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Made in gb
Courageous Space Marine Captain






Glasgow, Scotland

 Backspacehacker wrote:
If not mentioned, terminator armor is very resilient to ballistic and heat impacts, which make it very powerful in the field. The reason why they get chewed up in space hulk is because lore wise, the genestealers have talons that can punch through the armor.

Just like in real life, just because something is bulletproof does not make it stab proof. There is more force concentrated at a single point.

Also because it's tight corridor fighting the terminator armor allows them to carry bigger weapons which decimate targets in confined areas, like the storm bolted, assault cannon and flamer. On top of that the terminator armor allows for marines to survive the harsh environmental dangers of a space hulk, vacuum of space, no oxygen, radiation, poisonious gas.


To expand, Terminators can carry heavy flamers, not flamers. A minor point, as Power Armour can also do so, however, Heavy Flamers require two hands for Power Armour, limiting close-quarter effectiveness. They can also carry Plasma Cannons single handed as well as hands-free missile launchers with high RoF in addition to the stormbolter, as well as the cited assault cannon which cannot be used in PA due to the weight and ammo requirements. The main advantage of course is the free hand which which to operate a melee weapon such as a power weapon/fist or the extremely useful chainfist for breaching bulkheads and clearing sealed passages, as well as manipulate other objects such as controls and access panels.

The radiation is probably the main advantage that you cite, as PA is also designed to be used in vacuum and gaseous environments, as well as the Multi-Lung implant giving them the innate ability to breathe comfortably in poisonous gas.

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 Nerak wrote:
SomeRandomEvilGuy wrote:
Space Hulk said that only Terminator armoured Marines had a chance on Genestealer Space Hulks if I recall correctly. Storm Bolters would have double the firepower of a bolter and I'd assume that "fluffwise" a Genestealer would take time and multiple attacks to penetrate Terminator armour. It's just simplified for the game. There aren't as many Genestealers in the game as the background provided often gave but they're more powerful sort of thing. The Blood Angels Chapter was nearly wiped out in one attempt at boarding a Space Hulk (950 Marines died if memory serves).

I wanna read some decent stories about standard humans or Tau or something building a Space Hulk, not knowing what to expect. You could have great horror elements especially if the Genestealers start hypnotising people rather than just killing them.

Check out the Commissar Cain series, this happens a couple of times. Besides, this is pretty much the answer to this thread.

One more thing I seem to remember but can't verify is terminator armour working in vaccume as well as the hazardous conditions it's famous for. Power armour (and actually even carpace armour) can be sealed but their oxygen supply is limited. Terminator armour on the other hand can recycle it's own air, or so I seem to remember but I'm not 100% sure. Also heard somewhere it can "mag lock" to surfaces and thus not be carried off in zero g. Just saying it'd be damn usefull in an old mostly destroyed Space ship to have a zero g functional armour. Can anyone verify this or am I remmembering things wrong?

Edit: The "mag-lock" thing might have been from Starcraft... Not sure


Mag-boots can be issued to Scions, so its probably a good bet that most pattern of PA and Termi armor have e'm, as well.

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Savageconvoy wrote:
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Made in gb
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avoiding the lorax on Crion

 Bobthehero wrote:
 Nerak wrote:
SomeRandomEvilGuy wrote:
Space Hulk said that only Terminator armoured Marines had a chance on Genestealer Space Hulks if I recall correctly. Storm Bolters would have double the firepower of a bolter and I'd assume that "fluffwise" a Genestealer would take time and multiple attacks to penetrate Terminator armour. It's just simplified for the game. There aren't as many Genestealers in the game as the background provided often gave but they're more powerful sort of thing. The Blood Angels Chapter was nearly wiped out in one attempt at boarding a Space Hulk (950 Marines died if memory serves).

I wanna read some decent stories about standard humans or Tau or something building a Space Hulk, not knowing what to expect. You could have great horror elements especially if the Genestealers start hypnotising people rather than just killing them.

Check out the Commissar Cain series, this happens a couple of times. Besides, this is pretty much the answer to this thread.

One more thing I seem to remember but can't verify is terminator armour working in vaccume as well as the hazardous conditions it's famous for. Power armour (and actually even carpace armour) can be sealed but their oxygen supply is limited. Terminator armour on the other hand can recycle it's own air, or so I seem to remember but I'm not 100% sure. Also heard somewhere it can "mag lock" to surfaces and thus not be carried off in zero g. Just saying it'd be damn usefull in an old mostly destroyed Space ship to have a zero g functional armour. Can anyone verify this or am I remmembering things wrong?

Edit: The "mag-lock" thing might have been from Starcraft... Not sure


Mag-boots can be issued to Scions, so its probably a good bet that most pattern of PA and Termi armor have e'm, as well.


All power armour can mag lock to decks. It goes back to the orognal space marine book by Ian Watson.
Terminators can do same.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
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Eternally-Stimulated Slaanesh Dreadnought





UK

If the game followed the fluff as far as terminators are concerned you could win against legions of opponentns with one squad of terminators.
   
Made in fi
Confessor Of Sins




 jhe90 wrote:
All power armour can mag lock to decks. It goes back to the orognal space marine book by Ian Watson.


It's older, even if the original Rogue Trader version of 40K called it "magnetic soles". The boot soles of the Mk VI suit in the blow-up picture on page 115 also had retractable spikes.
   
Made in us
Librarian with Freaky Familiar






 Deadshot wrote:
 Backspacehacker wrote:
If not mentioned, terminator armor is very resilient to ballistic and heat impacts, which make it very powerful in the field. The reason why they get chewed up in space hulk is because lore wise, the genestealers have talons that can punch through the armor.

Just like in real life, just because something is bulletproof does not make it stab proof. There is more force concentrated at a single point.

Also because it's tight corridor fighting the terminator armor allows them to carry bigger weapons which decimate targets in confined areas, like the storm bolted, assault cannon and flamer. On top of that the terminator armor allows for marines to survive the harsh environmental dangers of a space hulk, vacuum of space, no oxygen, radiation, poisonious gas.


To expand, Terminators can carry heavy flamers, not flamers. A minor point, as Power Armour can also do so, however, Heavy Flamers require two hands for Power Armour, limiting close-quarter effectiveness. They can also carry Plasma Cannons single handed as well as hands-free missile launchers with high RoF in addition to the stormbolter, as well as the cited assault cannon which cannot be used in PA due to the weight and ammo requirements. The main advantage of course is the free hand which which to operate a melee weapon such as a power weapon/fist or the extremely useful chainfist for breaching bulkheads and clearing sealed passages, as well as manipulate other objects such as controls and access panels.

The radiation is probably the main advantage that you cite, as PA is also designed to be used in vacuum and gaseous environments, as well as the Multi-Lung implant giving them the innate ability to breathe comfortably in poisonous gas.


Very true points, but its wroth noting though that lore is VERY wishy washy on power armor and void exposure. There have been cases where they fight in the vacume of space no problem, others were they can only survive it for a few moments. But all around, terminator armor has always been you are fine in the void. Also another added plus as you said with the free hand, it allows them to carry the powerfist/chainfixt which is great and ripping metal away from blocked areas.

To many unpainted models to count. 
   
Made in us
Powerful Phoenix Lord





Keep in mind none of GW's games have ever really reflected the fluff/stories/lore...because it would be tough to game that. I'd like a new Space Hulk game where Terminators dispatched dozens upon dozens of Genestealers (more akin to Zombicide with comically large waves of stealers), but it is what it is.

Space Hulk is a game and intended to be a genuine challenge for the Space Marine player.
   
Made in gb
Keeper of the Holy Orb of Antioch





avoiding the lorax on Crion

 Backspacehacker wrote:
 Deadshot wrote:
 Backspacehacker wrote:
If not mentioned, terminator armor is very resilient to ballistic and heat impacts, which make it very powerful in the field. The reason why they get chewed up in space hulk is because lore wise, the genestealers have talons that can punch through the armor.

Just like in real life, just because something is bulletproof does not make it stab proof. There is more force concentrated at a single point.

Also because it's tight corridor fighting the terminator armor allows them to carry bigger weapons which decimate targets in confined areas, like the storm bolted, assault cannon and flamer. On top of that the terminator armor allows for marines to survive the harsh environmental dangers of a space hulk, vacuum of space, no oxygen, radiation, poisonious gas.


To expand, Terminators can carry heavy flamers, not flamers. A minor point, as Power Armour can also do so, however, Heavy Flamers require two hands for Power Armour, limiting close-quarter effectiveness. They can also carry Plasma Cannons single handed as well as hands-free missile launchers with high RoF in addition to the stormbolter, as well as the cited assault cannon which cannot be used in PA due to the weight and ammo requirements. The main advantage of course is the free hand which which to operate a melee weapon such as a power weapon/fist or the extremely useful chainfist for breaching bulkheads and clearing sealed passages, as well as manipulate other objects such as controls and access panels.

The radiation is probably the main advantage that you cite, as PA is also designed to be used in vacuum and gaseous environments, as well as the Multi-Lung implant giving them the innate ability to breathe comfortably in poisonous gas.


Very true points, but its wroth noting though that lore is VERY wishy washy on power armor and void exposure. There have been cases where they fight in the vacume of space no problem, others were they can only survive it for a few moments. But all around, terminator armor has always been you are fine in the void. Also another added plus as you said with the free hand, it allows them to carry the powerfist/chainfixt which is great and ripping metal away from blocked areas.


Yeah, much as there's nasties. A big part of clearing a space hulk will also be breaching old locked bulkheads, mangles metal chunks between ships, baricades, rubble and general detrius.

In the books there ofthen written as seeming to pass between mushed together ships, and that process does not always make even and clear corridors.

Sgt. Vanden - OOC Hey, that was your doing. I didn't choose to fly in the "Dongerprise'.

"May the odds be ever in your favour"

Hybrid Son Of Oxayotl wrote:
I have no clue how Dakka's moderation work. I expect it involves throwing a lot of d100 and looking at many random tables.

FudgeDumper - It could be that you are just so uncomfortable with the idea of your chapters primarch having his way with a docile tyranid spore cyst, that you must deny they have any feelings at all.  
   
Made in us
Torch-Wielding Lunatic






Of course, all of this talk about radiation and void and such goes out the window when the official Terminator Librarian model for the latest Space Hulk release has unprotected eyeballs that were not sculpted popping/dissolving out of his skull.
   
Made in us
Librarian with Freaky Familiar






 Orgeston wrote:
Of course, all of this talk about radiation and void and such goes out the window when the official Terminator Librarian model for the latest Space Hulk release has unprotected eyeballs that were not sculpted popping/dissolving out of his skull.


I write that one off as being shielded by his powers.

To many unpainted models to count. 
   
 
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