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![[Post New]](/s/i/i.gif) 2015/07/18 16:58:54
Subject: Re:What Chaos Space Marine kits need to be redone?
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Monstrously Massive Big Mutant
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In my opinion
1) CSM need mutation options, complimenting possible dedicated god upgrades (Slaaneshi Tentacles, 1-3 Nurglings, Khorne Chain Axes instead of Swords, Hands holding fireballs for Tzeentch) Not many of them mind you, just enough to possibly upgrade the Units Champion.
2) Mutilators dont need a rekitting. They need an incinerator. These things just look and function the same. Horrendously.
3) Khorne Berzerkers need a rekitting. They look goofy, arent as ornate as you would expect and could probably do with some weapon enhancements (Like giving them enough chain axes in a box to actually upgrade your whole sqaud)
4) Plague Marines could possibly not look stupid.. I know that's vague as hell, but currently I run CSM painted up as Nurgle instead of running Plague Marines simply because I find the Plague Marine kits are just not nice to look at (And yes I understand they're supposed to be "Gross" but thats not what I mean) They just look out of place, shorter, stubby, broken looking models that have odd seams and require too much green stuff to look like real Plague Marines.
5) Thousand Sons could use a unique look and rekitting. Currently the most bland of kits in terms of outfitting, they simply get bolters, and their champion gets a Force Weapon. I'd personally allow them to take something better in terms of Weapons, like allowing them to ALL take Force Weapons + Bolt Pistol. Currently they are too expensive kit wise to justify playing them in game. I have gone onto Ebay and bought custom bits to make them look like Egyptian warriors. They look MUCH better.
6) I hate Possessed for many many reasons, most of you do too, their rules suck, are completely random at either making them decent, or completely useless and they have virtually no synergistic capabilities unless you dedicate an entire army around them. Kit wise however, they have another problem. They look like crap, old world crap. I reference FW possessed models as what they SHOULD look like in comparison.
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
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11,000
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![[Post New]](/s/i/i.gif) 2015/07/18 17:13:31
Subject: What Chaos Space Marine kits need to be redone?
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Mutated Chosen Chaos Marine
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I'm going to go a bit against the grain here and say that basic CSM troops do not really need a new kit. The thing I like about Chaos is its ability to be of infinite variety. As a result, basic loyalist CSM work just fine with kitbashes for me. It is much less expensive and infinitely more variable than a new CSM kit could ever be.
What I want? Plastic plague, noise and 10k sons upgrade sprues, obliterators (please god this, what we have now looks god awful), and a warpsmith (or a chaos upgrade sprue for cult mechanicus models).
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Help me, Rhonda. HA! |
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![[Post New]](/s/i/i.gif) 2015/07/18 18:05:19
Subject: What Chaos Space Marine kits need to be redone?
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Rampaging Khorne Dreadnought
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Kanluwen wrote:
No.
Not just no, hell no.
Chaos players for years have been asking for things to further differentiate them from their Loyalist counterparts, and you seemingly just want to copy/paste what you think is the reason why Loyalist books are so successful?
There are so many unique or interesting routes that could be used for Chaos to have a more reliable Deep Strike ability. Warpgates, for example, as a unique fortification for CSM.
Umm, you mean hell yes? Affordable dreadclaws ftw?
If your a csm player with any interest in the legions at all, then dreadclaws are win. And they're pretty different from normal pods too, and they look so much more bad ass. A GW chaos version could be truly chaotic too, instead of a pod with claws. How about actual claws and a maw where they exit., mmmh. Now if only they changed the rules so that you could use them as described and crash right into them loyalists and burn them to a crisp.
Not that warp gates wouldn't be cool though. Faction fortifications in general would be awesome. Like I would buy a fortification expansion that isn't 100% IoM...
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![[Post New]](/s/i/i.gif) 2015/07/18 19:38:37
Subject: What Chaos Space Marine kits need to be redone?
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Veteran Inquisitor with Xenos Alliances
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Kanluwen wrote:
No.
Not just no, hell no.
Chaos players for years have been asking for things to further differentiate them from their Loyalist counterparts, and you seemingly just want to copy/paste what you think is the reason why Loyalist books are so successful?
There are so many unique or interesting routes that could be used for Chaos to have a more reliable Deep Strike ability. Warpgates, for example, as a unique fortification for CSM.
While I understand your sentiment the dreadclaw is more than drop pod. So I don't think its copying Loyalist success. I don't think the dreadclaw should've included because FW already does it and it's a bit redundant. I however think that a distinction between Legionaries and renegades should exist as many Renegades are described as retaining and using drop pods. So some considerations should be made.
I agree, Chaos needs more mobility and you'll think the guys living in the warp would have some ability to access it. I miss the sorta icons acting like teleport homers we used to have.
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This message was edited 2 times. Last update was at 2015/07/18 19:42:51
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![[Post New]](/s/i/i.gif) 2015/07/18 21:42:29
Subject: What Chaos Space Marine kits need to be redone?
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Rampaging Khorne Dreadnought
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Yea, it's something that has always bugged me.
You'd think an army that lives in the warp and is dedicated wholly to one of the gods that pretty much rule the warp itself, would get enough support from said god to travel the warp safely at the very least. The same for casting psychic powers. They are capricious and all but come on. Surely it can't be worse than living at the heart of it?
This was somewhat represented when banners allowed accurate deepstrike at least. I don't get why they ever removed that mechanic.
Chaos should have at least some kind of warp related mechanic, even if it's only terrain.
All that defiling and sacrificing would be perfect for faction specific fortifications/terrain.
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![[Post New]](/s/i/i.gif) 2015/07/19 10:53:16
Subject: What Chaos Space Marine kits need to be redone?
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Khorne Chosen Marine Riding a Juggernaut
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CSM upcoming models( if any) needs to be more like the new Chaos Warriors for AoS.
Also don't forget plastic or at least updated versions of the Special IC's, Kharn, Arhiman, Lucius, Typhus etc.
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![[Post New]](/s/i/i.gif) 2015/07/19 21:54:49
Subject: What Chaos Space Marine kits need to be redone?
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Regular Dakkanaut
United Kingdom
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I think the daemonkin might be the future. I can't see any point in randomly putting out that codex. I think they have decided to create mixed daemon-CSM forces for each god and then allow you to ally them about. The daemonkin are based around berzerkers and possessed with the centre piece of the new bloodthirster.
I just feel that they are looking to break up the factions and use more formations. This is to allow non IoM factions to combat the incredible versatility of allowing all IoM factions to ally at will. They've done it with Eldar, splitting them down into Harlequins, Craftworld and in effect Dark Eldar are now an Eldar sub faction too. I expect an exodite book in the fullness of time. That allows four allying factions.
If CSM have four daemonkin books they can do the same. Khorne is done. I would expect a book for each, centred on the cult troops. Might even get a Dark Mechanicum book to put all the daemon engines in.
I've no basis for this except what I think they might do. Just my opinion!
In terms of kits I would hope for a retooled basic CSM kit with all options. They could then slightly modify these sculpts to provide a havoc and chosen kit. These should look like the DV marines. I would expect to see plastic upgrade sprues like the new SM ones to allow conversion to TS and NM. It would be easy enough.
Personally I want to see a cultist kit with options.
CSM do have immense formation possibilities with the depth of the range being so big.
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Quis custodiet ipsos custodes? |
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![[Post New]](/s/i/i.gif) 2015/07/21 06:52:40
Subject: What Chaos Space Marine kits need to be redone?
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Frenzied Berserker Terminator
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Brian Nelsons Sorcerors are badass. I wish we could have turned him to the dark side sooner, but then I guess he wouldn't have sculpted all those great Orks!
Seriously the old metal Sorcerors are like, the best metal minis you can still get. I'd literally kill to have one.
Do you have a Brian Nelson Sorc? Yeah?
:stabs:
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Gets along better with animals... Go figure. |
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![[Post New]](/s/i/i.gif) 2015/07/21 12:55:51
Subject: What Chaos Space Marine kits need to be redone?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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Isengard wrote:I think the daemonkin might be the future. I can't see any point in randomly putting out that codex. I think they have decided to create mixed daemon- CSM forces for each god and then allow you to ally them about. The daemonkin are based around berzerkers and possessed with the centre piece of the new bloodthirster.
I just feel that they are looking to break up the factions and use more formations. This is to allow non IoM factions to combat the incredible versatility of allowing all IoM factions to ally at will. They've done it with Eldar, splitting them down into Harlequins, Craftworld and in effect Dark Eldar are now an Eldar sub faction too. I expect an exodite book in the fullness of time. That allows four allying factions.
If CSM have four daemonkin books they can do the same. Khorne is done. I would expect a book for each, centred on the cult troops. Might even get a Dark Mechanicum book to put all the daemon engines in.
I've no basis for this except what I think they might do. Just my opinion!
No, Daemonkin is not the future of Chaos. Consider the fact that the Khorne book left out over half the options from the CSM 'dex. Also, what becomes of the Legions and ALL of our Special Characters? (again, KDK has a single SC - Skulltaker) What about all the Undivided armies, such as the freaking Black Legion itself, and the other big names?
Daemonkin was purely done as a way to give rules and a fluffy new list for Khornate armies, (who are currently the worst off of all 4 Gods), to take advantage of the Bloodthirster kit released in the Fantasy End Times stuff.
Shoehorning all Chaos armies into just 4 Daemonkin books would mean throwing out years of some of the most important & iconic backstory in the game, as well as the majority of the established characters and units we currently have access to.
Isengard wrote:In terms of kits I would hope for a retooled basic CSM kit with all options. They could then slightly modify these sculpts to provide a havoc and chosen kit. These should look like the DV marines. I would expect to see plastic upgrade sprues like the new SM ones to allow conversion to TS and NM. It would be easy enough.
Personally I want to see a cultist kit with options.
CSM do have immense formation possibilities with the depth of the range being so big.
Honestly I'm hoping that *IF* we ever get any more basic marine kits, that they're not quite DV levels of mutated/corrupted armour. I'd prefer to see that level of extra bling left to say a Chosen kit and/or the Cult Marines, while the basic Chaos Marines get a level of detail that's more or less a 'modernised' and cleaned up level of what we have in the current kit.
Add some extra shiny shoulder pads and a couple of torsos, etc... to the basic kit, but leave the majority of the basic marines around the level they currently are. This way the kit allows for everything from 10000 year old Legionnaires, to recently turned Renegades of the past century or two, and everything in between!
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![[Post New]](/s/i/i.gif) 2015/07/21 14:45:48
Subject: What Chaos Space Marine kits need to be redone?
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Morphing Obliterator
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Gordon Shumway wrote:I'm going to go a bit against the grain here and say that basic CSM troops do not really need a new kit. The thing I like about Chaos is its ability to be of infinite variety. As a result, basic loyalist CSM work just fine with kitbashes for me. It is much less expensive and infinitely more variable than a new CSM kit could ever be.
What I want? Plastic plague, noise and 10k sons upgrade sprues, obliterators (please god this, what we have now looks god awful), and a warpsmith (or a chaos upgrade sprue for cult mechanicus models).
I agree on the vanilla CSM, the kit is ok, you get your average marines, with either bolters or CCW, a champion with a few bits to make him stand out. If anything I'd just add a few more power/special weapons but the kit is pretty ok. These are after all your basic troop and what you want is to have an elite unit that looks awesome and stands out. That being said I think new bikes would be great.
What I would love to see even thought it may take me further away from finishing painting my army:
Bikes and Khorne Zerks, new chosens would be awesome as well.
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CSM 10k points
IG 3k points
Orks 2k points
WoC 3.5k points
VC 2.5k points
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![[Post New]](/s/i/i.gif) 2015/07/21 15:15:00
Subject: What Chaos Space Marine kits need to be redone?
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Morphing Obliterator
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O.o ... Khorne are just behind Nurgle in almost every way (the only exception being the models), and so far ahead of Tzeentch and Slaanesh that Khorne probably doesn't even realise they still exist. Tzeentch easily has the worst rules of any of the four gods, and even FW treat it like gak.
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See, you're trying to use people logic. DM uses Mandelogic, which we've established has 2+2=quack. - Aerethan
Putin.....would make a Vulcan Intelligence officer cry. - Jihadin
AFAIK, there is only one world, and it is the real world. - Iron_Captain
DakkaRank Comment: I sound like a Power Ranger.
TFOL and proud. Also a Forge World Fan.
I should really paint some of my models instead of browsing forums. |
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![[Post New]](/s/i/i.gif) 2015/07/21 16:07:06
Subject: What Chaos Space Marine kits need to be redone?
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Evasive Pleasureseeker
Lost in a blizzard, somewhere near Toronto
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-Shrike- wrote:
O.o ... Khorne are just behind Nurgle in almost every way (the only exception being the models), and so far ahead of Tzeentch and Slaanesh that Khorne probably doesn't even realise they still exist. Tzeentch easily has the worst rules of any of the four gods, and even FW treat it like gak. 
Tzeentch Marines themselves do fine. 1kSons may need some serious help, but overall, a Tzeentch CSM army backed up by more Tzeentch Daemons is pretty damn solid - much more so than trying to do a basic Khornate CSM/Daemon allied list. Hell, Ahriman alone is filthy as gak, and alongside a dedicated supporting cast of additional psykers + some Combi-Plasma Termies, he can near single handily wreck face against almost any non-vehicle target.
Slaanesh likewise is even further ahead, thanks to Noise Marines, amazing daemonic options and psychic supports.
Khorne on the other hand was an utter train wreck until the Daemonkin book gave them the Blood Tithe system and their formations...
The biggest strike against Khorne besides the general slight overcosting of the CSM codex in general, is that the biggest thing we have going for us is one of the strongest Psychic phases in the game. Khorne of course gets none of that, making an overcosted army that much worse, as it cannot take advantage of the one thing we have going for us.
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![[Post New]](/s/i/i.gif) 2015/07/21 16:36:38
Subject: What Chaos Space Marine kits need to be redone?
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Warplord Titan Princeps of Tzeentch
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Tzench marines do fine?!
Nobody ever Tzench his marines, his mark is worthless most times and overpriced the few times it helps.
T deamons are good. T marines are trash.
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can neither confirm nor deny I lost track of what I've got right now. |
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![[Post New]](/s/i/i.gif) 2015/07/21 22:34:09
Subject: What Chaos Space Marine kits need to be redone?
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Stalwart Dark Angels Space Marine
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Would be faster to tell you which one don't need to be redone...
The problem is that CSM has like 2 aesthetic going on. The old one which was very gothic with lot of spike and whatnot and the newer one with lots of twisted daemonic thingy. I personally prefer the latter.
Defiler, Forgefiend Combo, Helbrute, Obliterators Combo, Raptors Combo, Aspiring Champion, Cultist, Heldrake, Vindi, Rhino, Predator & Landraider and lets say Chaos Marine Spawn & Daemon.
So about 7 out of the 8 pages worth of content on GW. Can always subtract 1 page since it's fill with codex and dataslate.
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This message was edited 1 time. Last update was at 2015/07/21 22:34:24
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![[Post New]](/s/i/i.gif) 2015/07/22 07:30:00
Subject: What Chaos Space Marine kits need to be redone?
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Nurgle Predator Driver with an Infestation
Calixis sector / Screaming Vortex
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darkcloak wrote:Brian Nelsons Sorcerors are badass. I wish we could have turned him to the dark side sooner, but then I guess he wouldn't have sculpted all those great Orks!
Seriously the old metal Sorcerors are like, the best metal minis you can still get. I'd literally kill to have one.
Do you have a Brian Nelson Sorc? Yeah?
:stabs:
I can't believe you're posting this without adding a pic...
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CSM
Militarum Tempestus
Dark Angels (Deathwing)
Inquisition |
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