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Made in us
Cabin Zombie






I wondered how they were doing that Thunderjaw for only $45.

 
   
Made in gb
Been Around the Block





 scarletsquig wrote:
I backed this to get the early bird, but am probably going to drop out, not over any concern about steamforged, but over one big glaring problem that isn't mentioned anywhere on the main page:

- The minis are 20mm scale. /:

A horde of nicely sculpted post apoc survivor minis could have been so useful to have, as well.


That's a bit disappointing.

Assuming that scale difference doesn't make it an impossibility, how practical would it be to field these minis as a counts-as Tyranid? Would the Kickstarter models be enough to field a valid army?
   
Made in us
[MOD]
Street Judge






RVA

 lord_blackfang wrote:
20mm is Hotwheels scale, isn't it?
I think I see whee you're going with this.
Spoiler:

This message was edited 1 time. Last update was at 2018/09/07 09:25:40


   
Made in gr
Thermo-Optical Spekter





Greece

Well the base is 20mm the actual hunter is 32mm, so.


   
Made in gb
Decrepit Dakkanaut




UK

I kind of want to get into this one just for the larger models and mounts because they look fantastic and because I've not got playstation to play the game on.

Loved the designs since seeing them in the game so this KS is very interesting to my eye!

   
Made in gb
Incorporating Wet-Blending




UK

Looks like one of the staff screwed up and told everyone it was 20mm, leading to lots of people (myself included) dropping out... I'm back on board now, scale looks absolutely fine, but that was one huge communication screwup.

This message was edited 1 time. Last update was at 2018/09/07 12:35:17


 
   
Made in se
Executing Exarch






After the Dark Souls debacle I won't be supporting any Steamforged products. The sculpts look great though, for the backers sake I hope they learned to write rules and solve production issues...
   
Made in us
Fixture of Dakka





 lord_blackfang wrote:
 LunarSol wrote:

Personally though, I find the boss encounters pretty spectacular and deep and time consuming enough to be a worthwhile game on their own.


The behaviour decks are a good idea. But my group felt the combat is really held back by the tiny tiny rooms - perhaps the equivalent of a 4x4 tile room, but in some weird nodal system - and the boss just keeps bouncing off walls while half his gigantic base clips through the wall and sticks out from the play area and the other half physically covers all the adjacent nodes in the room so you can't even physically place heroes in legal positions. Which leads me to believe that at no point in time during development did anyone physically put any miniatures on the game board to see how it looked or played.


I've never had a problem with the boss base size. At least, I don't recall it overlapping at all with adjacent nodes. Not that it matters all that much since most characters have to move on the same node as the boss anyway. The nodes themselves just function as an octagonal grid. Unusual but it works. I'm not really sure what there would be to gain from larger boss rooms either (though final bosses are played in a double sized room). You really are rarely working with more than the bosses node, and maybe two away from that node. It's cramped, but that seems to kind of be the point.
   
Made in us
Stone Bonkers Fabricator General






A garden grove on Citadel Station

Those crabby boyes are pretty cool.

ph34r's forgeworld Phobos blog
+From Iron Cometh Strength+ +From Strength Cometh Will+ +From Will Cometh Faith+ +From Faith Cometh Honor+ +From Honor Cometh Iron+
The Polito form is dead, insect. Are you afraid? What is it you fear? The end of your trivial existence?
When the history of my glory is written, your species shall only be a footnote to my magnificence.
 
   
Made in us
Fixture of Dakka





 DarkTraveler777 wrote:

That does sound dreadful as a group game, especially if you can only get one or two games in during your weekly/monthly/quarterly meet up. Having them end in failure, or succeeding on the second run while being bored throughout the grinding just sounds like work and not leisure.


It's pretty clear that most of the development time was spent designing the boss encounters and not the overall gameplay "session". Even then, the dungeon encounters are fine; worth running initially as its a good way to get a sense of how the combat engine and turn structure works, its just repetitive and kind of tacked on. With 6 bosses to fight, each of which makes for a pretty decent length gameplay session on its own though, I think its worth it as a game as long as you're willing to skip the tutorial once you've got an idea how it works.
   
Made in us
Experienced Saurus Scar-Veteran





California the Southern

I'd agree with that assessment- once you know how to gear up (or house rule it start with some gear to speed things up) it's the boss fights where things really shine.

I expect this to be similar in that regard, but I wouldn't mind a more fleshed out adventure phase.

Poorly lit photos of my ever- growing collection of completely unrelated models!

http://www.dakkadakka.com/dakkaforum/posts/list/0/627383.page#7436324.html
Watch and listen to me ramble about these minis before ruining them with paint!
https://www.youtube.com/channel/UCmCB2mWIxhYF8Q36d2Am_2A 
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

The Resident Evil 2 Kickstarter project is one of the, if not the, best run Kickstarters I've backed, out of, gosh, 93 projects. Tons of communication, weekly updates, they interact with the Facebook community, and have demo'ed the game all over the place for the last year, which the massively positive feedback from has only helped stoke the happiness and excitement of all of the backers.

I personally have no interest in this property so won't be backing it, but I am overwhelmingly positive about this company.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
Regular Dakkanaut





 judgedoug wrote:
The Resident Evil 2 Kickstarter project is one of the, if not the, best run Kickstarters I've backed, out of, gosh, 93 projects. Tons of communication, weekly updates, they interact with the Facebook community, and have demo'ed the game all over the place for the last year, which the massively positive feedback from has only helped stoke the happiness and excitement of all of the backers.

I personally have no interest in this property so won't be backing it, but I am overwhelmingly positive about this company.



I think that's not how you spell Dark Souls....

But yeah. They handled them both. They handled Godtear. Soon as I saw the gear on the package, I know Zero Dawn's in good hands. I just wish they show more support for Guildball in the states though....
   
Made in nl
Regular Dakkanaut



Netherlands

 Mymearan wrote:
for the backers sake I hope they learned to write rules and solve production issues...

You play Warhammer 40k, your supposed to be used to bad rule sets!
   
Made in us
Haughty Harad Serpent Rider





Richmond, VA

 parakuribo wrote:
 judgedoug wrote:
The Resident Evil 2 Kickstarter project is one of the, if not the, best run Kickstarters I've backed, out of, gosh, 93 projects. Tons of communication, weekly updates, they interact with the Facebook community, and have demo'ed the game all over the place for the last year, which the massively positive feedback from has only helped stoke the happiness and excitement of all of the backers.

I personally have no interest in this property so won't be backing it, but I am overwhelmingly positive about this company.



I think that's not how you spell Dark Souls....

But yeah. They handled them both. They handled Godtear. Soon as I saw the gear on the package, I know Zero Dawn's in good hands. I just wish they show more support for Guildball in the states though....


Lol. I have no experience with them for any other KS or product. Just RE2 and I am very happy I am a backer for that project.

"...and special thanks to Judgedoug!" - Alessio Cavatore "Now you've gone too far Doug! ... Too far... " - Rick Priestley "I've decided that I'd rather not have you as a member of TMP." - Editor, The Miniatures Page "I'd rather put my testicles through a mangle than spend any time gaming with you." - Richard, TooFatLardies "We need a Doug Craig in every store." - Warlord Games "Thank you for being here, Judge Doug!" - Adam Troke 
   
Made in us
[MOD]
Dankhold Troggoth






Shadeglass Maze

How did I not know about this!? Thanks for the heads up Manchu, I snagged an early bird with less than two hours to spare!
   
Made in us
[DCM]
Longtime Dakkanaut





They're not 20mm scale, the bases are 20mm.

The human minis are 25mm scale, and their bases are 20mm across. Please note that doesn't mean they're 25mm tall, they're actually a bit taller than that depending on the individual model. Getting monster heights etc shown is something we may look into since it does seem to be a recurring question.
   
Made in us
[MOD]
Dankhold Troggoth






Shadeglass Maze

I actually welcome that - lots of companies are stretching things out to 32-35mm scale these days, and things are just too big! For the monsters to work, they've got to keep this at a reasonable scale. So far everything looks awesome
   
Made in gb
Incorporating Wet-Blending




UK

I'm thinking the minis should be okay to paint with this (the monsters at least), lots of them, but they could be done quite simply with metal spray, black wash, then paint plates white and finish with some glowy blue eyes and a few orange accents.

Always have to keep in mind the potential to add to the unpainted pile when backing "bucket o' minis" projects like this.

This message was edited 1 time. Last update was at 2018/09/07 17:09:59


 
   
Made in us
Willing Inquisitorial Excruciator





 Monkeysloth wrote:
They're not 20mm scale, the bases are 20mm.

The human minis are 25mm scale, and their bases are 20mm across. Please note that doesn't mean they're 25mm tall, they're actually a bit taller than that depending on the individual model. Getting monster heights etc shown is something we may look into since it does seem to be a recurring question.


Yeah, but SFG was kind of responsible for muddying the waters a bit.

Good thing the early bird was 'only' a £5 difference, I guess.

Insidious Intriguer 
   
Made in us
[DCM]
Longtime Dakkanaut





Ya, really sounds like they didn't have a concise answer for this witch is really odd as this is one of the questions everyone asks every kickstarter ever and SFG knows people care.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

 judgedoug wrote:
The Resident Evil 2 Kickstarter project is one of the, if not the, best run Kickstarters I've backed, out of, gosh, 93 projects. Tons of communication, weekly updates, they interact with the Facebook community, and have demo'ed the game all over the place for the last year, which the massively positive feedback from has only helped stoke the happiness and excitement of all of the backers.


Have they actually delivered, though?

I was happy with the first Kingdom Death KS, delays and all, because the quality was better than I had expected. That got me to pledge $$$ in the follow-up KS.

OTOH, Super Dungeon Explore: Legends started with loads of communication, weekly updates, etc. Years later, the project is dead in the water, and everybody hates them for basically taking the $1M+ with ZERO delivery years later.

   
Made in nl
Regular Dakkanaut



Netherlands

 scarletsquig wrote:

Always have to keep in mind the potential to add to the unpainted pile when backing "bucket o' minis" projects like this.

Imho not as big as a deal as the unassembled pile. You can play with them and when you really want them painted or feel inspired you can paint a couple without issue.

I've seen people painting just a couple of heroes in games like Zombicide (BP) or Descent because the players constantly play them. Or just a couple of monsters because the players keep playing different heroes...
   
Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Horizon Zero Dawn is one of my all time favourite games. It sold me on an entire console (as a native PC gamer), so this has definitely been on my radar.

I haven't even dug into how it plays, but I like the renders I'm seeing so far.

I did get to demo the Resident Evil 2 game at Gencon 2017, before the Kickstarter had even launched, and while it was okay, for a rapid fire showcasing of what they were doing, I enjoyed it. Not my kind of thing, but the quality and care of what they were doing came through, to me at least.

Unless I hit some hard showstopper as I dig into this campaign, I think I'm onboard for the core tier at least. Adding in all of the other figures would start getting a bit rich for my blood, and while a discount may be likely over retail, I can just accept that and take the delay/price increase if necessary.

I do see that the delivery estimate is March 2020, however, and while I applaud an up front 1.5 year timeline, and expect delays (as is Kickstarter's way), that also seems like a reason not to throw them a couple hundred extra for minis when the more invested I am (financially) can increase the impatience and frustrations substantially.

And I should probably remind the comments section regularly about this. We've already had some vocal complaints about their other campaigns seeing delays or not being finished off in full yet. While some might even mean well, as someone who has been... part of some truly disastrous or massively (multiple years) delayed KS's, if some of their works are only a few months behind schedule, that'd be a massive feather in their cap, at least personally.
   
Made in gb
Fixture of Dakka







 Forar wrote:
And I should probably remind the comments section regularly about this. We've already had some vocal complaints about their other campaigns seeing delays or not being finished off in full yet. While some might even mean well, as someone who has been... part of some truly disastrous or massively (multiple years) delayed KS's, if some of their works are only a few months behind schedule, that'd be a massive feather in their cap, at least personally.


I do think they should've gotten DS wave 2 fully out of the door before launching this.

Having gotten that out of the way, RE2 was listed as a Sep 2018 delivery. As of the last update (from 2 days ago), product should ship from China in the last week of September. This means they're on track to be shipping product to backers in November, so people should (all things being well) be getting their stuff ~2 months late, which is generally seen as pretty good for a KS project.

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Made in ca
Grizzled MkII Monster Veteran




Toronto, Ontario

Yeah. I'd be overjoyed to get a substantial board game KS to deliver *only* two months or so late. Hell, at this point anything less than a year is basically 'on time', compared to many.

As was said earlier in the thread, ~2 months "late" is basically "half a year early" by standard Board Game KS standards.

Like, if this is set for March 2020 and delivers in May or June 2020, that's a massive win in my books.
   
Made in us
[MOD]
Dankhold Troggoth






Shadeglass Maze

Oh wow, 2020 delivery! Totally missed that. Hopefully they're already leaving themselves a buffer with delivery that far out...

This message was edited 2 times. Last update was at 2018/09/08 02:00:39


 
   
Made in ca
Regular Dakkanaut





Haven't seen much mention of this Kickstarter here, but it's still going on. To confirm what people have already said here, the miniatures are roughly 28mm scale, not 20mm, which means the larger machines are absolutely massive. Funding has stalled in the last few days, but a bunch of stretch goals have been unlocked. The core pledge is up to over 100 miniatures now, and there are more stretch goals to go. A recent update has a list of social stretch goals to unlock another miniature and some other game content, so if you or anyone you know are interested in the game or wouldn't mind helping the campaign out a little bit, it would be appreciated.

This message was edited 1 time. Last update was at 2018/09/19 15:03:20


Avatar by Makkon

Successful Trades: 1 
   
Made in us
[DCM]
Longtime Dakkanaut





Actually just dropped my EB as I really don't think I'd ever use the minis and the board game itself looks meh.

Also went back and looked at my Darksouls stuff since there was a discussion here on the quality of them and ya, the casts are great though many of the sculpts are really lacking, like the generic hollows, so those figures look bad but it's not because of the plastic used or quality of the casts. The same figures looked bad as a 3d sculpt so I suspect it's a combo of what Namco was OK with and Dark Souls being right when SGF was getting into 3d sculpting.
   
Made in us
Decrepit Dakkanaut






SoCal, USA!

The minis look great, but I just don't need it for $130 + S&H = $150.

   
 
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