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How many Bolter shots to kill Celestine in a Medusa Command Squad with Smashfudger?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Towering Hierophant Bio-Titan





Fareham

It's all well and good shouting broken, but who in their right mind will be firing bolters at this unit? Lol.
Provided there's no invisibility, D plates work very well.

For the price of this unit it's roamed into warhound territory.
4 large D blasts a turn won't have that many issues providing you can roll higher than a 1 every shot.


I know the point was to work out bolter shots (which is a scarily high number) but in no game will anyone come close to having enough bolters to do so.

Would be interesting to see though if anything the same cost as this unit could wipe it out effectively.

   
Made in ru
!!Goffik Rocker!!






There WILL be invisibility - and possible 1-st turn assault - vs a warhound. Blasts are not scary for the deathstars at all.
   
Made in gb
Battleship Captain





Bristol (UK)

Doesn't Celestine resurrect her Geminae at the start of each turn?
For simply I, and I presume everybody else, has been assuming all shots are fired in a single phase.
Otherwise it could go onto an infinite amount of bolter rounds if you can't do more than kill a Geminae in each phase with the available marines.
   
 
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