Ok so time to start saving resin and having less fails
1) Try the Ameralabs Town test print for calibration
https://atlas3dss.com/learn?v=b0c4bc877c29
Basically flat test prints have an issue in that the exposure for the burn/bottom layers is longer and impacts the results those flat tests give. They can get you "close" to what you need, but you need a more upright test to actually test for proper resin performance
Just open, slice and print the test print. Wash and let it dry (without UV light landing on it) and then take photos of all 4 sides and the top BEFORE curing so that the results can be seen during printing not after curing for the test print.
Nitrile Gloves on when handling cause its risky part-cured resin at that stage. Once you've got the photos you can go ahead and cure it.
Share along with a screenshot of your settings
2) The link I posted above has some guides on supporting as well, but in general you don't want to support flat surfaces like you've got there - 35 degrees or so is a good rule of thumb for angles. Or you can use an Angle Calculator
https://www.rc87.blog/angle-calculator/
NOTE some higher resolution screens like the 16K ones have two resolution values, one for x and one for y so keep that in mind if you're going for perfection
3) I notice you're printing a jar/container - keep in mind standard resin is not food/skin save even when cured. A layer of paint and varnish can reduce the risk considerably and for things like model toys its safe enough to handle cured for limited times.
But its not for storing food/liquids. Though you could use a cup-sheath in theory (container sheaths around a regular cup).
There are food-safe/skinsafe resins but they tend to be specialist and cost more. They can also require different working and curing process - eg Atlas3DSS Hercules resin requires thermal curing to achieve its inert safe state. Interestingly its also MORE toxic in its liquid form than standard resins.
If you want to make simple food-safe objects I'd recommend using FDM over liquid resin.