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![[Post New]](/s/i/i.gif) 2010/06/19 05:05:31
Subject: Nob Bikers and Battle Wagons...2000
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Growlin' Guntrukk Driver with Killacannon
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HQ: KFF Mech Biker Boss -PK -Attack Squig -Cybork Body Troops: 20x Sluggas Nob w/PK BP 20x Sluggas Nob w/PK BP 9x Nob Bikers 1xPain Boy 4x Pks 5x Big Choppas Diversified: -PK / TL Shoota / Cybork Bodies -PK / Kombi Scorcha / Cybork Bodies -PK / Stikk Bombz / Cybork Bodies -PK / Cybork Bodies -BC / TL Shoota / Cybork Bodies -BC / Kombi Scorcha / Cybork Bodies -BC / Ammo Runt / Cybork Bodies -BC / Stikk Bombz / Cybork Bodies -BC / Cybork Bodies Fast Attack: Deff Kopta -TL Rockets -Buzz Saw Deff Kopta -TL Rockets -Buzz Saw Deff Kopta -TL Rockets -Buzz Saw Elites: 13x Burnas Heavy: Battlewagon <---------------13x Burna Boyz -Deff Rolla -2x Big Shootas -Red Paint Battlewagon <----------------20x Sluggas -Deff Rolla -2x Big Shootas -Red Paint Battlewagon <----------------20x Sluggas -Deff Rolla -2x Big Shootas -Red Paint Total:1990 I think this list would be pretty fun to play. Most of my gaming consists of annihilate. We rarely play objective games and if we do, our armies end up killing each other off by the end of the game anyway. So when I build a list, I want to be able to kill off the majority of their army without worrying about scoring objectives. Let me know what you guys think.
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This message was edited 2 times. Last update was at 2010/06/19 05:10:46
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![[Post New]](/s/i/i.gif) 2010/06/19 06:49:15
Subject: Nob Bikers and Battle Wagons...2000
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Growlin' Guntrukk Driver with Killacannon
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Stikkbombs are trash. Get ammo runts instead. You also need a Waaagh Banner and Bosspole! I'd only run 3 PK's as well.
I would kit out your battlewagons differently as well. You don't need 2 Big Shootas on your wagons, as you should be moving too fast to fire them. Check out the Ork Tactica Pt. 3.
I like Battlewagons w/ RPJ, Deff Rolla, Big Shoota, Armor Plates, and a Boarding Plank.
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/19 08:50:34
Subject: Nob Bikers and Battle Wagons...2000
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Angry Blood Angel Assault marine
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I actually quite like this list.
Cut some points from the extra big shootas, and from the biker nobs, and fill up the rest of the wagon with burnas
You can diversify them cheaper:
Nob 1: Painboy
Nob 2: Bosspole
Nob 3: Waaaugh! Banner
Nob 4: Powerklaw
Nob 5: Powerklaw + Kombi-Rokkit
Nob 6: Powerklaw + Kombi-Rokkit + Ammo Runt
Nob 7: Big Choppa
Nob 8: Big Choppa + Kombi-Rokkit
Nob 9: Big Choppa + Kombi-Rokkit + Ammo Runt
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This message was edited 2 times. Last update was at 2010/06/19 08:53:06
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![[Post New]](/s/i/i.gif) 2010/06/19 09:23:25
Subject: Nob Bikers and Battle Wagons...2000
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Sneaky Kommando
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Unless you really have a thing for the cybork bodies, I don't think they are needed for biker nobs. As it stands, you'll have a 4+ armor save, a 4+ cover save and a 4+ FNP. The only thing that you really have to look out for are flamers and power weapons, and if you run into those, let the BC nobs take one for the team.
So, what I would do is drop cybork from the nobs and boss, add 2 more burnas to your wagon. I also agree that a Waaagh! banner is needed. Having your orks hit on 3+ most of the time is the bees knees.
My only other suggestion would be to try to work in at least one (preferably two) small groups of lootas. They are amazing at popping light armor/transports and will let your bikers/boys get to krumpin' the squishy bits that much quicker.
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MeanGreenStompa wrote:The idea of Land Raider rarity is a lie, there are millions of them, they reproduce like tribbles. Ask the Blood Angels, they have so many they even throw them out of thunderhawks moving at high speed to try and reduce the numbers.
DR:80+SGM-B+I--Pw40k09#+D++A+/hWD350R++T(M)DM+
My Army
Orks 2500+ pts |
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![[Post New]](/s/i/i.gif) 2010/06/19 14:22:10
Subject: Nob Bikers and Battle Wagons...2000
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Dakka Veteran
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Isn't cybork almost required whenever they fight a CC specialist? (i.e TH/SS termies or something like them)
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![[Post New]](/s/i/i.gif) 2010/06/19 15:34:05
Subject: Nob Bikers and Battle Wagons...2000
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Malicious Mandrake
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They shouldn't necessarily be fighting TH/SS termies, as they should be swamped with boyz/volume of fire. T5, 4+ armour, and FNP means that they stand up to most other CC specialists easily enough.
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![[Post New]](/s/i/i.gif) 2010/06/19 16:44:54
Subject: Nob Bikers and Battle Wagons...2000
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Growlin' Guntrukk Driver with Killacannon
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Hey guys thanks a ton for the feed back. I'll be reposting my list with the suggested changes sometime today. I'm off to work for the moment so expect a list sometime tonight.
Once again thanks a ton guys and any other suggestions are much appreciated.
Waaaaggghhhh on my friends
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![[Post New]](/s/i/i.gif) 2010/06/19 18:17:41
Subject: Nob Bikers and Battle Wagons...2000
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Battlefield Professional
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There question of Cyborks is one which has been around since the dawn of Nob Bikers. Is it worth the points? One camp says no, they already have enough protection and one camp says yes, if your dumping 1/3 of your list points into one unit its best to protect them by any means possible.
Personally I am of the later but there needs to be considerations. An undermanned burna squad is certainly reason to drop the cybork bodies, as the Ork golden rule is "all or nothing."
In addition kitting out your nobz is preferential as well. My nob biker teams are kitted out as so and have been devastating!
1: Painboy
2: Nob w/ Bike (no upgrades, the fall boy)
3: Nob w/ Bike, UC
4: Nob w/ Bike, UC, Shoota/Rokkit
5: nob w/ Bike, UC, Shoota/Skorcha
6: Nob w/ Bike, UC, TL Shoota
7: Nob w/ Bike, PK, Waagh Banner
8: Nob w/ Bike, PK, Bosspoke
9: Nob w/ Bike, PK, Shoota/rokkit
I only include more rokkits because I run an all bike army. Usually 2 Nob Biker squads each of 9, 3 Deffkoptas and 12 Ork Warbikes in da lead. They are "Gork's Anjuls".
You'll notice I only have 9 wearbikes in my nob squad. I can add a 10th, which is usually Nob w/ Bike, PK, Shoota/Skorcha, but in general I find I don't need it and the points I spend on that model are better spent on the deffkoptas.
You can read tacticas galore, battle reports and all sorts of opinion on how to kit out your Nob Bikers and each one will be different for different reasons. There will be people reading this who will disagree with including a "vanilla" nob biker and others who will say "well, that makes deciding which one dies first a lot easier." It's like ordering toppings on your Pizza - very rarely will 2 people agree on the same cominations and be 100 percent happy with the results.
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This message was edited 1 time. Last update was at 2010/06/19 18:19:05
Current Armies:
Warmachine:
Shae Pirate's Life 50
Durgen attrition 50
WH40K:
Orks (5,000 pt Apoc Kan Wall, 1850 Bikerz)
Grey Knights (1850 Crowe Purifiers, 2500 'Ard Boyz Draigo)
Sisters of Battle (Seraphim spam)
WHFB:
2400 Empire
3000 Tomb Kings |
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![[Post New]](/s/i/i.gif) 2010/06/19 19:21:38
Subject: Nob Bikers and Battle Wagons...2000
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Been Around the Block
CA
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I take cybork because there are quite a few things out there these days that seem to ignore cover. Plus the people I play against run their TT/SS squads in LR-Redeemers so its much hard to avoid coming into contact with them in addition to their S6 AP3 no cover temps, so the 5++ helps a ton. Good luck!
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Waaaaaaaaaaggghhh!!!!! |
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![[Post New]](/s/i/i.gif) 2010/06/20 01:51:20
Subject: Nob Bikers and Battle Wagons...2000
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Growlin' Guntrukk Driver with Killacannon
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HQ: KFF Mech Biker Boss -PK -Attack Squig -Cybork Body Troops: 20x Sluggas Nob w/PK BP 20x Sluggas Nob w/PK BP 9x Nob Bikers Nob 1: Pain Boy / Cybork Body Nob 2: Boss Pole / Cybork Body Nob 3: Waaaghhhh Banner / Cybork Body Nob 4: Power Klaw / Cybork Body Nob 5: Power Klaw / Kombi Rocket / Cybork Body Nob 6: Power Klaw / Kombi Rocket / Ammo Runt / Cybork Body Nob 7: Big Choppa / Cybork Body Nob 8: Big Choppa / Kombi Rocket / Cybork Body Nob 9: Big Choppa / Kombi Rocket / Ammo Runt / Cybork Body Fast Attack: Deff Kopta -TL Rockets -Buzz Saw Deff Kopta -TL Rockets -Buzz Saw Deff Kopta -TL Rockets -Buzz Saw Elites: 15x Burnas Heavy: Battlewagon <---------------15x Burna Boyz -Deff Rolla -2x Big Shootas -Red Paint Battlewagon <----------------20x Sluggas -Deff Rolla -1x Big Shootas -Red Paint Battlewagon <----------------20x Sluggas -Deff Rolla -1x Big Shootas -Red Paint Total:1996 I really want the 2 big shootas on the Burna wagon. I have run into to many situations where I had a couple weapon destroyed results and it would have left them stranded. I could put the lootas in if i dropped the Deff Koptas, but i think the Koptas will add that extra edge on turn 1. I decided to give the unit the Cybork bodies...its only an extra 5 points a model and i really want these guys to survive and krump as much as they can. Let me know what you guys think of the new list. Thanks for all the imput =)
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This message was edited 1 time. Last update was at 2010/07/10 06:22:52
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![[Post New]](/s/i/i.gif) 2010/06/20 08:09:58
Subject: Nob Bikers and Battle Wagons...2000
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Growlin' Guntrukk Driver with Killacannon
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Looks pretty good.
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/20 17:58:51
Subject: Nob Bikers and Battle Wagons...2000
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Growlin' Guntrukk Driver with Killacannon
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Sweet Man.
*Stamped and Approved*
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