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Made in gb
Killer Klaivex




The dark behind the eyes.

For my Dark Eldar, it does reinforce my desire to see a Mandrake HQ. Not a Lieutenant per se but rather a lone wolf character, as it seems very likely our others will all be attachment ones.

In terms of actual lieutenants a lesser Haemonculus would probably make the most sense. Ideally to boost the squad's PfP abilities as they did in past editions.

A Dracon could also be nice.

Other than those, it could be interesting if members of the Archon's court could break off and join squads. Lhamaeans in particular seem like they would make far more sense as squad leaders than as court members.

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 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
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 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in au
Longtime Dakkanaut





 Nevelon wrote:
It might be nice for Eldar exarchs to be bumped up to minor characters (again) to let them work independently. They could still be stuck in squads to act as beefy squad leaders, but give them a little more flex and power.

Related note: all the harli characters that were squad updates in some editions, characters in others. What will happen with them?


Yes I would love to see Exarchs be considered lieutenant type characters.

Simplest way to do it with the current boxed sets is:

Aspect Warriors 4-9 per squad.

Exarchs: characters, may only join chosen aspect (but don't have to). If they don't they're a lone wolf.

Exarch: M 7" T3 Sv3+ W3 Ld6+ OC1

list of gear for exarchs depending on aspect temple.



   
Made in us
Ultramarine Chaplain with Hate to Spare






 Hellebore wrote:
 Nevelon wrote:
It might be nice for Eldar exarchs to be bumped up to minor characters (again) to let them work independently. They could still be stuck in squads to act as beefy squad leaders, but give them a little more flex and power.

Related note: all the harli characters that were squad updates in some editions, characters in others. What will happen with them?


Yes I would love to see Exarchs be considered lieutenant type characters.

Simplest way to do it with the current boxed sets is:

Aspect Warriors 4-9 per squad.

Exarchs: characters, may only join chosen aspect (but don't have to). If they don't they're a lone wolf.

Exarch: M 7" T3 Sv3+ W3 Ld6+ OC1

list of gear for exarchs depending on aspect temple.
^Seconded. It's time to allow the Exarchs to be their own unit/s again.

And They Shall Not Fit Through Doors!!!

Tyranid Army Progress -- With Classic Warriors!:
https://www.dakkadakka.com/dakkaforum/posts/list/0/743240.page#9671598 
   
Made in us
Pestilent Plague Marine with Blight Grenade





I just want the Exalted Champion to get all of his options back.
   
Made in au
Longtime Dakkanaut




 Insectum7 wrote:
 Hellebore wrote:
 Nevelon wrote:
It might be nice for Eldar exarchs to be bumped up to minor characters (again) to let them work independently. They could still be stuck in squads to act as beefy squad leaders, but give them a little more flex and power.

Related note: all the harli characters that were squad updates in some editions, characters in others. What will happen with them?


Yes I would love to see Exarchs be considered lieutenant type characters.

Simplest way to do it with the current boxed sets is:

Aspect Warriors 4-9 per squad.

Exarchs: characters, may only join chosen aspect (but don't have to). If they don't they're a lone wolf.

Exarch: M 7" T3 Sv3+ W3 Ld6+ OC1

list of gear for exarchs depending on aspect temple.
^Seconded. It's time to allow the Exarchs to be their own unit/s again.


Maybe they could bridge the gap and allow single aspect Autarch, they are weird now and probably the whole aspect shrine system could use a little updating and love.
   
Made in ca
Stubborn Dark Angels Veteran Sergeant




Vancouver, BC

 Mr Nobody wrote:
 Afrodactyl wrote:
For Orks I'd like to see a Kaptin-type character. Something with Banner Nob stats that can lead Nobs, Meganobs and Boys-derived units.

You could also have a version for Snagga units.


Perhaps these boss nobs could unlock klan kultures for orks or bring some of those obscure abilities granted by klan strategems into 10th.

For Orkz I'd like to see it where their lieutenant equivalents roll for a random buff to give their unit after they've been assigned. It seems fittingly chaotic and can potentially change how you use any given unit depending on what bonus they get.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

I'm kinda surprised that when they were expanding the Lieutenant options that the Orks didn't get a "Bigboss" option to go alongside their Warbosses. And yeah I know they have Beastboses and 3 different kinds of Mek, but a something between Nob and Warboss that isn't an Oddboy would be nice.

I could see Exarchs going back to an Lt. style option, but I'm not sure how that would work with the kits (unless Banshees suddenly go to min-sized 4, which is possible I 'spose). I do like the idea that Warlocks can finally join the Garden Guardian Party once again. Long time coming, in my mind.

Dark Eldar could use some similar updates, but then again Dark Elves haven't had a new miniature since Lilith, and she came out roughly 3000 years ago, so they're probably due for a bit more than just an Lt. Not a range refresh - the models they have a pretty ace - but they have gaps to fill - Beastmasters + Party, Archon Courts, fricking multi-part 3-to-a-box Grotesques (PLEASE!!!) and plastic Mandrakes.

What else is there... let's look at the list.

AdMech has theirs. Necrons have theirs. Daemons... Heralds are that, sort of, but Daemons need work. Not enough unit variety for mono-God, and not everyone wants to field multi-God to make their army work - I suspect a range refresh, or at least a large expansion for them is in the future. Chaos Marines need HQs with some fething options first before we worry about additional HQs (give us a few different Lord models, for feth's sake!). Knights (of both flavours) don't really fit here. GKs and Custodes have theirs, as do Sisters. GSC have more characters than anyone that isn't a Space Marine, so they're fine. Harlis are a small selection of units masquerading as a full army, but I'd like to see the Troupe Leader become an Lt and a "Great Harlequin" be their proper HQ. Tau have theirs. Tyranids have theirs (and are getting another, soon, it seems). Some flavours of Cult armies have theirs (1KSons and DG), whereas others are scarcely a proper faction yet (WE). Not-Squats have theirs, but they're getting the second half of their releases soon enough I 'spose so I wouldn't worry about them. Did I forget anyone? I tried to forget the Tau, but sometimes those blueberries just pop into your head and you can't get 'em out.

So... yeah. Orks. And possibly Eldar. And Harlis, if I got my choice, but that's more of a new full HQ rather than adding an Lt.

And Marines, obviously. We need Lt.s in Gravis, Terminator, Centurion and Lt. Dreadnoughts!

This message was edited 1 time. Last update was at 2023/04/15 09:57:29


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in gb
Gore-Drenched Khorne Chaos Lord




I know we bashed daemons to death previously but an army with that many units isn't in need of a large expansion, especially compared to many others. Mono god is a self imposed limitation that the rules seem to flirt with.

They need a rules fix far more than a range fix. Or better yet to be dissolved into their constituent god books.
   
Made in au
Owns Whole Set of Skullz Techpriests






Versteckt in den Schatten deines Geistes.

Mono-God is also really damned fluffy and it'd be nice if the rules and miniature range was more capable of showing that.

Look at Total War Warhammer 3. There's so little depth from a mono-God perspective that those factions have drag in both mortal units and invent new units/change squad leaders into hero-level (into lieutenants, actually! ) to bulk up the roster.

And as long as GW is going to insist that Chaos Daemons should be their own faction, then they shouls get something than the same few Daemons types they've had for nigh on 40 years.

This message was edited 2 times. Last update was at 2023/04/15 13:05:34


Industrial Insanity - My Terrain Blog
"GW really needs to understand 'Less is more' when it comes to AoS." - Wha-Mu-077

 
   
Made in au
Longtime Dakkanaut




A perfect expansion to Daemons for lieutenant eq would be the mortals rising the ranks for favour with Daemons, and even becoming daemon princes and lesser equivalent.
With the cults that serve them, so much fun you could do with both heroes and mortals who just want to be useful enough not to be lunch.
The wish is there, but I expect so little from chaos updates :(
Can’t even get good synergy with the cultist units they keep making.

This message was edited 2 times. Last update was at 2023/04/15 13:46:44


 
   
Made in au
Calm Celestian




tneva82 wrote:
Lammia wrote:
I don't see any reason to take a Canoness ever now...

Not even the much wanted flying Canoness.

So imo it actually linits character options.


Oh you know her rules(and also 10th as a whole) already? Spill the beans then!
I know they are marginal w/ Codex support. And Indexhammer is looking to curb their rules.

   
Made in us
Decrepit Dakkanaut





 ArcaneHorror wrote:
I just want the Exalted Champion to get all of his options back.


You just made me excited for Exalted champs again.
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

This really makes me wonder how a lot of Imperial Guard support characters are going to operate. They were short on auras but im hoping that orders remain intact for the most part. Commissars leadership boost and execution would be a lot less effective in a 10 man infantry unit and I'm afraid that a targetable command squad would be blown off the board immediately. Hopefully command squads will just be integrated into other units or get lone operative.

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Made in au
Longtime Dakkanaut





Apple fox wrote:

Maybe they could bridge the gap and allow single aspect Autarch, they are weird now and probably the whole aspect shrine system could use a little updating and love.


The option I suggested has the least miniature needs, being a purely rules based solution.

If they were going to do miniatures then I'd do this instead;

Aspect squad leaders become aspect veterans - they've trod this same aspect multiple times, making them more experienced and more at risk of being trapped hence their access to more advanced gear (like a black belt vs the squad's yellow belts).

Then make a separate exarch profile for lieutenants and make them reflect being the leaders of their shrines like they are supposed to be.

Imo the only real love the shrine system needs is for it to go back to the way it was in 2nd ed - each shrine being huge and completely self contained with multiple exarchs, armouries, temples and training areas. Where the shrine was basically a marine chapter by itself, just one devoted to a single aspect of war.


This message was edited 1 time. Last update was at 2023/04/18 03:03:56


   
Made in de
Longtime Dakkanaut





 Hellebore wrote:
 Nevelon wrote:
It might be nice for Eldar exarchs to be bumped up to minor characters (again) to let them work independently. They could still be stuck in squads to act as beefy squad leaders, but give them a little more flex and power.

Related note: all the harli characters that were squad updates in some editions, characters in others. What will happen with them?


Yes I would love to see Exarchs be considered lieutenant type characters.

Simplest way to do it with the current boxed sets is:

Aspect Warriors 4-9 per squad.

Exarchs: characters, may only join chosen aspect (but don't have to). If they don't they're a lone wolf.

Exarch: M 7" T3 Sv3+ W3 Ld6+ OC1

list of gear for exarchs depending on aspect temple.




The last time Exarchs felt special was in 2nd. Let that sink in. You need truly exotic weapons for them and unique abilities. And the Phoenix Lords need to be on even a higher level. Suffice to say it won´t happen as the game centers around SM being top-notch while the rest is scurrying for crumbs falling off the dinner table.
   
Made in us
Pestilent Plague Marine with Blight Grenade





I also think that it would be a cool idea to bring back Greater Possessed in the form of a character unit with a captain or lieutenant's stats mixed with those of daemonkin. They could be used for rerolls and leadership buffs/debuffs for daemonkin units, as well as being able to take a Mark of Chaos like the Lord Discordant and Master of Possession.
   
Made in us
Oozing Plague Marine Terminator





Death Guard only have Terminator HQs available, (unless you count the blister Champion) so I hope so see a proper PA Lord at some point. Our support characters, Blightbtinger, Tallyman, Surgeon, Purifier have fixed wargear so they lack the flair of a proper Lieutenant.
   
Made in us
Resolute Ultramarine Honor Guard





 Nightlord1987 wrote:
Death Guard only have Terminator HQs available, (unless you count the blister Champion) so I hope so see a proper PA Lord at some point. Our support characters, Blightbtinger, Tallyman, Surgeon, Purifier have fixed wargear so they lack the flair of a proper Lieutenant.


That's a little misleading because all those Lieutenants are also pretty fixed for wargear, it just feels like they have options because they have the same name. Call the PS/SS Lt the Tallyman Lieutenant, and the Pistol/Fist guy a Blightbringer etc etc and they don't really have options either.

My WHFB armies were Bretonians and Tomb Kings. 
   
Made in us
Pestilent Plague Marine with Blight Grenade





 Nightlord1987 wrote:
Death Guard only have Terminator HQs available, (unless you count the blister Champion) so I hope so see a proper PA Lord at some point. Our support characters, Blightbtinger, Tallyman, Surgeon, Purifier have fixed wargear so they lack the flair of a proper Lieutenant.


Having a DG equivalent of the Exalted Champion could be cool, maybe armed with a special kind of plague sword.
   
 
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