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![[Post New]](/s/i/i.gif) 2010/07/01 17:53:18
Subject: The AGL: Kill Team Blog
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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Hey all! I'm running a variant of Kill Teams for my Gaming Group, and I have been itching to play IG. So, here's the perfect opportunity!
I named them the AGL: Anti Gungan League. Mainly because I hate Gungans, they absolutely ruined Star Wars for me. The other probably anti-fluffy thing I've done is based them all on characters from It's Always Sunny in Philadelphia, my favorite show. I guess it goes without saying, this is done mostly for fun and for the conversion and basing opportunities.
I've always loved the Savlar Chemdogs, and have wanted to make an army of them. Lucky for me, I no longer have to convert Space Marine heads any longer now that MaxMini makes neat looking respirators.
My team is still a work in progress. All are built, most are primed, and I've even started painting. I'm going to use mainly washes, which give a nice effect for the models...but are really easy to mess up! I'm really going for a Frank Miller Sin City look on them.
Without further wordiness, here they are!
The AGL:
Rickety Cricket
Greenman
McPoyle
Charlie
Frank
Wade Tress
Sweet Dee
Mac
Dennis
Tyranus (Not an 'Always Sunny' reference, but let's see who can guess
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2010/07/01 17:56:25
Subject: The AGL: Kill Team Blog
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Renegade Inquisitor de Marche
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Awesome
Good luck with them.
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Dakka Bingo! By Ouze
"You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2010/07/01 18:01:24
Subject: The AGL: Kill Team Blog
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Ork-Hunting Inquisitorial Xenokiller
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Very nice, though next time you take pics, don't use flash. The glare makes it quite hard to pick out details.
I look forward to seeing more.
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On-Dakka Deathwatch Blog
DA:90S-GM--B++I+Pw40k#--D++A++/eWD305R++T(M)DM+
[TYRANIDS] - Recycle, the posibilities are endless.
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![[Post New]](/s/i/i.gif) 2010/07/01 18:20:13
Subject: Re:The AGL: Kill Team Blog
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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...I thought I had shut that pesky Flash off...I was using a direct light though. I was too lazy/busy to bust out my converted wine box photo box
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2010/07/01 19:43:58
Subject: The AGL: Kill Team Blog
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Arch Magos w/ 4 Meg of RAM
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they are looking qquite good. I look forward to see them painted. Any chance yyou will post batreps? Any ways, Big up.
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![[Post New]](/s/i/i.gif) 2010/07/01 20:32:59
Subject: Re:The AGL: Kill Team Blog
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Battleship Captain
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Dez wrote:I was too lazy/busy to bust out my converted wine box photo box 
That's classy. Like the Always Sunny characters, should be fun to follow this blog.
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![[Post New]](/s/i/i.gif) 2010/07/01 21:04:22
Subject: Re:The AGL: Kill Team Blog
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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Yeah I built my camera out of a soda can
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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![[Post New]](/s/i/i.gif) 2010/07/01 21:06:34
Subject: Re:The AGL: Kill Team Blog
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Aspirant Tech-Adept
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are you usin the killteam rule??? if so didnt tink you can use vhiecles???
any way looking cool
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![[Post New]](/s/i/i.gif) 2010/07/01 21:18:09
Subject: Re:The AGL: Kill Team Blog
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Monstrous Master Moulder
Longmeadow MA 25+ Trade Rep
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The new Kill Teams rules don't say anything about it, just 200 points and under with restrictions on the FOC
There will be some Battle Reports. In a nutshell, I played 4 games last night and won half. The mission was:
There are D3 + 3 Objectives placed at least 12" from the table edges and 6" from each other. These are placed before any table sides are chosen.The objectives can be picked up and carried by any model. Objects are picked up during the shooting phase, and replace any shooting/running the model would do. The model then needs to make it off any table edge in order to claim the objective. Whomever claims more objectives wins unless the opponent routs.
Models may not shoot while they have Supplies. Once a model moves off the table with the supplies, it is out of the game but does not count towards routing. Vehicles may not move flat out, due to the volatile nature of their cargo.
My last game was ridiculous, against Slaanesh Daemons which whooped me up pretty badly. I had turn one, and had him 1 model away from tests. He continued to pass leadership, and stomp my poor team into the mud. To the man! Funny enough, we both thought I had him on turn 2 because he rolled a 9...but they are leadership 10!
Before that, I played a small Tau game. 2 Crisis suits (or whatever they are), a Piranha and 2 drones. My first turn, Sweet Dee took out the Piranha. Autocannons took care of the drones, and plasma/snipers took a wound or 2 off the suits. So, leadership already. It was a very short game, and shooting proved to be futile for my poor Fish'ead friend.
My second game was against Blood Angels (second against Blood Angels too!) He took 7 Sternguard. Needless to say, I forced him to fail enough saves to cause him to rout. Luckily before he was able to do any considerable shooting
My first game, I got beat up by Jump Pack Blood Angels. It's mostly my fault as well, I placed 3 objectives, all near the same table edge. I then lost the roll for first turn, and lamented my decision  My shooting was fun, I was able to make him drop the objectives a couple times.
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"Orkses never lost a battle. If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"
I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness. ADB |
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