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![[Post New]](/s/i/i.gif) 2017/07/26 08:15:32
Subject: Guilleman points....GW does not know balance
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Regular Dakkanaut
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Arachnofiend wrote: insaniak wrote: argonak wrote:
Whether you're right or wrong about the points balance, you need to give GW credit for making the adjustments they're doing. They've shown they're willing to look at things and change them within a single month of release.
That is incredible. To someone who has been playing GW games on and off for 25 years. . . there has never been anything like this. I just hope they stick with it.
That's not incredible, it's appalling.
Incredible would be GW getting it right the first time around so that adjustment wasn't necessary in the first place.
Incredible is the right word there, because perfect day 1 balance is a completely unreasonable expectation that no game company has ever achieved.
No kidding. It would go against every standard for balance in competitive gaming. The important thing is that they are actively soliciting feedback - see the rapid speed at which we have seen FAQs.
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![[Post New]](/s/i/i.gif) 2017/07/26 08:23:05
Subject: Guilleman points....GW does not know balance
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Devestating Grey Knight Dreadknight
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Games Workshop got a fix out faster than Relic did for DoW3; not something I expected.
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SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2017/07/26 08:23:13
Subject: Guilleman points....GW does not know balance
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[MOD]
Making Stuff
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Arachnofiend wrote:
Incredible is the right word there, because perfect day 1 balance is a completely unreasonable expectation that no game company has ever achieved.
Perfect balance isn't required. Good enough balance, as in not bad enough to warrant immediate correction, shouldn't be an unreasonable expectation from 'the most playtested edition ever'...
The play testing is supposed to happen before the book is printed, not after.
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![[Post New]](/s/i/i.gif) 2017/07/26 08:26:42
Subject: Guilleman points....GW does not know balance
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Renegade Inquisitor with a Bound Daemon
Tied and gagged in the back of your car
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insaniak wrote:Arachnofiend wrote:
Incredible is the right word there, because perfect day 1 balance is a completely unreasonable expectation that no game company has ever achieved.
Perfect balance isn't required. Good enough balance, as in not bad enough to warrant immediate correction, shouldn't be an unreasonable expectation from 'the most playtested edition ever'...
The play testing is supposed to happen before the book is printed, not after.
Yeah, they really should have released playtest versions of the game prior to the codices. The Indices should not have been printed materials, let alone paid.
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![[Post New]](/s/i/i.gif) 2017/07/26 08:35:38
Subject: Guilleman points....GW does not know balance
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!!Goffik Rocker!!
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niv-mizzet wrote:BrianDavion wrote:pm713 wrote:
Oh the one that was nerfed? It's hardly a problem.
Girlyman gets to massively buff everything nearby, come back to life and of course gets the rare Ld10 for some reason.
yeah god forbid a fething PRIMARCH, having LDR 10.
Mgnus the red also has LDR 10. Complaining about quite literally the greatest leaders in the 40k universe having the highest LDR score is outright silly.
What I think is incredibly silly is that the bland rank-and-file necrons also sport ld10. Random cannon fodder necrons are, each and every one of them, the strategic equals of freaking primarchs.
Ork boyz are ld30.
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![[Post New]](/s/i/i.gif) 2017/07/26 08:56:00
Subject: Guilleman points....GW does not know balance
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Dakka Veteran
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bullyboy wrote:Don't buy that the new GW care about balance at all, not while Bobby G remains at his ridiculous points level. The points need to be closer to 450 or he needs to lose "reroll to wound" and the ability to bounce back (or he just bounces back with 1 wound remaining).
I understand he is a primarch and should be a beast, but the points are not justified.
Yep that what I said on their facebook page too, that codex IS a joke atm.
We are not suggesting a +/-10% points change, he needs to cost AT LEAST 470+ points for what he brings
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This message was edited 1 time. Last update was at 2017/07/26 09:01:49
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![[Post New]](/s/i/i.gif) 2017/07/26 09:12:13
Subject: Guilleman points....GW does not know balance
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Longtime Dakkanaut
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argonak wrote: bullyboy wrote:Don't buy that the new GW care about balance at all, not while Bobby G remains at his ridiculous points level. The points need to be closer to 450 or he needs to lose "reroll to wound" and the ability to bounce back (or he just bounces back with 1 wound remaining).
I understand he is a primarch and should be a beast, but the points are not justified.
Whether you're right or wrong about the points balance, you need to give GW credit for making the adjustments they're doing. They've shown they're willing to look at things and change them within a single month of release.
That is incredible. To someone who has been playing GW games on and off for 25 years. . . there has never been anything like this. I just hope they stick with it.
Not having to wait 8 years for an update. . . I'm just giddy.
Honestly i hope they continue and bring all the codex out in a timely manor, getting the game in a good standing For the future
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![[Post New]](/s/i/i.gif) 2017/07/26 10:13:42
Subject: Guilleman points....GW does not know balance
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Been Around the Block
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insaniak wrote:Arachnofiend wrote:
Incredible is the right word there, because perfect day 1 balance is a completely unreasonable expectation that no game company has ever achieved.
Perfect balance isn't required. Good enough balance, as in not bad enough to warrant immediate correction, shouldn't be an unreasonable expectation from 'the most playtested edition ever'...
The play testing is supposed to happen before the book is printed, not after.
Someone has a fundamental misunderstanding of how balancing works
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![[Post New]](/s/i/i.gif) 2017/07/26 10:18:19
Subject: Guilleman points....GW does not know balance
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Commander of the Mysterious 2nd Legion
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Cindis wrote: insaniak wrote:Arachnofiend wrote:
Incredible is the right word there, because perfect day 1 balance is a completely unreasonable expectation that no game company has ever achieved.
Perfect balance isn't required. Good enough balance, as in not bad enough to warrant immediate correction, shouldn't be an unreasonable expectation from 'the most playtested edition ever'...
The play testing is supposed to happen before the book is printed, not after.
Someone has a fundamental misunderstanding of how balancing works
I'd argue he also has a fundamental misunderstanding of how play testing works. as do most of the people who scream that any errors is "proof" they didn't play test properly.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/07/26 10:32:38
Subject: Guilleman points....GW does not know balance
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Longtime Dakkanaut
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Cindis wrote: insaniak wrote:Arachnofiend wrote:
Incredible is the right word there, because perfect day 1 balance is a completely unreasonable expectation that no game company has ever achieved.
Perfect balance isn't required. Good enough balance, as in not bad enough to warrant immediate correction, shouldn't be an unreasonable expectation from 'the most playtested edition ever'...
The play testing is supposed to happen before the book is printed, not after.
Someone has a fundamental misunderstanding of how balancing works
Tell me how many days GW have been in business.
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![[Post New]](/s/i/i.gif) 2017/07/26 10:38:28
Subject: Guilleman points....GW does not know balance
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Blood-Drenched Death Company Marine
Little Rock, Arkansas
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KurtAngle2 wrote: bullyboy wrote:Don't buy that the new GW care about balance at all, not while Bobby G remains at his ridiculous points level. The points need to be closer to 450 or he needs to lose "reroll to wound" and the ability to bounce back (or he just bounces back with 1 wound remaining).
I understand he is a primarch and should be a beast, but the points are not justified.
Yep that what I said on their facebook page too, that codex IS a joke atm.
We are not suggesting a +/-10% points change, he needs to cost AT LEAST 470+ points for what he brings
I would literally never even consider running him at that value. You could just always upgrade a captain to a chapter master and bring a LT if you wanted to mimic his aura, and in doing so save up to or even over 300 points depending on how blingy you want the characters to be. Saves a detachment slot too. See also the Pedro-star above.
He should be priced competitively enough to run in a good list. I don't even see him at events right now. Maybe he just happens to be buried underneath all the brimstone horrors when I happen to walk by?
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20000+ points
Tournament reports:
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![[Post New]](/s/i/i.gif) 2017/07/26 10:40:09
Subject: Guilleman points....GW does not know balance
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Commander of the Mysterious 2nd Legion
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niv-mizzet wrote:KurtAngle2 wrote: bullyboy wrote:Don't buy that the new GW care about balance at all, not while Bobby G remains at his ridiculous points level. The points need to be closer to 450 or he needs to lose "reroll to wound" and the ability to bounce back (or he just bounces back with 1 wound remaining).
I understand he is a primarch and should be a beast, but the points are not justified.
Yep that what I said on their facebook page too, that codex IS a joke atm.
We are not suggesting a +/-10% points change, he needs to cost AT LEAST 470+ points for what he brings
I would literally never even consider running him at that value. You could just always upgrade a captain to a chapter master and bring a LT if you wanted to mimic his aura, and in doing so save up to or even over 300 points depending on how blingy you want the characters to be. Saves a detachment slot too. See also the Pedro-star above.
He should be priced competitively enough to run in a good list. I don't even see him at events right now. Maybe he just happens to be buried underneath all the brimstone horrors when I happen to walk by?
I suspect when the codex hits we're more apt to see salamanders (who won't need the buff buble as much) and raven guard being the top contenders.
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2017/07/26 11:25:15
Subject: Guilleman points....GW does not know balance
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Devestating Grey Knight Dreadknight
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I think salamander tactics will only be used in very TAC lists where the assault and shooting elements will be very divided from each other therefore losing out on that bubble.
But I haven't seen any really good TAC lists yet. They all still focus on shooting,
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SHUPPET wrote:
wtf is this buddhist monk ascendant martial dice arts crap lol
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![[Post New]](/s/i/i.gif) 2017/07/26 11:35:57
Subject: Guilleman points....GW does not know balance
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[MOD]
Making Stuff
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Feel free to illuminate me, then.
Or don't. I don't really care, frankly. GW have had 20 years now to get this right. They're still making the same mistakes they were making 20 years ago. The fact that they're fixing them more quickly is certainly an improvement, but it's a long way from being incredible. If I slice my finger every single time I use a pair of scissors, the fact that after the 147th time I work out that going and getting a bandaid straight away instead of waiting for a day and a half isn't a particularly impressive achievement. At some point, you would expect that I would learn how to use the damn scissors.
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![[Post New]](/s/i/i.gif) 2017/07/26 12:06:59
Subject: Guilleman points....GW does not know balance
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Omnipotent Necron Overlord
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I think his points are about right. Considering - marines suck in melle and in order to buff shooting units he has to stand on the back lines. He can not utilize his melle power and buffing abilities except for maybe 1 turn (if the enemy is coming at him).
Don't get me wrong - he is one of the best values in the game and I think he elevates Ultramarines to the strongest chapter BUT hes not magnus level broken. I could see an increase to maybe 400 points - but after that - I think I'd be better off taking 3-4 HQ's.
Also - rerolls are not as effective in this game compared to 7th. rerolling after modifiers makes rerolls much less effective if you have minus to hit for whatever huge amounts of sources offer this stuff.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2017/07/26 12:43:51
Subject: Guilleman points....GW does not know balance
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Powerful Phoenix Lord
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I played a game yesterday against Marines with Guiliman. He had a relatively balanced list that was competitive but fun to play against...except for Guilly.
I, on the other hand, was trying something silly - 3 WraithKnights, 2 of which were the Skathach WKs.
Despite dropping in a deleting his 2 Las Preds (the 2 units I saw as the biggest threat to my WKs), he managed to immediately return the favor and drop 2 of my WKs with the rest of his force.
This included 2 Rifle Dreads, 2 Assault cannon Razorbacks and 3-4 marine units with Plasma and Grav.
He should not have been able to do this, but with everything re-rolling hits AND wounds, his army had essentially double the firepower.
Guilly is only appropriately costed if you take his re-rolls away, otherwise he basically doubles you army's firepower for free.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:02:11
Subject: Guilleman points....GW does not know balance
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Lesser Daemon of Chaos
Phoenix, Arizona
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bullyboy wrote: Vryce wrote: Galas wrote:I think he is actually overcosted. Wheres the point of having Guilliman when you can take more Stormravens?
He and Magnus should be made minimun 50-150 points cheaper.
Magnus is a steal for his cost. If he was 150pts cheaper, he would easily be the most broken single model in the game.
That being said, I don't really think Guilliman is all that spectacular. He is a great buff character, but as a combatant, I've never been terribly afraid of him. I don't own the SM Index, so am unsure of his cost, but I don't see him incredibly often, so he must not be that much of a boon, at least for my general gaming circle.
are you serious...he one shotted a knight in combat, and the knight charged!
Reroll all hits and all wounds within 6" is insane...basically it's a case of what is the weapons' ROF? OK, I'll attempt that many armour saves, no reason to roll to hit or wound. In combat he is ridiculous, hitting on 2's with rerolls....S8 with sword so wounding pretty consistently....with rerolls of course. Heck, if you roll any 6's to wound he causes additional D3 mortal wounds. Any real wounds get through...translates to 3 wounds each.
Then of course he has the 3+ invuln and if he happens to die, he has a good chance of standing back up (save that command point). Command Points? He gives you an extra 3...because, yeah.
If you don't think he is worth 360pts, then you really don't know how this game works. The buffs alone and extra command points are probably worth 100pts, easily.
Italicized comment is anecdotal evidence. While possible, it is statistically unlikely. I had Abbadon one game smash a buffed up Swarmlord after being charged. While a game changer, I would -never- expect that to be a common occurance. As many people have stated already, Guilliman has a distinct lack of appearance in competetive lists/events. Other than the mortal wounds on 6's and the reanimation, a group of other characters can mimic his abilities for less or similar points, and don't require a separate detachment to take them. And for the most part, to fully take advantage of the buffs he gives, Rowboat is stuck anchoring a gunline, so you're unlikely to see him perform those amazing feats of "One-shotting a Renegade Knight after being charged".
As for 'not knowing how this game works', I understand it just fine. Almost every other named character hits on 2+, and have re-rolls of 1 they can take advantage of. Magnus can. Azreal can. Abbadon can. So that's nothing special. Other than Magnus, the other two I mentioned cost at least 100pts less than Guilliman. So he is paying that 100pts for the buffs and extra CP's.
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Sometimes, the only truth people understand, comes from the barrel of a gun.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:17:07
Subject: Guilleman points....GW does not know balance
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Ancient Venerable Dark Angels Dreadnought
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Played him once myself, he put approx 19 wounds on my wraith Lord in one round of combat. His gun alone is outstanding, then that sword....ouch.
It's the rerolling all wounds that is OTT. Reroll wounds of 1 would be far more reasonable. And that Pedro Cantor star? Gully would bitch slap it like it wasn't even there.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:26:40
Subject: Guilleman points....GW does not know balance
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Grim Dark Angels Interrogator-Chaplain
Vigo. Spain.
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I was obviously joking, yes. Magnus and Guilliman are one of the most powerfull units in the game. And I don't find that as a bad thing. They SHOULD be powerfull. But they should pay for that.
Guilliman should go up like 20-25% in points. Magnus, the same.
And I think Saint Celestine as much as I love and use her, should be up like 10-15% in cost.
Personally I prefer small adjustement to reach the sweet spot instead of balancing from one extreme to the other. I understand that when the only balance changes you do are 5 years apart, you can't do small steps.
But with the new "faqs" system to rebalance the game, they can do changes every month, or two or three.
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Crimson Devil wrote:
Dakka does have White Knights and is also rather infamous for it's Black Knights. A new edition brings out the passionate and not all of them are good at expressing themselves in written form. There have been plenty of hysterical responses from both sides so far. So we descend into pointless bickering with neither side listening to each other. So posting here becomes more masturbation than conversation.
ERJAK wrote:Forcing a 40k player to keep playing 7th is basically a hate crime.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:29:43
Subject: Guilleman points....GW does not know balance
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Omnipotent Necron Overlord
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Galef wrote:I played a game yesterday against Marines with Guiliman. He had a relatively balanced list that was competitive but fun to play against...except for Guilly.
I, on the other hand, was trying something silly - 3 WraithKnights, 2 of which were the Skathach WKs.
Despite dropping in a deleting his 2 Las Preds (the 2 units I saw as the biggest threat to my WKs), he managed to immediately return the favor and drop 2 of my WKs with the rest of his force.
This included 2 Rifle Dreads, 2 Assault cannon Razorbacks and 3-4 marine units with Plasma and Grav.
He should not have been able to do this, but with everything re-rolling hits AND wounds, his army had essentially double the firepower.
Guilly is only appropriately costed if you take his re-rolls away, otherwise he basically doubles you army's firepower for free.
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I think we all can agree that WK are pretty terrible in this edition. They need a point reduction. They aren't hard to kill. If we are talking equal power level stuff. If you took 3 hemlocks and parked them 60 inches away from the powerball. You could easily Nape all Gullis support and he can't do gak against a flyer. As always there are good units and bad units.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2017/07/26 13:30:45
Subject: Guilleman points....GW does not know balance
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Decrepit Dakkanaut
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I played against Guilliman recently, and I think his cost would be about right if he could be targeted, because then you could focus him down.
Being a character with less than 10 wounds is astonishingly powerful for durability this game.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:34:31
Subject: Guilleman points....GW does not know balance
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Omnipotent Necron Overlord
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Unit1126PLL wrote:I played against Guilliman recently, and I think his cost would be about right if he could be targeted, because then you could focus him down.
Being a character with less than 10 wounds is astonishingly powerful for durability this game.
Hummm - if you could target him he would be absolutely worthless. He is deliberately gimped in wounds so he can't be targeted.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2017/07/26 13:43:24
Subject: Re:Guilleman points....GW does not know balance
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Ancient Venerable Dark Angels Dreadnought
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Looking at a similar "build" using my Dark Angels..
Azrael 180pts
Apothecary 55pts
Primaris Lieutenant 70pts
305pts, 55pts less than Gully (no upgrades on the Lieu)
4+ invuln save for them instead of 3+
1 command point vs 3
S and T 4 vs 6
Guns don't dish out anywhere near the same damage
Sword of secrets nowhere near as good as emperors sword
add one to charges for units within 12" for gully.
Reroll all wounds, not just of 1. That is huge....
Sorry, it's not close, not at all.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:50:40
Subject: Re:Guilleman points....GW does not know balance
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Omnipotent Necron Overlord
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bullyboy wrote:Looking at a similar "build" using my Dark Angels..
Azrael 180pts
Apothecary 55pts
Primaris Lieutenant 70pts
305pts, 55pts less than Gully (no upgrades on the Lieu)
4+ invuln save for them instead of 3+
1 command point vs 3
S and T 4 vs 6
Guns don't dish out anywhere near the same damage
Sword of secrets nowhere near as good as emperors sword
add one to charges for units within 12" for gully.
Reroll all wounds, not just of 1. That is huge....
Sorry, it's not close, not at all.
Why did you take a garbage apothecary? Prim lieutenant I think is only rerolling wounds in CC. Basically remove both of those. Just take Azreal and a bunch of las cannon devs. Your firepower will be almost as good because you have 4 additional las cannons in your aura and you will be much harder to kill. Also - Azreal fills and HQ requirement - Gulli is a lord of war. So he must also take antoher HQ to run a real army. Since guillis auras are so good - all the other aruas are wasted - so basically your HQ is a tax at this point.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2017/07/26 13:53:07
Subject: Guilleman points....GW does not know balance
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Pewling Menial
Atlanta, GA/USA
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I'm not going to comment on how good or not, or how over/under costed or not he is, but to the point of not being seen in competitive lists, he appears at the ETC 22 times out of 194 lists. That's about 11.5% of all the lists, across all factions. I'd hardly call that "never seeing him".
Magnus shows up 7 times.
Abaddon? 1.
Pedro Kantor? 0.
Azrael is actually the next best at 13.
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![[Post New]](/s/i/i.gif) 2017/07/26 13:57:50
Subject: Guilleman points....GW does not know balance
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Omnipotent Necron Overlord
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Yeah - anyone playing ultra marines is taking gulliman - I'm not debating that. Azreal will be is most DA armies. Magnus will be in most if not all thousand sons lists.
You are really just talking about army popularity looking at how many times you see these guys and tournaments.
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If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder |
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![[Post New]](/s/i/i.gif) 2017/07/26 14:15:03
Subject: Guilleman points....GW does not know balance
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Killer Klaivex
The dark behind the eyes.
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Galas wrote:
And I think Saint Celestine as much as I love and use her, should be up like 10-15% in cost.
Slightly off-topic, but I'd rather St. Celestine was just toned down a bit, rather than made excessively expensive. e.g. drop her strength by a point or two, drop her attacks to 5, knock off a wound or two, make Healing Tears require an Act of Faith. Any of those, really.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2017/07/26 14:18:34
Subject: Guilleman points....GW does not know balance
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Shadowy Grot Kommittee Memba
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Xenomancers wrote: Unit1126PLL wrote:I played against Guilliman recently, and I think his cost would be about right if he could be targeted, because then you could focus him down.
Being a character with less than 10 wounds is astonishingly powerful for durability this game.
Hummm - if you could target him he would be absolutely worthless. He is deliberately gimped in wounds so he can't be targeted.
TIL 9 wounds dividing damage in half 2+ 3++ with the possibility to resurrect yourself is "Gimped".
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"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"
"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"
"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"
"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!" |
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![[Post New]](/s/i/i.gif) 2017/07/26 14:57:56
Subject: Guilleman points....GW does not know balance
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Decrepit Dakkanaut
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the_scotsman wrote: Xenomancers wrote: Unit1126PLL wrote:I played against Guilliman recently, and I think his cost would be about right if he could be targeted, because then you could focus him down.
Being a character with less than 10 wounds is astonishingly powerful for durability this game.
Hummm - if you could target him he would be absolutely worthless. He is deliberately gimped in wounds so he can't be targeted.
TIL 9 wounds dividing damage in half 2+ 3++ with the possibility to resurrect yourself is "Gimped".
No kidding.
His durability, as a character, is astonishing. It's essentially "immune to the game", and by the time you kill everything else he's immune to what you have left through saves + ressurection + being able to murder most of the threats himself.
I won the game against him, but I was shocked at how it was - most armies have important characters and whatnot, but I felt like I was moving mountains to go after Guilliman and I still didn't even get him to fall over the first time.
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![[Post New]](/s/i/i.gif) 2017/07/26 15:00:34
Subject: Guilleman points....GW does not know balance
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Killer Klaivex
The dark behind the eyes.
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the_scotsman wrote: Xenomancers wrote: Unit1126PLL wrote:I played against Guilliman recently, and I think his cost would be about right if he could be targeted, because then you could focus him down.
Being a character with less than 10 wounds is astonishingly powerful for durability this game.
Hummm - if you could target him he would be absolutely worthless. He is deliberately gimped in wounds so he can't be targeted.
TIL 9 wounds dividing damage in half 2+ 3++ with the possibility to resurrect yourself is "Gimped".
Yeah, it's a bit weird when characters with more survivability than many tanks still aren't considered durable enough for you to be allowed to shoot them.
Honestly though, I think the wound cap was made too high. I think 7 would have been a better shut-off point. 8-9 wound models tend to be much larger than standard infantry and really shouldn't be able to hide amongst them.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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