Daemons are most definitely not useless. If you look at units in isolation you could be forgiven for thinking so, many of them have no armour, no guns and are not super tough. A 5++ invulnerable save alone is not immediately appealing.
But the true skill in playing daemons is to exploit the synergies between the various units, psychic Powers and relics. The new formation and detachment bonuses are also useful in this regard. Yes, there is a lot of randomness in terms of rewards, psychic Powers and the warp.storm table but another aspect of playing daemons effectively is to minimise the random elements to provide the strengths of the list you are trying to build.
I realise a lot of the above is quite vague but essentially a Daemons army is not really one I would recommend for beginners. It's only with experience that you can learn how to effectively use the various synergies between units, and more importantly how to adapt during a battle. I wouldn't let this necessarily dissuade you from being a Daemons player as they are a great army but you might find yourself taking a few losses before you get the hang of things.
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