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Made in us
Fixture of Dakka





Denison, Iowa

Biggest downside I noticed is that the Caladius has gone from a Fast Attack to a Heavy. I guess they would just be too good to have as FA.
   
Made in us
Decrepit Dakkanaut




 cuda1179 wrote:
Biggest downside I noticed is that the Caladius has gone from a Fast Attack to a Heavy. I guess they would just be too good to have as FA.

FWIW, it means less spots in the Fast Attack slot for both Bikers and the Jump Pack dudes I guess. Not that the latter is any good, but now we almost get around the Rule Of Three with Bikers now so...

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Fixture of Dakka





Denison, Iowa

Huh, I just noticed that the Terminators have access to 12-inch range flamers. Flamers that are strength 6. Interesting. I haven't done the math on it, but could this help us with our lack of Anti-flier firepower in addition to anti-chaff?
   
Made in us
Never Forget Isstvan!






Yeah those guys are nasty but at 80+ points apiece not cheap.

Still 6 guys with 12" str 6 -1ap flamers and str 10 powerfists deep striking into your backfield is pretty scary.

This message was edited 2 times. Last update was at 2019/01/26 09:58:18


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Made in gb
Horrific Hive Tyrant





 cuda1179 wrote:
Huh, I just noticed that the Terminators have access to 12-inch range flamers. Flamers that are strength 6. Interesting. I haven't done the math on it, but could this help us with our lack of Anti-flier firepower in addition to anti-chaff?


I have done the math. They'll kill 7 GEQ or 3.5 MEQ on average.

I don't think that's very exciting for their huge point cost, not efficient as chaff clear.

12" flamers sound exciting until you realise they're on a model with BS 2+, making auto hits not that amazing.

They're ok defensively though, it's a nasty overwatch to deal with.
   
Made in gb
Decrepit Dakkanaut







Comparing the HH rules for the Venatari to the 40k rules, I wonder why each of their ranged weapon options lost a point of strength in the transition (down from S7 to S6).

2021-4 Plog - Here we go again... - my fifth attempt at a Dakka PLOG

My Pile of Potential - updates ongoing...

Gamgee on Tau Players wrote:we all kill cats and sell our own families to the devil and eat live puppies.


 Kanluwen wrote:
This is, emphatically, why I will continue suggesting nuking Guard and starting over again. It's a legacy army that needs to be rebooted with a new focal point.

Confirmation of why no-one should listen to Kanluwen when it comes to the IG - he doesn't want the IG, he want's Kan's New Model Army...

tneva82 wrote:
You aren't even trying ty pretend for honest arqument. Open bad faith trolling.
- No reason to keep this here, unless people want to use it for something... 
   
Made in us
Never Forget Isstvan!






yeah but don't forget with 4 wounds apiece and 2+/4++ in a pure custodies detachment, they are pretty durable as well.

They seem like an extremely potent backfield sweeper.

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Horrific Hive Tyrant





 Eihnlazer wrote:
yeah but don't forget with 4 wounds apiece and 2+/4++ in a pure custodies detachment, they are pretty durable as well.

They seem like an extremely potent backfield sweeper.


I suppose compared to Allarus custodians they aren't too bad. They'll do more with the Firepikes than Allarus will with their bolt weapons. But Allarus are pretty poor, so not sure how relevant that comparison is.

I'd mayne give them a shot for fun if the models themselves weren't so expensive.
   
Made in us
Sergeant Major




Fort Worthless, TX

 WindstormSCR wrote:
 Dr. Mills wrote:
With the rules released, I wouldn't be surprised that you could easily crate a Brigade detachment within 2000pts

Of course it wouldn't be optimised or super effective, but imagine all the stats you could do!


unfortunately not. minimum brigade is now 2403: https://puu.sh/CCdfr/d4c0db4019.png

Also, Battlescribe is updated and awaiting appspot to pick up the release.

Anyone who makes an issue about the new beta rules being missing will get godstruck into the sun.


Why would you ever run a brigade? 2 Battalions gives you 10CP and they are much cheaper with a lot less requirements.

GW - If it ain't broke, fix it until it is. 
   
Made in pl
Longtime Dakkanaut





 Stux wrote:
 Eihnlazer wrote:
yeah but don't forget with 4 wounds apiece and 2+/4++ in a pure custodies detachment, they are pretty durable as well.

They seem like an extremely potent backfield sweeper.

I suppose compared to Allarus custodians they aren't too bad. They'll do more with the Firepikes than Allarus will with their bolt weapons. But Allarus are pretty poor, so not sure how relevant that comparison is.

I'd mayne give them a shot for fun if the models themselves weren't so expensive.

Allarus looks much nicer than (IMO) ugly Aquilons, and you could easily mitigate the price a lot by grabbing the Allarus, sticking them on 50 mm bases, and giving them all the termie heavy flamer bits no one used since the start of 8th edition with matching power fists, done. Ditto with Sagittarum, why pay for ugly resin when Primaris bolters are conveniently the same size. One simple conversion later in both cases and you have pretty much the same thing, and even anti-FW Warhammer stores can't whine anymore as it's 100% GW plastic...
   
Made in gb
Dipping With Wood Stain




Sheep Loveland

I think the main selling point of using Aquillon terminators instead of Allarus is that the Allarus need a shield captain/Trajaan while the Aquillon terminators don't.

Auto hit flamers and their unique lightening claw means no need to have a reroll for either shooting or for failed wounds. Allarus are the anti armour while the Aquillon literally shred hordes.

Obviously they are pricey, but it's failing wound rolls on 2+ when backline deepstriking into units is incredibly galling.

40k: Thousand Sons World Eaters
30k: Imperial Fists 405th Company 
   
Made in gb
Horrific Hive Tyrant





 Dr. Mills wrote:
I think the main selling point of using Aquillon terminators instead of Allarus is that the Allarus need a shield captain/Trajaan while the Aquillon terminators don't.

Auto hit flamers and their unique lightening claw means no need to have a reroll for either shooting or for failed wounds. Allarus are the anti armour while the Aquillon literally shred hordes.

Obviously they are pricey, but it's failing wound rolls on 2+ when backline deepstriking into units is incredibly galling.


They really don't shred hoardes, theyre extremely inefficient at it.

They clear 28pts of Guardsmen a turn in shooting. That's an absolutely poultry amount of their base cost.
   
Made in gb
Dipping With Wood Stain




Sheep Loveland

 Stux wrote:
 Dr. Mills wrote:
I think the main selling point of using Aquillon terminators instead of Allarus is that the Allarus need a shield captain/Trajaan while the Aquillon terminators don't.

Auto hit flamers and their unique lightening claw means no need to have a reroll for either shooting or for failed wounds. Allarus are the anti armour while the Aquillon literally shred hordes.

Obviously they are pricey, but it's failing wound rolls on 2+ when backline deepstriking into units is incredibly galling.


They really don't shred hoardes, theyre extremely inefficient at it.

They clear 28pts of Guardsmen a turn in shooting. That's an absolutely poultry amount of their base cost.


If you are going to sit and shoot with Custodes then you are playing them completely wrong. You know damn well that you are going into combat with Custodes so to just say "their shooting won't clear hordes" is a silly argument.

40k: Thousand Sons World Eaters
30k: Imperial Fists 405th Company 
   
Made in gb
Horrific Hive Tyrant





 Dr. Mills wrote:
 Stux wrote:
 Dr. Mills wrote:
I think the main selling point of using Aquillon terminators instead of Allarus is that the Allarus need a shield captain/Trajaan while the Aquillon terminators don't.

Auto hit flamers and their unique lightening claw means no need to have a reroll for either shooting or for failed wounds. Allarus are the anti armour while the Aquillon literally shred hordes.

Obviously they are pricey, but it's failing wound rolls on 2+ when backline deepstriking into units is incredibly galling.


They really don't shred hoardes, theyre extremely inefficient at it.

They clear 28pts of Guardsmen a turn in shooting. That's an absolutely poultry amount of their base cost.


If you are going to sit and shoot with Custodes then you are playing them completely wrong. You know damn well that you are going into combat with Custodes so to just say "their shooting won't clear hordes" is a silly argument.


Fine. They don't have enough attacks for their points to be effective against hordes either. They will just get tarpitted.
   
Made in us
Fixture of Dakka





Denison, Iowa

Aquillon Terminators with their base fist and lastrum storm bolter aren't too bad. Heck their actually cheaper than Allarus with an ax.

I do like the idea of them with twin adrathic destructors, deepstriking in with a Termy Shield captain for the reroll to hit.
   
Made in gb
Fresh-Faced New User




 Stux wrote:
Fine. They don't have enough attacks for their points to be effective against hordes either. They will just get tarpitted.


Right, but literally nothing does. A bike only shoots and kills 20-24pts of Guardsmen. A single 90pt bike averages 9 guardsmen with rapid fire and a charge, which isnt even half the cost of said bike. Aquilon admittedly do worse, but point is nothing in the book clears hordes anyway.
   
Made in us
Imperial Guard Landspeeder Pilot




On moon miranda.

 Dr. Mills wrote:
I think the main selling point of using Aquillon terminators instead of Allarus is that the Allarus need a shield captain/Trajaan while the Aquillon terminators don't.

Auto hit flamers and their unique lightening claw means no need to have a reroll for either shooting or for failed wounds. Allarus are the anti armour while the Aquillon literally shred hordes.

Obviously they are pricey, but it's failing wound rolls on 2+ when backline deepstriking into units is incredibly galling.
I quite like this idea with them, the firepikes work well in this regard. They're not awesome, they're gonna be a bit awkward to use, but if you can get in a couple turns where they get to play in both the shooting and assault phases, I think Aquilons will pull their weight. I don't think they're worth it with the other ranged weapons however without additional support.


On the topic of their looks, I dig the Aquilon's more than the Allarus, they're based on older HH Custodes artwork that's been floating around since at least 4E and they're exactly what I always imagined.

The Sagittarum secondary fire mode is largely pointless (unless I'm missing something), I was hoping they'd just do like a combimelta or something, S5 AP-3 D3 with a MW drawback just doesn't have much application next to an Assault 3 Heavy Bolter, the Bolter is almost always going to be better and in the few cases it's not the alternate fire mode is only going to be very slightly better without any justification for a drawback. I do think Misericordia are mandatory on these guys to get the most out of them if I'm reading their entry right, but I like them overall.

Venatari Custodians feel a bit expensive. Not unusable, but that 3+ changes a lot about their resiliency even with the speed and the Kinetic Destroyer being a solid weapon, I think they should be closer to 40 than 50.

All the vehicles are looking good.

This message was edited 1 time. Last update was at 2019/01/26 22:28:05


IRON WITHIN, IRON WITHOUT.

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The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts.  
   
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Rinion wrote:
 Stux wrote:
Fine. They don't have enough attacks for their points to be effective against hordes either. They will just get tarpitted.


Right, but literally nothing does. A bike only shoots and kills 20-24pts of Guardsmen. A single 90pt bike averages 9 guardsmen with rapid fire and a charge, which isnt even half the cost of said bike. Aquilon admittedly do worse, but point is nothing in the book clears hordes anyway.


Lots of stuff have a way better points efficiency at clearing hordes. I'm sorry Aquilons are just quite poor in this role.

Let's assume they shoot and then charge some Guardsmen. Each Aquilon with Firepike will kill 5.2 Guardsmen on average, shooting and fight combined. That's 20.8pts of Guard, or 24% of the cost of the Aquilon.

To compare, an Intercessor will kill 1.3 Guardsmen if it shoots and fights, on average. That's 5.3pts of Guardsmen, or 31% of the cost of the Intercessor.

You can't say a unit that is less efficient than a bog standard Primaris marine is good at horde clear.

"Literally nothing does". No, almost everything is better at it.

This message was edited 1 time. Last update was at 2019/01/26 22:34:51


 
   
Made in ch
Sword-Wielding Bloodletter of Khorne






Sagittarum would have been work a look, if they were troops, or had some special rules that makes them pull out more dakka from their bolters. Could be a contender for objective hugging and shooting.


 Stux wrote:

To compare, an Intercessor will kill 1.3 Guardsmen if it shoots and fights, on average. That's 5.3pts of Guardsmen, or 31% of the cost of the Intercessor.


Custodes can take Intercessors now? I must have missed that.

   
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Iowa

That’s why we have the beta email. Tell them this stuff isn’t good and should be better.

If the truth can destroy it, then it deserves to be destroyed. 
   
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Horrific Hive Tyrant





 Darkseid wrote:
Sagittarum would have been work a look, if they were troops, or had some special rules that makes them pull out more dakka from their bolters. Could be a contender for objective hugging and shooting.


 Stux wrote:

To compare, an Intercessor will kill 1.3 Guardsmen if it shoots and fights, on average. That's 5.3pts of Guardsmen, or 31% of the cost of the Intercessor.


Custodes can take Intercessors now? I must have missed that.



So long as they're in different detachments it's totally legal

My point is, as if I need to stress it more, they are worse horde clear than a unit that is not especially good at horde clear.
   
Made in se
Glorious Lord of Chaos






The burning pits of Hades, also known as Sweden in summer

I am not sure if I agree with the direction they took the Telemon in. A price drop is certainly not going to be rejected, but 'make it more fragile, deal less damage and be cheaper in return' feels like a strange direction to take for a *Custodes* model - let alone probably the beefiest dreadnought in Warhammer.

Also hi guys I'm back.

This message was edited 1 time. Last update was at 2019/01/27 00:05:13


I should think of a new signature... In the meantime, have a  
   
 
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