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Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Branchwraith, Lvl 1- 115
14 Dryads- 168
14 Dryads- 168
14 Dryads- 168
6 Treekin- 390
6 Treekin- 390
3 Treekin, Elder- 215
Eagle- 50
Eagle- 50
Treeman- 285
Total- 1999

I could take smaller units of dryads (such as 3 units of 10, and 1 unit of 12) but I wanted to get the maximum number of likely attacks against blocks. I'll probably play with their unit size as I try things out, but I'm definitely going to run them larger than currently, in order to get supporting attacks from the second row.

The branchwraith is there to get the 2D6 PD, and the Treekin are going to get their full attacks from the second row, along with a Stomp attack each. The eagles also will get Stomp attacks, and will go after warmachines. The treeman will probably support the smaller unit of treekin.

Thoughts?
   
Made in se
Storm Trooper with Maglight





Looks like a fun list imo, might not be ubereffective but sneaking your Dryads
through woods and making simultaneous flank attacks is always fun



 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Edit: The branchwraith might not really be needed, so I'm considering dropping him and the smallest treekin unit for a Treeman Ancient. That way, I'll have 3 bound spells of treesinging to use the Winds of Magic PD towards... which is more than I have right now (since the branchwraith only gets 1 spell, and the ancient gets 2 treesinging to go along with one from the normal treeman)

So that would be:
Treeman Ancient, Annoyance of Nettlings, Cluster of Radiants- 375
14 Dryads- 168
14 Dryads- 168
14 Dryads- 168
6 Treekin- 390
6 Treekin- 390
Eagle- 50
Treeman- 285
Total- 1994

I also dropped an eagle to get some spites for the treeman ancient. Some of the new lores are nasty, and the extra DD will help a lot. And of course nettlings always helps him survive in close.

This message was edited 2 times. Last update was at 2010/06/17 05:51:20


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Well, I can never resist adding up to different point levels. My maximum games will always be 3K I imagine, so here's a list at that level (a 2.5K one is to come):

Treeman Ancient, Annoyance of Nettlings, Cluster of Radiants- 375
12 Dryads, Branch Nypmh- 156
12 Dryads, Branch Nypmh- 156
12 Dryads, Branch Nypmh- 156
12 Dryads, Branch Nypmh- 156
12 Dryads, Branch Nypmh- 156
6 Treekin- 390
6 Treekin- 390
6 Treekin- 390
Eagle- 50
Eagle- 50
Treeman- 285
Treeman- 285
Total- 2995

I don't see myself using the branchwraiths, given that they don't really add too much with just one spell, and aren't generating any PD/DD anymore (I'll just use the PD for treesinging from the treemen, and hopefully keeping at least one or two of my skirmishing dryads stubborn in a forest).
   
Made in us
Savage Minotaur




Chicago

That would be so fun to play against w/ my Beastmen.

Would just feel like an epic battle, the enroaching hordes of Beastmen lay siege to the forests, Gors battle Dryads, Jabberslythes and harpies fight off Eagles in the sky, Treekin get chopped down to the mighty axes of the Bestigors.

Heh.
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I'm with you until the chopping down the treekin comment . It would be a classic rivalry, and a good matchup, I think!
   
Made in no
Ork-Hunting Inquisitorial Xenokiller





Trondheim

Looks like a solid army if you ask me, how dose the 8th edition treat wood elfs? And anyways Karon and RiTides, both of your armies would fall for my Warriors Of Chaos

Lenge leve Norge, måtte hun altidd være fri

Disciples Of Nidhog 2500 (CSM)

Order of the bloodied sword  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Lol, I don't doubt it! I'm a little worried about facing WoC in 8th... they should be a tough nut to crack.

I listed out some of my thoughts for wood elves (mostly just the units I have in my army, though) here and a lot of other armies have been added since

Here's what I'm thinking for the 3 main point values I see being played in 8th (3000, 2500, 2000):

3000
Treeman Ancient, Annoyance of Nettlings, Cluster of Radiants- 375
12 Dryads, Branch Nymph- 156
12 Dryads, Branch Nymph- 156
12 Dryads, Branch Nymph- 156
12 Dryads, Branch Nymph- 156
12 Dryads, Branch Nymph- 156
6 Treekin- 390
6 Treekin- 390
6 Treekin- 390
Eagle- 50
Eagle- 50
Treeman- 285
Treeman- 285
Total- 2995

2500
Treeman Ancient, Annoyance of Nettlings- 350
14 Dryads- 180
12 Dryads, Branch Nymph- 156
12 Dryads, Branch Nymph- 156
12 Dryads, Branch Nymph- 156
6 Treekin- 390
6 Treekin- 390
6 Treekin- 390
Eagle- 50
Treeman- 285
Total- 2491

2000
Treeman Ancient, Annoyance of Nettlings, Cluster of Radiants- 375
14 Dryads- 168
14 Dryads- 168
14 Dryads- 168
6 Treekin- 390
6 Treekin- 390
Eagle- 50
Treeman- 285
Total- 1994

I need to work out the best unit size for Dryads- I think it will be 12 (6x2) or 14 (7x2) to get maximum attacks. I think too many 7-wide units could get unwieldy, so I'll have to playtest and see what works best.

14 Dryads with Branch Nymph = 22 attacks
14 Dryads = 21 attacks
12 Dryads with Branch Nymph = 19 attacks
12 Dryads = 18 attacks

I'll probably be going first with their high initiative (I6) whether I'm charging or not . I think I prefer the 12-treeunit, since then they can still get all models into btb against a 5-wide 20mm unit. The 14-tree unit can only get fully into btb against a 5-wide 25mm unit.

This message was edited 2 times. Last update was at 2010/06/18 18:27:18


 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Reviving this just to point out that I read the Battle "Breaking Point" (I think it's number 4 in the rulebook) and realized that I will instantly lose that one. For the 2K list my breaking point is 2, for the other two lists my breaking point is 3. The only "points" I have in my army are from the general, which counts as 2. So I'm already equal to or less than my breaking point, and would just have to shake hands as soon as the game began

Hard to see how to fix this without totally changing up the list. Any thoughts on it? Would you begrudge playing me if you basically got an instant massacre? I assume my opponent still wouldn't mind playing "for fun" or to see who could kill more VPs, even though the full victory would already be theirs.

Thoughts?
   
Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

Sorry to burst your bubble man. Because I love this idea and I have a forest spirit army to. But all your army lists are illegal because you have to many points in Rare. Your only allowed %25 Rare, and a Treeman Acient counts towards your rares. So you have in 2000 points a Treeman, Treeman Ancient, and a Eagles. That is 710 points investde in rares way over the 500 your allowed. Sorry to be the bearer of bad news.
   
Made in us
Evasive Eshin Assassin





That is unfortunate. I offer one suggestion that has nothing to do with point-allotment or game scenarios, however:

You said you'd prefer to keep the Dryad units big for maximum attacks, but I'm just not seein' it. In your 2000pt list, you could have two units of 9 and three units of 8 dryads. Having almost twice the number of targets will mean a lot against shooting and magic missiles, and more units=more maneuverability (up to a point, of course, but you certainly have not reached the "too many models" problem). Finally, if you want a lot of attacks, you can just team-charge. If you charge with all of your dryads in both lists, you'll lose out on three attacks against one unit, but considering the versatility, I'd say it's worth it.

 
   
Made in us
Longtime Dakkanaut




The same happened to Solo-Eshin Skaven and Chariot-horde Beastmen, RiTides. I'm trying to come up with a scenario for it that sounds like the "Defender kills equal or more VP" thing, closest I can come up with is "WE claims 0-1 Break Points when TMA dies, Solid Victory opponent. WE claims 2, minor victory opponent. WE claims 3-4 (or whatever number), Draw / Minor WE Victory. WE claims 4 / 5 / 6 (whatever you want to set it at, 4 or 6 sound best to me), Solid Victory WE favor." Can instead do some sort of Break Point superiority, such as "If WE / Eshin has a 2 or more break point advantage over opponent after General is slain, tie game / minor victory."
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

X1Scotch1X wrote:But all your army lists are illegal because you have to many points in Rare. Your only allowed %25 Rare, and a Treeman Acient counts towards your rares.

Well, this remains to be seen! A treeman ancient counts as a lord and a rare choice currently. However, with slots going away, I think it's likely he'll only count towards lord percentages. Having him count towards lord and rare percentages would be over the top, I think.

Not that he has any idea, either, but the local GW manager I talk to also thinks they'll only count towards lord %. So I guess we'll find out in 2 weeks! If not, in the 2.5K list I've got just enough room for 2 treemen and an eagle in rare, and I'll have to take a branchwraith for my general. The other lists I'd have to think about a bit.

Warpsolution wrote:In your 2000pt list, you could have two units of 9 and three units of 8 dryads. Having almost twice the number of targets will mean a lot against shooting and magic missiles, and more units=more maneuverability... Finally, if you want a lot of attacks, you can just team-charge.

This is a great point! I'll certainly consider it... I've had trouble at times getting jammed up with my units of dryads, but you're right- it'd be nice to be able to have more units and try to get some attacking in the flank (for +1 CR, and more models in base contact getting 2 attacks). I upped their numbers to hope they could survive against smaller/weaker blocks through CR from kills... but I'll definitely keep this in mind. All I know is I need to bring at least that many dryads to hit my minimum core, but will play with the unit sizes and report back on what seems to work best.

Minsc wrote:I'm trying to come up with a scenario for it that sounds like the "Defender kills equal or more VP"

Minsc, from my reading I thought I wouldn't even be allowed to take the field? With just a general, I'm already equal to or less than my break point, so I thought the game would stop before it even began (i.e. they wouldn't even have to wait until my general died to claim victory). Or am I missing something?

This message was edited 4 times. Last update was at 2010/06/25 18:56:26


 
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

Yeah, its unclear if he'll be rare. Its the same thing as a dragon. Is it hero points? Or lord points?

I find it hard to believe it is hero points, because if it is, I'll just run two moon dragons ridden by greased up princes at 2500 points.

Its most likely that the "slot" cost of these units is just going to completely disappear and that they'll eat points from lords.

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

That's what I'm hoping . Let common sense prevail! Even at GW
   
Made in us
Longtime Dakkanaut




You asked for thoughts, I was just giving an alternate way to play the battle. Seems a bit unfair that Forest Spirit / Eshin-like armies are forced to lose by default.
   
Made in ca
Courageous Skink Brave




Toronto, Ontario Canada

Yeah I am hoping that to. Because I have a forest spirit army as well and I want to still be able to use two tree man surfing some mysterious woods LOL.
   
Made in us
Deadly Tomb Guard




South Carolina

You have to remember Ritides that a treeman ancient counts as a Lord choice and a rare choice. It will be very important for all of us WE players to remember this, as not to show up for a tournament with a bad list and get DQ'd due to oversight on our parts.

 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Minsc wrote:You asked for thoughts, I was just giving an alternate way to play the battle. Seems a bit unfair that Forest Spirit / Eshin-like armies are forced to lose by default.

Whoops! I think I misunderstood- I actually edited my post earlier, since at first I thought you might be suggesting a custom way to play it, then I changed my mind and figured I didn't understand at all . Unfortunately I'm still a little unclear on the specifics of the battle (even though I read it yesterday and tried to commit it to memory) but I think when I get home and can think clearly I'll understand what you wrote . I definitely am open to suggestions on how to deal with it... right now I am leaning towards just giving my opponent the game, and asking if they want to play it out for fun to see who can get more VPs but an idea of a way to make it playable for my army and others like it would be great.

nieto666- See above, it's not at all certain what the treeman ancient will be faq'ed to be under 8th, since logically something can only count as a percentage in one category. Many people suspect that it will only be a lord choice, and I made these lists with that guess- however, if I'm wrong I'll definitely be revisiting it . The only tournies I have coming up are a team one tomorrow under 7th ed, and possibly mikhaila's "What the hell are we doing" tourney the day after the rules come out. If I make it to that, I'll be cramming that Saturday when the errata comes out... especially if it turns out my ancient will count for percentages in two categories! I definitely won't be showing up to an 8th ed tourney with an illeagal list, though!

Cheers for all the feedback, guys . I'm actually getting the last pieces for this army back from a commission painter (who I hired through Dakka!) next week, so I'll post up pics in the appropriate section

This message was edited 2 times. Last update was at 2010/06/25 21:04:29


 
   
Made in us
Stoic Grail Knight



Houston, Texas

new strat Rtides.

Hopefully get a map with a lot of forest and treesing them in front of the advancing army.

No one in there right mind would enter a forest if they didnt have to now...

MUAHAHAHHAHAHA

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Good idea, Shivan . Although I think it should only work if I give a maniacal laugh while rolling the dice for it
   
Made in us
Stoic Grail Knight



Houston, Texas

RiTides wrote:Good idea, Shivan . Although I think it should only work if I give a maniacal laugh while rolling the dice for it


No you have to say the GO MY PRETTIES AHEHEHEHHEHEHEHEHEEEE

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

I don't know if it was intended, but it sounds like you're referencing the wizard of oz scene where the witch sends out her army of flying monkeys (except with the word "fly" rather than "go"). Very appropriate, imho! I may actually do this
   
Made in us
Deadly Tomb Guard




South Carolina

Regardless i like th lists alot and will definately give people headaches at 3000 pts. 4 treemen are beyond terrifying!!

 
   
Made in us
Stoic Grail Knight



Houston, Texas

nieto666 wrote:Regardless i like th lists alot and will definately give people headaches at 3000 pts. 4 treemen are beyond terrifying!!


Yeah it really is..

Daemons-
Bretonnia-
Orcs n' Goblins-  
   
Made in us
Longtime Dakkanaut






Los Angeles, CA

Fortunately, people can scale their cannons up to keep up with the increase in big bad scary monsters

Please check out my current project blog

Feel free to PM me to talk about your list ideas....

The Sprue Posse Gaming Club 
   
Made in us
[DCM]
Dankhold Troggoth






Shadeglass Maze

Hey guys, come on! It's only 3 treemen

I actually could take 4 in 2999 points, although I only own 3. Once you hit 3K, the restrictions get rather ridiculous with 4 repeat rares allowed...! (although it still has to fit in the percentages)

I'm a little worried about normal cannons (not great ones) also causing d6 wounds. On the plus side, though, if they hit a monstrous infantry / monster / etc and fail to kill it, the cannonball stops. I guess it gets stuck in the bark
   
 
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