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![[Post New]](/s/i/i.gif) 2021/02/04 21:04:39
Subject: Re:Forgeworld 40K product removal warning
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Fixture of Dakka
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robbienw wrote: Midnightdeathblade wrote:
And lets be honest, since they've switched to fully digital sculpting, the models have taken a hit in quality. FW peaked in 2012-2016.
That's absolute nonsense. Vehicles in particular have improved markedly in the years since digital sculpting came in.
Agreed. Currently working on a Tantalus, Ork stompa head, and a new Tigershark AX 1 0 and the difference in part fit is amazing.
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![[Post New]](/s/i/i.gif) 2021/02/04 21:09:48
Subject: Forgeworld 40K product removal warning
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Longtime Dakkanaut
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The Tantalus is straight up one of the worst models I've ever had to put together.
None of the body parts fit together properly. You have to sand down and green stuff half the model to make them fit seamlessly.
Not to mention the little nubs on the end of sail were all misshapen. I had to cut them off and use plastic ones left over from raiders.
I will agree. Many of their sculpts from the last 5 years have been particularly bad.
I'm looking at you HH Space Wolves and Blood Angels.
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Square Bases for Life!
AoS is pure garbage
Kill Primaris, Kill the Primarchs. They don't belong in 40K
40K is fantasy in space, not sci-fi |
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![[Post New]](/s/i/i.gif) 2021/02/04 21:14:38
Subject: Forgeworld 40K product removal warning
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Longtime Dakkanaut
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For the most part, the Necromunda models are insanely good.
Blood bowl models? Eh...? The two new undead ones are solid.
Horus Heresy has gotten some good DA and NL models recently too
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![[Post New]](/s/i/i.gif) 2021/02/05 04:16:41
Subject: Re:Forgeworld 40K product removal warning
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Thunderhawk Pilot Dropping From Orbit
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MajorWesJanson wrote:robbienw wrote: Midnightdeathblade wrote:
And lets be honest, since they've switched to fully digital sculpting, the models have taken a hit in quality. FW peaked in 2012-2016.
That's absolute nonsense. Vehicles in particular have improved markedly in the years since digital sculpting came in.
Agreed. Currently working on a Tantalus, Ork stompa head, and a new Tigershark AX 1 0 and the difference in part fit is amazing.
I should have specified earlier. I am referring to infantry/character sculpts. I feel the earlier heresy infantry have leagues more character than recent models. (compare EC Palatine Blades to BA Dawnbringers) And I cant help but feel that is due to hand vs digital sculpting. Vehicles are obviously a huge improvement and I would never argue otherwise.
Also, In response to a previous quote. I have already suggested a made to order system for models that don't sell well. I never said they should keep literally everything in stock forever. I said they could keep a few bundles of transfers in storage since they don't take up that much space.
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This message was edited 2 times. Last update was at 2021/02/05 04:19:53
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![[Post New]](/s/i/i.gif) 2021/02/05 04:41:31
Subject: Forgeworld 40K product removal warning
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Ancient Venerable Dreadnought
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Palatines v Dawnbringers is a joke. I feel bad for BA players that want to add those sculpts to their armies.
You're better off buying SG & the FW kit and working them together.
Palatines are one of the best "infantry" sculpts they've done.
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![[Post New]](/s/i/i.gif) 2021/02/05 10:26:44
Subject: Forgeworld 40K product removal warning
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Owns Whole Set of Skullz Techpriests
Versteckt in den Schatten deines Geistes.
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Malanthrope?
Guess that's never getting an update. Off to Legends with that one...
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![[Post New]](/s/i/i.gif) 2021/02/05 11:10:58
Subject: Re:Forgeworld 40K product removal warning
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Regular Dakkanaut
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Midnightdeathblade wrote: MajorWesJanson wrote:robbienw wrote: Midnightdeathblade wrote:
And lets be honest, since they've switched to fully digital sculpting, the models have taken a hit in quality. FW peaked in 2012-2016.
That's absolute nonsense. Vehicles in particular have improved markedly in the years since digital sculpting came in.
Agreed. Currently working on a Tantalus, Ork stompa head, and a new Tigershark AX 1 0 and the difference in part fit is amazing.
I should have specified earlier. I am referring to infantry/character sculpts. I feel the earlier heresy infantry have leagues more character than recent models. (compare EC Palatine Blades to BA Dawnbringers) And I cant help but feel that is due to hand vs digital sculpting. Vehicles are obviously a huge improvement and I would never argue otherwise.
I disagree with regards to infantry and character sculpts as well. Comparing one of the top 3 best early HH era legion specific kits to a lacklustre newer kit is cherry picking, and doesn't mean newer digital sculpts as a whole are worse than older hand sculpted kits as a whole. Compare instead the new Dark Angels units to the Palatine Blades. These are equal to or better than the EC palatines.
There were several poor sculpts from the 2012 to 2016 golden era as well, lets not forget. Stuff like the Rampagers, the Pyroclasts, the Night Raptors and the Ashen Circle were all not great.
There is really no difference caused by dgital sculpting, you can do everything in digital that you could by hand, and there are added advantage with digital that make it easier to do certain types of detail, and much easier to design models with complicated part fitting. If there were any real difference between the different 30k eras of sculpting, it could only be down to the sculptors themselves, not the tools they are using. Either that or it could be stylistic changes which you perceive as making the models lower quality, but are just changes in design style.
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![[Post New]](/s/i/i.gif) 2021/02/05 11:57:22
Subject: Re:Forgeworld 40K product removal warning
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Thunderhawk Pilot Dropping From Orbit
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Im not totally buying that. While I agree with you that my perception may lead to my judgment of better or worse. There are definitely aspects of 3D sculpting that look lazy in comparison to hand sculpting. More rounded details, thicker trim lines, clearly less detailed faces.
Cherry picking or not, my example was one of many. Compare the new White Scars character to Pollux, Night Raptors to Contekar, or anything SW to anything pre-Prospero (little bit of a shaft SW players got)
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![[Post New]](/s/i/i.gif) 2021/02/05 12:15:57
Subject: Forgeworld 40K product removal warning
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Decrepit Dakkanaut
UK
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NOTICE
Thanks for the email.
Please don't worry these items are not discontinued, they are undergoing some product packaging updates and will return to the store once the product updates are complete.
Please keep an eye on the web-store for updates and they will return in time.
Kind regards
Luke
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![[Post New]](/s/i/i.gif) 2021/02/05 13:02:48
Subject: Forgeworld 40K product removal warning
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Longtime Dakkanaut
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Then again, they also said that they weren't discontinuing the Imperial Knight heads, right before they discontinued the Imperial Knight heads, so... *shrug*
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![[Post New]](/s/i/i.gif) 2021/02/05 13:14:29
Subject: Forgeworld 40K product removal warning
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Infiltrating Broodlord
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Malanthrope already back in stock.
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![[Post New]](/s/i/i.gif) 2021/02/05 13:22:34
Subject: Re:Forgeworld 40K product removal warning
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Regular Dakkanaut
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Midnightdeathblade wrote:Im not totally buying that. While I agree with you that my perception may lead to my judgment of better or worse. There are definitely aspects of 3D sculpting that look lazy in comparison to hand sculpting. More rounded details, thicker trim lines, clearly less detailed faces.
Cherry picking or not, my example was one of many. Compare the new White Scars character to Pollux, Night Raptors to Contekar, or anything SW to anything pre-Prospero (little bit of a shaft SW players got)
I'm not seeing any of the differences you describe between digital and hand. The faces in particular on some of the earlier HH hand sculpted models are a bit goofy, the recent ones are better. Its not the 3D sculpting itself though as i was saying, if there was a difference. There is nothing a sculptor cant do digitally that they would have been able to do by hand. A poor workman blames his tools.
The Night Raptors are one of the worst earlier HH sculpts, i would say they are worse than Contekar by a long way for me. And you can do the same the other way around with cherry picking. Compare Deathwing Companions to the Rampagers for example. Much of the finest 30k stuff, including the Custodes range, is digitally sculpted.
No denying SW got the short end of the stick though, only Russ and the Deathsworn are nice. The rest of the range being poor is down to the sculptor though, and the studio manager who let them go through to release. Something weird was going on there when the majority of the space wolves range was done, like the whole debacle with the missing pistol grips from the SW Teminators.
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![[Post New]](/s/i/i.gif) 2021/02/05 14:02:42
Subject: Forgeworld 40K product removal warning
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Decrepit Dakkanaut
UK
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Lord Damocles wrote:Then again, they also said that they weren't discontinuing the Imperial Knight heads, right before they discontinued the Imperial Knight heads, so... *shrug*
Same was also said of one of the necron centipede models - indeed I wonder if the necron pylon will still get removed because it uses the clear green plastic that GW is no longer using.
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![[Post New]](/s/i/i.gif) 2021/02/05 15:19:36
Subject: Forgeworld 40K product removal warning
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Calculating Commissar
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Lord Damocles wrote:Then again, they also said that they weren't discontinuing the Imperial Knight heads, right before they discontinued the Imperial Knight heads, so... *shrug*
It's a truth universally acknowledged that Forge World always lies. Or the people answering the emails simply don't know anything, which is functionally about the same.
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The supply does not get to make the demands. |
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