Lance845 wrote:
Eihnlazer wrote:I wont argue with you about this here as it doesn't pertain to the
OP's question. Just know that I am definitely correct and your interpretation is wrong.
Every bodyguard unit effectively works the same way this edition. They convert wounds dealt to the main target into mortal wounds on the bodyguard. They don't magically change all received damage into one mortal wound.
Actually it's the exact subject of the OPs question. Does the body guard absorb the whole hit or a single damage?
I have seen A LOT of people play it the way you are saying it works. But the rules don't have a wording that says to convert a single damage into a mortal wound. Actually at no point in any of the rules do they mention damage at all. They never say to convert them one at a time. At no point, in any of the rules documents, do they say each damage is applied separately.
Consider it written out this way.
The Hive Tyrant suffers an unsaved wound dealing 6 damage. The Hive Tyrant looses 6 wounds. At this point it is fair to say that qualifier "the Hive Tyrant looses a wound" has been met. Roll a die, 2+. Success. Now, the Hive Tyrant does not loose a wound, the Tyrant guard intercept the HIT, and suffers a mortal wound.
What part of that scenario doesn't follow the step by step rules as laid out by the Tyrant Guards ability?
I'm going with this interpretation for a few reason:
1) It does say that the unit intercepts the hit, not the wound, the hit.
2) the last part of the rule says "The Character
does not lose a wound but this unit suffers a mortal wound"
The does not lose a wound part combined with the intercepting the "hit" part seems to me the entire hit is convereted to a single mortal wound on the bodyguard unit, which also makes a lot more sense thematically. Thanks for the vigorous debate, and if anyone finds a specific ruling in an official
FAQ somewhere on this I'd be happy to see it. Cheers.