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Made in us
Shas'la with Pulse Carbine





Florida

It's a strong list, but not game breaking.

Gunlines will suffer vs. deepstriking units CC (terminators, genestealers etc). Forcing you to be locked into combat or fall back unless you bubble wrap.

There are also quite a few units that will reach you in one turn. Especially Aeldari/Drukhari/Harlequins and Genestealer Cults come to mind.

Also, Astra Militarum will out gunline the SM gunline with manticores and basilisks that don't require line of sight and can you hit you from the table edge along with multiple lascannons buried deep into infantry blobs.

Knight armies will go first against that list and do heavy damage before you get to go.

Horde armies will control objectives better in Maelstrom games which more people will probably start playing once they get the objectives decks in hand.

I play:
40K: Daemons, Tau
AoS: Blades of Khorne, Disciples of Tzeentch
Warmachine: Convergence of Cyriss
Infinity: Haqqislam, Tohaa
Malifaux: Bayou
Star Wars Legion: Republic & Separatists
MESBG: Far Harad, Misty Mountains 
   
 
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