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Space Hulk is a brilliant game that no gaming household should be without.
It's not quite as awesome as 40K, but it gives you a quick-fix of in-depth tactical gaming in not much more than an hour, even including setup time.
The current (3rd) edition is the most gorgeous in terms of components and is almost worth getting for the minis alone if you play either any SM chapter (though anything other than BA will require a fair bit of modification to the termies -- DA aren't too bad) or Tyranids. The game balance is poor though (to inexperienced players it seems like the Genestealers have a significant advantage, but once both players have a fair bit of experience, it's almost impossible for the Space Marines to lose, unfortunately). That can be solved, if you get into the game, by reverting to some or all of the 1st edition rules (there are a few good fixes for it on boardgamegeek.com).
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