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Made in us
Decrepit Dakkanaut






Eternal Plague

Chaos Space Marine Army-1850 point army

It is close to a cookie cutter Nurgle themed army sporting 2 DPs, a GD, and a host of Plague Marines to bog down an opponent. The only extra things I added on were Powerfists and Defilers to make it a bit more exotic. Let me know what you think.

HQ:
Daemon Prince with Wings, Mark of Nurgle, Warptime-175 points
Daemon Prince with Wings, Mark of Nurgle, Warptime-175 points

Troops:
6 Plague Marines- Plague Champion with Powerfist, Meltabomb, 2 Melta Guns- Rhino Transport-238 points
6 Plague Marines- Plague Champion with Powerfist, Meltabomb, 2 Melta Guns- Rhino Transport-238 points
6 Plague Marines- Plague Champion with Powerfist,Melta Bomb, 2 Melta Guns- Rhino Transport-238 points
5 Plague Marines- Plague Champion with Powerfist, 2 Melta Guns- Rhino Transport-233 points

Heavy Support-
Defiler-150 points
Defiler-150 points
Defiler-150 points

Greater Daemon- 100 points

Total- 1847 points

This message was edited 1 time. Last update was at 2010/07/17 06:24:13


   
Made in us
Been Around the Block




I'd take some termies with Typhis.

Coolest thing about poison weapons are that if you wound on a 4+ anyway it's rerollable wounds.

This message was edited 3 times. Last update was at 2010/07/17 15:18:28


 
   
Made in gb
Barpharanges







You dont get Cypher now ... sadly.

The biggest indicator someone is a loser is them complaining about 3d printers or piracy.  
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Hmmm....so what should I replace to get a Typhus with some Terminator backup?

   
Made in us
Sword-Wielding Bloodletter of Khorne




Oklahoma

The only thing I would change is drop some o the P fist.

But really other then that you should fair pretty well.

Can't you see we have been abandoned? Forget matters of duty and honor to the emperor this is now a matter of pride.  
   
Made in us
Been Around the Block




Drop a Defiler and a sqaud of Marines.
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Would a Land Raider for a transport also be a good addition for the TMs, or a straight Deep Strike?

   
Made in us
Tail-spinning Tomb Blade Pilot





Im not sure how competetive you want to play but Typhus is bad.

There are some good points however...
1. He needs a landraider for transport as deepstriking him doesnt really work well
2. He needs a body guard which is more points for underperforming terminators
3. He is an expensive model by himself for what you get.

As to your current list, I like it a lot. Stays consistent with nurgle HQ's and Troops. The only thing that really could be changed is the greater daemon. Since you only have plaguemarine champions with powerfists you must kill a 63 point model to summon him. Personally i would drop the greater daemon and a defiler then add 3 obliterators and round the 5 man squad to 6 if you have the points left over. 2 defilers and a 3 man obliterator team are my favorite heavy support combo.

Necrons 2000+
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Made in us
Decrepit Dakkanaut






Eternal Plague

Hmmm...how about some personal icons for those deep striking Obliterators then?

I could also cut the powerfists (as the champions still don't get too many hits with them regardless), and a Defiler and throw in those Obliterators.

This message was edited 1 time. Last update was at 2010/07/18 02:59:04


   
Made in us
Spawn of Chaos





Arizona

I'd think some Nurgle Bikers would be a nice addition, just for the T6 scare tactic. The only things you'd really need to worry about are things like lascannons and meltas.

Ryan4tor  
   
Made in us
Tail-spinning Tomb Blade Pilot





Ehh, i like hidden fists. For chaos they really bring the numbers up and are helpful vs nids and stuff like mephiston. The greater daemon is hard to deviler and can produce pretty random results, where as fists produce pretty constant results.

I personally am not a fan of deepstriking oblits, if you want that then use termicide. Its much cheaper and equally effective. Oblits are most useful for lascannons, plasma cannons and multi-melta imo. I just start them far foward and give them cover with defilers, then walk them up slowly demolishing anything in their way.

Necrons 2000+
Space Wolves 2,000+  
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Hmm...excising the Greater Daemon from the list could produce enough points for say...a minimalist unit of Raptors for tank hunting.

   
Made in us
Been Around the Block




Typhis doesn't suck but he is expensive.

The only bad thing is that the terminators are not true Nurgle because they have to take an icon.

On the good side they can bring in Oblitz from that icon.
   
Made in us
Brain-Dead Zombie of Nurgle



SE Pennsylvania

I know the current meta says melta up, but I think PMs with plasma guns are where it's at! Each squad will generate 4 S7 shots at 12", which are pretty effective against AV12 and below (Chimeras, Dreads, Rhinos, Eldar skimmers, etc.), but more importantly you'll have four AP2 shots against termies, oblits, MEQ, Meganobz, etc. You already have three MCs rolling 2D6+S vs. vehicles anyway, which should allow you to see off big scary LRs and Russes.

I would also drop the melta bombs off of the two PF champs (a bit overkill, and two attacks with a S8 PF will almost always be better than one melta bomb), and one of the PFs so that you have a cheap summoning bait champion (he can keep the melta bombs JIC). That will save you some points, which combined with dropping a Defiler, should get you pretty close to three Oblits, which will give you plenty of extra tank- and MEQ-busting firepower.

Hope this helps.


Automatically Appended Next Post:
And Typhus isn't worth his points, especially when you consider that a bodyguard of terminators to give him a sweet LR ride is pretty much obligatory!


Automatically Appended Next Post:
Also, in keeping with the plasma theme (and cheaper than the PF by 5 points) would be a PP and melta bombs for each of your non-summoning-bait champs. Five plasma shots against MEQ = 2.77 dead MEQs a turn (about one less for things with a 5++).

This message was edited 2 times. Last update was at 2010/07/18 19:43:26


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Made in us
Decrepit Dakkanaut






Eternal Plague

How about throwing on some Havoc Launchers to the Rhinos? Probably not a terrible idea, but I already will have at least 2 large blast templates of doom from the Defilers.

   
Made in us
Brain-Dead Zombie of Nurgle



SE Pennsylvania

I like Havoc Launchers a lot for crowd control, plus they give your Rhinos something to do once they've dropped off their PMs or are camping on an objective.

If you aren't totally committed to the Defilers, I'd drop them for a bunch of Oblits (better at tank killing, and not vulnerable to being one-shotted by a LC or something). They are somewhat weak at long range crowd control (TL flamers are great up close, though!), so the Havoc Launchers would be a big help there.

Iron Warriors: 3,000 pts
Death Guard: 2,500 pts
Witch Hunters: 1,750 pts
Imperial Guard: 3,500 pts
Ultramarines: 1,750 pts
Orks: 2,500 pts 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

I am torn as to what to do with the Defilers versus Obliterators.

With the Defilers, it gives my force target saturation- do you hunt down the Daemon Princes about to knock on your door, or do you blown up the Defilers who are sitting across the table lobbing giant pie plates of doom your way?

Obliterators give me instant versatility, as they essentially are the best crisis respond team to a threat that CSMs can field. They can down practically anything they DS next to, and are a resilient (if suicidal) force to be reckoned with. Problem is is that they are also most likely to die if you do need them as a respond team to a threat.

   
Made in us
Brain-Dead Zombie of Nurgle



SE Pennsylvania

First, I would only DS the Oblits in a very small, specifically defined set of circumstances. Generally you should just plop 'em on the table and let 'em rip! Second, they will generally draw the same kind of high S, low AP shots that your DPs and Defilers will, but unlike the Defilers you can't lose everything from one stray LC shot (the first Weapon Destroyed result is also going to remove that pie plate shot anyways, so you basically have a 50% chance of "losing" the Defiler to a penetrating hit). Plus, the Defilers are only AV12, so they are vulnerable to the AC and ML fire that Oblits will just laugh off (plus plasma shots, even tho those can wound Oblits, they can't insta-kill). The oblits only real weakness is LC and melta fire.

If you do end up going with lots of Oblits, I would also suggest that you drop the Warptime from your DPs to save points. In my experience, the DPs usually get smoked before making it into HtH (but if they don't, they're still plenty effective without it), but they do make excellent fire magnets to protect the Oblits, which I find end up doing most of the heavy lifting anyways.

Iron Warriors: 3,000 pts
Death Guard: 2,500 pts
Witch Hunters: 1,750 pts
Imperial Guard: 3,500 pts
Ultramarines: 1,750 pts
Orks: 2,500 pts 
   
Made in us
Sword-Wielding Bloodletter of Khorne




Oklahoma

Honestly I would keep the defilers to add in more armor. If you take them out your rhinos will be lunch. Plus almost everyones answer for chaos heavy suppoer is oblits and franly its getting to be very old over the years that everyone is in such a mind set that everyone nhas to take oblits always all the time and forever.

Dropping the defilers and adding oblits I honestly thing would hurt your list more then anything.

Like I said before loose some Pfist since one of your champs will get eaten by your greater deamon but other then that your list really is fine.

Can't you see we have been abandoned? Forget matters of duty and honor to the emperor this is now a matter of pride.  
   
Made in us
Warplord Titan Princeps of Tzeentch





Pat that askala, O-H-I hate this stupid state

Replacing melta with plasma into a couple squads is a good idea for plagues. I agree with mrwittwer on this one you only need a couple tweaks to this list. The list you have now is actually a pretty good list. Havoc launchers arent a bad idea at all for the rhinos. If you really want the GD in your list you could drop just a couple PFs on some champs.

Then it comes to be that the soothing light at the end of your tunnel, its just a freight train coming your way!
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Made in us
Decrepit Dakkanaut






Eternal Plague

I was contemplating a few plasma squads with no upgraded champions, perhaps making it two melta squads with PFs (the assault aspect of the army), and two plasma squads with stripped down champions. Keep in mind that if I do keep the GD, I would prefer he munch on the sacrifice fodder champions, but for a mutliwound model with good toughness and decent attacks, the trade off isn't that bad.

   
Made in us
Decrepit Dakkanaut






Eternal Plague

I also have a Land Raider too. How about mixing it up with the addition of a LR to the 2 Defilers?

EDIT- Revised list-

Chaos Space Marine Army-1850 point army

HQ:
Daemon Prince with Wings, Mark of Nurgle, Warptime-175 points
Daemon Prince with Wings, Mark of Nurgle, Warptime-175 points
Troops:
7 Plague Marines- Plague Champion with Powerfist, Meltabomb, 2 Melta Guns- Rhino Transport-261 points
6 Plague Marines- Plague Champion with Powerfist, Meltabomb, 2 Melta Guns- Rhino Transport-238 points
6 Plague Marines- Plague Champion with Meltabomb, 2 Plasma Guns- Rhino Transport-223 points
6 Plague Marines- Plague Champion with Meltabomb, 2 Plasma Guns- Rhino Transport-223 points
Heavy Support-
Defiler-150 points
Defiler-150 points
Defiler-150 points
Greater Daemon- 100 points

Total- 1845 points

This message was edited 1 time. Last update was at 2010/07/19 21:26:47


   
Made in us
Longtime Dakkanaut






The champs need icons.

That list will be a ton of fun to play. Don't listen to the hoonanny...Defilers are fantastically versatile.

Tier 1 is the new Tactical.

My IDF-Themed Guard Army P&M Blog:

http://www.dakkadakka.com/dakkaforum/posts/list/30/355940.page 
   
Made in us
Rotting Sorcerer of Nurgle





Why do the champs need icons?
I see nothing that would benefit from icons.

The Greater Daemon.....really? With those expensive champions.

I suggest against it really, this makes GD nearing 150 points...it's rediculous IMO.

This is a little story about four people named Everybody, Somebody, Anybody, and Nobody.
There was an important job to be done and Everybody was sure that Somebody would do it.
Anybody could have done it, but Nobody did it.
Somebody got angry about that because it was Everybody's job.
Everybody thought that Anybody could do it, but Nobody realized that Everybody wouldn't do it.
It ended up that Everybody blamed Somebody when Nobody did what Anybody could have done.
 
   
Made in us
Decrepit Dakkanaut






Eternal Plague

Hmm...taking out the Greater Daemon also means I can add in something else...perhaps beef up the Plague Marine squads or flip out a Deffiler with that Land Raider.

   
 
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