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Niiai wrote: I am feeling exited for these sons of behemot giant faction being teased.
Me too.
Though I am slightly apprehensive of the potential for a faction like this to destabilise the game. Looking at Knights in 40k.
Thinking about it though, a few things to be more optimistic about there:
1. Several factions can already field lists that are entirely or almost entirely big monsters, but people generally choose not to. Largely because hordes are almost always better in this edition I guess.
2. It's very rare, outside of things like Gotrek, to have the kind of durability that Knights can have faction wide. Or Petrifax Bonereapers I guess.
But, they are going to want this faction to be viable, so I expect plenty of special rules to make sure they can contest objectives and survive to get into combat. It's a really a knife edge, so I hope they get it right...
Niiai wrote: I am feeling exited for these sons of behemot giant faction being teased.
Me too.
Though I am slightly apprehensive of the potential for a faction like this to destabilise the game. Looking at Knights in 40k.
Thinking about it though, a few things to be more optimistic about there:
1. Several factions can already field lists that are entirely or almost entirely big monsters, but people generally choose not to. Largely because hordes are almost always better in this edition I guess.
2. It's very rare, outside of things like Gotrek, to have the kind of durability that Knights can have faction wide. Or Petrifax Bonereapers I guess.
But, they are going to want this faction to be viable, so I expect plenty of special rules to make sure they can contest objectives and survive to get into combat. It's a really a knife edge, so I hope they get it right...
Knights took 40k off balance because they essentially rendered most of an armies weapons useless just by being put on the table.
Monsters are no new thing in AoS, neither are armies of them.
Seen plenty of monster spam lists and none really do amazingly (FEC not included here)
As long as points are done properly I really don’t see issues.
If they are done like the gargant we have now then they will rarely see the table.
It’s currently way too many points for what it gives and almost every army has a better option over them.
I wonder what is going to happen to the old High Elves models still used by the City of Sigmar with the comming of the Lumineth. I suppose they will slowly lose shed models until they are left with a smaller, but tighter core of elf, humans and dwarves mixed together.
I figure eventually Free Guild and Dispossessed will get their own standalone books, just not necessarily under those names in the same way that Ossiarchs are obviously meant as a replacement to things like 'Deathrattle' and presumably whatever Soulblight ends up as will replace Legion of Blood. Wanderers are presumably going to get replaced by Kurnothi at some point.
Whoever the last of the lot to receive their AoSification are, then they'll probably squat the book and the remainder of the Helves along with it, but by that point The Old World will either be released or very near so it's whatever.
This message was edited 1 time. Last update was at 2020/04/07 11:07:36
Having owned Empire, Orcs and Goblins, Ogres, High Elves, Dark Elves, and Lizardmen in WHFB; my favorite Army in AOS is definitely Sigmarines. Shinny gold armor, badass dragon mounts, flying angel scouts, death guy who can either heal or shoot lighting.
Admittedly I also bought the two Realmgate Wars Volumes so being 3200 pages in on my iPad I'm really enjoying the stories and how the various different authors showcase their backgrounds.
This message was edited 1 time. Last update was at 2020/04/07 12:15:27
I like the overlords, partly because i just always have enjoyed the idea of a group that's either skeptical or outright atheistic in a world where the gods are basically physical presences.
amazingturtles wrote: I like the overlords, partly because i just always have enjoyed the idea of a group that's either skeptical or outright atheistic in a world where the gods are basically physical presences.
Kharadrons acknowledge the gods are real, they just prefer to rely on themselves after Grungi proved completely useless in the Age of Chaos.
Knights took 40k off balance because they essentially rendered most of an armies weapons useless just by being put on the table.
Monsters are no new thing in AoS, neither are armies of them.
Seen plenty of monster spam lists and none really do amazingly (FEC not included here)
As long as points are done properly I really don’t see issues.
If they are done like the gargant we have now then they will rarely see the table.
It’s currently way too many points for what it gives and almost every army has a better option over them.
Aren't all the big winning lists running stuff like 3xLoC, 3xKoS, 3xBloodthirster etc ?
If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain.
Long answer: There are always going to be changes in the meta where the 3xKoS wins, but just like the meta in any game where the company puts out new codicies, models, and rules it has shifted. The main difference in 40k and AOS in relation to this is everything can damage everything in AOS since there isn't a S vs T like there is in 40k. At one point only tanks or specialist models could damage a knight.
Knights took 40k off balance because they essentially rendered most of an armies weapons useless just by being put on the table.
Monsters are no new thing in AoS, neither are armies of them.
Seen plenty of monster spam lists and none really do amazingly (FEC not included here)
As long as points are done properly I really don’t see issues.
If they are done like the gargant we have now then they will rarely see the table.
It’s currently way too many points for what it gives and almost every army has a better option over them.
Aren't all the big winning lists running stuff like 3xLoC, 3xKoS, 3xBloodthirster etc ?
Keepers were problematic. And something like that is basically what I'm worried about.
But honestly, they could just as easily be awful. Way too early to tell!
Niiai wrote: I am feeling exited for these sons of behemot giant faction being teased.
I don't really dig the name though. It sorts of preclude the idea of giantess which could have been fun to see. I wonder how different they will be from the other gargants of the game in terms of aesthetic. I'm not too worried about the gameplay since everything can hurt everything on a static basis in AoS. The balance is a lot easier in that game than 40K in my opinion.
Niiai wrote: I am feeling exited for these sons of behemot giant faction being teased.
I don't really dig the name though. It sorts of preclude the idea of giantess which could have been fun to see. I wonder how different they will be from the other gargants of the game in terms of aesthetic. I'm not too worried about the gameplay since everything can hurt everything on a static basis in AoS. The balance is a lot easier in that game than 40K in my opinion.
Theres a teaser art thing, check it out!
Aesthetically, they're looking pretty similar to Aleguzzlers to me. Just with different assortments of gubbinz. Of course, there could be other kinds. Though like Imperial Knights, I expect most to be variants on a single kit.
Nighthaunt - absolutely awesome development of a select few Death models. They may be dirge (pun intended) on the table at the minute but at least they look spectacular whilst getting pummeled into ectoplasm. They're fluff is on point as well.
Only thing wrong with them is how they wobble! Very surprised I haven't broken any of mine... so far!
This message was edited 1 time. Last update was at 2020/04/07 20:35:38
Long answer: There are always going to be changes in the meta where the 3xKoS wins, but just like the meta in any game where the company puts out new codicies, models, and rules it has shifted. The main difference in 40k and AOS in relation to this is everything can damage everything in AOS since there isn't a S vs T like there is in 40k. At one point only tanks or specialist models could damage a knight.
now, am not claiming to know what am looking about. But out of all the first lists, only one, the tzeench one doesn't have 3 big monsters, but it is hard to judge because that army can summon stuff. And the other regular thing that seems to pop up is a swarm of fyr slayers.
I checked the results of polish tournaments, and they seem to have similar armies. Undead and Chaos of the slanesh kind seems to happen most often. Other chaos and skaven are more rare, and there is an even rarer fyr slayer lists. The are no stormcast for example, like at all, and they , I think, should be the space marines of the setting.
If you have to kill, then kill in the best manner. If you slaughter, then slaughter in the best manner. Let one of you sharpen his knife so his animal feels no pain.
Long answer: There are always going to be changes in the meta where the 3xKoS wins, but just like the meta in any game where the company puts out new codicies, models, and rules it has shifted. The main difference in 40k and AOS in relation to this is everything can damage everything in AOS since there isn't a S vs T like there is in 40k. At one point only tanks or specialist models could damage a knight.
now, am not claiming to know what am looking about. But out of all the first lists, only one, the tzeench one doesn't have 3 big monsters, but it is hard to judge because that army can summon stuff. And the other regular thing that seems to pop up is a swarm of fyr slayers.
I checked the results of polish tournaments, and they seem to have similar armies. Undead and Chaos of the slanesh kind seems to happen most often. Other chaos and skaven are more rare, and there is an even rarer fyr slayer lists. The are no stormcast for example, like at all, and they , I think, should be the space marines of the setting.
I don't want to derail this thread-which I feel is already happening, so just a quick response. If you go to the very bottom of the link I provided you'll find a table of the top 10 armies in all four tournaments. The breakdown out of 40 armies is:
8 Tzeetch - from what I saw in the lists they weren't three LoCs, just spamming summoning
4 Cities of Sigmar
4 Fyreslayers - two of these finished in the top 3 for the tournaments
3 Slaanesh - Definitely assuming these are 3 KoS 3 Ossiarch Bonereapers
3 Ogor Mawtribes
2 Daughters of Khaine
2 Skaventide
2 Sylvaneth
2 Ironjaws
2 Legions of Nagash
1 Big Waaagh
1 Stormcast Eternals
1 Seraphon
1 Flesh-Eater Courts
1 Bonesplitters
amazingturtles wrote: I like the overlords, partly because i just always have enjoyed the idea of a group that's either skeptical or outright atheistic in a world where the gods are basically physical presences.
Kharadrons acknowledge the gods are real, they just prefer to rely on themselves after Grungi proved completely useless in the Age of Chaos.
Yeah, atheistic wasn't really the word i was looking for, i just couldn't think of it at the time. basically, the way i read it reminded me a bit of vimes in the discworld books, where they know the gods are there, they just don't like any of them all that much
I like Chaos Mortals in general. Gun to my head, I'd say my favorite is Disciples of Tzeentch. We'll see if that changes when Slaanesh eventually gets a proper mortals release.
2000 Khorne Bloodbound (Skullfiend Tribe- Aqshy)
1000 Tzeentch Arcanites (Pyrofane Cult - Hysh) in progress 2000 Slaves to Darkness (Ravagers)
amazingturtles wrote: I like the overlords, partly because i just always have enjoyed the idea of a group that's either skeptical or outright atheistic in a world where the gods are basically physical presences.
Kharadrons acknowledge the gods are real, they just prefer to rely on themselves after Grungi proved completely useless in the Age of Chaos.
Yeah, atheistic wasn't really the word i was looking for, i just couldn't think of it at the time. basically, the way i read it reminded me a bit of vimes in the discworld books, where they know the gods are there, they just don't like any of them all that much
I think the more correct term for such a belief system (that gods exists, but are generally useless if not even dangerous) would be misotheism.
epronovost wrote: I think the more correct term for such a belief system (that gods exists, but are generally useless if not even dangerous) would be misotheism.
I have to say my favorite Factions so far are the Aelves. I don't know why, I just really like the lore of the Aelves in CoS, especially the pheonix temples and Darklings. I have a 2.5k army of Deepkin because I love sea based factions, and the lore behind them uses all the best parts of 40k Eldar and mixes it with a wholly unique theme.
Despite the silly hats, I think i'm going to love the Lumineth when they come out, and cannot wait to hear their fluff!
Word salad names aside, these are by far my favourite. They look the Undead part, and for me are a logical progression of Necromancy.
The concept of bone being fused and resculpted has long been in the background, but not so much on the tabletop. And given Nagash started out as a Nehekaran High Priest, he’s always been privy to the secrets of Ushabti and Bone Giants etc.
That he’s since, with Godly Powers, been able to distill, mix and refine soul stuff works.
The whole range is beautiful. That they’re also apparently rock hard on the board is very much a tertiary but welcome thing. Even if their play style didn’t appeal to Cap’n Noobypants here, I reckon I’d still have bought most of the kits just for display purposes.
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