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Made in us
Auspicious Daemonic Herald





BrianDavion wrote:
locarno24 wrote:


If you specifically want a knight as a lord of war 'within' a chaos detachment (because of a specific command benefit, for example), get a Forgeworld Chaos Knight - it has a slightly improved combat weapon and the option (for points) of daemonic rules.


speaking for myself I'm not sure I'd let someone use the FW chaos knight rules. they're labeled as experimental and now GW's put out actual rules for a chaos knight.

No GW made Renegade Knights, they're different things.
   
Made in us
Morphing Obliterator






Virginia, US

 CrownAxe wrote:
BrianDavion wrote:
locarno24 wrote:


If you specifically want a knight as a lord of war 'within' a chaos detachment (because of a specific command benefit, for example), get a Forgeworld Chaos Knight - it has a slightly improved combat weapon and the option (for points) of daemonic rules.


speaking for myself I'm not sure I'd let someone use the FW chaos knight rules. they're labeled as experimental and now GW's put out actual rules for a chaos knight.

No GW made Renegade Knights, they're different things.


I was wondering this myself, if I'm right about this then the forgeworld knight is a knight Titan built by the dark mechanis, while the GW renegade is an imperial built knight now in the possession of a chaos warrior. Thus they have different rules.

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Grim Dark Angels Interrogator-Chaplain






A Protoss colony world

As I've said in other threads, I intend to buy the set and model the Renegade Knight with Khorne stuff to match my KDK army. That way I could run him as a Renegade or as the Forge World one. For running with Daemonkin, I think each would have their pros and cons. The FW one, if taken as a LOW choice in a KDK army, has BFTBG, plus the benefits of being Khorne-affiliated in the FW rules (reroll stomps, etc.), but is limited on options. The Renegade has the advantage of being able to take different weapons, especially Carapace weapons, but sadly lacks BFTBG. I would probably want to try the Icarus cannon as AA is something Daemonkin struggle with. Of course, I intend to fully magnetize both Knight models in the kit to maximize the mileage from it!

My armies (re-counted and updated on 11/7/24, including modeled wargear options):
Dark Angels: ~16000 Astra Militarum: ~1200 | Imperial Knights: ~2300 | Leagues of Votann: ~1300 | Tyranids: ~3400 | Stormcast Eternals: ~5000 | Kruleboyz: ~3500 | Lumineth Realm-Lords: ~700
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BrianDavion wrote:
locarno24 wrote:


If you specifically want a knight as a lord of war 'within' a chaos detachment (because of a specific command benefit, for example), get a Forgeworld Chaos Knight - it has a slightly improved combat weapon and the option (for points) of daemonic rules.


speaking for myself I'm not sure I'd let someone use the FW chaos knight rules. they're labeled as experimental and now GW's put out actual rules for a chaos knight.


What about experimental rules makes you unwilling to play against them?
   
Made in us
Noise Marine Terminator with Sonic Blaster





Lincolnton, N.C.

Pain4Pleasure wrote:
Great, even more OP toys for the chaos factions to shenanigans with.


What shenanigans? It's not like we got a whole new broken as hell supplement, grav weapons, centurions, and 30+ (it seems) vehicles to play with.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


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Probably sarcasm.

If not, well, not sure how to respond other than, "NUH UH!"
   
Made in ca
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 Wolf_in_Human_Shape wrote:
BrianDavion wrote:
locarno24 wrote:


If you specifically want a knight as a lord of war 'within' a chaos detachment (because of a specific command benefit, for example), get a Forgeworld Chaos Knight - it has a slightly improved combat weapon and the option (for points) of daemonic rules.


speaking for myself I'm not sure I'd let someone use the FW chaos knight rules. they're labeled as experimental and now GW's put out actual rules for a chaos knight.


What about experimental rules makes you unwilling to play against them?


by itself nothing, but when FW releases a set of rules saying "these are experimental" and GW releases rules for pretty much the same thing as "100% offical these are the rules" my inclination is to be of the opinion that the experimental rules have been written over by the actual rules.

Opinions are not facts please don't confuse the two 
   
Made in de
Regular Dakkanaut




What makes you think a Renegade Knight is the same as a A Chaos Knight, especially as the later even has his own different modell? oO
   
Made in us
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Lincolnton, N.C.

 Wolf_in_Human_Shape wrote:
Probably sarcasm.

If not, well, not sure how to respond other than, "NUH UH!"


Yes sarcasm.

My beloved 40K armies:
Children of Stirba
Order of Saint Pan Thera


DA:80S++G+M++B++IPw40K(3)00/re-D+++A++/eWD233R---T(M)DM+ 
   
Made in nl
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Shame there arent two gatlings in the renegade box afaik. If that ever got combined with FW Chaos Knight Tzeentch dedication it would be even more amazing!

Sorry for my spelling. I'm not a native speaker and a dyslexic.
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BrianDavion wrote:
locarno24 wrote:


If you specifically want a knight as a lord of war 'within' a chaos detachment (because of a specific command benefit, for example), get a Forgeworld Chaos Knight - it has a slightly improved combat weapon and the option (for points) of daemonic rules.


speaking for myself I'm not sure I'd let someone use the FW chaos knight rules. they're labeled as experimental and now GW's put out actual rules for a chaos knight.


Well, They're different products with different kits.
If I bring my FW chaos knight kit and you tell me to play it with the GW renegade rules, I'd get a bit angry over it to be honest.
For one I like the distinction between the recently turned renegade knights and corrupted chaos knights.

It'd be like saying I'm not allowed to bring a Stormsword because there are baneblade rules.

This message was edited 1 time. Last update was at 2016/04/20 09:06:05


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Trustworthy Shas'vre





Cobleskill

I was considering getting a freeblade knight to fight alongside my tau, as I am starting to dislike my stormsurge (not that it hasn't held its own, it hasn't died yet, and is starting to take a toll on my opponent).
A renegade knight is fluffier. and Desperate Ally? the IK Freeblade is one too. . . And I love dual battle cannons. . .

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Racerguy180 wrote:
rules come and go, models are forever...like herpes.
 
   
Made in us
Gun Mage





Am I right that the box will have two thermal cannons, two battle cannons, and one gatling cannon? So you can do two ranged knights, you just have to mix up the weapons a little?

This message was edited 1 time. Last update was at 2016/04/21 04:35:33


 
   
Made in ca
Sacrifice to the Dark Gods





 TheWaspinator wrote:
Am I right that the box will have two thermal cannons, two battle cannons, and one gatling cannon? So you can do two ranged knights, you just have to mix up the weapons a little?


It should since the box contains the sprues for one Imperial Knight Paladin and one Imperial Knight Warden, this means 2x the "normal" Imperial knight sprues + the Warden one

Warden Weapon Sprue x1: https://www.games-workshop.com/resources/catalog/product/600x620/99120108005_IMPERIALKNIGHTWARDEN06.jpg

Normal Weapon Sprue x2: https://www.games-workshop.com/resources/catalog/product/600x620/99120108003_ImperialKnightSprue02.jpg

The only thing lacking are the carapace weapons for the two knights, you wont be able to get 2x launchers for example.




This message was edited 3 times. Last update was at 2016/04/21 14:54:11


 
   
 
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