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Made in ca
Commander of the Mysterious 2nd Legion





 Arrias117 wrote:
My issue with GK is actually how defined they are. My Tyranids are a custom Hive Fleet. My Tau are a custom hunter cadre. I'd love to build a GK army, but I feel like unless you go "super special snowflake" there's no room for a custom brotherhood.


yeah, and the new 'dex didn't help in that regard when they named each brotherhood leader etc.


for me the problem with GKs ultimatly comes from a few soruces. the first is the "multi kit" approuch they took. GKs have multiple units but only 3 or so kits (ignoring stuff they share with marines). thus you basicly build everything out of those two kits. some additional kits to fill these units out and make em feel more distinct would be nice. GKs also lack in the vehicle department. all their vehicles are transports. IO think this was an intentional design decision but it really is a limiter.


right now my gut feeling is the 7tbh edition GK codex is almost a semi-place holder for future expansion. right now it just feels like it's "a start but not yet finished"

Opinions are not facts please don't confuse the two 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

So what should a Grey Knight Army have added to it that is part of Grey Knight Chapter?

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Executing Exarch





McKenzie, TN

 Anpu42 wrote:
So what should a Grey Knight Army have added to it that is part of Grey Knight Chapter?

If it were me I would have made legacies and relic options. It would make sense that a group of terminators might be experienced in kill MC's and another group is experience against shutting down sorceries, while a third might be experience in fighting large numbers of small daemons. These guys after all are supposed to have long busy careers.

This IMO would be well represented by a combi-formation detachment (ie decurion style). Take a core detachment, then the auxiliary choice have different special rules-monsters hunter, deny the witch 5+, rampage, etc. Making them into a combi-formation detachment helps to keep things a little more balanced and if done right will keep people from making lists that are too spammy. Formations would also fit well with how GKs operate in the fluff as it isn't uncommon for these guys to show up with 1 unit of terminators and requisition the army they need (of course then they purge them for coming in contact with chaos... )

More relics because GK are the super special snowflake army. There are more elite captain level astartes in a single paladin unit than some SM chapters. I want an excuse to make every single GK look like a special character.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

I must be one of the few people here that not only still enjoys playing Grey Knights, but is actually am having more fun in 7th with my GK than in any of the previous editions (3rd thru 6th). And weird part is, I'm still playing roughly same list I've been playing since the 5th Ed codex, which was a TDA heavy Ghostwing, which saw a minor shift to a more Shunt focused list in 6th, and swapping out Mordrak and Ghosts for Draigo and more GKT.

At first I struggled to find my way in 7th, then I learn to love the bomb, ie, Maelstrom. GK as a stand alone army is made for Marlstrom.

Sorry to see such negativity and blandness in other people's use of the Emperor's Righteous Hammer. Guess yall are miss' out on a good thing.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Lurking Gaunt






 ansacs wrote:

If it were me I would have made legacies and relic options. It would make sense that a group of terminators might be experienced in kill MC's and another group is experience against shutting down sorceries, while a third might be experience in fighting large numbers of small daemons. These guys after all are supposed to have long busy careers.

This IMO would be well represented by a combi-formation detachment (ie decurion style). Take a core detachment, then the auxiliary choice have different special rules-monsters hunter, deny the witch 5+, rampage, etc.


This! I would kill for this in all armies.
   
Made in nz
Boom! Leman Russ Commander




New Zealand

As a CSM player please tell me more about your bland codex full of unusable units.

5000
 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

MarsNZ wrote:
As a CSM player please tell me more about your bland codex full of unusable units.

And the rabbits too?

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in gb
Smokin' Skorcha Driver




London UK

I feel for the OP. My orks got nerfed to the point where green tide is th go to list for comp play but theres still loads of variety for other lists that can still pack a punch.

I am looking at my next army and considered GK for there super elite style. Its totally opposite to orks but the lack of variety turned me off them too.

CSM will likely get a codex reboot soon. But soon is likely after the potential daemon kin cycle so hang in there.
   
Made in dk
Servoarm Flailing Magos






Metalica

MarsNZ wrote:
As a CSM player please tell me more about your bland codex full of unusable units.

That is exactly what no one has called the GK codex. Where you have unusable units, GK has *no* units.

I'm not saying CSM is good by any means. It's such a lackluster codex, but your attempt to use your codex to make the GK look fantastic in comparison fell incredibly flat on its face. While the CSM codex is bad, it's at least not half a codex.

 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


'It's not bland, you just don't play it well enough'. Sure.
   
Made in us
Locked in the Tower of Amareo




 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


I've been up to the BA challenge for quite a while now and I can see why people are sick and tired.
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

 ImAGeek wrote:
 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


'It's not bland, you just don't play it well enough'. Sure.

Martel732 wrote:
 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


I've been up to the BA challenge for quite a while now and I can see why people are sick and tired.

Sorry to hear that not being a point and click army has caused some players to see "blandness" where "some skill required" is found. I'm not saying "L2P", I am saying "if this game is too boring, good luck playing an game that requires some skill to play." Gone are days, it seems, when people spend time and effort to get better at an aspect of a game or hobby. These days it seems to be that people undersell their own capabilities by jumping from flavor-of-the-month to flavor-of-the-month looking for the "I win" button that requires the least amount of effort. Well, Grey Knights currently require effort to win with. I'd rather see players put in the effort to get good at playing an army than to give up because reasons.

Oh well.

SJ

“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in us
Dark Angels Librarian with Book of Secrets






 jeffersonian000 wrote:
 ImAGeek wrote:
 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


'It's not bland, you just don't play it well enough'. Sure.

Martel732 wrote:
 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


I've been up to the BA challenge for quite a while now and I can see why people are sick and tired.

Sorry to hear that not being a point and click army has caused some players to see "blandness" where "some skill required" is found. I'm not saying "L2P", I am saying "if this game is too boring, good luck playing an game that requires some skill to play." Gone are days, it seems, when people spend time and effort to get better at an aspect of a game or hobby. These days it seems to be that people undersell their own capabilities by jumping from flavor-of-the-month to flavor-of-the-month looking for the "I win" button that requires the least amount of effort. Well, Grey Knights currently require effort to win with. I'd rather see players put in the effort to get good at playing an army than to give up because reasons.

Oh well.

SJ


You couldn't have been more off point. OP said he does well and is competitive with them, he's just saying he wishes they had more unit variety, as do most in this thread. Instead of telling others to learn 2 play, you should learn 2 read.

~1.5k
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Made in us
Judgemental Grey Knight Justicar






 Smotejob wrote:
So, I've decided that it is time to put my grey knights on the shelf. I gave them the best go i could since their newest codex came about, but there is so little flavor in it I've become bored.

Not for lack of game play, I get plenty of games and have a very competitive record with them. They are really quite well painted.

Just wish there was more to the codex. Gw, my complaint isn't their power level, just lack of variety. Give them a new detachment, mordrak and his ghost knights or something with flavor.

As for now, Sleep well brothers.


Yeah they definitely have a lack of variety. They've stayed fun for me by using various Imperial allies. I took a 3 Dev squad Imperial Fist detachment to handle my Anti-tank needs to Adepticon and did fine, and I have a few lists using Inquisition to fill in some of those gaps as well.

It would have been nice if they were going to limit our unit options to give us the opportunity to take more of a variety of special weapons, though.


 
   
Made in us
Omnipotent Necron Overlord






There is a lot of fun to be had with cleansing flame spam. Crowe in a LR with 10 man purifier hits harder than any other squad I've ever used - yeah it's expensive but it' still hits invis - wrecks FMC - and wrecks almost anything without a 2+ save. You can build around it. It's more fun that mass DK or mass GKT.

Try that if you are bored.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Stealthy Warhound Titan Princeps




Phoenix, AZ, USA

 jreilly89 wrote:
 jeffersonian000 wrote:
 ImAGeek wrote:
 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


'It's not bland, you just don't play it well enough'. Sure.

Martel732 wrote:
 jeffersonian000 wrote:
Grey Knights are an elite army with elite choices that represent a small set of defined playstyles. This makes the GKs a master class army. Sorry to hear so many players aren't up to the challenge.

SJ


I've been up to the BA challenge for quite a while now and I can see why people are sick and tired.

Sorry to hear that not being a point and click army has caused some players to see "blandness" where "some skill required" is found. I'm not saying "L2P", I am saying "if this game is too boring, good luck playing an game that requires some skill to play." Gone are days, it seems, when people spend time and effort to get better at an aspect of a game or hobby. These days it seems to be that people undersell their own capabilities by jumping from flavor-of-the-month to flavor-of-the-month looking for the "I win" button that requires the least amount of effort. Well, Grey Knights currently require effort to win with. I'd rather see players put in the effort to get good at playing an army than to give up because reasons.

Oh well.

SJ


You couldn't have been more off point. OP said he does well and is competitive with them, he's just saying he wishes they had more unit variety, as do most in this thread. Instead of telling others to learn 2 play, you should learn 2 read.

Maybe you're the one that needs to learn to read. My statements were made in response to the posters calling the army bland and boring after I pointed out how much fun I'm having with the army, not to the OP.

SJ

This message was edited 3 times. Last update was at 2015/05/12 20:43:36


“For we wrestle not against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this world.”
- Ephesians 6:12
 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Just because you're enjoying it, doesn't mean everyone is. You don't find them bland, good for you! Apparantly lots of people do, and I can see why.

This message was edited 1 time. Last update was at 2015/05/12 21:27:00


 
   
Made in us
Dark Angels Librarian with Book of Secrets






 jeffersonian000 wrote:
 jreilly89 wrote:


You couldn't have been more off point. OP said he does well and is competitive with them, he's just saying he wishes they had more unit variety, as do most in this thread. Instead of telling others to learn 2 play, you should learn 2 read.

Maybe you're the one that needs to learn to read. My statements were made in response to the posters calling the army bland and boring after I pointed out how much fun I'm having with the army, not to the OP.

SJ


Sorry to hear that not being a point and click army has caused some players to see "blandness" where "some skill required" is found. I'm not saying "L2P", I am saying "if this game is too boring, good luck playing an game that requires some skill to play."


Literally taken from the post above mine. People aren't saying their bland because they're hard to play, people are calling them bland and boring because there's only 6 units in the codex. Glad you find them fun, most people don't.

~1.5k
Successful Trades: Ashrog (1), Iron35 (1), Rathryan (3), Leth (1), Eshm (1), Zeke48 (1), Gorkamorka12345 (1),
Melevolence (2), Ascalam (1), Swanny318, (1) ScootyPuffJunior, (1) LValx (1), Jim Solo (1), xSoulgrinderx (1), Reese (1), Pretre (1) 
   
Made in nz
Boom! Leman Russ Commander




New Zealand

 Purifier wrote:
MarsNZ wrote:
As a CSM player please tell me more about your bland codex full of unusable units.

That is exactly what no one has called the GK codex. Where you have unusable units, GK has *no* units.

I'm not saying CSM is good by any means. It's such a lackluster codex, but your attempt to use your codex to make the GK look fantastic in comparison fell incredibly flat on its face. While the CSM codex is bad, it's at least not half a codex.


I didn't say it wasn't so your attempt to carry on the GK pity party fell flat on it's face. Lots of codex's are dull and lack units, you can't be the special snowflake in everything mate.

5000
 
   
Made in us
Locked in the Tower of Amareo




Arguably, the BA have fewer than six units.
   
Made in us
Longtime Dakkanaut





To the OP I know what you mean how sometimes the flavor of your current army may get stale and you want to try something else. Its one of the reasons why I have x2 armies (Tau and Imperial Guard) to give me some variety when it comes to both gameplay and fluff. My Tau are pure suits so semi-mobile heavy infantry back by some MC's, my Death Korps of Krieg are made up of Heavy Armor and my Elysians are a very fast moving army heavy with Flyers. Each are unique enough play style wise and fluff wise that if I ever feel the need for a change up I just switch between armies.

19th Krieg Siege Army 7500pts.
40k/HH Night Lords 5000pts.
Orks Waaaghmacht Spearhead 2500pts.
 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

MarsNZ wrote:
 Purifier wrote:
MarsNZ wrote:
As a CSM player please tell me more about your bland codex full of unusable units.

That is exactly what no one has called the GK codex. Where you have unusable units, GK has *no* units.

I'm not saying CSM is good by any means. It's such a lackluster codex, but your attempt to use your codex to make the GK look fantastic in comparison fell incredibly flat on its face. While the CSM codex is bad, it's at least not half a codex.


I didn't say it wasn't so your attempt to carry on the GK pity party fell flat on it's face. Lots of codex's are dull and lack units, you can't be the special snowflake in everything mate.


It's not a competition guys. You both have crap Codexes, happy?
   
Made in fi
Battlewagon Driver with Charged Engine






Finland

You can still ally inquisitorial units to have a similiar army to before, and to have variety. And as stated before, allying is pretty standard these days. If you choose not to then that's a choice you're making, the game does allow you to build an army with variety, that's undeniable.

Some books suck, some don't. This also varies with the person, period. You can choose to ally to fix the lacking parts of your book, or you can choose not to, be unhappy about it and complain how the Codex is bad. Or, you can shelve them/quit the game. Those are, in the end, your actual options. The complaining one does nothing for you, by the way.

I don't know anyone who plays single CAD anymore tbh.

I still fail to see a point of posting about shelving your army but whatever. Attention or something I guess.

This message was edited 3 times. Last update was at 2015/05/13 06:53:16


   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Or maybe because it's cathartic? You don't have to read complaints, but sometimes venting helps.
   
Made in fi
Battlewagon Driver with Charged Engine






Finland

You can, ofcourse, vent your frustration by posting on the forums, sure.

   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

I have been going over my Codex: Grey Knights and I can not think of what more could be added to them other than maybe Centurions....

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
Made in us
Omnipotent Necron Overlord






Martel732 wrote:
Arguably, the BA have fewer than six units.

BA are bad - worse than GK - no doubts there. Both have very few useful units though.


Automatically Appended Next Post:
 Anpu42 wrote:
I have been going over my Codex: Grey Knights and I can not think of what more could be added to them other than maybe Centurions....

Drop pods for purfiers - done.

This message was edited 1 time. Last update was at 2015/05/13 18:10:58


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in us
Grim Rune Priest in the Eye of the Storm





Riverside CA

Drop Pods or something similar like Web-Way-Portals would be good or just giving all PAGK Deep Strike.
Letting Dreads take the Personal Teleporters.
Grey Knight Centurions with Psi-Cannons, Psilencers and Incinerators [With Torrent] would be great.

I do wish Psi-Bolts become returned as standard issue.

Space Wolf Player Since 1989
My First Impression Threads:
https://www.dakkadakka.com/dakkaforum/posts/list/727226.page;jsessionid=3BCA26863DCC17CF82F647B2839DA6E5

I am a Furry that plays with little Toy Soldiers; if you are taking me too seriously I am not the only one with Issues.

IEGA Web Site”: http://www.meetup.com/IEGA-InlandEmpireGamersAssociation/ 
   
 
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