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![[Post New]](/s/i/i.gif) 2018/01/24 20:16:05
Subject: Re:Battlefleet Gothic: Armada 2 Announced!
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Norn Queen
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Most Necron ships are described as being rather small in comparison to other factions' ships. Necrons have nothing to compensate for.
No, Cairns are huge - around 15km wide. Thats longer than an imperial battleship. Rest of the Cron ships are smaller but the one going down that things gullet looks definitely like a Cairn.
That Nid creature is gigantic.
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Dman137 wrote:
goobs is all you guys will ever be
By 1-irt: Still as long as Hissy keeps showing up this is one of the most entertaining threads ever.
"Feelin' goods, good enough". |
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![[Post New]](/s/i/i.gif) 2018/01/24 20:18:40
Subject: Re:Battlefleet Gothic: Armada 2 Announced!
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Esteemed Veteran Space Marine
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I loved BFG:A, but there are a few things I'd like to see implemented in BFG:A 2:
1)New Boarding mechanics - In the original game, the use of boarding torpedoes or attack craft usually results in a temporary malfunction of a system on an enemy ship. However, this always plays 2nd fiddle to simply hammering the enemy with ordnance. I'd like to see a boarding mechnic similar to that of Total War: Rome 2, where the boarders actually seize the enemy ship (if strong enough). Or, if the party is smaller than the boarded ship, there could be a selection of targets to damage within the enemy ship.
2)Persistent Attack Craft and Fighters - Currently, ships with hangars can send out a flight of craft on command, however these craft only last for a period of time. I'd like to see a more persistent attack, whereby the 'carrier' ship consistently sends out craft until destroyed (Or all craft are destroyed) - this would make them a greater threat and adequately compensate the player for taking fewer ordnance ships.
3)Greater no of permitted escorts - In the lore, escorts make up the bulk of any fleet - yet BFG, if 3 Capital ships are taken, permit only one or two. Ideally, this would be expanded 10 fold, giving greater tactical opportunity and reducing the penalty of using points on escorts instead of capital ships.
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![[Post New]](/s/i/i.gif) 2018/01/24 20:33:38
Subject: Battlefleet Gothic: Armada 2 Announced!
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Longtime Dakkanaut
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EnTyme wrote:Most Necron ships are described as being rather small in comparison to other factions' ships.
Such as where?
Note that Dark Creed and Imperial Armour 12: Fall of Orpheus both explicitly describe tomb ships (the descriptions matching Cairns) as being 15km across (making them considerably wider than Imperial battleships are long).
We might reasonably assume that not all tomb ships are this large - the Necron fleet list from Battlefleet Gothic: Armada (the book, not the video game) implies as much - as this would appear to make tomb ships especially fragile compared to the much smaller ships of other races, when comparing their rules. But we have no reason to assume that some Cairns are significantly smaller than comparable capital ships - and the Cairn in the teaser video does indeed appear to be larger than the Scythes and the Shrouds (compare the silhouettes at 1:03, for example).
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![[Post New]](/s/i/i.gif) 2018/01/24 20:46:00
Subject: Battlefleet Gothic: Armada 2 Announced!
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Auspicious Aspiring Champion of Chaos
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Hence the qualifier "most". The only description of Necron fleets I've read are from the old BFG books. Never read anything about a Cairn
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2018/01/24 21:01:16
Subject: Battlefleet Gothic: Armada 2 Announced!
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Longtime Dakkanaut
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![[Post New]](/s/i/i.gif) 2018/01/24 21:11:40
Subject: Battlefleet Gothic: Armada 2 Announced!
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Longtime Dakkanaut
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Yeeeah, who wants anything new and/or better - they should just add a number to game title in first BFG and call it a day
Galas wrote:A proper Warhammer40k's X-com game is my dream... like Chaos Gate but modern!
Isn't there already one 40K wannabe XCOM game, that Deathwatch one?
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![[Post New]](/s/i/i.gif) 2018/01/24 21:32:04
Subject: Battlefleet Gothic: Armada 2 Announced!
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Stone Bonkers Fabricator General
We'll find out soon enough eh.
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I must have missed the part in the first game where they completely explored every single potential story avenue and every possible faction of the pre-Primarchtopia 40K setting
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I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.
"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
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"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal |
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![[Post New]](/s/i/i.gif) 2018/01/24 21:40:35
Subject: Battlefleet Gothic: Armada 2 Announced!
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Pragmatic Primus Commanding Cult Forces
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You know you could figure that out yourself with 10 seconds of googling? It is not like there is a lot of BFG books, and even less featuring Necrons:
http://wh40k.lexicanum.com/wiki/Battlefleet_Gothic:_Armada_(Book)
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Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2018/01/24 21:46:50
Subject: Battlefleet Gothic: Armada 2 Announced!
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Longtime Dakkanaut
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You know I referenced that book four posts above yours?
Lord Damocles wrote:...Necron fleet list from Battlefleet Gothic: Armada (the book, not the video game)...
You also know that that book makes no mention of Necron ships being small compared to those of other factions?
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![[Post New]](/s/i/i.gif) 2018/01/24 21:51:13
Subject: Battlefleet Gothic: Armada 2 Announced!
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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MajorWesJanson wrote: Ashiraya wrote:And by the Dark Gods, make guns sound like guns. Field artillery from Empire Total War sound more impressive than BFG:A macrocannons. Yes, we deserve to hear proper sounds for guns fired in the vacuum of space! Ah yes, the infallible 'it's not realistic so it doesn't have to be well done' argument.
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This message was edited 1 time. Last update was at 2018/01/24 21:52:57
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![[Post New]](/s/i/i.gif) 2018/01/24 22:51:10
Subject: Battlefleet Gothic: Armada 2 Announced!
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Pragmatic Primus Commanding Cult Forces
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Lord Damocles wrote:
You know I referenced that book four posts above yours?
Lord Damocles wrote:...Necron fleet list from Battlefleet Gothic: Armada (the book, not the video game)...
You also know that that book makes no mention of Necron ships being small compared to those of other factions?
I had not noticed, no. But in that case your question would be even more unnecessary. The largest Necron ship outside of the tomb ship is the harvester, which is classed as a cruiser and noted to be lightly built in comparison to Imperial cruisers. Furthermore, when comparing the artwork and models, it becomes very evident that the harvester is a lot smaller than Imperial cruisers, let alone heavy cruisers or battleships.
Anyways, what I am having an issue with is that asking what book something comes from when there is only one possible book it could have come from (and you know this) is rather deliberately obtuse.
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Error 404: Interesting signature not found
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![[Post New]](/s/i/i.gif) 2018/01/24 23:17:42
Subject: Battlefleet Gothic: Armada 2 Announced!
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Longtime Dakkanaut
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Iron_Captain wrote:I had not noticed, no. But in that case your question would be even more unnecessary. The largest Necron ship outside of the tomb ship is the harvester, which is classed as a cruiser and noted to be lightly built in comparison to Imperial cruisers. Furthermore, when comparing the artwork and models, it becomes very evident that the harvester is a lot smaller than Imperial cruisers, let alone heavy cruisers or battleships.
Anyways, what I am having an issue with is that asking what book something comes from when there is only one possible book it could have come from (and you know this) is rather deliberately obtuse.
- There are a number of sources which EnTyme could potentially be referring to - Invasion, or one of a number of issues of Battlefleet Gothic Magazine, for example. Armada was not the only publication to feature Necrons.
- Asking for evidence in support of claims is not being obtuse.
EnTyme made a claim. I asked for evidence (whilst providing several counter sources). EnTyme was exceedingly - some might say suspiciously - hazy in proving a source. I again asked for evidence.
- There are other classes of Necron ships outside (or at least beyond those which have models and artwork) of tomb ships and harvest ships - for example the 'mothership' and larger crescent hulled vessels (the size of an Imperial cruiser, so not jackal raiders) from Hellforged.
- Scythe (and Reaper) class harvester vessels 'appear more lightly built compared to the solid designs used by the Imperium' ( Armada, pg.76) (note that they're not *actually* lightly built - 'these looks are highly deceptive'), but there is no evidence that they are of significantly smaller overall dimensions - certainly not to the point which would be required for the scaling in the Armada trailer to make sense given what we know of Tyranid ship-organisms.
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![[Post New]](/s/i/i.gif) 2018/01/24 23:19:03
Subject: Battlefleet Gothic: Armada 2 Announced!
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Grim Dark Angels Interrogator-Chaplain
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Overread wrote:That's a very ambitious number of factions to launch with! I wonder if TW Warhammer hasn't broken the old " two/three faction launch" that has dominated RTS style games for decades. Ergo proving that spending time and money adding more factions (esp when its based off a powerful IP) is worth it in the long run.
The Devs are know to lie about what they will add to the game in all fairness, I dont think I have ever been as badly burned as when I got BFG1, between never fixed bugs, promised support and some of the worst balancing I have seen in a MP game in a while, it died, so I will not be buying this at launch, I will be waiting about 5/6 months and watching user reviews like a hawk to see if they do the same thing again.
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![[Post New]](/s/i/i.gif) 2018/01/24 23:57:44
Subject: Battlefleet Gothic: Armada 2 Announced!
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Yeah, DO NOT pre-order this, guys.
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![[Post New]](/s/i/i.gif) 2018/01/25 05:28:00
Subject: Battlefleet Gothic: Armada 2 Announced!
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Sure Space Wolves Land Raider Pilot
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Kid_Kyoto wrote:Oh hello!
Now we just need the mobile game to get rolling again...
i completely agree, sadly the mobile version has been discontinued, with people asking why it's not in the store anymore
https://www.facebook.com/BattlefleetGothicLeviathan/
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![[Post New]](/s/i/i.gif) 2018/01/25 05:41:11
Subject: Battlefleet Gothic: Armada 2 Announced!
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Dangerous Skeleton Champion
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I have the first one. That game got so little support that I am shocked that they are even making another one.
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Necrons
Imperial Knights
Orcs and Goblins
Tomb Kings
Wood Elves
High Elves |
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![[Post New]](/s/i/i.gif) 2018/01/25 13:51:38
Subject: Battlefleet Gothic: Armada 2 Announced!
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Towering Hierophant Bio-Titan
Mexico
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Lord Damocles wrote: Iron_Captain wrote:I had not noticed, no. But in that case your question would be even more unnecessary. The largest Necron ship outside of the tomb ship is the harvester, which is classed as a cruiser and noted to be lightly built in comparison to Imperial cruisers. Furthermore, when comparing the artwork and models, it becomes very evident that the harvester is a lot smaller than Imperial cruisers, let alone heavy cruisers or battleships.
Anyways, what I am having an issue with is that asking what book something comes from when there is only one possible book it could have come from (and you know this) is rather deliberately obtuse.
- There are a number of sources which EnTyme could potentially be referring to - Invasion, or one of a number of issues of Battlefleet Gothic Magazine, for example. Armada was not the only publication to feature Necrons.
- Asking for evidence in support of claims is not being obtuse.
EnTyme made a claim. I asked for evidence (whilst providing several counter sources). EnTyme was exceedingly - some might say suspiciously - hazy in proving a source. I again asked for evidence.
- There are other classes of Necron ships outside (or at least beyond those which have models and artwork) of tomb ships and harvest ships - for example the 'mothership' and larger crescent hulled vessels (the size of an Imperial cruiser, so not jackal raiders) from Hellforged.
- Scythe (and Reaper) class harvester vessels 'appear more lightly built compared to the solid designs used by the Imperium' ( Armada, pg.76) (note that they're not *actually* lightly built - 'these looks are highly deceptive'), but there is no evidence that they are of significantly smaller overall dimensions - certainly not to the point which would be required for the scaling in the Armada trailer to make sense given what we know of Tyranid ship-organisms.
Warhammer always has been full of inconsistent scaling. It's not impossible to justify such scaling as there have been figures as small as a few kilometers for battleships, while the largest Tyranid vessel is IIRC 100km long.
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![[Post New]](/s/i/i.gif) 2018/01/25 15:05:25
Subject: Battlefleet Gothic: Armada 2 Announced!
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Auspicious Aspiring Champion of Chaos
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Lord Damocles wrote: Iron_Captain wrote:I had not noticed, no. But in that case your question would be even more unnecessary. The largest Necron ship outside of the tomb ship is the harvester, which is classed as a cruiser and noted to be lightly built in comparison to Imperial cruisers. Furthermore, when comparing the artwork and models, it becomes very evident that the harvester is a lot smaller than Imperial cruisers, let alone heavy cruisers or battleships.
Anyways, what I am having an issue with is that asking what book something comes from when there is only one possible book it could have come from (and you know this) is rather deliberately obtuse.
- There are a number of sources which EnTyme could potentially be referring to - Invasion, or one of a number of issues of Battlefleet Gothic Magazine, for example. Armada was not the only publication to feature Necrons.
- Asking for evidence in support of claims is not being obtuse.
EnTyme made a claim. I asked for evidence (whilst providing several counter sources). EnTyme was exceedingly - some might say suspiciously - hazy in proving a source. I again asked for evidence.
- There are other classes of Necron ships outside (or at least beyond those which have models and artwork) of tomb ships and harvest ships - for example the 'mothership' and larger crescent hulled vessels (the size of an Imperial cruiser, so not jackal raiders) from Hellforged.
- Scythe (and Reaper) class harvester vessels 'appear more lightly built compared to the solid designs used by the Imperium' ( Armada, pg.76) (note that they're not *actually* lightly built - 'these looks are highly deceptive'), but there is no evidence that they are of significantly smaller overall dimensions - certainly not to the point which would be required for the scaling in the Armada trailer to make sense given what we know of Tyranid ship-organisms.
Well, pardon me for not remembering the exactly title, page, and wording from a book a friend let me borrow in college.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2018/01/25 23:54:53
Subject: Battlefleet Gothic: Armada 2 Announced!
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Regular Dakkanaut
Chicagoland
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So slightly off topic. But wasn’t someone going to make a BFG table top simulator?
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![[Post New]](/s/i/i.gif) 2018/01/26 03:02:16
Subject: Battlefleet Gothic: Armada 2 Announced!
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Sure Space Wolves Land Raider Pilot
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that's the discontinued mobile game
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![[Post New]](/s/i/i.gif) 2018/01/26 03:45:48
Subject: Battlefleet Gothic: Armada 2 Announced!
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Commander of the Mysterious 2nd Legion
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why was it discontinued anyway?
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/01/26 04:12:55
Subject: Battlefleet Gothic: Armada 2 Announced!
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Sure Space Wolves Land Raider Pilot
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don't know, maybe their 2 year contract was up. i see people complaining about it disappearing from the store page
https://www.facebook.com/BattlefleetGothicLeviathan/
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![[Post New]](/s/i/i.gif) 2018/01/26 04:31:54
Subject: Battlefleet Gothic: Armada 2 Announced!
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Commander of the Mysterious 2nd Legion
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seems a bit odd that the contract would be so short, maybe there was some sort of legal... weirdness
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Opinions are not facts please don't confuse the two |
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![[Post New]](/s/i/i.gif) 2018/01/26 04:44:39
Subject: Battlefleet Gothic: Armada 2 Announced!
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Sure Space Wolves Land Raider Pilot
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or maybe they ran out of money and disbanded. it's a shame really. i still play the game a few times a week still
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![[Post New]](/s/i/i.gif) 2018/01/26 14:39:05
Subject: Battlefleet Gothic: Armada 2 Announced!
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[MOD]
Otiose in a Niche
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I have the mobile game too, they'd just added necromancy and chaos when it disappeared.
The AI is not great but it's a fun game.
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![[Post New]](/s/i/i.gif) 2018/01/26 18:03:37
Subject: Battlefleet Gothic: Armada 2 Announced!
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Longtime Dakkanaut
Ute nation
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I wonder how they will handle necrons having the best ships in the galaxy, with light cruisers that could tear apart battle ships and the like.
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Constantly being negative doesn't make you seem erudite, it just makes you look like a curmudgeon. |
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![[Post New]](/s/i/i.gif) 2018/01/26 18:51:20
Subject: Battlefleet Gothic: Armada 2 Announced!
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Auspicious Aspiring Champion of Chaos
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Grimgold wrote:I wonder how they will handle necrons having the best ships in the galaxy, with light cruisers that could tear apart battle ships and the like.
Careful. Apparently statements like that have to be cited in strict MLA format.
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2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress
2000 Slaves to Darkness (Ravagers)
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![[Post New]](/s/i/i.gif) 2018/01/26 19:40:09
Subject: Battlefleet Gothic: Armada 2 Announced!
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Regular Dakkanaut
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Interesting. I thought the first one had some serious flaws, but was ok. Going to keep an eye on this, but definitely going to wait for some reviews.
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![[Post New]](/s/i/i.gif) 2018/01/27 01:06:00
Subject: Battlefleet Gothic: Armada 2 Announced!
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Glorious Lord of Chaos
The burning pits of Hades, also known as Sweden in summer
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Grimgold wrote:I wonder how they will handle necrons having the best ships in the galaxy, with light cruisers that could tear apart battle ships and the like. The same way 40k video games have always handled situations like this; by nerfing them to the ground where they are essentially just IG (or, in this case, Imperial Navy). It's what they did with marines and eldar in every DoW game, so why change a trend? They'll be a tiny bit better, probably, but we're talking in the range of maybe 25% more effective in total, nothing too remarkable.
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This message was edited 1 time. Last update was at 2018/01/27 01:06:42
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![[Post New]](/s/i/i.gif) 2018/01/27 01:10:50
Subject: Battlefleet Gothic: Armada 2 Announced!
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Decrepit Dakkanaut
UK
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Ashiraya wrote: Grimgold wrote:I wonder how they will handle necrons having the best ships in the galaxy, with light cruisers that could tear apart battle ships and the like.
The same way 40k video games have always handled situations like this; by nerfing them to the ground where they are essentially just IG (or, in this case, Imperial Navy). It's what they did with marines and eldar in every DoW game, so why change a trend?
They'll be a tiny bit better, probably, but we're talking in the range of maybe 25% more effective in total, nothing too remarkable.
It's the same way any game handles reality.
Very few games outside of very detailed simulators (which are often aircraft or other machines rather than wargames) ever try to be realistic. Instead they aim for a fantasy situation that is, above all, fun. So sure Necrons could have powerful ships; that would just mean that they'd likely field far fewer of them compared to other factions so that it would be balanced. Exactly the same way the tabletop game is balanced.
Heck according to the fluff the scale of games we typically play would likely only require one space marine to turn up to a fight; meanwhile Tyranid players would need to go out and buy a few thousand gaunts for a single game.
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