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![[Post New]](/s/i/i.gif) 2021/02/11 00:39:48
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Alluring Mounted Daemonette
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Nice NMM on the hellknight, and sculpt is coming along nicely. Really enjoying seeing it come together step by step!
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t z you are k |
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![[Post New]](/s/i/i.gif) 2021/02/12 03:49:17
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Deranged Necron Destroyer
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Ooh, I really like the Hellknight. Nice edge highlights on the armor, and the gold/gems on the cloak really pop out.
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![[Post New]](/s/i/i.gif) 2021/02/14 07:29:44
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Longtime Dakkanaut
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Nice to see all the saurus sculpts in the one post. The Hellknight is really cool and an apt model for the painting comp. The red/grey works great and love the gem work.
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![[Post New]](/s/i/i.gif) 2021/02/15 03:10:03
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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theCrowe: Not really sure my cell camera will let me do that, but I thought it also depended on distance to the model in question--been pulling back further and trying zoom, but its kinda hit and miss. Also, no idea what I'm doing with the sculpt, kinda winging it based off what I've seen you and other tutorials do...
tzurk: thanks on both of them! Far from satisfied with the NMM, but that's for the next model...
Don Qui Hotep: thank you!
Viterbi: they're more krox sized, but still, hoping I can get them all done this month. Thanks on the hellknight, just got to remember to submit it...
Did more general hobby work than strictly painting this week.
Cleaned up and primed the last two Basti formed units. No idea what the yellow stuff is or where it came from, possibly splash from taco night? Either way, means when I get the next burst of mass painting energy, they'll be ready.
Also cleaned up and started highlighting the blood bowl krox:
Think I should have used a darker blue, hopefully a blue wash and drybrush on the skin wil help clean it up.
my bigger reaper krox, on the other hand, is down to just needing a base, and me deciding how bad I want to look for where ever his sheild got off to, vs just jeweling his little arm bit and calling it good:

On the sculpting front, I had a brain wave, and decided I'd waste less green stuff if I had two on the go, so when I inevitably mixed too much for whatever section of one I was doing, I could just slap it on the other, so going to try to run a greek-ish gecko, hopefully using the head stuck to the dog's cork.
I also threw a bit more detail work on the dog, and then decided it was time to really start on his head:

Not quite sure how I'm going to fill those eye sockets, and it looks like he'll be smoking a cigar or the like, given I started with a single large blob of leftover green stuff from the krox base and the wire shifted (really, more just I ended up getting confused which way I was sculpting I think, and ending up 90 degrees to the way I meant to)--didn't help I couldn't find my pre-prepped "gator head" base bits for this. Needs a good bit of detail work yet, but that's for my day off tomorrow and the coming week.
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![[Post New]](/s/i/i.gif) 2021/02/16 01:13:05
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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![[Post New]](/s/i/i.gif) 2021/02/16 23:34:42
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Deranged Necron Destroyer
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I like the last lizard a lot, the cloth looks naturalistic and a great contrast to his saturated blue scales. What's your concern with the army painter shades? You've got some clean block patches of color that look great.
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![[Post New]](/s/i/i.gif) 2021/02/17 02:00:43
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Mostly patchyness, glossyness, and a feeling that I'm not getting the details picked out well--the lamp shine is doing a lot of work in that last picture. Tried some more work on the two today. Right one...kinda worked? I think? Photo is admittedly pretty bad, but I think I kinda rendered the left one a complete mess.
Probably try fixing it with even more quickshade tomorrow.
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![[Post New]](/s/i/i.gif) 2021/02/18 00:09:45
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Deranged Necron Destroyer
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It may be the lamplight again, but I still think the Kroxigor on the left looks really good. The scales especially look great. I do hate a patchy shade, though. Haven't tried Army Painter's shades myself, so if you're not recommending them I'll probably stay away.
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![[Post New]](/s/i/i.gif) 2021/02/18 01:48:22
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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...I guess the scales came out better than I thought, because not enough contrast on the scales was my main problem with it, admittedly more on the arms than the crest. I actually rather like army painter's shades (though I'm kinda iffy on their actual paints), I just feel like I was slopping it on a bit heavy (and also most of the shades I've got have been sitting a year or two, I think, and probably have had their matting agent settle out)
For instance, pretty much all the ropes and straps on this guy is their mid brown over VMC Iraqi sand with a little rough VMC Pale sand highlight, and the yellow scales are Sculfurous Brown highlighted with Sun Yellow then washed with more mid brown:

And then did the club and bones with more Mid Brown (admittedly, the bones got some highlight layers both before and after) and most of his shading is 2-3 layers of blue shade with a cleanup highlight and base layer of VMC UK Azure.

Both are done save for basing, and possibly a bit of additional eye work on the club dude.
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![[Post New]](/s/i/i.gif) 2021/02/18 16:41:41
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Liberated Grot Land Raida
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Your lizards are looking great. Loving all the blue and yellow. Nice work. Excited to see another sculpt on the go. Two at once is the best way for that exact reason. doggy face looks good so far. Looking forward to seeing it on the body. Do you have any plans for clothing/accessories for him?
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![[Post New]](/s/i/i.gif) 2021/02/19 02:00:59
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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theCrowe--thanks! Iprobably should have thought of doing two sooner, given the number of little green stuff balls I've got on the desk, but just starting one sculpt was intimidating enough. On accessories:
Probably also going to do at least one pouch, his other arm is getting a shield, and I probably should try for a scabbard at some point, he can't just run around waving his sword ALL the time, how would he eat? He did end up a bit...liebfieldian, I think. The fur-abs added a bit too much belly at the wrong angle. May add more pecs to help, but he'll still likely be a bit oddly shaped.
Other guy is going to be a gecko, but still early days on him:
Challenge there will be texturing I think, and all the little ridges because I want to make him a crested.
Almost done the blood bowl lizzie, just needs a bit of basing:
And finished the reaper club dude:

Hoping to finish the blood bowl krox's base tomorrow, and maybe get close to done on the back half of the hearthguard shieldmaidens...
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![[Post New]](/s/i/i.gif) 2021/02/20 04:59:16
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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![[Post New]](/s/i/i.gif) 2021/02/20 12:45:17
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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The Marine Standing Behind Marneus Calgar
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Love those lizards. Great work on them. The skin and scales especially.
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![[Post New]](/s/i/i.gif) 2021/02/20 22:48:18
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Deranged Necron Destroyer
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BB Kroxy turned out great!
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![[Post New]](/s/i/i.gif) 2021/02/21 04:23:09
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Nevelon: Thanks! Trying to highlight them up like skin, then wash them down to get the scales defined. It...kinda works?
Don Qui Hotep: Thanks!
Nothing finished today, but did do a bit on the shieldmaidens. Probably about two days out on them, bases to sculpt tomorrow, then let them dry and paint them up the day after (or maybe be bold at do it the same day)

Got them drying on their 1/8"x3/4" fender washers for now
And also got a bit further on the Kartikrea I started a while back, because hey, last two lizards were from febuary 2019, may as well do more lizards, this time started in 2018!
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![[Post New]](/s/i/i.gif) 2021/02/22 02:01:43
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Wasn't bold, just did some basing:
And then while the green stuff was out, did some head and back work on the sculpts:

Not happy with the eyes at least on the dog, really got to figure out a better method. Kinda piled up a blob, squished in a brow, then stabbed in to either side of the iris to kinda form a shape? there's probably a better way or tutorial somewhere.
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![[Post New]](/s/i/i.gif) 2021/02/22 02:08:31
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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The Marine Standing Behind Marneus Calgar
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Vejut wrote:Nevelon: Thanks! Trying to highlight them up like skin, then wash them down to get the scales defined. It...kinda works? Sometimes when I’m doing highlights or drybrushing, I’ll go over it with a glaze just to tie everything together. It’s a good technique. Like doing blended layers of fabric. Base, shadow, highlights, midtone mix. Then glaze down the whole thing, and pick out the very high points again. Lot of work which I’ll often cut corners on, but gets results.
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This message was edited 1 time. Last update was at 2021/02/22 02:10:41
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![[Post New]](/s/i/i.gif) 2021/02/24 00:54:41
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Nevelon: yeah, I do occasionally try that, but don't have the thinness of the glaze required down yet.
Also finished the second point of Saga hearth guard:
Probably do a little jumping around for the rest of the week.
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![[Post New]](/s/i/i.gif) 2021/02/28 07:43:32
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Longtime Dakkanaut
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Really love that big blood bowl bruiser lizard. The different textures work really well, scales and bones look great!
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![[Post New]](/s/i/i.gif) 2021/03/01 02:02:40
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Thanks Viterbi!
Kept on with the giant lizard kick this week. Finished Kartikeya from Hell Dorado yesterday after starting him...sometime in early 2018.



Also playing a bit with where and how I'm lighting him for desk pictures. Kinda like his pose, surprisingly stable on that 40mm. Not really happy with how the blades came out, but didn't want to burn more time on NMM or the like. Still annoyed I never pulled the trigger on buying their Ashoka character, and now he's waaaaay too much on e-bay, so despite being likely a pain to rank up, he'll probably just play Salamander for KoW.
Also started More Giant Lizard-
this guy's been assembled and sitting around on various desks or storage boxes since before the End Times (originally was trying to figure out how to mount a handler guy with a gun to use him as an ogryn), but eh, no use for that now and I feel like painting some krox, so the guy who can rank up gets a round, and the guy above who can't gets a square. Happens.
Also did a very little more sculpting--was having adhesion troubles, especially on the gecko, so not much progress but hey, heads are starting to look like heads.

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![[Post New]](/s/i/i.gif) 2021/03/01 12:40:26
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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The Dread Evil Lord Varlak
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Now this is some serious greenstuff work.
Mind asking me how long you have for such a model?
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https://www.dakkadakka.com/dakkaforum/posts/list/0/766717.page
A Mostly Renegades and Heretics blog.
GW:"Space marines got too many options to balance, therefore we decided to legends HH units."
Players: "why?!? Now we finally got decent plastic kits and you cut them?"
Chaos marines players: "Since when are Daemonengines 30k models and why do i have NO droppods now?"
GW" MONEY.... erm i meant TOO MANY OPTIONS (to resell your army to you again by disalowing former units)! Do you want specific tyranid fighiting Primaris? Even a new sabotage lieutnant!"
Chaos players: Guess i stop playing or go to HH. |
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![[Post New]](/s/i/i.gif) 2021/03/01 15:00:14
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Liberated Grot Land Raida
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Heads both looking good. That shaggy dog will be great with his big heroic pose. I like his floppy ears. There is something particularly satisfying about sculpting dogs' faces. Because of the enormous variety in dog breads you have a lot of scope for style and character, so it's a lot of fun.
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![[Post New]](/s/i/i.gif) 2021/03/01 22:55:18
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Not Online!!!--If you're asking how much time to get that far, I think its about 15-30 minutes each session on him, so based on the number of photo's he's, probably about 3-5 hours so far, but really spaced out based on enthusiasm and drying time? Going to be at least two-three more pushes before either's done though.
theCrowe--thanks!
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![[Post New]](/s/i/i.gif) 2021/03/08 02:00:24
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Kinda slowed down this week, as my desk chair broke at the start of the weekend, and it's a choice painful or awkward to sit in, but the new one should be on the way soon. Still, got some work done.
I made some progress on the Krox. I like the way the scales turned out, though may need a quick dark brown-orange wash for some contrast in the bottoms. The unscaled skin is still WIP, but isn't looking right at this point, what contrast is there is a bit rough. Will probably try as close as I get to glazing to smooth it a bit, and probably push the contrast some more. Then just need to NMM all the jewelry and highlight the red of the axe and wood.

Put some very tentative first layers of paint down on the big final Basti push:
And started in on my challenge entry for the month, some Dreamforge Valkir:
primed:
and first color layer:

Think I went a little too thin on the paint, especially the green, and annoyingly it looks like the black (well, technically german panzer grey, because I want to be able to shade down to black) may have actually pulled OUT of the panel lines somehow. Likewise, the green doesn't feel like its giving enough contrast, I think because the panzer grey is feeling like a grey-green, not grey-blue like I thought, and the VMC bronze green I used is also fairly dark. Was trying for a darker green, but may just highlight back up through olive to the camo green I used on the blades. We'll see how it goes in the coming week, especially as I'm about to to shot back out to night shift with off weekends again at the end of it.
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![[Post New]](/s/i/i.gif) 2021/03/08 04:13:32
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Ragin' Ork Dreadnought
Deep in the Outer Boroughs of NYC
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This is a large variety of projects. Good looking stuff, though.
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![[Post New]](/s/i/i.gif) 2021/03/09 00:45:36
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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[DCM]
Incorporating Wet-Blending
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The size and shape of the scales on the Krox's back make them look almost crystalline. I'd be tempted to go that direction with them.
It's gratifying to see that I'm not the only one not painting GW Space Marines for this month's challenge. I look forward to seeing what you do with the Valkyr.
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Now showing mutants and dungeon-crawl heroes!
Painting total as of 3 July 2025: 79 plus a Deva King statue
Painting total as of 12/31/2024: 107 plus a set of modular spaceship terrain and two walkers and a quad mech and five giants
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![[Post New]](/s/i/i.gif) 2021/03/10 18:41:41
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Deranged Necron Destroyer
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Never seen those Valkyr before, I see a lot of unique things on your blog!
Re: Green, maybe just do another thin coat of the bright green you used on the sword and a shade to bring it back down.
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![[Post New]](/s/i/i.gif) 2021/03/11 13:27:09
Subject: Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Your various Lizardy dudes are coming along nicely, love the blue skin!
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![[Post New]](/s/i/i.gif) 2021/03/13 06:30:58
Subject: Re:Vejut screams fuzzy things into the void --big lizards, pathfinder hellknight, random stuff
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Utilizing Careful Highlighting
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Warboss_Waaazag: thanks! I tend to kinda jump around a bit when I'm not feeling a specific one, better paint on something random than no paint at all.
JoshInJapan: I hadn't seen that before, though I definitely can now. Kinda had a different idea, but its one to keep in mind if I do more. As to the Space Marine challenge, I've IIRC actually yet to enter a GW model for any of my challenge entries, and started doing the challenge specifically because I felt there was all this room, and people just kept dropping the GW marines. Granted, some of that is that its a 40K focused site. Not sure if I'm going to finish the Valkir at all, really hitting the no-motivation point with them (though given they're basecoated, really should keep going...)
Don Qui Hotep: They're from Dreamforge, though currently OOP. Their line mates, called "panzerjaeger" are currently licensed and in production from Wargames Atlantic though, and its possible WA will pick up more of the line. With the green, that's probably not a bad idea, though I was trying to keep it a darker shade for...I dunno, some reason that made sense at the time?
aku-chan: thanks! Not quite happy with it yet, but its getting better.
Speaking of blue skin, almost done with the latest lizard:

Up in the air, may do another wash-down dark-try-glazing-up-light Dark Prussian Blue/French blue pass or two, or I may just do up the base and call it done. Doing a schedule shift on minimal spacing (why I'm posting early) which means minimal weekend down time this week, so kinda short on steadyness for either at the moment, we'll see how the week goes.
And said kinda stalled Valkir:
washed the armor black, tried partially bringing back the german grey, may do another wash and then something like Basalt or sombre grey for the armor, then an edge highlight. (though I should probably do the eyes on the helmets first). Still needs a spot color or two I think though.
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![[Post New]](/s/i/i.gif) 2021/03/13 10:07:49
Subject: Re:Vejut screams fuzzy things into the void --big lizards, Dreamforged Valkyr, random stuff
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Longtime Dakkanaut
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Lizard looks cool, the blue/yellow contrast works really well. Nice start on the Dreamforge minis as well, excited to see how the progress on them will go!
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