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![[Post New]](/s/i/i.gif) 2010/06/23 06:20:52
Subject: Charge and chain attack: grab and smash ?
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Nurgle Predator Driver with an Infestation
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A situation arose in a game today, my opponent was under the impression that if you charge, you cant make power attacks, which then prevents you from makeing a power atttack with Chain attack: Smash and grab. I was under the impression that if you ever hit the same model with both of your initial attacks, that you get to make one of the listed power attacks reguardless of the charging condition? Please help. Thanks
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This message was edited 2 times. Last update was at 2010/06/23 06:53:59
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![[Post New]](/s/i/i.gif) 2010/06/23 07:02:26
Subject: Re:Charge and chain attack: grab and smash ?
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Stealthy Space Wolves Scout
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All a charge stipulates is that when you charge you either make your initial attacks, or if possible a special attack. Seems fairly clear cut your charge attack is not a power attack so you're fine. You charge and your first attack gets the charge bonuses, you get your other initial attack, then your power attack if you hit with both.
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![[Post New]](/s/i/i.gif) 2010/06/23 07:06:45
Subject: Charge and chain attack: grab and smash ?
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Satyxis Raider
In your head, screwing with your thoughts...
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Correction: Your charge attack cannot be a power attack, and normally you give up your initial attacks to make a power attack. Chain Attack: Smash & Grab is a special rule that grants you a free power attack. Special rule supercedes rulebook.
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![[Post New]](/s/i/i.gif) 2010/06/23 09:11:17
Subject: Charge and chain attack: grab and smash ?
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Stealthy Space Wolves Scout
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MasterDRD wrote:Correction: Your charge attack cannot be a power attack, and normally you give up your initial attacks to make a power attack. Chain Attack: Smash & Grab is a special rule that grants you a free power attack. Special rule supercedes rulebook. Special rule supercedes rulebook.
right, like I said; when you charge, you do your SPD+3" move, and if the charge is successful (moved 3"+, got into reach, etc.), you must make a combat action; said combat action can be your initial attacks or a special attack. Since you choose your initial attacks, you're correctly following the rules for charging. When said initial attacks hit, you are granted a free power attack, as allowed by correctly following the rules for smash and grab. You don't even need to give up your initial attacks to make a power attack since you're paying a focus to make it; All it says under power attacks is that your charge attack may not be one. There's no supersession involved because you broke no rules
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![[Post New]](/s/i/i.gif) 2010/06/23 10:58:56
Subject: Charge and chain attack: grab and smash ?
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Satyxis Raider
In your head, screwing with your thoughts...
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Well I wan't correcting you... I was correcting the OP's opponent.
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![[Post New]](/s/i/i.gif) 2010/06/23 13:55:47
Subject: Charge and chain attack: grab and smash ?
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Nurgle Predator Driver with an Infestation
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thanks guys, much appreciated.
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![[Post New]](/s/i/i.gif) 2010/06/23 15:26:34
Subject: Charge and chain attack: grab and smash ?
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Dakka Veteran
Huntsville, AL
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I wanted to ask something along these lines ...
If an Ironclad moves into meele can it do the following:
- Spend a focus to tremor?
- make its initial attacks?
- Spend focus to make additional attacks?
I am guessing no from the replies. If I am reading right you either get to use your initial attacks (which must come first?) or use a special attack and use focus to gain any additional attacks you can?
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![[Post New]](/s/i/i.gif) 2010/06/23 15:57:58
Subject: Re:Charge and chain attack: grab and smash ?
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Doc Brown
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You can buy attacks after using tremor, but it must replace your initial attacks and you can't buy more special attacks.
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![[Post New]](/s/i/i.gif) 2010/06/23 17:42:55
Subject: Charge and chain attack: grab and smash ?
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Wraith
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Clay Williams wrote:I wanted to ask something along these lines ...
If an Ironclad moves into meele can it do the following:
- Spend a focus to tremor?
- make its initial attacks?
- Spend focus to make additional attacks?
I am guessing no from the replies. If I am reading right you either get to use your initial attacks (which must come first?) or use a special attack and use focus to gain any additional attacks you can?
You can advance into melee, and then spend focus to tremor. (It is a *Attack, correct?)
Then, as Mastershake says, you can spend Focus to buy more attacks.
Whenever you Spend focus to *Attack or Power Attack, you lose your normal attacks.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2010/06/23 17:46:16
Subject: Charge and chain attack: grab and smash ?
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[MOD]
Madrak Ironhide
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You don't spend focus to * Attack.
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![[Post New]](/s/i/i.gif) 2010/06/23 17:56:11
Subject: Re:Charge and chain attack: grab and smash ?
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Doc Brown
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Also, *Attacks CAN be charge attacks, power attacks can't.
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![[Post New]](/s/i/i.gif) 2010/06/23 18:15:30
Subject: Charge and chain attack: grab and smash ?
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Dakka Veteran
Huntsville, AL
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Wait, so if you use a *attack you cannot use focus to buy additional attacks?
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![[Post New]](/s/i/i.gif) 2010/06/23 18:27:43
Subject: Charge and chain attack: grab and smash ?
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Wraith
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You can still buy additional attacks after a * attack. You don't get your initial attacks for charging or your normal action.
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![[Post New]](/s/i/i.gif) 2010/06/23 18:30:48
Subject: Charge and chain attack: grab and smash ?
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Wraith
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malfred wrote:You don't spend focus to * Attack.
Oops.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2010/06/23 20:14:33
Subject: Charge and chain attack: grab and smash ?
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Regular Dakkanaut
Rockford,IL
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skrulnik wrote:malfred wrote:You don't spend focus to * Attack.
Oops.
C'mon you know better than that. I think you may be playing too many different games.
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I am the whitekong. |
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![[Post New]](/s/i/i.gif) 2010/06/23 20:58:12
Subject: Charge and chain attack: grab and smash ?
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Wraith
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whitekong wrote:skrulnik wrote:malfred wrote:You don't spend focus to * Attack.
Oops.
C'mon you know better than that. I think you may be playing too many different games. 
Don't we all?
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2010/06/23 21:22:58
Subject: Charge and chain attack: grab and smash ?
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Nurgle Predator Driver with an Infestation
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Did I just read that you can charge and *Attack togeather?
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![[Post New]](/s/i/i.gif) 2010/06/23 21:28:22
Subject: Charge and chain attack: grab and smash ?
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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After you Charge you either get to make all of your Initial Attacks (ie one normal attack with each weapon) or you can make one *Attack. Whichever you choose, the first attack gets Boosted damage.
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![[Post New]](/s/i/i.gif) 2010/06/24 03:57:37
Subject: Charge and chain attack: grab and smash ?
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Storm Lance
Poznan, Poland.
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Aduro wrote:After you Charge you either get to make all of your Initial Attacks (ie one normal attack with each weapon) or you can make one *Attack. Whichever you choose, the first attack gets Boosted damage.
Just as a side note: you get boosted damage only if the charge attack was made with a melee weapon. Some models have ability to use other weapons (gunfighter, light cav. mounts etc.) so it's worth to remember that those attacks will not be boosted.
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![[Post New]](/s/i/i.gif) 2010/06/24 05:43:40
Subject: Charge and chain attack: grab and smash ?
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Master Tormentor
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Brother Condon wrote:Did I just read that you can charge and *Attack togeather?
Ayep. Especially nice with Beast-09 or any other model with Thresher.
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![[Post New]](/s/i/i.gif) 2010/06/24 16:35:31
Subject: Charge and chain attack: grab and smash ?
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Dakka Veteran
Huntsville, AL
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Your damage from thresher is boosted for every roll after a charge?
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This message was edited 1 time. Last update was at 2010/06/24 16:35:56
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![[Post New]](/s/i/i.gif) 2010/06/24 16:59:38
Subject: Charge and chain attack: grab and smash ?
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Master Tormentor
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Not since early incarnations of the Field Test. Still, even with just the target of the charge receiving boosted damage, it's an especially nice way to clear out large volumes of infantry and still put the hurt on a 'Jack or caster.
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![[Post New]](/s/i/i.gif) 2010/06/24 17:50:08
Subject: Charge and chain attack: grab and smash ?
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Wraith
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Good to know too. I thought you couldn't thresher on a turn you charge. I see Yuri going after many more shield walls now...
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![[Post New]](/s/i/i.gif) 2010/06/24 19:58:09
Subject: Charge and chain attack: grab and smash ?
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Storm Lance
Poznan, Poland.
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12thRonin wrote:I see Yuri going after many more shield walls now...
Only if your opponent forgets how the Mk. II Shieldwall works...
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![[Post New]](/s/i/i.gif) 2010/06/24 21:31:48
Subject: Charge and chain attack: grab and smash ?
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Wraith
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mazgier wrote:12thRonin wrote:I see Yuri going after many more shield walls now...
Only if your opponent forgets how the Mk. II Shieldwall works...
Are you referring to the Triad method of shieldwalling?
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2010/06/24 21:55:03
Subject: Charge and chain attack: grab and smash ?
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Master Tormentor
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You can pull it off reasonably well with two guys as well, although it obviously reduces coverage a bit. Of course, anything with Thresher won't typically be worrying about Shield Wall anyhow, what with the stupid high PnS and/or Weapon Master that they all seem to be boasting...
Regardless, of course, people tend to bunch up their infantry anyway. While it works wonders in theorymachine, in practice a block of infantry will provide better screening to high value models like Officers or even 'casters, and terrain typically prevents you from spreading out to your full command range. Finally, it's just force of habit for most people to put their SW infantry into tight formation.
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This message was edited 1 time. Last update was at 2010/06/24 21:57:28
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![[Post New]](/s/i/i.gif) 2010/06/24 22:02:24
Subject: Charge and chain attack: grab and smash ?
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Prescient Cryptek of Eternity
Mayhem Comics in Des Moines, Iowa
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I love my opponent's Shield Wall units playing eGaspy. Gets them to bunch their guys up more, so I can drop Daemortus, then Death Kneel for a big reaping of Souls.
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![[Post New]](/s/i/i.gif) 2010/06/24 23:24:19
Subject: Re:Charge and chain attack: grab and smash ?
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Wraith
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Or EDenny with Hellmouth. That is a nasty, nasty spell.
My fave cast was when I blasted 6 Skorne Swordsmen on Makeda's(?) feat turn.
Her feat returned anything that was killed, but Hellmouth removes from play, so no come-backs.
I am still waiting to drop it on some IFP.
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Bam, said the lady!
DR:70S+GM++B+I+Pw40k09/f++D++A(WTF)/hWD153R+++T(S)DM++++
Dakka, what is good in life?
To crush other websites,
See their user posts driven before you,
And hear the lamentation of the newbs.
-Frazzled-10/22/09 |
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![[Post New]](/s/i/i.gif) 2010/06/25 18:06:12
Subject: Charge and chain attack: grab and smash ?
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Wraith
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mazgier wrote:12thRonin wrote:I see Yuri going after many more shield walls now...
Only if your opponent forgets how the Mk. II Shieldwall works...
Why? I know it's simultaneous damage for thresher so they all keep SW for the duration of the attack. Outside of TFG on the minifeat turn, most units that shieldwall are 17-18 armor. First guy dies outright on a charge, the others I need to roll a 5 on 3 dice. TFG with minifeat and protection are 21 armor so 9 on 3 dice.
I'll take the shot go Sauron on the front rank to kill a few and pin the unit for a turn while they have to beat him down or suffer. Automatically Appended Next Post: Aduro wrote:I love my opponent's Shield Wall units playing eGaspy. Gets them to bunch their guys up more, so I can drop Daemortus, then Death Kneel for a big reaping of Souls.
Terminus loves that too. By all that's holy I hate Terminus...
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This message was edited 1 time. Last update was at 2010/06/25 18:07:24
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![[Post New]](/s/i/i.gif) 2010/06/27 06:51:45
Subject: Charge and chain attack: grab and smash ?
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Storm Lance
Poznan, Poland.
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12thRonin wrote:Why?
Because there's nothing like "tight formation" in Mk. II anymore, right? So you can issue a Shieldwall order and position your grunts in pairs, separated enough to not let the attacker with Tresher to kill more than two at once.
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This message was edited 2 times. Last update was at 2010/06/27 06:53:21
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