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Made in us
Librarian with Freaky Familiar






Well the problem with the vortex, is everyone knows that it can buff and do nasty thing so again it gets targeted and basted, but with two, well, at least one should survive turn one shooting to do something.

To many unpainted models to count. 
   
Made in us
Decrepit Dakkanaut





 Skerr wrote:

It will be interesting to see what Chapter Approved does. The lack of 1000 Sons at competitive events (as well as other specialist factions) despite popularity has got to be saying something.

I asked Reece a few months back "how come we never see 1k sons in FLG BRs?", "Is the Army that Bad"? he said no that they would love to feature and play 1k sons they just don't have a complete army in the studio of shop.. (That might say something also)



Thousand Sons featured in the #2 Adepticon list. Not in a way that people might prefer, but they were there. Thousand Sons will have a relatively small player base and unless something they have makes people say, "I MUST have that in my army" then you won't see a lot make an effort to switch to them. Instead it's going to take an existing player to go to tournaments and give them a showing.

I'm going to NOVA and i'm also doing an invitational at the end of this month (wife dependent). I'll bring my camera to try and record the games and report back.
   
Made in dk
Automated Rubric Marine of Tzeentch



Netherlands

 Daedalus81 wrote:
 Skerr wrote:

It will be interesting to see what Chapter Approved does. The lack of 1000 Sons at competitive events (as well as other specialist factions) despite popularity has got to be saying something.

I asked Reece a few months back "how come we never see 1k sons in FLG BRs?", "Is the Army that Bad"? he said no that they would love to feature and play 1k sons they just don't have a complete army in the studio of shop.. (That might say something also)



Thousand Sons featured in the #2 Adepticon list. Not in a way that people might prefer, but they were there. Thousand Sons will have a relatively small player base and unless something they have makes people say, "I MUST have that in my army" then you won't see a lot make an effort to switch to them. Instead it's going to take an existing player to go to tournaments and give them a showing.

I'm going to NOVA and i'm also doing an invitational at the end of this month (wife dependent). I'll bring my camera to try and record the games and report back.


Problem is, unless you manage to climb to the top tables with your Thousand Sons, they will remain invisible. (Best of luck by the way). TS are a small faction, but this does not mean they don't deserve a second look at the Chapter approved. That doesn't really cost any resources to GW.

Also, I don't really understand why they went with this "small faction" treatment. This is one of the four cult factions of CSM. World Eaters, TS, Deathguard and Noise Marines should be the equivalent of SM armies like Space Wolves, Dark Angels, Blood Angels etc. Technically the "non-CSM CSM armies". They shouldn't be seen as lesser codexes, the same way that the non-SM SM armies are not. If TS got the model and rules love that Deathguard got, you would see a lot more TS players than you see Deathguard ones. Heretics dig Tzeentch a lot. It's just that the rules usually suck and Nurgle always gets the goodies.


...not that I would know anything about it, of course. I'm a loyalist*


*Additional terms and conditions may apply.

This message was edited 1 time. Last update was at 2018/04/06 15:21:51


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Made in us
Decrepit Dakkanaut





topaxygouroun i wrote:


Problem is, unless you manage to climb to the top tables with your Thousand Sons, they will remain invisible. (Best of luck by the way). TS are a small faction, but this does not mean they don't deserve a second look at the Chapter approved. That doesn't really cost any resources to GW.

Also, I don't really understand why they went with this "small faction" treatment. This is one of the four cult factions of CSM. World Eaters, TS, Deathguard and Noise Marines should be the equivalent of SM armies like Space Wolves, Dark Angels, Blood Angels etc. Technically the "non-CSM CSM armies". They shouldn't be seen as lesser codexes, the same way that the non-SM SM armies are not. If TS got the model and rules love that Deathguard got, you would see a lot more TS players than you see Deathguard ones. Heretics dig Tzeentch a lot. It's just that the rules usually suck and Nurgle always gets the goodies.


...not that I would know anything about it, of course. I'm a loyalist*


*Additional terms and conditions may apply.


I should clarify - small as in playerbase, but not lore presence.

I do expect changes to TS on or before CA, but nothing severe. I also imagine we'll get new units in the future - the release schedule just wasn't on TS's side this time.
   
Made in us
Frightening Flamer of Tzeentch





Somewhere

Best of luck dust brother!

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Made in us
Librarian with Freaky Familiar






I really think one of the best things they could do would be to introduce a new forge world unit. Sekment terminators, cold be built outta SoT. Give them a rule that allows them to have wounds passed off to them on a 2+ from Magnus that way it makes people actually field the terminators, and gives Magnus the much needed survivability he needs.

To many unpainted models to count. 
   
Made in gb
Regular Dakkanaut




 Daedalus81 wrote:
topaxygouroun i wrote:


Problem is, unless you manage to climb to the top tables with your Thousand Sons, they will remain invisible. (Best of luck by the way). TS are a small faction, but this does not mean they don't deserve a second look at the Chapter approved. That doesn't really cost any resources to GW.

Also, I don't really understand why they went with this "small faction" treatment. This is one of the four cult factions of CSM. World Eaters, TS, Deathguard and Noise Marines should be the equivalent of SM armies like Space Wolves, Dark Angels, Blood Angels etc. Technically the "non-CSM CSM armies". They shouldn't be seen as lesser codexes, the same way that the non-SM SM armies are not. If TS got the model and rules love that Deathguard got, you would see a lot more TS players than you see Deathguard ones. Heretics dig Tzeentch a lot. It's just that the rules usually suck and Nurgle always gets the goodies.


...not that I would know anything about it, of course. I'm a loyalist*


*Additional terms and conditions may apply.


I should clarify - small as in playerbase, but not lore presence.

I do expect changes to TS on or before CA, but nothing severe. I also imagine we'll get new units in the future - the release schedule just wasn't on TS's side this time.


Given how new the Thousand Sons already were, it shouldn't be surprising we didn't get new models. Don't get me wrong, they are my favourite army, but I just think it was not unexpected.
   
Made in us
Charging Dragon Prince





Sticksville, Texas

The local Thousand Son(s) player is a bit annoyed that his 40k army only has a single 40k model in it. The rest is Tzaangors, Vortex Beasts and Daemon Princes, the rest is all AoS models, and GW seems to be rubbing salt in the wound since those models packaging says "Age of Sigmar" and doesn't have any mention of 40k on them.

It has left him pretty upset that his favorite legion has just become an AoS army... In spaaaaaaacccce!
   
Made in us
Librarian with Freaky Familiar






Yeah the tzangors felt like it was a super rushed thing. I think the reason why is because other wise the army troops would be rubric and cultists which does not make for good units since rubrics are so damn expensive. That said what they should have done was given T sons pink horrors that had the Tsons keyword on them to use as troops vs tzangors

To many unpainted models to count. 
   
Made in us
Decrepit Dakkanaut





 Backspacehacker wrote:
Yeah the tzangors felt like it was a super rushed thing. I think the reason why is because other wise the army troops would be rubric and cultists which does not make for good units since rubrics are so damn expensive. That said what they should have done was given T sons pink horrors that had the Tsons keyword on them to use as troops vs tzangors


How is that functionally different than Tzaangors (who were in the army already anyway)?
   
Made in us
Librarian with Freaky Familiar






A lot more fluffy Imo plus I find the horrors are more versitile then tzengors and the vortex beast can synergize well. Plus it makes it so the lore of change is actually useful to take on D princes.

I mean d prince casting flickering flame, and having vortex buff is nice. Again my wish was that t some was more like a deciples of tzeentzch rubrics with daemon support would have been a lot better codex

To many unpainted models to count. 
   
Made in us
Rotting Sorcerer of Nurgle






Jacksonville, NC

 NH Gunsmith wrote:
The local Thousand Son(s) player is a bit annoyed that his 40k army only has a single 40k model in it. The rest is Tzaangors, Vortex Beasts and Daemon Princes, the rest is all AoS models, and GW seems to be rubbing salt in the wound since those models packaging says "Age of Sigmar" and doesn't have any mention of 40k on them.

It has left him pretty upset that his favorite legion has just become an AoS army... In spaaaaaaacccce!


I could see why, Nurgles the same way, haha.

Anywho, I'm sure (eventually) we will start seeing individual models released for armies piecemeal after the great codex blitz finishes. I see them doing like Warmahordes; releasing small story expansions with a few new model rules for select armies, which would be pretty legit. Like a story where Khorne Demons w/ World Eaters face off against Ultrasmurfs, and both sides showcase some awesome new models.... *dreamy eyed*

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Made in us
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Somewhere

I agree with you on the model releases after all the dexes are out. I also expect it will be campaign supplement time with new goodies released each event, lots of rumors on soon to be released models, not saying any are true (Orks, Wolves, Russ, etc...)

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Twisting Tzeentch Horror






I don't see the problem. In a casual setting, I bring a mix of every unit in the book (2 rubric, SOT, tzaangor, enlightened, shaman, DP, ex sorc, Magnus sometimes, even cultists.) and absolutely steamroll people. I think I'm currently on a 12 game win streak. I don't think this army has to be competitive tier with all its units and in the right hands does really really well.

Just because not all the units are viable doesn't mean the dex is bad. Look at CSM- the standard CSM squad is a pile of crap in most scenarios where you could just take cultists or oblits and do the job better. Rubrics and SOTs are mostly good, but tzaangors outshine them as the usual more bodies more damage type of unit wins out in 8th.

Even in competitive enviroments there is a place for this army. Look at adepticon- the #2 list had a big detachment of TS, and they performed great. I saw a list that had 90 tzaangors in it with two in the webway and it looked great- like a tourney winner.

I personally love the book, we got fantastic stratagems (no rubric or sot ones though ughhhhh), good relics, good warlord traits and a heap of powerful psychic. The TS are in no way bad and I think it was done well and nicely balanced.


Automatically Appended Next Post:
And as for gripe about line size, there has been talk of some of the FW heresy models getting rules.... Exciting!

You can't deny running around with a powerful psychic dreadnought would be fun.

This message was edited 1 time. Last update was at 2018/04/07 17:59:07


 insaniak wrote:

You can choose to focus on the parts of a hobby that make you unhappy, or you can choose to focus on the parts that you enjoy.
 
   
 
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