised as a threat reaching back to the Imperium's past, a threat which had refused to lie down and become part of history. This is in part why the gods of Chaos are less pivotal in Codex Chaos; we felt that the motivations of Chaos Space Marines should remain their own, no matter how debased and vile. Though the corrupted Space Marines of the Traitor Legions make excellent champions for the gods of Chaos, they are not pawns and have their own agendas of vengeance, empire-building vindication or arcane study which gives them purpose. |
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![[Post New]](/s/i/i.gif) 2015/03/25 18:50:37
Subject: Codex: Khorne Demonkin - ask away
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Enigmatic Chaos Sorcerer
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Chaospling wrote:What are the AP values of the sword which gives a Blood Point for every wound and of the two Axes and how many Dirge Casters are they worth?
The Blood Tithe Axe is AP3 and apparently it only grants you 1 point for inflicting any wounds not one each.
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BlaxicanX wrote:A young business man named Tom Kirby, who was a pupil of mine until he turned greedy, helped the capitalists hunt down and destroy the wargamers. He betrayed and murdered Games Workshop.
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