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Made in us
Mutilatin' Mad Dok





Georgia

 Jidmah wrote:
Oh, look, it's another Imperium player who can't cope with orks being good at something.

The guns of Flash Gits are the very best ork guns that can be bought for teeth. They are neither clunky, nor impractical nor clad together by a half-wit. Those are the best guns mechanical geniuses of the ork race have thought up.

No matter what they look like, big meks have repeatedly created weaponry that not only works, but outperforms imperial weaponry. Meanwhile, the Imperium can't as much as change a fuse without following a complex ritual to appease the machine spirit.


On top of that, it's stated frequently that orks actually surpass the Imperium in the way of personal protection shields and short-range teleportation. Kustom Force Fields and Tellyportas are years ahead of any Imperial science, the latter of which was used extensively on Armageddon. Not to mention, War of the Beast has them teleporting entire moons across vast stretches of space. Orks in many ways have surpassed the technology of the Imperium. In fact, our new Shokkjump Dragsta looks like it can actually teleport short distances on its own, another milestone the Imperium hasn't achieved.

Orks are also centuries ahead of the Imperium in terms of reverse engineering. Give orks any vehicle from any faction and within the week they'll not only be piloting it but modifying it. You give a techpriest an eldar skimmer and, assuming they don't burn it for being heresy, the techpriests are more likely to spend all poking it with sticks because they're so damn afraid of it while an ork would have actually, y'know, experimented on it. So orks have plenty of things better than the Imperium.

"The undead ogre believes the sack of pies is your parrot, and proceeds to eat them. The pies explode, and so does his head. The way is clear." - Me, DMing what was supposed to be a serious Pathfinder campaign.

6000 - Death Skulls, Painted
2000 - Admech/Skitarii, Painted 
   
Made in dk
Regular Dakkanaut




 ClockworkZion wrote:
Well yeah, I mean the Orks are silly by design (loudeners to make guns work better for example), but they don't make things that don't fill their basic function. In the case of a gun that function is to shoot at the guy in front of you (more or less), not to the side or behind you.
Uhmm, Loudeners are part of "orky superstition" as it serves no real practical use.

Imo GW should follow up on "orky superstition" with their guns, making more impractical things that adds to their believes like more barrels surely would make the gun shoot faster.


Automatically Appended Next Post:
 Jidmah wrote:
Oh, look, it's another Imperium player who can't cope with orks being good at something.
Not quite, the only thing intended is to make Orks more coherent and consistent with their "orky superstition" and orky image, like huge jaw teeths on tanks, they serve no practical purpose, but adds to the image of superstition and coolness factor.

This message was edited 1 time. Last update was at 2018/09/23 23:51:21


 
   
Made in us
Longtime Dakkanaut




Right but some orkz don't follow that doctrine....take a look at blood axe Orkz and stormboyz in particular.

 Tomsug wrote:
Semper krumps under the radar

 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






HexHammer wrote:
 ClockworkZion wrote:
Well yeah, I mean the Orks are silly by design (loudeners to make guns work better for example), but they don't make things that don't fill their basic function. In the case of a gun that function is to shoot at the guy in front of you (more or less), not to the side or behind you.
Uhmm, Loudeners are part of "orky superstition" as it serves no real practical use.

Imo GW should follow up on "orky superstition" with their guns, making more impractical things that adds to their believes like more barrels surely would make the gun shoot faster.


Automatically Appended Next Post:
 Jidmah wrote:
Oh, look, it's another Imperium player who can't cope with orks being good at something.
Not quite, the only thing intended is to make Orks more coherent and consistent with their "orky superstition" and orky image, like huge jaw teeths on tanks, they serve no practical purpose, but adds to the image of superstition and coolness factor.


The "ork superstition" is not part of the actual lore, but a remark from an imperial researcher that didn't understand ork technology. Even that remark has not been part of official fluff for more than a decade,

Loudeners exist because orks fire their guns to make noise just as much as to kill someone with it. Making a gun noisier makes perfect sense from an ork perspective.

"Jaws and teeth" on tanks are reinforced rams. Even if they look cool/funny their purpose is to ram through enemy fortifications, vehicles and whatever else gets in the way without slowing down.

So basically orks are coherent with their lore, you just don't understand ork lore. /thread

This message was edited 1 time. Last update was at 2018/09/24 05:53:18


7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in dk
Regular Dakkanaut




 Jidmah wrote:
The "ork superstition" is not part of the actual lore, but a remark from an imperial researcher that didn't understand ork technology. Even that remark has not been part of official fluff for more than a decade,

Loudeners exist because orks fire their guns to make noise just as much as to kill someone with it. Making a gun noisier makes perfect sense from an ork perspective.

"Jaws and teeth" on tanks are reinforced rams. Even if they look cool/funny their purpose is to ram through enemy fortifications, vehicles and whatever else gets in the way without slowing down.

So basically orks are coherent with their lore, you just don't understand ork lore. /thread
Eeehhh? ...uhmmmm!?!? ...troll?!!?
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






Kettle, is that you?

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks do not think that purple makes them harder to see. They do think that camouflage does however, without knowing why.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
Made in us
Lord Commander in a Plush Chair






Space hulks are not made by Orks, let's get that clear first; they are found by Orks.

All Ork walkers are built as effigies first and war machines second, all the plating is found scrap.

"Flash" is an Ork term for "high-quality, good looking", and the guns are called snazz-guns because they are high-quality kustom guns that focus on aesthetics.

Deff-guns(on lootas) are cobbled together from many found(or looted) bitz of other guns(and part of that xeno-biologist's theory of clap your hands if you believe); they are not specially crafted like snazzguns are.

This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.



 
   
Made in us
Mekboy Hammerin' Somethin'




Alaska

Snazzgunz don't look very different stylistically from regular shootas to me, just bigger and better which seems about right.
HexHammer wrote:
Imo GW should follow up on "orky superstition" with their guns, making more impractical things that adds to their believes like more barrels surely would make the gun shoot faster.

In order to better represent 'umie superstition should every heavy bolter have a purity seal, a martyr's skull, a lit votive candle, a censer of insense, a Mechanicus cog and a brass plate of devotional prayers to The Emperor and/or Omnissiah all hanging off of it at the same time? Don't forget to throw on a bunch of extra useless gubbinz because there is probably more evidence in the lore that humans have no idea how their technology works than such evidence for the orks.


Automatically Appended Next Post:
HexHammer wrote:
Spoiler:
 Jidmah wrote:
The "ork superstition" is not part of the actual lore, but a remark from an imperial researcher that didn't understand ork technology. Even that remark has not been part of official fluff for more than a decade,

Loudeners exist because orks fire their guns to make noise just as much as to kill someone with it. Making a gun noisier makes perfect sense from an ork perspective.

"Jaws and teeth" on tanks are reinforced rams. Even if they look cool/funny their purpose is to ram through enemy fortifications, vehicles and whatever else gets in the way without slowing down.

So basically orks are coherent with their lore, you just don't understand ork lore. /thread
Eeehhh? ...uhmmmm!?!? ...troll?!!?

Communication on the Internet is hard. I figure you probably don't intend to sound this way, but the way your posts come off to me is as someone with a very shallow understanding of the lore combining that with comparisons to how things work in the real world (which is very different from the 40k universe) to then make weird declarations about how things should be different.

Your threads tend to ruffle feathers a bit because they tend to come off as saying something makes no sense, and then when someone else responds with a reason why it makes sense in-universe you respond with how that reasoning is stupid because it's not how things work in the real world.

I figure you're just trying to start interesting conversations, which is fine. It can also be fun to compare 40k models, fluff and the way things work in the real world (with the understanding that the Rule of Cool trumps most everything in this made-up fantasy universe).

Hopefully you don't take offense at my post. The fault could very well be with me for mis-reading what you write. I just figured it was worth saying something because I figure based on comments a lot of other people are reading your posts the same way I am.

This message was edited 1 time. Last update was at 2018/09/24 21:07:47


YELL REAL LOUD AN' CARRY A BIG CHOPPA! 
   
Made in dk
Regular Dakkanaut




 Kommissar Kel wrote:
Space hulks are not made by Orks, let's get that clear first; they are found by Orks.

All Ork walkers are built as effigies first and war machines second, all the plating is found scrap.

"Flash" is an Ork term for "high-quality, good looking", and the guns are called snazz-guns because they are high-quality kustom guns that focus on aesthetics.

Deff-guns(on lootas) are cobbled together from many found(or looted) bitz of other guns(and part of that xeno-biologist's theory of clap your hands if you believe); they are not specially crafted like snazzguns are.
Space Hulks can't be found by the Imperium? .........oookaaaayyyy?

Some of the biggest ork walkers has nice smooth cannons, but everything else are scraps, even from well established ork worlds? ..makes no sense.

I haven't followed fluff for a very long time, but last I checked painting vehicles red, would make them go faster, panting bombs yellow would make them a bigga kaboom!! ...but guns are free of such supersticion? ..I'm a sad panda!!

   
Made in us
Mekboy on Kustom Deth Kopta






I think the guns look perfect, personally.

None are the same, some have rokkits and other do wotz, others have plasma but they all follow a general aesthetic. I absolutely love them, to be honest.
   
Made in us
Legendary Master of the Chapter






HexHammer wrote:
 Kommissar Kel wrote:
Space hulks are not made by Orks, let's get that clear first; they are found by Orks.

All Ork walkers are built as effigies first and war machines second, all the plating is found scrap.

"Flash" is an Ork term for "high-quality, good looking", and the guns are called snazz-guns because they are high-quality kustom guns that focus on aesthetics.

Deff-guns(on lootas) are cobbled together from many found(or looted) bitz of other guns(and part of that xeno-biologist's theory of clap your hands if you believe); they are not specially crafted like snazzguns are.
Space Hulks can't be found by the Imperium? .........oookaaaayyyy?

Some of the biggest ork walkers has nice smooth cannons, but everything else are scraps, even from well established ork worlds? ..makes no sense.

I haven't followed fluff for a very long time, but last I checked painting vehicles red, would make them go faster, panting bombs yellow would make them a bigga kaboom!! ...but guns are free of such supersticion? ..I'm a sad panda!!



Or its just them adding ablative plating from scraps because they are so "green". waste not want not.

 Unit1126PLL wrote:
 Scott-S6 wrote:
And yet another thread is hijacked for Unit to ask for the same advice, receive the same answers and make the same excuses.

Oh my god I'm becoming martel.
Send help!

 
   
Made in dk
Regular Dakkanaut




 Dakka Flakka Flame wrote:
Communication on the Internet is hard. I figure you probably don't intend to sound this way, but the way your posts come off to me is as someone with a very shallow understanding of the lore combining that with comparisons to how things work in the real world (which is very different from the 40k universe) to then make weird declarations about how things should be different.

Your threads tend to ruffle feathers a bit because they tend to come off as saying something makes no sense, and then when someone else responds with a reason why it makes sense in-universe you respond with how that reasoning is stupid because it's not how things work in the real world.

I figure you're just trying to start interesting conversations, which is fine. It can also be fun to compare 40k models, fluff and the way things work in the real world (with the understanding that the Rule of Cool trumps most everything in this made-up fantasy universe).

Hopefully you don't take offense at my post. The fault could very well be with me for mis-reading what you write. I just figured it was worth saying something because I figure based on comments a lot of other people are reading your posts the same way I am.
You are right in that i have a very limited knowledge of lore, but imo that is irrelevant since lore has changed a lot over the decades and will change in the future. Problem is that we're dealing with psychology here, where people will say:

"but it's lore so that's how it is, and how it should be, it shouldn't change at all! Therefore it isn't inconsistent nor contradicting!"

So when I say INCONSISTENCY!!! The response is always LORE!!!

..sigh!

   
 
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