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Made in au
Dakka Veteran




I'd like to see if GK win the game and have allies. Your opponent gets control of them and the GK have to kill them to. If they dont they lose.
   
Made in gb
Morphing Obliterator






 Xenomancers wrote:
Sir Arun - no one takes strike squad marines already (cause they are bad and have no viable heavy weapon that suits their abilities) Giving them scout or infiltrate gives them a purpose. (it also matches their fluff perspective as being a forward seek and destroy unit...we also don't have scouts - so they should function as our scouts.)

Purifiers are great I'll give you that. Noticeable better than strike squads. However, ultimately useless because they can't deep strike and have 9" nova spell and are 24 point cost marines that die just as easily as 14 point marines! They have to deep strike to be viable - yet - unlike practically every unit in the GK codex it has been removed! It's insane.

How can you say interceptors are fine as is? how are they worth more than a purifier!?!? ML2, cleansing flame +1 attack cost less than a mobile strike squad marine? It doesn't make sense. The cost is too dang high.

Let's give Thousand Sons Deep Strike. Why? They're 23 point marines (plus Sorceror tax) that die just as easily as 14 point marines. See? It's a terrible argument, and you should feel bad about using it.


Automatically Appended Next Post:
 -Shrike- wrote:
MarsNZ wrote:
After IG, CSM, Daemons, Tau, SoB, SW, Orks, Nids are released I'd love to see GK get rolled into one of the other Imperial books.

Also, not only will it hopefully be after at least those 8 codices, they might also finish off the Daemonkin for the remaining 3 Chaos gods, and would hopefully update armies like Dark Eldar first.

IOW, save your breath, it's going to be at least two years, and you're quite well off at the moment given that you have a 7th edition codex and a very nice (and relatively new!) model line-up.

2 years by old GW standards. New GW releases a new codex every month.

Even accounting for your hyperbole, no they don't. According to the rumours, there are no 40k codices coming until September, and who's to say that the "codex a month" release pace will restart then, given that GW are now going to be regularly releasing stuff for AoS? Two years, minimum. Even SM had to wait over 1.5 years for a rerelease, and there was an edition change in between.

See, you're trying to use people logic. DM uses Mandelogic, which we've established has 2+2=quack. - Aerethan
Putin.....would make a Vulcan Intelligence officer cry. - Jihadin
AFAIK, there is only one world, and it is the real world. - Iron_Captain
DakkaRank Comment: I sound like a Power Ranger.
TFOL and proud. Also a Forge World Fan.
I should really paint some of my models instead of browsing forums. 
   
Made in us
Omnipotent Necron Overlord






 -Shrike- wrote:
 Xenomancers wrote:
Sir Arun - no one takes strike squad marines already (cause they are bad and have no viable heavy weapon that suits their abilities) Giving them scout or infiltrate gives them a purpose. (it also matches their fluff perspective as being a forward seek and destroy unit...we also don't have scouts - so they should function as our scouts.)

Purifiers are great I'll give you that. Noticeable better than strike squads. However, ultimately useless because they can't deep strike and have 9" nova spell and are 24 point cost marines that die just as easily as 14 point marines! They have to deep strike to be viable - yet - unlike practically every unit in the GK codex it has been removed! It's insane.

How can you say interceptors are fine as is? how are they worth more than a purifier!?!? ML2, cleansing flame +1 attack cost less than a mobile strike squad marine? It doesn't make sense. The cost is too dang high.

Let's give Thousand Sons Deep Strike. Why? They're 23 point marines (plus Sorceror tax) that die just as easily as 14 point marines. See? It's a terrible argument, and you should feel bad about using it.


Automatically Appended Next Post:
 -Shrike- wrote:
MarsNZ wrote:
After IG, CSM, Daemons, Tau, SoB, SW, Orks, Nids are released I'd love to see GK get rolled into one of the other Imperial books.

Also, not only will it hopefully be after at least those 8 codices, they might also finish off the Daemonkin for the remaining 3 Chaos gods, and would hopefully update armies like Dark Eldar first.

IOW, save your breath, it's going to be at least two years, and you're quite well off at the moment given that you have a 7th edition codex and a very nice (and relatively new!) model line-up.

2 years by old GW standards. New GW releases a new codex every month.

Even accounting for your hyperbole, no they don't. According to the rumours, there are no 40k codices coming until September, and who's to say that the "codex a month" release pace will restart then, given that GW are now going to be regularly releasing stuff for AoS? Two years, minimum. Even SM had to wait over 1.5 years for a rerelease, and there was an edition change in between.

Except thousand sons have 4++ saves so they actually don't die as easy as 14 point marines. So I don't feel bad about using the argument at all. I'm also just going by recent events and the droves of codex that have come out this past year. GW is pushing AOS right now - as it doesn't sell - nex codex will resume monthly release again.

This message was edited 1 time. Last update was at 2015/07/08 17:55:15


If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in ca
Fixture of Dakka






 Xenomancers wrote:
 Sir Arun wrote:
The current Grey Knight codex was released in September 2014. Are you guys seriously asking for a new codex 10 months later?

What. Is. Wrong. With. Ya'll.

(I know the GK dex is a pile of poo because they stripped all the non-GK stuff from it and nerfed halberds and didnt introduce any new units, but still)

All codex pre necron are obsolete!


I have to agree.

While I would love WD updates, that's probably unlikely. Since I really like the post-Necron format, take my money please and give me Dark Eldar, Grey Knights, Space Wolves, Blood Angels, Orks, Tyranid, Guard, CSM, Demons, and Tau. Preferably as quickly as possible.

I will kiss someone at GW if they give us Sisters. Though a plastic Thunderhawk will probably come first.

This message was edited 1 time. Last update was at 2015/07/08 18:00:44


 
   
Made in us
Omnipotent Necron Overlord






 Talys wrote:
 Xenomancers wrote:
 Sir Arun wrote:
The current Grey Knight codex was released in September 2014. Are you guys seriously asking for a new codex 10 months later?

What. Is. Wrong. With. Ya'll.

(I know the GK dex is a pile of poo because they stripped all the non-GK stuff from it and nerfed halberds and didnt introduce any new units, but still)

All codex pre necron are obsolete!


I have to agree.

While I would love WD updates, that's probably unlikely. Since I really like the post-Necron format, take my money please and give me Dark Eldar, Grey Knights, Space Wolves, Blood Angels, Orks, Tyranid, Guard, CSM, Demons, and Tau. Preferably as quickly as possible.

I will kiss someone at GW if they give us Sisters. Though a plastic Thunderhawk will probably come first.

I'd say after the DA release being at it's power level there is no question. They have changed their rules philosophy and they aren't losing customers for it! In fact - it's selling them models. Why stop? This is GW we are talking about but come on. I know my spending went up dramatically when the SM codex came out - instantly bought skyhammer formations right after a huge amount of other purchases too. I know I'm not the only one.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in at
Slashing Veteran Sword Bretheren






A thunderwolf dies as quickly as 2 marines do to bolter fire, so...

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 Ravenous D wrote:
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Made in ca
Commander of the Mysterious 2nd Legion





regarding champions escorting interceptors. honestly? I'd be content if they made termy armor OPTIONAL for Libbys and bro-caps. yes all libbys and brother captains are trained to use terminator armor, but all grey knights are. the option to use standard power armor, and fit it with a teleport pack etc should exist.

to my way of thinking, as someone with grey knights, what I'd like to see in a hypothetical 7.5 GK 'dex would be Strike Squads to be made more useful (right now GKTs are just the better option. IMHO when you have two troop choices you want one to be your line trooper. and the other to be a specialist. as it gives a little more depth to the foundational list building). purifers definatly need some love, beyond that I'd just like to see the GKs be given more stuff, while I understand that they wanna keep the GKs vehicle light. they're a very infantry focused chapter, at the same time I think there is room forsome of the space marines extended toolkit vehicle wise. partiuclarly stormtalon gunships and the anti-aircraft tanks. as GKs definatly could use more tools to fight FMCs

I don't want a return to the days of the 5th edition GK 'dex where a deamon player might as well just go home if he's facing GKs, but at the same time I think ideally one needs to look over the deamon codex (and CSMs to a lesser degree) and ask "do they have the tools to deal with that?"

This message was edited 1 time. Last update was at 2015/07/08 20:49:49


Opinions are not facts please don't confuse the two 
   
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Fresh-Faced Inquisitorial Acolyte




United States

 Xenomancers wrote:
Is anyone at all interested in what the new grey-knights codex will look like? Some things that I obviously want to see are simple.

Dreadnoughts and razors - give them the option to take psycannons.

Dreadknights +1 W

Strike Squads - give scout/infiltrate

Paladins - give eternal warrior

purifiers - give them deep strike

Brotherhood champ - let him personal teleporter so he can roll with interceptors. Also make him ML 2 and roll only on sanctic.

Interceptors - reduce price

Libby - let take psycannon

Some new relics worth taking.






sure it's fluffy and fun

no, dredknights are fine as is. Our codex shouldn't be "C:dredknights and friends"

nope. they already have deepstrike, are as mobile as they need to be

ahahahahahaha...no. give them a points drop like C:SM terminators and they are fine and still powerful enough

nope nope nope a thousand times nope. purifiers are already our gold star unit that is already accused of OP-ness, they don't need to be further buffed

giving him deepstrike so he can join a strikesquad should be enough, but ML2? why? his role is different enough that he doesn't need to be become "brother captain jr."

sure, by like 2 points per model

nah, our libbys are already better than everyone else's if they could take a psycannon there would be no reason for brother captains

maybe, I think the ones we have right now are pretty good and best of all affordable. I would hate to see them turn into some stupid overpriced crap.



The only things that really need to be added/changed for a new codex that haven't already been mentioned are:

purgation squads need a complete overhaul. Give them back their not needing LoS, or give them some kind of option that makes them different from strike squads, as of right now they are actually worse than basic GKSS

bring dreds and techmarines in line with how they are now in C:SM

a unique landraider variant with psycannon sponsons. (I don't think we actually need this, but I do think it would look super bad ass)

fix halberds and falchions. I'm thinking +2 strength for halberds and +1 attacks and initiative for falcions. points adjusted accordingly

bring back in a little bit of inquisitional support. maybe just malleus inquisitors and a few henchmen. I want be able to build an old daemonhunters force from one codex.
   
 
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