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Made in ca
Frenzied Berserker Terminator





Canada

TYRANIDS!!!!

Hahahah! Badum-tiss!



Gets along better with animals... Go figure. 
   
Made in us
Krazed Killa Kan






Basically everything 8th edition.

I entered 8th hoping for things to be good but quickly I found myself playing a game that just felt so boring to play that I found myself wanting to go back to 7th because at least that horribly balanced edition was fun. It felt like they took 7th, stripped out all the complexity, cobbled together a basic ruleset that is very bare bones, made almost every unit profile vanilla as feth, and somehow it's a smashed hit. GW basically did zero innovation with the game (stratagems are basically borrowing from Blood Bowl's rerolls and things like wizards/bribes, etc) and yet in the process of making a very basic edition they still managed to mess up terrain/cover rules to such a degree that they almost never come into play. The game is an alpha strike garbage fest and the only reason balance isn't as huge of a problem because in the process of gutting everything they made weapon and unit profiles very similar to each other so you don't have as many cases of extremely powerful armies and very weak armies. Then again a good amount of factions are held together by one or two decent units in a sea of junk (Orks with Boyz spam, Tau with Commander Spam).

The fluff of 8th also really irks me because it basically ignores everything xenos outside of Eldar, introduces the super Heresy of Primaris Marines, has big papa smurf resurrected by and Eldar death god (*cough* Heresy *cough*), and yet everybody is all cool beans with what transpired despite it being a massive red flag to any person of power in the IoM. And then it devolved into more hero hammer where it's basically Rowboat's cruise-aid across the Imperium fighting other chaos primarchs. The xenos races are basically ignored in all of this.

"Hold my shoota, I'm goin in"
Armies (7th edition points)
7000+ Points Death Skullz
4000 Points
+ + 3000 Points "The Fiery Heart of the Emperor"
3500 Points "Void Kraken" Space Marines
3000 Points "Bard's Booze Cruise" 
   
Made in us
Norn Queen






Racerguy180 wrote:
skchsan wrote:Hardcore RAW types and IG players.


Lance845 wrote:
 Desubot wrote:
The players



Yup.


^-fosho-^

WAAC jerkwads who bring Rowboat to an 1800pt game and then want me to rematch 2 weeks later against the same list.

Unpainted fakeworld models and the people who ask me if my legit stuff is counterfeit like theirs.

Unpainted models in general. while I understand not everyone has the time & money (if you're chasing meta then I have no sympathy) to do it all.
I take the time to paint all my stuff and would like it if my opponents would do the same.

Anybody that complains about something they have zero control over. I don't bitch & moan about taxes even tho I don't want to pay (as much).


The players that complain about how other people decide to play with their toy soldiers and how they spend their free time and then complain about people who complain about things they have no control over, such as how other people play with their toy soldiers and spend their free time.


These are my opinions. This is how I feel. Others may feel differently. This needs to be stated for some reason.
 
   
Made in us
Devestating Grey Knight Dreadknight







How much GW paint costs.


 SHUPPET wrote:

wtf is this buddhist monk ascendant martial dice arts crap lol
 
   
Made in us
Ancient Venerable Dark Angels Dreadnought





Don't understand the hate on land raiders. The vehicle has a front assault ramp ffs, not getting out under cover is totally a marine thing (that's what frag assault launchers are for). I think the 2 main assault variants look better with the guns in the front sponsons, but the Godhammer looks a lot better with the lascannons mounted on the back. Not all that impractical.
   
Made in au
Anti-Armour Swiss Guard






Newcastle, OZ

Jbz` wrote:
 chromedog wrote:
Jbz` wrote:
Techpriestsupport wrote:
People who get a land raider model and assemble it with the godhammer lascannon mounts on the rear hatchways instead of the front ones. Putting them on the front hatchways is the only sensible way to mount them. Putting them on the front hatchways lets the marines embark and disembark from the rear hatchways and the lascannon mounts give them some cover from fire from the front while they're. Going thru the hatchways. Putting them on the rear hatchways means the barrels of the lascannons block the front hatchway and they don't cover the marines as they embark or disembark.

The Land raider pattern doesn't matter. Every pattern should have the weapons on the front hatch.

Because otherwise the guns would have to stop long enough for the disembarkation (a transport shooting it's own passengers ass they disembark would be a bit too wasteful even by Imperium/Chaos standards)


Marines know how to duck.

In the case of the Crusader pattern in particular that'd be an impressive display of limbo skills.....


Apart from that, land raiders have that whole "assault ramp" front hatch to run out of. Side hatches are for embarking.
And with lascannons, that extra 1" or so further range shouldn't make a sparrow's fart of difference in a hurricane.

Besides, when the fraggin' INSTRUCTIONS say you CAN put them in the front slot, I'm going to call the argument invalid.
Now if the instructions said to put them only in the front ones, then you might have a point, but they don't.

I'm OVER 50 (and so far over everyone's BS, too).
Old enough to know better, young enough to not give a ****.

That is not dead which can eternal lie ...

... and yet, with strange aeons, even death may die.
 
   
Made in us
Sneaky Kommando




Malus Dei

I think I'm partially in agreement with the players. Mainly a certain flavor of them. The win at all costs. We have 1 dude who doesn't play 40k because he can't cheese it to an auto win like he could in 7th. So he only plays Sigmar now.

I also played in a tournament recently, and 2 dudes older than me that I played against..(Both had almost max points, so Im sure they slaughtered their last opponents) could not stop complaining about my army and when things went slightly below average for them they always said something. Calling my army easy mode, the dice hate me, calling my armies rules stupid.

I cannot stand people who also attempt to manipulate the rules to help themselves win, especially when these people have played for years. Take your loss like a man you man child.

Thy Mum 
   
Made in ca
Renegade Inquisitor with a Bound Daemon





Tied and gagged in the back of your car

 KingCorpus wrote:
We have 1 dude who doesn't play 40k because he can't cheese it to an auto win like he could in 7th. So he only plays Sigmar now.


This makes absolutely no sense.
   
Made in se
Swift Swooping Hawk





Mostly the fuzzily written, bloated and imbalanced rules and GW's blatant favouritism, particularly regarding model releases. 8th edition has made the rules better, but the favouritism is as strong as ever. So far they've mostly focused on two flavours of Marines: Primaris and Death Guard. They're missing out on the people who don't want burly men dressed in painted cylinders.

There's a lot of toxicity in the online community, but the players I've come across in real life have been very nice people. I'm sure there are bad eggs out there, but they're not common enough that you're guaranteed to come across them, apparently.

Craftworld Sciatháin 4180 pts  
   
Made in us
Secret Force Behind the Rise of the Tau




USA

The price of models. Only reason I don't play anymore.

   
Made in us
Aspirant Tech-Adept




UK

The autocannons (or are they just autoguns?) On the side of Taurox Primes. They're just about to shoot themselves....

Imperial Soup
2200pts/1750 painted
2800pts/1200 painted
2200pts/650 painted
217pts/151 painted 
   
Made in gb
Ork-Hunting Inquisitorial Xenokiller





HuskyWarhammer wrote:The attitude of, "If my army is not the top-tier, all-tournament-winning army, it's trash."

This annoys me about Dakka, not 40k. In reality, a surprising mix of armies and units can make a right mess of you on the table, and are fun to play with/against.

Overread wrote:Mould Lines!

So much. Particularly when you miss them and then spot them halfway through painting the thing. FFFFFFFFFFUUUUUUUU

I tell you what though, the newer models are infinitely better. The Vertus Praetors kit from custodes has hardly any mold lines at all - and the ones that it does have end up getting covered by fancy armour plates. Whereas the Skinks I am building are... O_o


Another one - a version of mold lines - it's where the sprue attaches to the model on a rounded surface that will be visible on the final model. So hard getting the cut to be smooth and having that part end up flat. And then when you scrape it away you can end up with a dent.


I guess my real problem with the game of 40k is the time and effort it takes between deciding you want to use a specific "game piece" and the ability to actually put it on the table. Assuming youre not willing to play gray plastic of course.

TO of Death Before Dishonour - A Warhammer 40k Tournament with a focus on great battles between well painted, thematic armies on tables with full terrain.

Read the blog at:
https://deathbeforedishonour.co.uk/blog 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






People claiming orks are fine.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in ca
Resolute Ultramarine Honor Guard






Vancouver, BC

 darkcloak wrote:
TYRANIDS!!!!

Hahahah! Badum-tiss!


It took a whole page for this, Dakka I am disappoint.

 warboss wrote:
Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be.
 
   
Made in no
Terrifying Doombull





Hefnaheim

The players( To a certain degree) Win at all cost players and sometimes the rules
   
Made in fi
Furious Raptor



Finland

How horde units can effectively 'kill' a transport and unit(s) inside by surrounding it. It's just silly.

Also the fact that big tanks should be one of the best anti-horde weapons, by using their sheer bulk mass.

Also the fact that dreadnoughts are hilariously inefficient against hordes, especially after you watch few select Dawn of War trailers.

Also the fact that most anti-horde weapons seem to be point by point more efficient in taking out MeQ units than actual hordes.


Automatically Appended Next Post:
Also the fact that assault marines and raptors are just hilariously inefficient in melee and on top of this they get no help in the charge after deepstriking. So I guess their function is to carry special weapons, but then their rules limit them to only 2 per squad. On top of all this they are more expensive than regular MeQs which are already hilariously easy to remove.

This message was edited 2 times. Last update was at 2018/03/07 11:11:20


 
   
Made in us
Daemonic Dreadnought





Eye of Terror

The old Tank Shock rules. I was fond of the idea of ramming tanks into infantry but found the rules very dissatisfying.

There would be times I would Tank Shock a unit with it's back against a piece of scenery, it would be placed about 6 inches to the left. Then I would do it again with another Rhino, the unit would be forced to move again about the same distance.

After a certain distance, the unit needed to be squished. The rules never supported that.

In 8th edition, the rules prevent Tank Shock entirely. It's like GW hates mass.

This message was edited 1 time. Last update was at 2018/03/07 11:14:10


   
Made in gb
Yellin' Yoof on a Scooter



Yorkshire, England, Terra

Player attitudes.

This is always what makes a game fun for me. To play without worrying about the win and just have fun.

I have had more fun playing a power gamer who was a great personality than I have against players who I know I'll beat but just gripe and moan throughout the game. The win isn't worth it.

40k Armies
Imperium - (8,000 points Adeptus Astartes (Imperial Fists) / 2,500 points Primaris Astartes (Blood Angels) / 3,000 points Astra Militarum (Inquisition pretending to be Cadian... >.> ) / 2,000 points Deathwatch/Assassins (More Inquisition soup))
Forces of Chaos - (8,000 points Heretic Astartes (World Eaters/Renegade Chapters) / 2,000 points Chaos Deamons (Khorne Dedication) / 2,500 points Death Guard)
Xenos Hordes - (7,000 points Orks (Speed Freaks/Bad Moons) / 3,000 points Aeldari (Saim-Hann)) 
   
Made in gb
Eternally-Stimulated Slaanesh Dreadnought





UK

Primaris Marines.

Space Marines were already powerful... but now they're broken.

And how long will it be before we get:

Grey Knight Primaris Marines!


the nightmare
   
Made in us
Decrepit Dakkanaut






Springfield, VA

The thing that bothers me the most about 40k is the internet community built around it, myself included. So much salt...
   
Made in us
Aspirant Tech-Adept






 bullyboy wrote:
Don't understand the hate on land raiders. The vehicle has a front assault ramp ffs, not getting out under cover is totally a marine thing (that's what frag assault launchers are for). I think the 2 main assault variants look better with the guns in the front sponsons, but the Godhammer looks a lot better with the lascannons mounted on the back. Not all that impractical.


Land raider assault ramp opens forward straight towards the enemy. A shot going in would hit the inside of the land raider . Imagine a lascannonn round going right into the engine in the rear or an explosive round exploding in with the marines boxed in. My marines will use the side exits, thank you, which is why my lascannons will. Be forward mounted.

"I learned the hard way that if you take a stand on any issue, no matter how insignificant, people will line up around the block to kick your ass over it." Jesse "the mind" Ventura. 
   
Made in gb
Utilizing Careful Highlighting






A post Brexit Wasteland

Techpriestsupport wrote:
 bullyboy wrote:
Don't understand the hate on land raiders. The vehicle has a front assault ramp ffs, not getting out under cover is totally a marine thing (that's what frag assault launchers are for). I think the 2 main assault variants look better with the guns in the front sponsons, but the Godhammer looks a lot better with the lascannons mounted on the back. Not all that impractical.


Land raider assault ramp opens forward straight towards the enemy. A shot going in would hit the inside of the land raider . Imagine a lascannonn round going right into the engine in the rear or an explosive round exploding in with the marines boxed in. My marines will use the side exits, thank you, which is why my lascannons will. Be forward mounted.


it makes sense in the setting though, a land raider is an assault tank, meant to spit giant armoured men equipped with swords made of chainsaws and shooting rocket propelled grenades. All of your concerns were considered I'm sure, but the idea of the assualt ramp is to charge out of, consequences be damned.

This message was edited 1 time. Last update was at 2018/03/07 14:24:52


 
   
Made in it
Waaagh! Ork Warboss




Italy

Any model bigger than a leman russ or a dread Especially superheroes.

I also hate the fact that some kits are short on bitz, like drukhari scourges that can only be played with a stock dude and 4 special weapons of the same type and yet there's only ONE special weapon of each type in their box. Same for killa kans, only one weapon per type.

Another thing that bothers me is the fact that there are 10+ different human factions. Not to mention that the majority of GW releases are about imperium and basically 80% or even more of them is either imperium or chaos.

I can't stand players that only brings optimized lists ready for tournaments in casual games, even against beginners and even if they own huge armies, but that's something about those people actually, it has nothing to do with 40k.

This message was edited 2 times. Last update was at 2018/03/07 14:31:44


 
   
Made in us
Painlord Titan Princeps of Slaanesh




I'm willing to bet that those back walls are very heavily armored. The assault ramp is meant to be used for just that, an assault. You send your troops right into the other army. They can immediately shoot and be formed up without having to maneuver around each other and/or weapons. As an additional plus all of your troops can disembark en masse rather than waiting for the guy in front of them to get out the door. You'll notice that the side sponsons do not cover the front of the vehicle so I assume that's where the designers thought the troops would be coming out from.

This message was edited 1 time. Last update was at 2018/03/07 14:31:56


 
   
Made in us
Dakka Veteran





Players who refuse to get better and spend their time blaming any set of circumstances for it instead of accepting it as a personal flaw. That could also just be replaced with 'people who bug me' though so take it for what its worth.
   
Made in us
Shadowy Grot Kommittee Memba






People who get mad at average or above average results on dice.

Typically, this is people who play big, super-elite hero type units. I've seen folks get incredibly emotional and angry over a unit forced to take 9 2+ armor saves failing one. If you roll like crap and get six ones or whatever, I can understand a little frustration, but if you roll 3 3+ saves and one fails...don't be slamming the table or rolling your eyes and going "of COURSE it fails".

So many people consider rules and dice to be inconvenient barriers in the way of their awesome dudes rightfully wiping the floor with yours. And anything that contradicts that is unfair.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 Farseer_V2 wrote:
Players who refuse to get better and spend their time blaming any set of circumstances for it instead of accepting it as a personal flaw. That could also just be replaced with 'people who bug me' though so take it for what its worth.


You do realize there is a significant difference between "refusing" to get better and "being unable" to get better, yes? It's like saying poor people "refuse" to be rich.

As for blaming the circumstances... sure. But that doesn't make it a personal flaw. Having too much work to do, or having children, or having a wife, or simply enjoying other things more than 40k, is not a personal flaw. They may not improve, but they don't have to. No one should make them. No one should say "you must spend six hours a week doing 40k-related things, to improve." They should be allowed to enjoy the hobby however they want. And yes, this includes attending GTs. Bad players should be able to attend GTs, even if they have no hope of winning, if they want to.
   
Made in us
Irked Necron Immortal



Colorado

Players that have no concept of time. I know it's a social game and we're all having fun but taking longer than 4 hours to play out 2K points gets on my nerves.
   
Made in us
Fresh-Faced New User




Its definitely a great game, but I think GW has made some big mistakes in courting a specific type of player with their space marine branding. What started as a cool idea has more or less devolved into a mary sue power fantasy.Now the community is inundated with constant threads complaining that their tabletop experience didn't match their expectations. I think GW could fix this problem by writing more books where space marines- especially first founding chapters- are killed more frequently in mundane ways.
   
Made in us
Stalwart Space Marine




My unpainted models
   
 
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