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![[Post New]](/s/i/i.gif) 2015/11/04 12:43:40
Subject: Heldrake vs Ghostkeel
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Khorne Veteran Marine with Chain-Axe
Bodt
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There's always S7 Vector Strike. S8 if you're playing the KDK formation. Not sure what Ghostkeel toughness is.
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4000 pts
4700+ pts
2500 pts Hive Fleet Gungnir
St. Peter don't you call me 'cause I can't go. I owe my soul to GW's store. |
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![[Post New]](/s/i/i.gif) 2015/11/05 04:02:49
Subject: Heldrake vs Ghostkeel
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Big Mek in Kustom Dragster with Soopa-Gun
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ghostkeels are t5 with 4wounds
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2015/11/05 05:19:15
Subject: Heldrake vs Ghostkeel
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Focused Fire Warrior
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Take a flying daemon prince with psychic powers and burning brand. Mark of Nurgle will make it a tough beast that can spam telepathy... Make itself invisible for best effect. Use psychic shriek and the flamer to kill all his stealthsuits and then charge the ghostkeel. You have all your bases covered.
Costs as much as 2 heldrakes but does their job and thensome. And is arguably tougher since he can't be instant deathed. Skyfire fusion blaster from a ghostkeel could blow a heldrake skyhigh with its 5+... Invisible daemon prince can get a 2+ jink from being nurgle lol. Anyways, just a suggestion, daemon princes are expensive but are harder to hit with grav weapons... And can opt to not take armor and jink and just use him to cast and fight in melee. Lots of options with psychic powers and badass flying monstrous creatures.
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![[Post New]](/s/i/i.gif) 2015/11/05 15:52:26
Subject: Heldrake vs Ghostkeel
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Big Mek in Kustom Dragster with Soopa-Gun
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You would be best to take the armor and not rely on jink. Two reasons:
1) Tau on their own are already known for easy Ignores Cover. Your jink is moot with 2 lights.
2) I would be surprised if any Tau player fields a ghost without the Optimized Stealth Cadre, which gives them ignores cover by default.
Though now that i think about it, that also makes the helldrake even weaker against it because they always hit its butt in that formation.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2015/11/06 00:25:40
Subject: Heldrake vs Ghostkeel
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Unshakeable Grey Knight Land Raider Pilot
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Aren't Demon Princes T5?
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![[Post New]](/s/i/i.gif) 2015/11/06 02:25:26
Subject: Heldrake vs Ghostkeel
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Decrepit Dakkanaut
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Konrax wrote: KhorneontheCobb wrote: Konrax wrote:I agree, and currently my main unit is 2x terminator sorcs and 3x tzeentch oblits that could take them on, but that is my main unit and should be focused on killing more important units.
I guess using the Drake to kill marker lights and the spawn can deal with those stealth units then.
Seems like a dangerous way to run if you ask me. First, if both Sorcerer's are in the same unit, they can't each attempt to manifest the same power. 2nd, you stand a good chance of having both your Sorcerers running away if 2 Oblits die.
One rolls tzeentch x1 and biomancy x2, other rolls telepathy x3 or divination.
I usually roll on personal warlord traits and there is fearless in there. Secondly they are ld10 which usually can get them through some rough patches, and as always telepathy always seems to give me that damn fearless ability anyways.
Why even bother with the MoT? Just go for three rolls on Biomancy and save yourself some points.
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CaptainStabby wrote:If Tyberos falls and needs to catch himself it's because the ground needed killing.
jy2 wrote:BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.
vipoid wrote:Indeed - what sort of bastard would want to use their codex?
MarsNZ wrote:ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever. |
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![[Post New]](/s/i/i.gif) 2015/11/07 16:31:46
Subject: Heldrake vs Ghostkeel
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Twisting Tzeentch Horror
Canada
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I like my scrolls of magnus lol.
I know competitively people say its junk but its 45 points of pure randomness that can wildly swing the game in my favour occasionally.
I run my second Sorc without a mark.
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3000 Points Tzeentch |
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