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Made in gb
Kinebrach-Knobbling Xeno Interrogator





United Kingdom

 gobert wrote:
Nice! There’s a test amount of heresy in making Imperial Preachers out of Chaos Space Marines. I love it!

It's great, some of the Chaos models have some great character, and now that marines have gotten bigger, the old sculpts work as humans in power armour

No paint yet, but I think I've managed to finish the greenstuff and modelling, hopefully it'll be dry tomorrow to allow me to get them undercoated and some paint on them.
[Thumb - IMG_20201211_221953.jpg]
WIP


My Painting and Modelling Blog: ManSizedTarget's Desk 
   
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Longtime Dakkanaut






HATE Club, East London

Hey, I recognise these!

I've been paying a great deal of attention to them as you've posted them in the Silent War group!

Though guards may sleep and ships may lay at anchor, our foes know full well that big guns never tire.

Posting as Fifty_Painting on Instagram.

My blog - almost 40 pages of Badab War, Eldar, undead and other assorted projects 
   
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United Kingdom

 Fifty wrote:
Hey, I recognise these!
I've been paying a great deal of attention to them as you've posted them in the Silent War group!

I thought as that group was what inspired them in the first place it would be rude not to post them.

Not a lot of painting today, managed to get the base coats and a wash onto Bishop Equitius, so he's still waiting to get the highlighting and detailing done, but I am already quite happy with how he's turning out.

I also started building a companion for Brignadius the Pious, as then I can run the pair of them as a unit of crusaders.
I honestly can't believe I'm running out of purity seals, but I am, so I've had to green-stuff some, hopefully they won't look to different with a coat of paint.
[Thumb - IMG_20201212_220617.jpg]
WIP Equitius


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United Kingdom

Bishop Equitius is finished, and boy did that checkering take several attempts. I made the decision to give him a flaming goblet unlike the artwork, because I'm planning on running him as a Canoness so I can give him a Brazier of Holy Fire (and it looks cool).

Speaking of army ideas, I was working through what I could run the rest as, I think so far it is:
Lord Exorcizandis: Inquisitor
Bishop Equitius: Canoness (with Brazier of Holy Fire)
Heironymous Vulcanis: Canoness (with Null rod)
Brignadius (and friend): Crusaders

Sister Sabine: Lord Commissar
Barbarosa Malificarum: Commissar
Guido Noctula: Platoon Commander with Boltgun
Tortus Bubonicus (and some more Redemptionist friends): Special Weapon Squad with flamers

Which means if I add a Battle Sister Squad I can run it as an Adepta Sororitas Patrol detachment and a Astra Militarum Vanguard detachment, coming in around 440 points(23 power). I'm thinking of expanding it to make it up to 50 power as a nice little crusade force, so if anyone has any suggestions on what to add (especially if there is more Blanche artwork to base it off ) please feel free to let me know!
[Thumb - Ideas (2).jpg]
Bishop Equitius Art

[Thumb - IMG_20201213_180935.jpg]
Bishop Equitius Model


My Painting and Modelling Blog: ManSizedTarget's Desk 
   
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Walking Dead Wraithlord






Flaming cup is a cool choice. This one always struck me as some sort of rock-star evangelist. "Cadia! Let me hear you! Are you ready to ROCK?"
   
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United Kingdom

 youwashock wrote:
Flaming cup is a cool choice. This one always struck me as some sort of rock-star evangelist. "Cadia! Let me hear you! Are you ready to ROCK?"

The artwork certainly invokes an evangelist, I feel mine evokes a bit more "Who ordered the flaming sambuca?" kind of statement though

Last and by no means least on the Ecclesiarchy Conversions is Barbarosa Malificarum. I tried to push myself with the freehand on him, and actually used a paintbrush rather than a pen for the writing, with mixed success.

With that the gang is complete, and I'm working on a simple display base for them, although I may have to change it depending on the basing I decide for them to have long term. Also Brignadius's partner is coming along, so he'll probably appear soon.
[Thumb - IMG_20201213_181023 (2).jpg]
Barbarosa Malificarum Model

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Barbarosa Malificarum Art

This message was edited 1 time. Last update was at 2020/12/14 21:55:02


My Painting and Modelling Blog: ManSizedTarget's Desk 
   
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United Kingdom

I've finally got a group shot of all of them together on the (simple) display base I made for them. Whilst it'll never win a golden demon, I'm pretty happy with how they've turned out overall.
[Thumb - Ideas.jpg]
Ecclesiarchy Conversions Art

[Thumb - IMG_20201213_180827.jpg]
Ecclesiarchy Conversions Models


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United Kingdom

So a quick update, got Brignadius the Pious's friend completed, if anyone has any ideas for names then I'm all ears, as I'm terrible at them.

I also worked on some bases as I'm trying to work out what to do with the whole army as I'm not happy with the current desert scheme. It kind of blends in with the models too much and feel it gets lost with them.
I've got some necromunda bases which I painted up as a test, which I'm tempted to use, as I think they'll contrast nicely with the red/brown/yellow of the models.
Alternatively if any one has any idea for other basing that would suit them then please leave a comment!
[Thumb - IMG_20201217_202444.jpg]
Brignadius the Pious's Friend Model

[Thumb - IMG_20201217_202603.jpg]
Necromunda Bases


My Painting and Modelling Blog: ManSizedTarget's Desk 
   
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Odovacar the Faceless. (Odovacar means "wealthy and vigilant"; not necessarily the most apt based on the figure's looks, but I like the sound of the name).

And for your future needs, this webpage hosts a variety of Name Generators, both fantasy and real world.

Realm of Plastic hosts many 40k name generators as well as Age of Sigmar ones.

Behind the Name Meaning of real world names.

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

My Games Played 
   
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Walking Dead Wraithlord






That group shot belongs in a codex. Love it.
   
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United Kingdom

Ancestral Hamster wrote:Odovacar the Faceless. (Odovacar means "wealthy and vigilant"; not necessarily the most apt based on the figure's looks, but I like the sound of the name).

And for your future needs, this webpage hosts a variety of Name Generators, both fantasy and real world.

Realm of Plastic hosts many 40k name generators as well as Age of Sigmar ones.

Behind the Name Meaning of real world names.

Odovacar the Faceless it is!

Those links are awesome, I'm bookmarking them for later use.

youwashock wrote:That group shot belongs in a codex. Love it.

I'm glad you like it so much, I'm really pleased with how they have turned out as a group.

Not a lot of work done today, but Tortus's gang have turned up and had a couple of quick conversions from shotguns to flamers. It gives me six in total, with three flamers, to run as a special weapon squad. I'm going to add banners or something to the other two flamer carriers, so all the special weapon troopers have some form of banner.
[Thumb - IMG_20201219_213438 (2).jpg]
Special weapons squad WIP


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Alluring Mounted Daemonette




Australia

Wow, that group shot is unreal. You have done an awesome job of pulling the character off the page and into miniature form! Absolutely a retinue to be proud of. Bishop Equitius and Heironymous Vulcanis are the stand outs for me, but you've produced fantastic work all around.

Really looking forward to where you take the new guys with a bit of paint.

Thanks for sharing!

t z you are k 
   
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Otiose in a Niche






Hyderabad, India

Looking good, can't wait to see what you do with the old Redemptionists, they're great models.

Just one thing is Barbarosa built off of a dwarf, or is it just the funky proportions of older models I'm seeing?

 
   
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United Kingdom

tzurk wrote:Wow, that group shot is unreal. You have done an awesome job of pulling the character off the page and into miniature form! Absolutely a retinue to be proud of. Bishop Equitius and Heironymous Vulcanis are the stand outs for me, but you've produced fantastic work all around.

Really looking forward to where you take the new guys with a bit of paint.

Thanks for sharing!

Equitius is probably my favourite, and Heironymous has grown on me since I finished him, although I might go back and do some neatening up and highlights.

Kid_Kyoto wrote:Looking good, can't wait to see what you do with the old Redemptionists, they're great models.

Just one thing is Barbarosa built off of a dwarf, or is it just the funky proportions of older models I'm seeing?

Barbarosa Is based off of the old (1992 I think) Empire Jade wizard, so whilst he isn't based off of a dwarf, he is noticeably shorter than the rest. As the base models are from a variety of ranges (fantasy, 40k, Necromunda) and ages, I have found it quite nice that they all vary in height by a bit, giving it a more realistic view, rather than everyone being the same height.
[Thumb - IMG_20201220_093302.jpg]
Ecclesiarchy line up


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Got it, and looking at the others a couple are based on Marines which makes sense that they're taller.

 
   
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United Kingdom

 Kid_Kyoto wrote:
Got it, and looking at the others a couple are based on Marines which makes sense that they're taller.


Yes, Equitius, Exorcizandis and Heironymous are all based on marines (Ahriman, Mephiston and Fabius Bile respectively), and Guido has a marines legs (Ezekiel), so is a little taller too.
I felt that Equitius and Heironymous are big enough that I've left them in power armour and given them the smaller sisters of battle back packs which I had floating around, whilst Exorcizandis has the fur from his shoulders sculpted to run around the back to cover the original mounting point.
[Thumb - IMG_20201220_095945 (2).jpg]
Power armour backs


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Wow! They look a pious bunch, the display tower is a great idea and works really well. The Necromunda bases look really great too, but I feel the sand bases match the era better imho.

Goberts Gubbins - P&M Blog, started with Oldhammer, often Blackstone Fortress and Void Panther Marines, with side projects along the way 
   
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United Kingdom

So a couple of banners from left over cawdor parts and replacing all of the nooses with bells from a couple of plague monk sprues I had kicking around, and the special weapon squad was ready for paint.

It's a quick(ish) paint job, basecoating each section and then a liberal application of nuln oil, but it does the job.

I decided to put them on the necromunda bases I had painted, and I am much happier with them as it provides much more of a contrast than the sand scheme I had before.


Automatically Appended Next Post:
 gobert wrote:
Wow! They look a pious bunch, the display tower is a great idea and works really well. The Necromunda bases look really great too, but I feel the sand bases match the era better imho.


The sand bases do fit the era, and match the artwork more, so I might end up magnetising the models to fit on them or on necromunda bases. I've realised that I'll need to rebase a couple of them anyway as the models I want to count them as are on 32mm bases anyway.
[Thumb - IMG_20201220_175015 (2).jpg]
Special Weapon Squad

This message was edited 1 time. Last update was at 2020/12/20 19:06:54


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United Kingdom

Not a lot of work today, managed to get basecoats and a quick wash on the first (and possibly only) unit of sisters of battle.
I went with the Order of the Bloody Rose to tie in with all of the red on the other models. A quick WIP will be at the end, however...

With a little bit of planning ahead, I want to turn these from a page of 8 random characters into a full crusade army, however I'm not sure on what to do for some of the units.

I'm looking at the following army, with the things in red I'm still mostly missing ideas for, whilst the oranges I'm open to changing, and green I'm pretty sure:

Inquistor: Lord Exorcizandis here

Lord Commissar: Sister Sabine here
Primaris Psyker: Barbarosa Malificarum (it's a fancy laspistol, honest) here
Infantry Squad: The steel legion squad are still available online, so they're tempting, as are the cawdor (both new and old if I can source them from ebay)
Scions squad: No idea, possibly something based on Cities of sigmar greatswords, or even the human noble blood bowl team, but it seems a bit out of place considering pretty much the rest of the army is metal.
Platoon Commander: Guido Noctula here
Special Weapons squad: Tortus Bubonicus (and his Redemptionist friends) here
Taurox/Chimera x 2: I'm thinking the goliath truck would make a pretty good taurox stand in, and I've seen some nice conversions of chimeras moving the turret back.

Canoness: Bishop Equitius here
Canoness: Heironymous Vulcanis here
Battle Sister Squad: WIP using the metal Sisters of Battle (this post)
Crusaders: Brignadius the Pious and Odovacar the Faceless (thanks Ancestral Hamster) here and here
Death cult assassins:I've managed to pick up a couple of metal 6th ed witch elves, which I'm going to have a go at converting...
Preacher: Using the current model seems a bit of a cop out...
Mortifier/Anchorite: the actual Anchorite model, as it's pretty awesome, although I could try and use the old metal one and squeeze it onto a 50mm base...
Sororitas Rhino: Possibly converted from an Exorcist/Immolator for all the cool flaming exhausts

So I'm hoping I can steal some of Dakka's creative drive. If anyone has any ideas about anything in the list, either model options/conversions or even about changing the list, please feel free to add them. If there's artwork I can use to base conversions off, that's even better.
[Thumb - IMG_20201221_230600 (2).jpg]
Sisters of battle WIP


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Hyderabad, India

Does it have to be GW? Victoria Miniatures does some fantastic updated models in the style of the old IG, and then there's tons of great stuff from Mad Robot, Anvil etc. Actually Mad Robot does some really cool models in the style of the 1988 Archadian Spiders if you really want to go retro.

Frost Grave has some cultists and a Sci Fi upgrade sprue if you want some really culty IG.

From the GW side the Chaos Cultists are not all that Chaosy and can be any sort of factory worker or whatever. The problem is only 5 of the 20 are in production now so it's hard to make real units. The 2 sets of Blackstone cultists could also work but come in groups of 7... GS cultists I think have enough non-mutant bits to work.

The new Necromunda models can make great IG but are a bit taller than current Cadians and a lot taller than older metals. The Delaques are good models but head and shoulders taller than any other GW humans.

Older metal guard and Necromunda is getting harder to find on ebay, more and more folks are selling a singly model for $10-$15

So of the options I would recommend Frostgrave cultists, with GW cultists as a second choice.

 
   
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United Kingdom

I'm trying to keep it GW as both my local stores are GW, and I might take it up to warhammer world for an event.

The chaos cultists are a good shout, I've already incorporated some into another guard army I have. Whilst I love the new blackstone fortress traitor guard, looking on ebay they're more expensive than getting a new squad of steel legion direct from GW

If I'm only doing one squad then with the 5 man box I can hopefully make the duplicates look a bit different, but I might scout around ebay and see if I can find any reasonably priced metal guard or necromunda before I settle on that.

I suppose the other option is to not make the squad too uniform, and basically turn them into a collection of ten individuals (with appropriate equipment between them), which would allow me more flexibility and possibly some more fun conversions.

This message was edited 1 time. Last update was at 2020/12/22 11:16:21


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Another option is Empire Handgunners, relatively cheap, easy to convert and in scale with older metals.

You could do a pretty ragtag Blanchesque army with the remaining Empire kits. Handgunners as riflemen, greatsword scions, the organ gun thing or cannon as FW field artillery. And outriders of course, one of my favorite sources of bits.

This message was edited 1 time. Last update was at 2020/12/23 13:15:58


 
   
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United Kingdom

 Kid_Kyoto wrote:
Another option is Empire Handgunners, relatively cheap, easy to convert and in scale with older metals.

You could do a pretty ragtag Blanchesque army with the remaining Empire kits. Handgunners as riflemen, greatsword scions, the organ gun thing or cannon as FW field artillery. And outriders of course, one of my favorite sources of bits.

I had a bit more of a think about it, and I'm probably going to run two squads of scions instead of the infantry squad. There's two reasons for this. One is that narratively, the Ecclesiarchy aren't allowed any "men under arms", so having inquisitorial stormtroopers is easier to justify from a background perspective than a random guard squad. The other reason is that greatswords come in packs of ten, and there are ten scions in the "Start Collecting! Militarum Tempestus" which would also give me a taurox, so it makes sense to me to use them all . Also only having ten to do allows me to spend a bit more time on each of them.

I had a trip to my local GW to try and pick up bits and pieces to work on, but unsurprisingly with it being this close to Christmas, the shop looked like it had been looted, and it turns out half the stuff I wanted is direct order only as well. So work on the Ecclesiarchy is going to be on hold until other stuff for it arrives, and with the current postage situation, I'm not sure when that will be

Whilst I was at GW I did manage to get a Boomdakka Snazzwagon (what a name!), which I had been meaning to pick up for (one of) my other guard(ish) armies: "The Desert Rats", so I'm going to try and get some photos of the army up and work on the snazzwagon (to become an Achilles Ridgerunner).

I've tried my hand at some background for the force, which is a fully mechanised guard force (technically genestealer cults rules wise) using de-orked ork vehicles:

The Desert Rats

The survivors of Eidius Tertiary, calling themselves the "Dust walkers" in low gothic, but often referred to by others as "The Desert Rats", come from a planet that was lost to the Imperium for the best part of a thousand years. It wasn't lost due to nefarious means, or even the capricious nature of the warp...

It was lost through simple bureaucracy. Some clerk buried in the Administratum incorrectly entered one of the numerous codes for the planet, and it effectively disappeared from the Administratum's view. When this silence became noticed planet side, several astropathic messages were sent, which were all received, copied in triplicate, forwarded to the appropriate departments, filed into the now incorrect folders, and never looked at again...

It was only through sheer luck, fate, or the Emperor's grace, that the planet was rediscovered. An imperial vessel by the name of "His Implacable Majesty" had to make an emergency transition from the warp into real space due to issues with it's Gellar field. The transition left it worrying close to several astronomical bodies as it ended up within the Eidius system. Unable to enter the warp from the centre of the system and noticing signals from some barely functioning satellites, a trawl through the ships databanks was conducted to try and work out where they were.

This resulted in the original data for Eidius Tertiary being found, alongside the current incorrect data, which put it in a different segmentum altogether. It was the only inhabitable world in the system and had been given over to be largely an Agri-world focussed on the farming of several native livestock, mostly large and vicious, but nutritious when processed correctly. There was the required heavy industry in order to support the farming, but the population was sparse, with only a few major cities.

Upon hearing this information, an Inquisitor travelling on the vessel "suggested" that they conduct a review before feeding back the information to the Administratum. When "His Implacable Majesty" entered the orbit of the planet, it was clear that it no longer resembled the data that had been drawn from the databanks. It was now largely desert, with slow moving sandstorms hundreds of miles wide roaming the globe. The signs of civilisation were sparse, as any city that had been hit by one of the marauding sandstorms was scoured down to it's foundations.

The population had spread out into several nomadic tribes, avoiding the sandstorms and hunting the native wildlife, all pretence of organised farming and cohesive industry had been lost.

It had transpired that over the years whilst the planet had been lost to the Imperium that significant overgrazing of the grasslands had left them barren, and the pollution from the industrial plants spewing radioactive smoke had slowly clogged the atmosphere, turning the entire planet into a barren dust filled wasteland where the air is scarcely breathable even with a respirator.

Contact was made with several of the nomadic tribes, with varying degrees of success. Some were openly hostile, immediately opening fire upon any shuttle that came near with the hopes of downing it and stealing whatever survived the crash. Other groups had drifted too far from the human baseline, inbreeding and radiation causing mutations that rendered the group unredeemable to the imperium, and they were dealt with accordingly.

Finally contact was made with the Dust Walkers. An Aquila Lander swept around the tribe in a wide arc, flanked by half a dozen Arvus lighters, allowing reconnaissance of the area, and ensuring an ambush was impossible. They had come upon the tribe in motion, an assortment of wildly different motor vehicles forming a caravan of sorts, which haphazardly came to a stop upon seeing the shuttles. As they descended a single vehicle made it's way out towards what would evidently be the landing zone. As the craft touched down, a lone figure slowly lowered themselves from the vehicle to cover the remaining distance on foot. Hunched over, using a staff to help him, he methodically made his way forward.

The Arvus Lighters disgorged their complements of soldiers, fanning across the area, whilst one squad kept their gun's trained on the figure, who halted a short distance from them. As the Aquila's fuselage slowly opened and the Inquisitor stepped out, the old man stood straighter, and slowly raised his hands. With great care he interlocked his thumbs and placed his hands flat across his chest and raised his voice: "Welcome honoured brothers and sisters from the Imperium in the stars. I am 'He Who Breathes The Air', the Pharm'r of this tribe. We try to still hunt the great beasts as our ancestors were instructed, but with each generation it grows harder, and resources scarcer. Are you here to relieve us of our duty, or to bring vengeance for our failure?"

Inquisitor Phorio looked at the man, and past him at the rest of his caravan, a small smile playing at the corner of her lips. "Whilst your duty here has ended, I believe there is greatness for you among the stars."

And here is the man in question, 'He Who Breathes The Air', the only person in the force that isn't wearing a gas mask (he can get away with it, because he's a witch!). And a WIP shot of one of the "Chimeras", as I happen to have it on my computer.
[Thumb - IMG_20201223_202535.jpg]
Desert Rats Primaris Psyker

[Thumb - IMG_20200521_210502.jpg]
Chimera WIP


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Lone Wolf Sentinel Pilot





Leicester, UK

Great stuff, you have really captured everything that makes 40k such a unique setting and what got me hooked as a kid (for me anyway, makes me want to reach for the Rogue Trader rulebook).

My painting and modeling blog:

PaddyMick's Paintshop: Alternative 40K Armies

 
   
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De-orking! Now that's a super fun and unique idea. I can't wait to see more!

See what's on my painting table Now painting: Necron Warriors 
   
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United Kingdom

PaddyMick wrote:Great stuff, you have really captured everything that makes 40k such a unique setting and what got me hooked as a kid (for me anyway, makes me want to reach for the Rogue Trader rulebook).

I got into 40k at the tail end of second edition, so never had the joy of Rogue Trader But I still love exploring the edges of the setting, and finding those little bits of uniqueness and weirdness that I feel truly make the setting shine.

Gwyn chan 'r Gwyll wrote:De-orking! Now that's a super fun and unique idea. I can't wait to see more!

More there shall be!

The ideas for the Desert Rats as a project began many (probably close to ten) years ago, when I spotted the ork flakka-dakka gun. This was before there was the new plastic hydra, and the old one was resin, and had the horrible tendency to warp and be horrible, so I thought it would be cool to convert the flakka dakka gun on a trukk into a hydra, for a rag-tag bunch of guard. I bought the flakka dakka gun on a visit to Warhammer World, and then it sat in my pile of shame as an unfinished project for far too long.

Earlier this year I decided to change that, so the first de-orkifying began, with a trukk and the flakka dakka gun, to make a counts-as Hydra:
[Thumb - Hydra.jpg]
Desert Rats Hydra


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United Kingdom

Here's the Desert Rats Biker Squad. They get run as Atalan Jackals from the GSC, but I felt they needed something a bit bigger and more orky to ride. around the deserts, rather than the little dirt bikes.

The riders are a massive mix of parts, from all three flavours of aeldari, ad mech, cawdor gangers, genestealer cults, some wood elf and dark elf bits, and even the legs from one of the godsworn hunt's warcry warband members. It was literally a rummage through my bits box to see if there was anything that would fit.

PS. Just so people don't think I've forgotten about the Inquisition, I've got some WIP of my arco flagellants, still need to work on what heads they are getting...
[Thumb - IMG_20201123_183111.jpg]
Desert Rats Jackal Sergeant

[Thumb - IMG_20201123_183132.jpg]
Desert Rats Jackals

[Thumb - IMG_20201227_231732.jpg]
Arco Flagellant WIP


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United Kingdom

The de-ork-ification of the snazzwagon has begun. I had to file off a couple of ork glyphs, and switch out the driver.

Replacing the driver was relatively easy. I glued the normal driver together, then sawed through his waist just above the belt. Did the same to a spare orlock I had lying around (from another conversion that didn't work out), and that sorted the body. I cut the ork hand out of the steering wheel and replaced it with a spare orlock one, and then lined up all of the bits together and glued them. The fiddliest bit was getting them all in the right place at once for the gluing, so there are actually small pins in the steering column (between the wheel and the car) and the wrist joint, so I could spin them around to get them right whilst they still held together.

Due to the height gained by the driver (by having his head above his shoulders, unlike an ork), I've had to remove a bar that ran along that side, but I think it looks fine without it.

It still needs the exhausts and the gunner (I might have to get a box of goliaths), but I'll probably keep them separate for ease of painting.

I'm thinking of using the Kustom Boosta-Blasta as the other Ridgerunner, assuming it can be massaged onto a 120mm oval base. If anyone has one that could check that would be a great help!
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Snazzwagon/ridgerunner WIP


My Painting and Modelling Blog: ManSizedTarget's Desk 
   
Made in us
Grisly Ghost Ark Driver






Witness Me!
How very Mad Max! The Orlock works well. You could use an ork as a blood bag if you're going for a Fury Road theme, although this seems like it was just meant as desert scavenger.

Kings of War: Abyssal Dwarves, Dwarves, Elves, Undead, Northern Alliance [WiP], Nightstalkers [WiP]
Dropzone Commander: PHR
Kill Team: Deathwatch AdMech Necron

My Games Played 
   
Made in gb
Kinebrach-Knobbling Xeno Interrogator





United Kingdom

I keep meaning to watch Mad Max (both old and new) but I've never got around to actually watching any of them, so any resemblance is down to a similar theme plus whatever pictures and images have made their way around the internet... I just had to watch the "Witness me" scene to understand it

When I started building the army I themed it more along the lines of desert scavengers, more akin to Jawas from star wars than War Boys from Mad Max, but that might change as I add more units.

Speaking of jawas...
Here's one of the three infantry squads. These are the normal members of the caravan, who band together for their own safety, in case any big game decide to attack whilst they're being hunted. With the failing technology across the planet they've come to rely on more primitive las-locks, often temperamental and rarely very effective, but they're betting than going unarmed when you are hunting big game...

One brave (or foolish...) guy has decided that a flamethrower is obviously a better option to hunt with, which is probably more of use to frighten the game away if they get too close, or to help barbeque it afterwards
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Desert Rats Infantry Squad 1


My Painting and Modelling Blog: ManSizedTarget's Desk 
   
 
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