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Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 sing your life wrote:
 namiel wrote:
Does anyone here currently play a soviet army?


They seem to be somewhat popular at my gaming club.


just trying to get some insight to the little differences in each army but im rather interested in the Russians for some reason

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Regular Dakkanaut




Quick question: I found the following link http://www.warlordgames.com/legends-of-bolt-action/

This gives stats for heroes, and their cost. Are these usually accepted for use in games?

Edit: http://www.warlordgames.com/famous-characters-of-the-pacific-theatre/ More here, including Baron Nishi.

Edit2: Another for Vasily: http://www.warlordgames.com/rules-vasily-zaitzev-legendary-sniper/

Edit3: Seems to be rules scattered all over the place! http://www.warlordgames.com/rules-lights-camera-action-using-war-reporters-in-bolt-action/ and http://www.warlordgames.com/rules-dads-army-in-bolt-action/

This message was edited 4 times. Last update was at 2015/07/16 00:02:27


 
   
Made in us
Wing Commander





TCS Midway

Colehkxix wrote:


I've never experienced pinning mechanics so I'll have to see how that goes. I've always wanted more random activation for 40k, the I go You Go mechanics seem terrible especially for larger games.

I'm a guard player so my officers have never been as heroic as I had liked. I'm sure that if I play as Japan, I will treat my officer as such, leading the glorious charge either on horseback or on foot with a sword. Not that I expect results!

I am a little worried about the historical gamers. I'm worried that no matter which wargame I try to play I will come across crowds I don't like. But I'm sure it'll mostly be fine.

That Captain America guy is awesome!! I love it. Has anyone ever complained when you tried to use him?

?


Most folks I've used him with or showed him to have really liked it. If I ever bring myself to build a German force I have a Red Skull to lead them, which folks have also loved.

In terms of forces, troops are king in Bolt Action. That isn't to say tanks aren't powerful, they just have a hard time recouping their points in standard games. Bolt Action thus requires more than min troop squads and choices. The ability to be pinned/destroyed/other hurts smaller squads, although max squad size isn't required, don't skimp on troops.

My 1000 points Screaming Eagles has 3 squads of 9 men, and could go to 4 squads of eight if I wanted to expand out. I back them up with 2 MMGs, a FAC (Forward Air Controller), Medium Mortar, bazooka, and a howitzer (although I've recently picked up a AT gun to put in for the howitzer). Plus a few HMG jeeps.

The regular army I've looked at building is ~3 squads of 10 GIs with BARs, sniper, half track, Sherman, and a few other bits.

Thus, most of Bolt Action's army deals are actually reasonably good entry points. The British Red Devil box, as an example, only needs a little help to make a respectable 500 point British/Polish Airborne army. Most of the 500 or 1000 point army deals are worth it. Not a lot of flash, but good, dependable choices. Far better than Games Workshop's boxed sets.


Automatically Appended Next Post:
 namiel wrote:
 sing your life wrote:
 namiel wrote:
Does anyone here currently play a soviet army?


They seem to be somewhat popular at my gaming club.


just trying to get some insight to the little differences in each army but im rather interested in the Russians for some reason


Russians are a horde army. They get a free squad of green troops, and do well swarming their foes (not unlike real life!). SMG heavy squads, very heavy tanks, and lots of boys on the table.

Britian has slew of options, and gets free artillery observers. They can do almost any style of army, and with the ability to pick custom traits you can really tailor them

Americans are the run and gun army. They have no movement induced shooting penalty with rifles or BAR. Also, if you want to upgrade to vet, their tanks largely ignore it as well. They also pack extra mmgs and double air observer calls. These mean you can pack in more anti troop support power, which is helpful for a troop heavy game like Bolt Action.

Germans are the oldest, but have the only LMGs worth buying. They are also more resilient to command losses, which may not seem like much but can be huge when pins start adding up.

I haven't played as the Japanese or read through their rules, so no insights there. Nor have I run into any or the 'smaller' armies like the French, Finnish, Italians, or others

This message was edited 1 time. Last update was at 2015/07/16 01:44:06


On time, on target, or the next one's free

Gesta Normannorum - A historical minis blog
https://www.dakkadakka.com/dakkaforum/posts/list/474587.page

 
   
Made in gb
Regular Dakkanaut




 Maniac_nmt wrote:
Colehkxix wrote:


I've never experienced pinning mechanics so I'll have to see how that goes. I've always wanted more random activation for 40k, the I go You Go mechanics seem terrible especially for larger games.

I'm a guard player so my officers have never been as heroic as I had liked. I'm sure that if I play as Japan, I will treat my officer as such, leading the glorious charge either on horseback or on foot with a sword. Not that I expect results!

I am a little worried about the historical gamers. I'm worried that no matter which wargame I try to play I will come across crowds I don't like. But I'm sure it'll mostly be fine.

That Captain America guy is awesome!! I love it. Has anyone ever complained when you tried to use him?

?


Most folks I've used him with or showed him to have really liked it. If I ever bring myself to build a German force I have a Red Skull to lead them, which folks have also loved.

In terms of forces, troops are king in Bolt Action. That isn't to say tanks aren't powerful, they just have a hard time recouping their points in standard games. Bolt Action thus requires more than min troop squads and choices. The ability to be pinned/destroyed/other hurts smaller squads, although max squad size isn't required, don't skimp on troops.

My 1000 points Screaming Eagles has 3 squads of 9 men, and could go to 4 squads of eight if I wanted to expand out. I back them up with 2 MMGs, a FAC (Forward Air Controller), Medium Mortar, bazooka, and a howitzer (although I've recently picked up a AT gun to put in for the howitzer). Plus a few HMG jeeps.

The regular army I've looked at building is ~3 squads of 10 GIs with BARs, sniper, half track, Sherman, and a few other bits.

Thus, most of Bolt Action's army deals are actually reasonably good entry points. The British Red Devil box, as an example, only needs a little help to make a respectable 500 point British/Polish Airborne army. Most of the 500 or 1000 point army deals are worth it. Not a lot of flash, but good, dependable choices. Far better than Games Workshop's boxed sets.


Automatically Appended Next Post:
 namiel wrote:
 sing your life wrote:
 namiel wrote:
Does anyone here currently play a soviet army?


They seem to be somewhat popular at my gaming club.


just trying to get some insight to the little differences in each army but im rather interested in the Russians for some reason


Russians are a horde army. They get a free squad of green troops, and do well swarming their foes (not unlike real life!). SMG heavy squads, very heavy tanks, and lots of boys on the table.

Britian has slew of options, and gets free artillery observers. They can do almost any style of army, and with the ability to pick custom traits you can really tailor them

Americans are the run and gun army. They have no movement induced shooting penalty with rifles or BAR. Also, if you want to upgrade to vet, their tanks largely ignore it as well. They also pack extra mmgs and double air observer calls. These mean you can pack in more anti troop support power, which is helpful for a troop heavy game like Bolt Action.

Germans are the oldest, but have the only LMGs worth buying. They are also more resilient to command losses, which may not seem like much but can be huge when pins start adding up.

I haven't played as the Japanese or read through their rules, so no insights there. Nor have I run into any or the 'smaller' armies like the French, Finnish, Italians, or others


That sounds great! I'm very infantry focused myself, which of course is very bad in a 40k game. If I were playing Japanese I would have hordes of rifles and swords, whereas if I were playing Germany I would have smaller elite squads full of assault rifles and light machineguns, perhaps with a tank in support.

There is a PDF for Japan here: http://www.warlordgames.com/downloads/pdf/Bolt_Action_Japanese_army_list.pdf I believe this is a preview from before the actual book came out. It seems that they're able to automatically pass charge attempts and are fanatical, so will continue fighting in melee to the last man!
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 Maniac_nmt wrote:
Colehkxix wrote:


I've never experienced pinning mechanics so I'll have to see how that goes. I've always wanted more random activation for 40k, the I go You Go mechanics seem terrible especially for larger games.

I'm a guard player so my officers have never been as heroic as I had liked. I'm sure that if I play as Japan, I will treat my officer as such, leading the glorious charge either on horseback or on foot with a sword. Not that I expect results!

I am a little worried about the historical gamers. I'm worried that no matter which wargame I try to play I will come across crowds I don't like. But I'm sure it'll mostly be fine.

That Captain America guy is awesome!! I love it. Has anyone ever complained when you tried to use him?

?


Most folks I've used him with or showed him to have really liked it. If I ever bring myself to build a German force I have a Red Skull to lead them, which folks have also loved.

In terms of forces, troops are king in Bolt Action. That isn't to say tanks aren't powerful, they just have a hard time recouping their points in standard games. Bolt Action thus requires more than min troop squads and choices. The ability to be pinned/destroyed/other hurts smaller squads, although max squad size isn't required, don't skimp on troops.

My 1000 points Screaming Eagles has 3 squads of 9 men, and could go to 4 squads of eight if I wanted to expand out. I back them up with 2 MMGs, a FAC (Forward Air Controller), Medium Mortar, bazooka, and a howitzer (although I've recently picked up a AT gun to put in for the howitzer). Plus a few HMG jeeps.

The regular army I've looked at building is ~3 squads of 10 GIs with BARs, sniper, half track, Sherman, and a few other bits.

Thus, most of Bolt Action's army deals are actually reasonably good entry points. The British Red Devil box, as an example, only needs a little help to make a respectable 500 point British/Polish Airborne army. Most of the 500 or 1000 point army deals are worth it. Not a lot of flash, but good, dependable choices. Far better than Games Workshop's boxed sets.


Automatically Appended Next Post:
 namiel wrote:
 sing your life wrote:
 namiel wrote:
Does anyone here currently play a soviet army?


They seem to be somewhat popular at my gaming club.


just trying to get some insight to the little differences in each army but im rather interested in the Russians for some reason


Russians are a horde army. They get a free squad of green troops, and do well swarming their foes (not unlike real life!). SMG heavy squads, very heavy tanks, and lots of boys on the table.

Britian has slew of options, and gets free artillery observers. They can do almost any style of army, and with the ability to pick custom traits you can really tailor them

Americans are the run and gun army. They have no movement induced shooting penalty with rifles or BAR. Also, if you want to upgrade to vet, their tanks largely ignore it as well. They also pack extra mmgs and double air observer calls. These mean you can pack in more anti troop support power, which is helpful for a troop heavy game like Bolt Action.

Germans are the oldest, but have the only LMGs worth buying. They are also more resilient to command losses, which may not seem like much but can be huge when pins start adding up.

I haven't played as the Japanese or read through their rules, so no insights there. Nor have I run into any or the 'smaller' armies like the French, Finnish, Italians, or others


Ive ordered my books and im just waiting for them to show up though likely not till next week. I love the stories of Stalingrad and plan on putting together a winter Stalingrad list but I wanna look through my book first, as with any other game. I had to dig out my copy of enemy at the gates last night just so motivated to do a soviet army

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Guard Heavy Weapon Crewman



UK

Warlord seem to regularly release optional rules packs... additional characters, scenarios etc on their website... they're pitched as 'Optional packs' and they explain that they're intended as fun optional additions - as long as you agree with your opponent before the game, it should be fine.

Most of the additional rules packs come from Alessio... they vary in seriousness - but I've played a few, and they've all been fun!

If you approach them with a sense of fun, they really add to the game!

They're also working on a series of supplement books - Theatre-specific expansions... which contain additional scenarios, characters, units etc... so they're really expanding upon the core rules.
   
Made in us
Disciplined Sea Guard




 Swastakowey wrote:
Well it is historical so please paint them properly


This isn't wrong, and I'm not quoting you to argue with you, but I want to offer another opinion on the subject.

There are going to be people who will be pretty adamant about having painted their (and your) armies historically correct, but in my experience most people are happy as long as they get to play with someone. My Brits are certainly not painted historically correct, and that hasn't bothered any of the 7 other guys at my club. In fact, initially it was only me and another guy playing - I have Brits and he has Americans - and we would field them against each other simply so we could play the game!

Basically, my point is - historical correctness should be optional. Painting and gaming should be fun, and if historical correctness has to take a backseat to those, it definitely will at my club.

That being said - there's nothing wrong with being obsessed with historical correctness with your own army as long as you're not a d*ck to those of us who don't really care that much about it. I paint and play for fun, not for accuracy.

And again, Swastakowey, this post isn't directed at you, but rather using your post as a springboard for my own opinion on the subject.

As far as faction selection goes, it's probably not surprising that I'd recommend going with whichever you think sounds more fun to play. I picked Brits because the models come with optional teacups (!), and I get to say things like "right'o, chap" and "spanker" (when my opponent crushes me).

EDIT:

So "spanker" was autocorrected from "-anker" starting with a W, hahaha.

This message was edited 1 time. Last update was at 2015/07/19 01:10:24


 
   
Made in hk
Nasty Nob






Announcement wrote:
Basically, my point is - historical correctness should be optional. Painting and gaming should be fun, and if historical correctness has to take a backseat to those, it definitely will at my club.

That being said - there's nothing wrong with being obsessed with historical correctness with your own army as long as you're not a d*ck to those of us who don't really care that much about it. I paint and play for fun, not for accuracy.


When you say historical accuracy isn't important, what are we talking about? Are your Brits painted the wrong shade of khaki, or are they riding around in Humvees? It is, after all, a historical wargame, involving forces that represented real units. It seems odd to disregard all of that.

I picked Brits because the models come with optional teacups (!), and I get to say things like "right'o, chap" and "spanker" (when my opponent crushes me).


Sounds like a good reason to me. But a reasonable level of attention to historical accuracy in the way your Tommies are presented only enhances the fun.

Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.

Terry Pratchett RIP 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

History is optional in a historical wargame...

Does it become a fantasy game then?


 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in nz
Heroic Senior Officer




New Zealand

Big P wrote:
History is optional in a historical wargame...

Does it become a fantasy game then?



Unless you have everything correct to the scale mm then it is fantasy yes.

Do you measure out the battlefields, get peoples names who took part and have exact numbers present?

Then your game is using fantasy and make believe to fill in the gaps and then I suppose all historical games become fantasy. But Bolt Action is a game in a historical setting, so it is openly fantasy yes.
   
Made in us
Fixture of Dakka





CL VI Store in at the Cyber Center of Excellence

 Swastakowey wrote:
Big P wrote:
History is optional in a historical wargame...

Does it become a fantasy game then?



Unless you have everything correct to the scale mm then it is fantasy yes.

Do you measure out the battlefields, get peoples names who took part and have exact numbers present?

Then your game is using fantasy and make believe to fill in the gaps and then I suppose all historical games become fantasy. But Bolt Action is a game in a historical setting, so it is openly fantasy yes.


Give me a break, you know damned well what he meant, and you're being silly for the sake of being silly.

In the very slim chance you don't see the difference between playing historically based games and actual fantasy/sci-fi games, and cannot comprehend why when playing historical game attempting to paint the uniforms and vehicles somewhat accurately is a good thing, perhaps you ought to ignore the Historical Gaming section of Dakka and just focus on the fantasy.


Every time a terrorist dies a Paratrooper gets his wings. 
   
Made in nz
Heroic Senior Officer




New Zealand

Calm down mate. Ultimately where do you draw the line in a history game? I personally don't tolerate incorrect uniforms but I tolerate rules that arent historical for balance. Take my Japanese in bolt action. You can have a stupid amount of smgs in a bolt action despite the rifle being the only weapon of wide use. Here history is optional and I do not equip them smgs. I also accept all the rules given to the Japanese to make up for their ineffective fighting capabilities in real life.

To call out someone on nitpicking history such as uniforms (if you read the whole thread I advised he paint properly) and talk about it being like fantasy to me is stupid since all historical games have fantasy elements. For some people they tolerate more or less fantasy in their history games than others.

I was merely making a point that simply because you draw a line at uniforms does not mean someone who draws a line somewhere else does not make only their version fantasy.
   
Made in us
Monstrous Master Moulder




Rust belt

In the mini rulebook that comes with the starter set the American and German forces are in the back of the book. Not sure what army forces are in the brb since I don't own it
   
Made in us
Airborne Infiltrating Tomcat




Central Ohio

Ultimately there is a trade-off in Historical accuracy and playability. A reasonable attempt should be made to paint historically accurate miniatures. Time, budget and talent will often get in the way. There is no point not fielding an army, because there is some cosmetic flaw. ideally, both opponents have well-painted, accurate armies. We can't always have this, playing with something less is better than not playing at all

We should silence anyone who opposes the right to freedom of speech.

Sir Boyle Roche 
   
Made in fi
Dakka Veteran





 Chute82 wrote:
In the mini rulebook that comes with the starter set the American and German forces are in the back of the book. Not sure what army forces are in the brb since I don't own it


BTW, if you get the Assault on Normandy starter set (20 vs 20), it comes with the regular hardcover rulebook. You can still find those in stock. It has regular army lists for US, UK, Germany and Russia, which include almost all units for those armies.

Personally, I paint my units 'movie realistic'

This message was edited 1 time. Last update was at 2015/07/20 12:16:16


 
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

 Swastakowey wrote:
Big P wrote:
History is optional in a historical wargame...

Does it become a fantasy game then?



Unless you have everything correct to the scale mm then it is fantasy yes.

Do you measure out the battlefields, get peoples names who took part and have exact numbers present?

Then your game is using fantasy and make believe to fill in the gaps and then I suppose all historical games become fantasy. But Bolt Action is a game in a historical setting, so it is openly fantasy yes.


Yes... I do all those. I even model the correct flora and fauna and any indigineous local insects... I also refuse to play anyone who doesnt have the correct colour buttons on their figures.




Yer... I was cracking a joke, hence the smiley.

Dont care what people do with their toy soldiers... Its their hobby! By the same token, I like my stuff to be as accurate as my limited skills can make it. I see it as my way of giving a token mark of respect for men that did it for real. I also enjoy the research and the challenge of finding out new things. I guess perhaps my love of military history is as great as my love of wargaming so I dont see the two as seperate but two strands of the same passion. Its why I also paint for charity auctions for military service charities. These people deserve my respect and a realisation that for some, this was more than just a game. I guess having interviewed many veterans, including members of my own family, I feel strongly that for me, I need to reflect it as correctly as possible. That love of history seems to be a dirty word for some, to me its fundamental.

Just my way... Dont care what the rest do. Paint them all bright pink for all I care.

I didnt mention nit-picking on uniforms... But I do wonder why the plastic Germans have no shoulder straps...


But you dont need any of those things to be historical... All games are in a 'historical' setting. Its whether or not they attempt to reflect the 'feel' of the period that judges how well they reflect the chosen historical setting.

A game doesnt have to be a simulation to give some degree of historical representation. For example, the pinning mechanic in Bolt Action nicely represents suppresive fire tactics.

This message was edited 1 time. Last update was at 2015/07/20 12:44:32


 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in nz
Heroic Senior Officer




New Zealand

Big P wrote:
 Swastakowey wrote:
Big P wrote:
History is optional in a historical wargame...

Does it become a fantasy game then?



Unless you have everything correct to the scale mm then it is fantasy yes.

Do you measure out the battlefields, get peoples names who took part and have exact numbers present?

Then your game is using fantasy and make believe to fill in the gaps and then I suppose all historical games become fantasy. But Bolt Action is a game in a historical setting, so it is openly fantasy yes.


Yes... I do all those. I even model the correct flora and fauna and any indigineous local insects... I also refuse to play anyone who doesnt have the correct colour buttons on their figures.




Yer... I was cracking a joke, hence the smiley.

Dont care what people do with their toy soldiers... Its their hobby! By the same token, I like my stuff to be as accurate as my limited skills can make it. I see it as my way of giving a token mark of respect for men that did it for real. I also enjoy the research and the challenge of finding out new things. I guess perhaps my love of military history is as great as my love of wargaming so I dont see the two as seperate but two strands of the same passion. Its why I also paint for charity auctions for military service charities. These people deserve my respect and a realisation that for some, this was more than just a game. I guess having interviewed many veterans, including members of my own family, I feel strongly that for me, I need to reflect it as correctly as possible. That love of history seems to be a dirty word for some, to me its fundamental.

Just my way... Dont care what the rest do. Paint them all bright pink for all I care.

I didnt mention nit-picking on uniforms... But I do wonder why the plastic Germans have no shoulder straps...


But you dont need any of those things to be historical... All games are in a 'historical' setting. Its whether or not they attempt to reflect the 'feel' of the period that judges how well they reflect the chosen historical setting.

A game doesnt have to be a simulation to give some degree of historical representation. For example, the pinning mechanic in Bolt Action nicely represents suppresive fire tactics.


I know it was joke, hence my exaggerated reply.

I was merely saying all our historical games have elements of fantasy (I wonder what all the soldiers names were in X battle) if you look hard enough. My point was everyone has a line in how much fantasy/make believe they allow into their history games. As I mentioned nobody is kicking a stink about how the Japanese in most historical games are buffed beyond what was historically normal (so they actually have a chance at winning in many situations) but if I paint them pink then it is an issue. Ultimately it depends entirely on the people and I was merely pointing out that if you look all historical games have fantasy elements in there.
   
Made in ie
Buttons Should Be Brass, Not Gold!




Kildare, Ireland

Couldnt agree more matey...


 Strombones wrote:
Battlegroup - Because its tits.
 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

So im dead set that I want to play soviets and I LOVE the look of the winter troops WAY WAY above the summer troops.

Is it worth not building the winter army since ill almost never play on winter tables? Is it worth buying the starter knowing that it wont come with winter troops?

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in us
Decrepit Dakkanaut





Biloxi, MS USA

So looking to start on Bolt Action myself, is there a specific Canadian army list or do I use the Brit list?

You know you're really doing something when you can make strangers hate you over the Internet. - Mauleed
Just remember folks. Panic. Panic all the time. It's the only way to survive, other than just being mindful, of course-but geez, that's so friggin' boring. - Aegis Grimm
Hallowed is the All Pie
The Before Times: A Place That Celebrates The World That Was 
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

 Platuan4th wrote:
So looking to start on Bolt Action myself, is there a specific Canadian army list or do I use the Brit list?


I think Canadians have a separate list but limited minis

RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
Made in gb
Brigadier General





The new Sick Man of Europe

I think the rules for Canadians are just the british list with some Morale bonus, though I don't have the Brit army book so I can't be sure. Not really limited miniwise since their equipment was either leased or license built versions of British or American stuff.

This message was edited 2 times. Last update was at 2015/07/23 19:07:08


DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 namiel wrote:
So im dead set that I want to play soviets and I LOVE the look of the winter troops WAY WAY above the summer troops.

Is it worth not building the winter army since ill almost never play on winter tables? Is it worth buying the starter knowing that it wont come with winter troops?


Warlord has the awesome deal right now, buy rulebook and get ANY plastic box for free, including the $50 Winter Soviet box set. (spend $35 for rulebook, get $50 infantry box free, wtf)
Just put dead autumn grass on the base and it'll work for most tables!

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in fi
Dakka Veteran





 namiel wrote:
So im dead set that I want to play soviets and I LOVE the look of the winter troops WAY WAY above the summer troops.

Is it worth not building the winter army since ill almost never play on winter tables? Is it worth buying the starter knowing that it wont come with winter troops?


You could always bring a few pieces of terrain with you that look like snow has partially melted off, so it's sort of 50/50 winter/summer table.

I agree that they have a good deal with the book+box at the moment.. Might buy a box of troops AND get an extra book as well!
   
Made in us
Dakka Veteran





Charleston, SC, USA

 judgedoug wrote:
 namiel wrote:
So im dead set that I want to play soviets and I LOVE the look of the winter troops WAY WAY above the summer troops.

Is it worth not building the winter army since ill almost never play on winter tables? Is it worth buying the starter knowing that it wont come with winter troops?


Warlord has the awesome deal right now, buy rulebook and get ANY plastic box for free, including the $50 Winter Soviet box set. (spend $35 for rulebook, get $50 infantry box free, wtf)
Just put dead autumn grass on the base and it'll work for most tables!


Fo realz. Buy the book for 35 bucks and get a whole platoon of some of the best sculpted up to date 28mm infantry out right now. Fo. free. The basic rulebook has lists for all major nations anyways.

Seriously though the winter Russia box is nice as hell.
   
Made in us
Stubborn Dark Angels Veteran Sergeant





Illinois

Thanks for all the suggestions guys. I would do that free box deal if I hadn't just got mine from amazon for $10. Both the soviet book and BRB for $21.

I think im going to go with that idea of making it look like late/early winter so that it will mix with the summer or spring tables. Thanks for the help guys.

Im going to go with the "build an army" deal. I just don't know what teams, tank, and armored car I want. I am doing all kinds of research on the army I want to build(soviet Stalingrad force) I don't think I can go wrong with a medium mortar or mmg and a t34/76 or t34/85. information about the soviet units and equipment at the battle of Stalingrad is proving difficult. Below are some of my inspiration. I love the history of the war on the eastern front and there was no greater battle then Stalingrad


Spoiler:



This message was edited 1 time. Last update was at 2015/07/24 14:04:19


RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
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Richmond, VA

 namiel wrote:
Thanks for all the suggestions guys. I would do that free box deal if I hadn't just got mine from amazon for $10. Both the soviet book and BRB for $21.

I think im going to go with that idea of making it look like late/early winter so that it will mix with the summer or spring tables. Thanks for the help guys.

Im going to go with the "build an army" deal. I just don't know what teams, tank, and armored car I want. I am doing all kinds of research on the army I want to build(soviet Stalingrad force) I don't think I can go wrong with a medium mortar or mmg and a t34/76 or t34/85. information about the soviet units and equipment at the battle of Stalingrad is proving difficult. Below are some of my inspiration. I love the history of the war on the eastern front and there was no greater battle then Stalingrad


The build an army deals are so fantastic it's painful to not buy them.

Honestly for Soviets I'd recommend getting a truck. Trucks are infinitely useful and underrepresented on the tabletop.
T-34/76 is probably the best choice for tank, so you can play pretty much 1940-1945. Though the SU-76 is a nice alternative, as it can fire as a howitzer or as an antitank gun, and it's super duper cheap.
As for free team, the Light Mortar and Flamethrower blister pack is also a good deal, two special weapons in one pack.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
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Illinois

 judgedoug wrote:
 namiel wrote:
Thanks for all the suggestions guys. I would do that free box deal if I hadn't just got mine from amazon for $10. Both the soviet book and BRB for $21.

I think im going to go with that idea of making it look like late/early winter so that it will mix with the summer or spring tables. Thanks for the help guys.

Im going to go with the "build an army" deal. I just don't know what teams, tank, and armored car I want. I am doing all kinds of research on the army I want to build(soviet Stalingrad force) I don't think I can go wrong with a medium mortar or mmg and a t34/76 or t34/85. information about the soviet units and equipment at the battle of Stalingrad is proving difficult. Below are some of my inspiration. I love the history of the war on the eastern front and there was no greater battle then Stalingrad


The build an army deals are so fantastic it's painful to not buy them.

Honestly for Soviets I'd recommend getting a truck. Trucks are infinitely useful and underrepresented on the tabletop.
T-34/76 is probably the best choice for tank, so you can play pretty much 1940-1945. Though the SU-76 is a nice alternative, as it can fire as a howitzer or as an antitank gun, and it's super duper cheap.
As for free team, the Light Mortar and Flamethrower blister pack is also a good deal, two special weapons in one pack.


Right on, thanks.

I think im going to go with the t34 since the su76 wasn't in production until after the battle of Stalingrad. Granted its not perfect but when taken off the tabletop I want this army to be a solid representation of the forces at Stalingrad

Has anyone worked with the soviet winter plastics? I will need to use those bodies to convert my weapons teams to winter weapons teams.

This message was edited 1 time. Last update was at 2015/07/24 15:37:03


RoperPG wrote:
Blimey, it's very salty in here...
Any more vegans want to put forth their opinions on bacon?
 
   
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Airborne Infiltrating Tomcat




Central Ohio

 Platuan4th wrote:
So looking to start on Bolt Action myself, is there a specific Canadian army list or do I use the Brit list?


You use the British List and Choose a National Characteristic that you feel applies. Warlord makes a Canadian Third Division decal sheet. The Canadians have a greenish uniform. I use Privateer Press's Traitor Green; it closely approximates the colour and gives a subtle variance to similar colours you will use for helmets and other gear.


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Disciplined Sea Guard




 Tailgunner wrote:

When you say historical accuracy isn't important, what are we talking about? Are your Brits painted the wrong shade of khaki, or are they riding around in Humvees? It is, after all, a historical wargame, involving forces that represented real units. It seems odd to disregard all of that.


I'm not saying it's not important. I'm saying it's up to you how important it should be for you.

Did I paint my Brits in the wrong shade of khaki? I actually don't know, I didn't do enough research into British WWII uniforms to even answer the question. (The answer is probably yes.) I went with Vallejo's "Engish Uniform" as the base color and took it from there. They certainly look army-y enough to me, but any historical accuracy stickler will probably shudder at my army. I also haven't spent time looking into which units served where, I simply field the units I have fun playing with.

Personally I play Bolt Action because I think the game is fun. What I don't think of as fun is spending hours pouring over uniform color schemes and unit compositions from various theaters, nor do I have time to do either. Whoever has a problem with that can simply choose not to play with me, (and that would be completely fine as we all get to pick where we draw our lines,) but nobody gets to tell me I'm not "allowed" to play the game because fun is more important than historical accuracy to me. For some those are symbiotic; for me they become mutually exclusive at a certain point.

It is, at the end of the day, only a game.
   
 
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